This text file made using Notepad By: Bert Sampson E-Mail: bradley@localaccess.com Date: August 7, 1997 ----------------------------------------------------------------------------- Title Page ----------------------------------------------------------------------------- _____ _ _ _____ ____ ____ | _ \| | | || _ \| __|| ___| W | | | || | | || | | || |__ |__ \ I | |_| || |_| || |_| || |__ __| | T |_____/|_____||_____/|____||____| H __ _____ _____ _____ _____ _ _ _____ ____ / \ |_ _||_ _||_ _||_ _|| | | || _ \| __| / /\ \ | | | | | | | | | | | || | | || |__ / /__\ \ | | | | _| |_ | | | |_| || |_| || |__ /_/ \_\ |_| |_| |_____| |_| |_____||_____/|____| INSTRUCTION MANUAL ----------------------------------------------------------------------------- Page 2 ----------------------------------------------------------------------------- THANK YOU for purchasing DUDES WITH ATTITUDE, an exciting video game from American Viedo Entertainment, Inc, Our Seal of quality guarantees challenging, resonably priced software for play on the Nintendo Entertainment System. A L T A B L E O F C O N T E N T S E O ------------------------------------- S F Introduction 1 Q AVE ! Getting Started 2 U Y Game Control 3 A T The Good, The Bad and The Narly 4-6 L I Other Stuff 7 Making Your Own Games 8-9 Some Final Words 10 DUDES Double Drawing 11 Game Design Parts 12 Game Design Grid 13 If you have Problems 14 FCC Regulations 15 Precautions 16 Memos 17-18 Free Games 19-20 + Bounce through 32 mazes of radical non-stop action! + Password feature lets you continue your game. + Single Player or Double Player game modes. + Editing feature lets you create your own games. ----------------------------------------------------------------------------- Page 3 ----------------------------------------------------------------------------- GET AN ATTITUDE, DUDE These Dudes are on the move: Dude, Happy, Patch, Bozo and lets not forget Babe and Foxy. They are somewhere in the Caribbean exploring lush lost islands and finding a King's ransom in lost treasure. Bounce with them through a radical adventure. If you hang around long enough you'll meet slithering SERPENT SENTRIES and the dreaded GUMSPLATS. There are many strange creatures that roam the underworld of these forgotten islands. You may escape the hounding JAWS only to fall victim to the beautiful and deadly twirling STAR-A-LIZER. As in any adventure, your worst enemy is your own attitude. You'll get emeralds, sapphires and gold. But don't cop an attitude, or you'll never win the game. You can choose to be any one of the DUDES or DUDETTES. Patch is the oldest at 18 and is the leader of the posse. He's cool, sly and sometimes sinister. He also knows the islands like the back of his hand. BABE and FOXY are the girls of the group, and although BABE is a bit of an airhead, FOXY has an IQ higher than a coconut tree. Dude, at 14, is way cool cause whatever he touches seems to slide into place like clockwork. His best friend Happy is smart, energetic and the crew's prankster. Bozo is not too bright. In fact he's pretty dumb. But his unbelievable good luck more than makes up for his stupidity. Introduction Page 1 ----------------------------------------------------------------------------- Page 4 ----------------------------------------------------------------------------- GETTING STARTED Insert the game cartridge and turn on the NES Control Deck, carefully following the power up instructions in your NES user manual. You are now ready to begin game play. Pressing START from the title screen will display the GAME SELECTION SCREEN. This is divided into two sections. Pressing SELECT will allow the player to switch between the two sections. Use the Direction pad to highlight your choices. GAME SELECTION SCREEN CHOOSE GAME MODE ---------------- Select One or Two players: cooperative or competitive. To selece two player cooperative mode highlight TEAMWORK. To continue a game, highlight PASSWORD. You will now be able to continue from where you left off. CHOOSE YOUR RIDE ---------------- You can be any one of the six Dudes or Dudettes. They all play the same so don't worry about who is the best. Just highlight the one you want to be and press START to begin the game. GETTING STARTED PAGE 2 ----------------------------------------------------------------------------- Page 5 ----------------------------------------------------------------------------- USE CONTROL, AND KEEP COOL.. DUDES are a little excitable, almost hyperactive. They