More about Terminal Event PBeM | |
So if you've come this far your interested but not caught yet. Let me try and catch you then.
Terminal Event (TE) is a human moderated game. This will allow you to be very creative in what you send as orders. As it stands at the start of the game there are about 50 different skills for you to research and specialise in. They range from the mundane but necessary skills the maintain your colony (food production and administration) to the specialised pure science skills (Drive Systems and Power Systems ) both have developments within there normal progress but you are not limited to these. You can perfrom dedicated researches and studies into developing your own technologies outside of the set skill tabels as well as develop you own completely unique skills. This allows colonies to become completly unique and possibly gain advantages over the other colonies by their specialities. You can start your own trading empire and trade with any colonies that you locate or you could choose to hide away and develop your technologies in secret to and mount an offensive to take over or destory the other colonies by force the choice is yours. There is only one start to the game but the option to customise this begining is avalible. The variation this allows slight but sufficient to give advantage to certain starts in particular fields that those who don't take them wont recieve. Your orders are submitted over the web the format and forms are simple and easy to follow you will recieve a email with the outcome of what your achievements where the turn aswell as a HTML version of your colony, its vessels, current state of its research and the current diplomatic standing of the system and many more features of the colony that are too numerous to list. RULES
OF PLAY Fisrt
the use of PROFANITY. Second
flaming Thirdly
New Colonies (Late Startups) Fourthly
the rule of fun |
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