EREGUL (The Dark)

Intermediate Power

Portfolio: Death, the Dead

Alignment: Lawful Evil

Ability Requirements: Wis 9, Con 15

NWP Required: None

Weapons Allowed: Scythe, sickle

Armor: None

Major Spheres: All, Astral, Divination, Healing (reverse), Necromantic,Time

Minor Spheres: Protection, Sun (reverse)

Granted Powers: At 3rd Level: Double the effectiveness of any spell concerning the dead (i.e.-Animate Dead) including range, duration and numbers affected. At 5th Level: Immunity to the affects of life-draining force (undead, etc.). At 9th Level: Triple the effectiveness of any spell concerning the dead. At 12th Level: Quadruple effectiveness of any spell concerning the dead. At 19th Level: Finger of Death, once per day. May drain all the life energy from a victim (saving throw vs. Death Magic at -1 for every two levels the victim is below the caster to negate) and transfer it to himself. He will temporarily gain those levels, and function effectively at that level for the next 12 hours.

Turn Undead: Turn normally, but command as Priest two levels higher

Limitations: Tribute. Must deliver one human/demi-human sacrifice per day or lose spell capabilities until one is delivered.

 

Priests of Eregul dress in all black at all times. They avoid the sun as much as possible to develop pallid skin, even going to the extent of using paints and dyes to make themselves as pale as they possibly can. They have the single-minded purpose of providing their master's realm with as many souls as is possible. They are particularly fond of "assisting" the injured and dying on their way.