never stop bouncing around. So don't even think about trying to stop them. Luckily you can control their motion up and down. Pressing the controller LEFT or RIGHT does nothing except make your Dude or Dudette glow bright red. The ginding noise your hear means "I dont wanna go that way!" Dudelish. DIRECTION PAD Moves you up and Down or Left and Right. Remember, pushing the pad in the wrong direction will have no effect on the movement of your Dude or Dudette. It will only make them angry with the player. A BUTTON This Button in MAP MODE will automatically move your magnifying Glass to the next unsolved level. During Game Play pressing this Button will make your Dude go into HYPERACTIVE MODE. B BUTTON This Button is now used. SELECT PANIC BUTTON, Pressing this button will allow you to warp out, should you become hopelessley stuck. START In Map Mode press to explore the level under the magni- fying Glass. In Game Mode press to PAUSE and resume game play. GAME CONTROL PAGE 3 ----------------------------------------------------------------------------- Page 6 ----------------------------------------------------------------------------- THE GOOD Explopring the islands you'll find Rubies, Emeralds, Diamonds, Ame- hyst, Sapphires and Gold Bullion, treasures of many kinds and many colors. You can only collect them if you have the right attitude. That is, your DUDE must be the same color as the treasure he/she is trying to collect. TREASURES Pass through one of these and your Attitude will be changed to the color of the converter. Red (embarrassed), Blue (sad), Green (sick), Gold (hyper), Light-blue (light headed), or Purple (freaking out). If you have the right Attitude you can get the treasures you want. This works in real life too. ATTITUDE CONVERTER You can breeze right through these if you have the right Attitude. Grey stairways are exit doors. Simnetimes exit doors don't appear until you have collected all the jewels. DOOR STAIRWAY Musical notes are not worth points and don't hurt or help you. They just sound cool. Use them to make tunes when you create your own games! MUSICAL NOTE THE GOOD Page 4 ----------------------------------------------------------------------------- Page 7 ----------------------------------------------------------------------------- THE BAD You can even eat GUMSPLATS if you have the right Attitude. Other- wise you will be stuck in the stuff for a long time. In TEAMWORK mode, your partner can free you if he eats the GUMSPLAT you are stuck to. Touch a MINE the first time and you get bummed out and look sad. Touch one again and you are one dead DUDE. SERPENT SENTRIES are not too bright and are easy to avoid. Watch out! One bite and you need to go to the Hospital. Two bites and your poop is scooped. It is not known if a STAR-A-LIZER is a living creature ar mystic booby trap. It is known that its touch is always deadly. Its hard to shake JAWS once these crawling carnivorous chompers get your scent. Once bitten, twice dead. THE BAD Page 5 ----------------------------------------------------------------------------- Page 8 ----------------------------------------------------------------------------- THE NARLY ARROWS can point in one of four different directions. It is impossible to go against the direction they point. You can dig through SAND and find buried treasure. Be careful! You could also uncover buried trouble. Caution! The rules in general have determined that walking on HOT EMBERS is hazardous to your health. There are different types of WALLS. All are barriers yet some are passable. INVISIBLE WALLS stop you dead in your tracks. SLIDING WALLS are like normal walls but you can push them around. Who knows what may be underneath? THIN WALLS come in many shapes and let you build tubes. BRICK WALLS hurt when you hit'em. OUCH! BRICK WALLS THIN WALLS INVISIBLE WALLS SLIDING WALLS THE NARLY Page 6 ----------------------------------------------------------------------------- Page 9 ----------------------------------------------------------------------------- OTHER STUFF DIRECTION CHANGERS change the direction you bounce. Once you touch one you will bounce in what ever direction the arrows point. The HYPER-ZAP will change the effect of Button A. Once you touch HYPER-ZAP you're always in HYPER-MODE unless you press Button A Its best to avoid BOOZE. Drinking and driving can be a problem. When you have taken a hit from and enemy, and are not feeling too well, go to a HOSPITAL. You will become healthy and happy