TABRAHIL (The Destroyer)

Intermediate Power

Portfolio: Destruction, Storms

Alignment: Chaotic Evil

Ability Requirements: Wis 9, Str 14

NWP Required: Weather Sense (bonus)

Weapons Allowed: Heavy bludgeoning (mace, maul, etc.)

Armor: To Field Plate

Major Spheres: All, Astral, Combat, Elemental, Summoning, Sun, Weather, Chaos

Minor Spheres: None

Granted Powers: Double strength and effectiveness of all Weather spells involving destruction. At 7th Level: Call Storm. Once per week, the Priest can call down a storm that lasts for a turn per level of the Priest. The storm (type determined by the Priest) obscures all vision beyond 10 feet and reduces an creature's effective movement rate to 1. The storm takes a full turn to call and cannot be called off.

Turn Undead: No

Limitations: Must use powers to destroy things. Spells will not be effective in an effort to create something.

 

Tabrahilian Priests, known as Hands of Doom, exist solely to be incarnations of their god. They will attempt to lay waste to whatever they can, having little regard for life, human or otherwise. They seek power by destroying what others have. They are rarely subtle. In the Kingdoms, it is considered back luck to have one cross your path. Wherever there has been some great natural or manufactured disaster, the Hands are likely to be skulking about.