This section will tell you what cards are and are not allowed in ST:GG. Also, it will inform you of what cards are in play at the begining of the game, and what cards have an altered play-style in ST:GG.


Start-Up Cards (17 cards):

          With the exception of facilities, all of the cards in the below list cannot be destroyed, moved, or removed from play. Also, unless it notes a location otherwise, all Start-Up Cards are played in the center of the galaxy, out of the way of the Borg Outpost and the Gamma Quadrent. If you are playing ST:GG in a league, these cards will be provided by the Overseer(the League Host), and you will not have to bring them.

Artifact-

Doorways-

Objectives-

Incident-

Facilities- Headquarters-

Stations-

Outposts-

Events-



Card Targets:

          Some cards have altered rules and/or uses about the way they play or are played. A listing of such cards appears below, along with their changes or explainations. If a card is not on this list, then it plays the same way it does in a regular game of ST:CCG, just as the card or Glossary says.



Banned Cards:

          Certain cards have been banned from play in ST:GG for a variety of reasons. Cards that are not allowed to be played in any way or at any time in the game are listed below.

Artifact-

Dilemma (S)-

Dilemma (S/P)-

Dilemma (P)-

Event-

Also...





[Galaxy Garrison Rules]     [Mission Requirements and Table Setup]     [League Play]

[Galaxy Garrison Mainpage]