again. ICE is slippery, inless you're wearing your ICE BOOTS. When you have them on they appear in the upper corner of the screen. ICE To remove your ICE BOOTS simply bump the ICE BOOTS again ICE BOOTS and off they will come. You are not a very good swimmer. That is why you must use a BOAT to cross WATER. To use a BOAT, simply bump it. You will see it in the upper corner of the screen. Be careful. If WATER you bump a BOAT again you will sink. BOAT OTHER STUFF Page 7 ----------------------------------------------------------------------------- Page 10 ----------------------------------------------------------------------------- MAKING YOUR After you have played DUDES for a while you may start wishing that you could design you own levels. Well YOU CAN! And it's easy! Just choose the game MODE and your DUDE, but when you get to the map move your MAGNIFYING GLASS over the word EDIT located on the compass in the lower left side of your map. Now press START and your MAGNIFYING GLASS will change into a SHOVEL. You'll need this SHOVEL to bury your custom level on the island. Find a location on the Map to dig that is free of trees and rocks. You can only dig in a flat open area. Press START to dig and you will enter the EDIT mode. The EDIT mode has two main screens, the CLEAN SLATE and the PARTS BOX. Pressing SELECT allows you to switch between the two screens. The upper part of the display on both screens is your PALETTE. This is where the parts are kept that you are currently using. It will only hold 8 parts at a time. You must pick up new parts from the PARTS BOX in order to use the over 50 different possible parts in your own design. REMEMBER The CLEAN SLATE is where you put down parts from the PALETTE to the LOWER SCREEN. The PARTS BOX is where you pick up parts from the LOWER SCREEN to the PALETTE. PALETTE LOWER SCREEN CLEAN SLATE PARTS BOX Making your own Games Page 8 ----------------------------------------------------------------------------- Page 11 ----------------------------------------------------------------------------- OWN GAMES On the right side of the PARTS BOX the row of strange HALF characters directly under the PALETTE are used for hiding objects. Use these to cover JEWELS or MINES behind SAND or WALLS. When using hese HALF characters the colors may change and look kind of weird. Not a problem. When you play your level all will look fine. It is not nessasary to put a DUDE or an EXIT DOOR into your level; the game will do that automatically. You only need to add them if you want them in certain places. When in EDIT MODE the CONTROL PAD does different things than during game play. B BUTTON A BUTTON Moves the SELECTOR SQUARE on From the PARTS BOX transports the object in your PALETTE to the right. the LOWER SELECTOR SQUARE to the PALETTE SELECTOR SQUARE. From the CLEAN SLATE transports object in DIRECTION PAD the PALETTE SELECTOR SQUARE to the LOWER Controls the position of the SELECTOR SQUARE. SELECTOR SQUARE on the LOWER SCREEN. SELECT START Switches between the CLEAN SLATE Press to begin the game. and PARTS BOX. Now that you have completed your own custom level press START to begin the action. You can store up to 4 custom levels. Remember to save your custom level before you press RESET or turn off your NES console, or your custom levels will be lost. Use enlarged copies of the symbols and grid on pages 12 and 13 to save your games manually. Making your own Games Page 9 ----------------------------------------------------------------------------- Page 12 ----------------------------------------------------------------------------- SOME FINAL WORDS When controlling your DUDE or DUDETTE remember that in the be- ginning you can only control their motion up and down. The best way to control them is with well timed quick taps to the DIRECTION PAD. Some levels may seem like they are impossible to solve. Just remember that nothing is impossible. The PASSWORD feature will give a personal PASSWORD. In other words using a different name and the correct PASSWORD won't work. You can only reach the advanced levels if you pass the earlier ones. When you are creating you own levels, remember a good game is easy to play, but difficult to master. Try designing a level that can only be solved in the TEAMWORK mode. FINAL WORDS Page 10 ----------------------------------------------------------------------------- Page 13 ----------------------------------------------------------------------------- DOUBLE DRAWING DUDE American Video Entertainment will be giving away two prizes (AVE games) every month from April until the end of 1991. To become eligible select the contest you want to enter. 