Blood Omen: Legacy of Kain

WALKTHROUGHS AND SECRETS

100 KAIN SECRETS

by LUSIPHUR THANATOS MILEY III

SPIRIT FORGES

FLAY

1. Cave Entrance - North West of the Wolf Form Dungeon, topside of mountain.

2. Secret Entrance - Town of Ziegchurchl, northwestern most house, Control Mind the bartender, trigger switch in North East corner, (lighted area). This opens the hidden entranceway in the Northwest corner.

IMPLODE

3. Cave Entrance - Just North East of the North gate in Steinchencroe. NOTE: OPEN ONLY ON A FULL MOON.

4. Secret Entrance - Town of Steinchencroe, house directly West of the North gate, trigger floor switch in the North West corner of the room to the West. This opens the hidden entranceway against the North wall in the center room.

PUTRESCE

5. Cave Entrance - South of Coorhagen, along the East side of the mountain. NOTE: OPEN ONLY ON A FULL MOON.

6. Secret Entrance - Town of Vasserbunde, house with the Menhir blocking the doorway. Smash the Menhir with the Spiked Mace to enter, push the chair against the North wall in the center room upstairs. This opens the hidden entranceway directly North.

 

SLOW TIME

7. Cave Entrance - South of the town of Willendorf, on the opposite side of the mountain. Directly South West of the Blood Cave. NOTE: OPEN ONLY ON A FULL MOON.

8. Secret Entrance - North of the town of Willendorf, single house on the opposite side of the mountain, use Mist Form to walk around the West side, across the water. The entranceway is in the West room of this house.

9, 10. Control Mind Dungeon - First room, use Control Mind to have the Brigands on the East and West platforms trigger the wall switches in each corner. This opens a hidden entranceway to a secret room in the North West corner.

11, 12. Control Mind Dungeon - Secret room in the North West corner, use Control Mind to have the Brigands on the surrounding platform trigger wall switches in the North West and North East corners. This lowers a staircase from the platform.

ANTI - TOXIN

13. Cave Entrance - Directly West of the Flame Sword Dungeon, along the North face of the mountain.

14. Secret Entrance - Control Mind Dungeon - Secret room to the North West corner, use Wolf Form to jump over the floor spikes directly South of the first teleporter, (which is the secret entrance), trigger the wall switch directly to the North. This opens a walkway between the floor spikes.

ENERGY BANK

15. Cave Entrance - South of the Blood Gout Dungeon, in a niche along the South face of the mountain. NOTE: MUST USE MIST FORM TO ENTER.

16. Secret Entrance - Control Mind Dungeon - First room, take door to the North East, use Control Mind to have a Brigand on the West platform trigger the wall switch in that corner. This opens the door to the North. Proceed to the next room, trigger the wall switch in the South East corner, this removes the floor spikes on the North East platform. Use Control Mind to have the Brigand on this platform collect the Heart of Darkness to the North. This opens a walkway between the floor spikes surrounding the teleporter to the North West of the secret room to the North of the first room in the dungeon, ( which is the secret entrance).

HEART of DARKNESS

17. Cave Entrance - South of the entrance to Dark Eden. NOTE: ONLY OPEN ON A FULL MOON.

18. Secret Entrance - Town of Uschtenheim, the center house, arrange the chairs in the first room, in some unknown fashion. This opens the entranceway directly to the East.

PENTALICHE of TAROT - NOTE: ONLY OPEN ON A FULL MOON.

19. Cave Entrance - Present - West of the Land of Nemesis, along the North face of the mountain.

20. Cave Entrance - Past - West of the Land of Nemesis, along the North face of the mountain.

21. Cave Entrance - Future - West of the Land of Nemesis, along the North face of the mountain.

LOST CITY

LOCATION: Directly South of the Mist Form Dungeon, use Mist Form to proceed West across the water. This leads to an island with a teleporter that takes you to the entrance. NOTE: ONLY OPEN ON A FULL MOON.

22, 23. Second pyramid to the East - First room, trigger the floor switches in the Northwest and North East corner. This opens the door to the second room.

24. Second pyramid to the East - Second room, trigger the wall switch at the center of the room.

25. Pyramid directly North East of the South West corner - First room, trigger the wall switch to the North East. This opens the door to the second room in the NorthWest corner.

