RULES
TURNS
The first turn should start on Sunday
August 30th. After that, you have one week
to submit what you do during your first turn.
If you choose to wait longer, its more of a
disadvantatge to you than it is to me, as you'll
be one week behind everyone else.
So what can you do during your turn? Well,
you can basically do whatever you want. You
can:
-Move your fleet(s) to any neighboring planet.
-Build either buildings, ships or troops.
-Attack an enemy fleet or planet.
To get more information about those things
please refer below where I explain them in
furter detail.
STARTING OFF
To begin playing GALACTIC STRIFE, please
email at [email protected]. Please give
me your name, email address, name of your
faction, your political alliance and the planet
you wish to start off on. To find
out more, please continue reading.
When you join GALACTIC STRIFE, you have
to decide the name of your faction or group.
It can
be anything you want, such as "Bob's Crusaders".
You also have to decide who you are allied
with, either the New Republic of the Empire.
This depends mainly on what ships you can build.
Once you have sent me all of that information
I will email you back telling you that your
faction has been accepted into GALACTIC STRIFE.
Once you recieve that letter, you may begin
building. Both New Republic and Imperial
allied factions start off with 250, 000 credits.
CONSTRUCTION OF BUILDINGS
When you want to construct a building, please
refer to the
buildings page. Find the building you
want to construct on the chart and then see
if you have enough money to build it. Then,
choose the planet you want to build it on and
you are done.
CONSTRUCTION OF TROOPS AND SHIPS
You may train ground troops on any planet
you occupy. However, you must
have enough food to support them. Each unit
takes a certain amount of food. To
find out which buildings these are,
please consult the
buildings.
No special buildings are required
to train troops. When you want to train a
soldier, please refer to the
ground forces page to find out how much they cost.
As for ships, you need dry
docks. Dry docks may only be constructed in
orbit of planets that you control. If you want
to build a ship, please consult the
ships page, find the ship you want to
construct on the chart, see how much it costs
and then buy it. Just a note about starfighters,
when you buy one, you actually buy a squadron (12)
of them (which is why they cost so much).
RESOURCES
As mentioned earlier, when you begin playing
GALACTIC STRIFE, you start off with 250,000
credits. However, as you advance farther and
take over more planets, you will need more
credits. To get more credits, you must purchase
certain buildings, such as Cantinas, gas mines
and so on.
Another thing that was mentioned earlier
was the rule regarding food. Each unit you
produce takes up a certain amount of food,
and so you need to build certain buildings
to provide it for them.
Also, another rule that was added was the
morale rule. Every unit you produce requires a certian
amount of morale. If you do not meet this
number, they perform poorly in combat.
Please refer to the
buildings page to find out which buildings
provide you with which resources.
MOVEMENT
You may move however many ships you would
like in one turn. However, there are a few
stipulations. First of all, all starfighter
ships can only move when accompanied by a
capital ship. Also, you may only move one "hex" (one rectangle),
on the
star chart.
For example, if you are on Tatooine and you want to move you fleet,
you could move it to Kessel or Calamari(diagonals count). Also, the black
voids count as one space, so you can move through them in one turn. Another
thing about travelling is that if you wish, you can jump to
"hyperspace", that is you can travel through enemy occupied systems without
being seen. (NOTE: Vessels in hyperspace can be spotted on a scan).
If you want, you may put ships together
in a fleet. This means that they always travel
together unless otherwise specified. Moving
in fleets is usually a lot easier because you
can say "I move my 5th fleet to Tatooine",
rather than having to type in all of the ships
you want to move.
BATTLES
For you, the player, battles are fairly
simple. Merely email me (as part of your turn)
which ships you attack with, where you attack
and how you attack (strategy). I will calculate the battle
and email you back with the results. On the
other hand, if you are the one that gets
attacked, I will email you informing you
of the attack. You will then return my email
with your defensive strategies.
However, just do give you some ideas of goes on I'll explain
a bit of it to you. When you visit the
ships
or the
ground
forces page, you will see that beside each unit, there is a number. The first
number represents their damage at short-range, the second at medium-range
and then the third at long-range. The number after that is thier defense,
the higher the number the better the defense. Also, multiply starfighters'
and ground soldiers defenses by 5, and capital ships' by 10 and that is there
real defense. Therefore an Imperial Star Destroyer has a whopping 500
defense points!
Also, when you want to invade a planet using ground forces, you must
load your forces into a capital ship and drop them off. Just for the sake
of keeping the game relativly simple, an infinite amount of ground forces
can fit into one capital ship, regardless of size. However, if the ship
is destroyed in transport, all the units aboard are lost.
SCANNING
If you wish, you may decide to "scan" a
certain area of space if you wish. You can
scan any "hex" you wish, and you'll get all of the information
including how many ships there are, what buildings are there and so on.
You perform a scan
by telling me where you want it
to be, and I will email you back telling you
what you can see. This is extremely useful
when trying to anticipate enemy movements.
OCCUPYING A PLANET
To occupy a planet, you have to be the only faction around that planet.
If there are enemy vessels in the same "hex", the planet
is considered neutral (unless already occupied). When a planet is conquered
from an enemy faction, all buildings are destroyed (basically, you don't get
the enemy's buildings).
Please email me with any questions you have.
[email protected]
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