1. DONE DUDE'S CONTEST. I have completed the entire game and have filled out all information including my DUDES NAME and FINAL PASSWORD. I have given my DUDE a unique name because any name can only win once throughout the entire contest. All duplicate names will be disqualified 2. COOLEST LEVEL CONTEST. I have designed a "way cool" level and given it a great name. I have photographed or used the cut-outs and gird on the next two pages to make a copy of my level. (Limit one level per person per month) If my level is used in DUDES WITH ATTITUDE II. I will receive a free autographed copy of the new game. The winner each month will win and AVE game even though it may never be used in DUDES II. NAME______________________________________________________________________ ADDRESS___________________________________________________________________ CITY____________________________________________STATE________ZIP__________ DUDES NAME________________________________________________________________ FINAL PASSWORD____________________________________________________________ Make all entries legible. No entries will be returned and all entries become property of American Video Entertainment, Inc. American Video Entertainment, Inc. reserves the right to reject any entry for any reason Send all entries to: DUDES CONTEST'S, American Video Entertainment, Inc. 1348 Ridder Park Dr. San Jose CA 95131 USA Double Drawing Dude Page 11 ----------------------------------------------------------------------------- Page 14 ----------------------------------------------------------------------------- GAME DESIGN PARTS (PICTURES) (OF) (THE) (PARTS) Before you turn off your NES console, when you want to save your custom levels, or want to enter COOLEST LAVEL CONTEST, make enlarged phtocopies of this and the following page. Cut out the parts and place them on a copy of the GRID on the folling page. Place the first letter of the color of the part so your level can be reconstructed accurately. Game Design Parts Page 12 ----------------------------------------------------------------------------- Page 15 ----------------------------------------------------------------------------- GAME DESIGN GRID (LARGE) (12X14) (GRID) This Grid has the same number of squares as your TV screen. Place on PART per square. Tape or glue part to grid. Photocopying these two pages at 200% actual size in recommended. Game Design Grid Page 13 ----------------------------------------------------------------------------- Page 16 ----------------------------------------------------------------------------- Notice to American Vieo Entertainment Customers Should you encounter any problems with this cartridge two important questions must be asked. A. Was your Nintendo control deck purchased after October of 1990? B. Does the cartridge play on control decks purchased prior to Oct. 1990? If the answer to both of these questions is yes then you probably have a control deck which was secretly modified by Nintendo to prevent you from enjoying this game. In order to enjoy many fine products from independant American manufactures, American Video Entertainment, recommends you get a control deck compatible with all legal games. If you do not, Nintendo will have prevented you from enjoying many great, value priced cartridges. You have several options available to you: 1. If you would like we can provide you with repair instructions which will instruct any qualified T.V. repair technician with the necessary information to repair you unit, and a letter requestiong Nintendo refund any repair charges. (They are not legally obligated to refund your money but we think they are morally obligated) 2. American Video Entertainment will upgrade your incompatible Rev. 11 unit for a postage and handling charge of $9.95. NES unit must be in working order. AVE cannot repair nonfunctional units. THIS CHARGE WILL BE CREDITED TO ANY FUTURE PURCHASE OF AN AMERICAN VIDEO ENTERTAINMENT PRODUCT PURCHASED DIRECTLY FROM AMERICAN VIDEO ENTERTAINMENT. (Call 1-800 -HOT-4-AVE and allow 1 week for return.) 