26,27. Pyramid directly North East of the South West corner - Second room, trigger the floor switches in the North West and North East. This opens the door to the third room to the North.

28, 29. Pyramid directly North of the previous - trigger floor switch to the West, use Control Mind to have the Brigand on the East platform trigger the wall switch in the North East corner. This opens a door to the second room on the South East corner of the platform.

30 - 36. Same pyramid - second room, take the teleporter to the third room, trigger the floor switch in each lighted area. Once all seven switches have been triggered, the exit becomes clear.

37, 38. Pyramid directly East of the previous - First room, trigger the floor switches in the North West and North East corners. This opens the door to the second room to the North.

39, 40. Same pyramid - Second room, trigger the floor switches to the East and West. This opens the door to the third room to the North.

41. Same room - Third room, trigger the wall switch directly North of the teleporter.

42 - 49. Pyramid in the North east corner - First room, trigger the floor switch to the North in the room at the North west corner. This opens a door on the East Side of the first room. Repeat this process in all of the rooms until the eighth switch has been triggered. This opens the final room to the North in the first room.

AVERNUS CITY

50. After exiting the first basement, use Mist Form to enter the fifth house on the South West Side of the pathway.

51. Same house - First room, Use Mist Form to enter the crack along the East wall. This leads to a secret basement.

52. Same basement - Take the staircase to the NorthWest. This leads to a house interior that can only be reached while in Mist Form.

53. Same basement - Take the South exit. This leads to another basement.

54. Same basement - Take the staircase to the NorthEast. This leads to another house interior that can only be reached while in Mist Form.

AVERNUS CATHEDRAL

55. The room directly to the East of the entrance to Hell, take the door to the South. This leads to a demonic scripture reading.

NUPRAPTOR'S RETREAT

56. After successfully completing the four rooms and opening the main gate to the last part of the retreat, trigger the floor switch in the room to the South West. This opens a locked door to the NorthWest.

MALEK'S BASTION

57. First room - Trigger the floor grate to the Northeast by walking over it. This opens up the door directly East of this grate.

58. First room - Proceed through the door to the East. This lead to a globe that powers Malek's Bastion, trigger the wall switch directly North of this globe to turn the power off.

VORADOR'S MANSION

59. First section - the room with the locked door on the East side, use Control Mind to have the Knife - throwing Gypsy trigger the wall switch to the North, This opens a secret door to the West, as well as the locked door to the East.

60. First section - Proceed through the secret door to the West, enter the door to the South, use Mist Form to enter the door to the East of this room. Contains a Magic Rune.

61. First section - The room covered with floor spikes and housing three Knife - throwing Gypsies, trigger the wall switch behind the curtain directly East of the door to the North West. This opens a secret door to the North East of this room.

62. First section - Same room, proceed through the door to the NorthWest, trigger the wall switch behind the curtain directly West of the door to the North West. This opens a secret door to the South East of this room.

63. Second section - First room, trigger the wall switch behind the curtain directly North of the Chaos Armor Icon. This opens a secret door to the North. Contains a Blood Vile.

64. After receiving the Blood Shower spell, then killing the prisoners in the next room, proceed through the door to the North, trigger the wall switch to the North. This opens a secret door to the West.

65. Same room - Proceed through the secret door to the West, trigger the wall switch to the North. This opens a secret door to the Northwest in the previous room.

66. Same room - Proceed through the door to the East, trigger the wall switch behind the certain to the North. This opens a secret door to the South.

67. Same room - Proceed through the South door, trigger the wall switch behind the curtain in the NorthWest corner. This opens a secret door to the North West of the previous room.

68. Vorador's Dining Room - use Mist Form to walk through the wall grate in the NorthWest corner. This leads to a secret room.

69. The room directly to the East of Vorador's Dining Room, use Mist Form to walk through the wall grate in the North East corner. This leads to a secret room.

LIGHT DUNGEON

70. First section - First room to the East, trigger the floor switch in the SouthEast corner, (lighted area). This opens a secret niche in that corner; contains a Blood Vile.

71. Second to last section - The room with the chest in the center and locked doors to either side, trigger the switch on the South side of the chest, (lighted area). This opens the locked doors to the West and East.