3. If none of the above is suitable please call our consumer hotline at 1- 800-HOT-4-AVE and one of our counsellors will help you further. If you have Problems Page 14 ----------------------------------------------------------------------------- Page 17 ----------------------------------------------------------------------------- Compliance with FCC Regulations. blah...blah...blah...blah...blah...blah... How to Identify and Resolve Radio-TV Interference Problems. blah...blah...blah...blah...blah...blah... American Video Entertainment 90-Day Limited Warranty. blah...blah...blah...blah...blah...blah... FCC Regulations Page 15 ----------------------------------------------------------------------------- Page 18 ----------------------------------------------------------------------------- PRECAUTIONS * Do not store cartridge in very hot or cold places. Never hit of drop. * Do not take apart. * Do not touch connectors; do not get them wet or dirty. Doing so may damage game. * Do not clean with bezene, paint thinner, alcohol or other such solvents. WARNING DO NOT USE WITH FRONT OR REAR PROJECTION TV blah...blah...blah...blah...blah...blah...blah...blah... Precautions Page 16 ----------------------------------------------------------------------------- Page 19-20 ----------------------------------------------------------------------------- MEMO _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ _________________________________________________________________________ Memo Page 17(and 18) ----------------------------------------------------------------------------- Page 21 ----------------------------------------------------------------------------- ____________________ ____________________ _________ ____________________ | | | Place | | Postage | | Stamp | | Here | |_________| American Video Entertainment, Inc. 1348 Ridder Park Dr. San Jose, CA 95131 USA CUSTOMER SERVICE DEPT. ----------------------------------------------------------------------------- Page 22 ----------------------------------------------------------------------------- FREE GAMES! American Video Entertainment Video Game Registration Card Fill out this card, send it in, and we'll enter your name in our monthly drawing for a free game. |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| First Name Last Name |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| Street Address |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| |_|_| |_|_|_|_|_| |_|_| City State Zip Code Age |_|_|_| |_|_|_|-|_|_|_|_| Area Code & Phone Number Thank you for purchasing DUDES WITH ATTITUDE. Please take a moment to answer these questions: How many video games do you own? _________ How many of them are American Video Entertainment games? _______ Please rate the following aspects of the game (10=excellent, 1=poor): Playability: 10 9 8 7 6 5 4 3 2 1 Action: 10 9 8 7 6 5 4 3 2 1 Graphics: 10 9 8 7 6 5 4 3 2 1 Overall: 10 9 8 7 6 5 4 3 2 1 Where did you hear about this particular game? In a store From a friend An advertisement Press review Other:______ Send this card to: American Video Entertainment, Inc., 1348 Riddler Park Dr San Jose, CA 95131. ----------------------------------------------------------------------------- Page 23 ----------------------------------------------------------------------------- Thank you for purchasing DUDES WITH ATTITUDE, another exciting video game from American Video Entertainment, Inc. Our seal of quality guarantees challenging, affordably priced software for play on the Nintendo Entertainment System. F-15 A L Krazy City War E O Kreatures S F Q AVE ! U Y A T L I Pyramid The Soffate Puzzle Double Strike Try our other exciting video games from American Video Entertainment, Inc. ----------------------------------------------------------------------------- Back ----------------------------------------------------------------------------- (AVE LOGO) American Video Entertainment Note: In the interest of product improvement, specifications are subject to change without prior notice. DUDES WITH ATTITUDE (c) 1990 Michael F.C. Crick & American Video Entertainment, Inc. All rights reserved. This manual may be copied freely by customers and video rental stores. Nintendo & Nintendo Entertainment System are trademarks of Nintendo of America, Inc. Programming, game design and graphics by Michael Crick and Cam Crick. Manual by Phil Mikkelson. Cover Illustrated by Ken Rieger Title screen by Dev Madan Address all correspondance to: American Video Entertaniment, Inc. 1348 Ridder Park Dr. San Jose,CA 95131 USA Or Call 1-800-HOT-4-AVE PRINTED IN THE USA ----------------------------------------------------------------------------- This text file made using Notepad By: Bert Sampson E-Mail: bradley@localaccess.com Date: August 7, 1997