INSPIRE HATE DUNGEON

72. After successfully completing the Bone Armor Dungeon, proceed to the next immediate house, take the stairwell to the basement in the South East corner. Trigger the floor switch in the North East corner, proceed to the room in the South West corner, trigger the wall switch to the North, proceed to the room in the North East corner, trigger the wall switch to the North, then trigger the floor switch in the first room again. This opens the entrance to the Inspire Hate Dungeon directly to the West.

MAUSOLEUM

73. Second to last section - The room with two treasure chests in the North East corner, and two boulders against the North wall, push the two boulders to open the locked door in the South East corner.

NEMESIS CASTLE

74. Last section - The room with three corridors, a locked door to the North and a locked door to the South East, trigger the wall switches in the North West and North East corners, then trigger the wall switch directly West of the door to the North. This opens the locked door in the South East corner.

FULL MOON

75. Overland - Use Wolf Form to reach the cave at the East End of Nachtholm. Contains a Magic Rune and a Blood Vile.

76. Overland - Use Mist Form to cross the water and reach the cave South of Nachtholm. Contains various power ups.

77. Overland - Proceed through the gate directly North of the Bat Flight Vista to Avernus City. Contains the Lightning Spell, a Magic Rune, and a Blood Vile.

OVERLAND

78. Directly East of the opening Crypt, use Mist Form to reach the Flay Icon.

79. Directly South of the opening Crypt, use Mist Form to reach the Blood Beaker.

80. Use Mist Form to reach the Mausoleum just South West of the opening Crypt. This leads to another Mausoleum.

81. Use Mist Form to reach the cave directly North of the town of Nachtholm. This leads to an island containing various power ups.

82. Directly East of Steinchencroe - After receiving the second Strength power up, push the boulder blocking the East path out of the way. Contains a Blood Vile and a Magic Rune.

83, 84. Just East of Steinchencroe - Enter the cave along the NorthEast face of the mountain, smash the statues blocking the pathways with the Spiked Mace.

85. South entrance to the town of Vasserbunde - Heading Southwest, use Mist Form to cross the water. Along the South face of the mountain is a Magic Rune.

86. Directly South of the West exit to Vasserbunde - Smash the Menhir along the West face of the mountain with the Spiked Mace to gain access to various power ups.

87. South entrance to the town of Coorhagen - Proceed South on the road until blocked by a Menhir, use the Spiked Mace to gain access to random power ups.

88. Directly West of the town of Uschtenheim - Push the boulder blocking the road out of the way to gain access to an Implode Icon.

89, 90. Directly West of the town of Uschtenheim - After gaining access to the road blocked by the boulder, proceed North West until reaching the niche along the East face of the mountain. Use Wolf form to reach two Pentaliche of Tarot Icons.

91. North of Uschtenheim - Proceed North along the road toward Dark Eden, enter the cave directly to the West of the Blood Fountain, use Control Mind to have the Brigand in the North West corner trigger the floor switch directly to the North. This opens a pathway across the lava surrounding the Pentaliche of Tarot Icon.

92. Directly to the West of the Gypsy Village to the North of the town of Willendorf - Push the boulder blocking access to the South road out of the way to gain access to the Heart of Darkness Icons.

93. Directly to the West of the Gypsy Village to the North of the town of Willendorf - After gaining access to the South road by pushing the boulder out of the way, proceed South to the edge of the water, enter the cave directly to the East, use Control Mind to have the Brigand on the East platform trigger the floor switch in that area. This opens a secret cave entrance along the North wall.

94. The entrance to Willendorf' s Castle - Use Mist Form to cross the water and reach the island directly South of Willendorf's Castle. Contains random power ups.

95. South East of the town of Willendorf - After receiving the third Strength power up from the Blood Fountain, push the boulder blocking the road to the South to gain access to the Pentaliche of Tarot Icons.

96. Cave entrance to the Slow Time Spirit Forge - Enter the cave directly to NorthEast. Contains random power ups.

97. The entrance to Doll Maker's - Use Mist Form to reach the power ups on the island directly to the South.

98. The island directly to the South of the Doll Maker's - Use Mist Form to reach the power ups along the West face of the mountain across the water.

99. The island directly to the South of the Doll Maker's - Use Mist Form to reach the power ups along the SouthWest face of the mountain across the water.

100. The island directly to the South of the Doll Maker's - Use Mist Form to reach the power ups along the East face of the mountain across the water.