Beyond the Beyond
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ **Beyond The Beyond WalkThrough Guide & FAQ - U.S. Version 2.5** @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ Credits: Kevin, Dallas, U.S.A([email protected]) Kelvin Fong, Singapore, Southeast Asia([email protected]) Nur Hendra ([email protected]) & Last but not least our friend who wrote the first version of this FAQ, Iwata Shoji ([email protected]). Enjoy!! _____ (1) THE VILLAGE OF ISLA * After watching through the introduction & dialog sequence, Galahad will give you a flask. Your very first task will be to obtain the mystic water from the Cave of Spirits near the village. * Be sure to look around in suspicious places where items might be hidden. You'll need as much items as you can find, for you will need it. (2) IN THE CAVE NEAR ISLA... * In the cave you will encounter a path that splits into two. The right cave will lead you to the mystic water. The left cave will lead you to the lava pit. Go to the Lava Pit first. * At the lava pit, Annie will be captured by the lava monster. Don't worry. Simply go to the cave w/the mystic water & fill the flask with the water. After doing so, Go back to the lava pit & pour the water into the pit. The monster will release Annie & then give some of the water to Annie as well. Annie will then join your party. * Your task here is done. Head back to the village. (3) BACK IN THE VILLAGE OF ISLA * After watching the little sequence, Annie & Percy will join you. * Your task now is to go find Samson, the legendary warrior, so head towards the town of Marion. * Be sure to make enough money so that you can restock on weapons/armor & items. (4) MARION * When you enter Marion, you will get to watch a little sequence where castle guards are after Samson. * Go into the house to which Samson came out of. Search the desk & a stairway will reveal itself. In the basement, flick the switch & it will trigger a hidden passage into the castle. * Before you go in, be sure to be well stocked on items & repellents. * In the depths of the dungeons, follow the path until you meet Samson. After the little sequence, he will join you. Follow the path towards the dungeon cells. You will find Edward down in the cell. The key to unlock his cell is located in the next room. Edward will then join you. * Afterwards, another sequence will follow, as the sorceress Ramu will end up casting a curse on Samson. * Though your task here is done, you might want to search around for some nifty items hidden. (5) BORDER CHURCH/TEMPLE * The Church/Temple structure is located to the far east of Marion. * In the structure, show the Rosaria (the item that you obtained after Edward joined you) to the priest & he will open a path to an underground path. * In order to get to the underground path, you will have to solve the first puzzle of the game. There really is no strategy I can offer regarding the picture puzzle---trial & error is the best method of solving it. (6) UNDERGROUND * Once you have entered the underground path, Percy will soon leave your party & the gate will close behind you. * follow the path & once outside, you will encounter two paths---one leads to the tree puzzle, the other leads to a cave where a golden dragon dwells. Also, before you enter either path, you will also have the option of saving your game at the little house. * Within the cave of the dragon, you will notice that the sleeping dragon is blocking your way. It is intentional & it will not wake up until the very near end of the game. So, don't bother trying to wake it up or finding a way through. * The only option left is to undergo the long tree puzzle. The basic method of solving this puzzle is simply carefully pushing the acorns into the holes & eventually jumping into holes that may lead outside. Because it would simply be too complex to include a map within this posting, you will have to simply rely on, again, trial & error. * Once you have solved the tedious puzzle, head towards the castle of Zalagoon. (7) ZALAGOON Do the obvious (Sleep at an inn, buy Items, Weapons, Armor...) * Find a way to get into the castle so that you can talk to the King & Queen. But, guards are blocking your way. You must soon enter the sewers/well. It will lead to the backyard of the castle. * Go to the bar. You will see a chest that seems inaccessible. It is time to enter the sewers! (8) THE SEWERS *A lot of people think that the best place to enter the sewers is the middle well. SEARCH the well and away you go. * In the sewers, search around. Get accustomed to the paths & get a basic idea of how to get through. Be careful not to slip into the water or you'll be swept back to the entrance. You will find a path that is blocked by a locked gate near the northern part of this maze. **NOTE - The sewers is a difficult maze - it gives a LOT of people trouble, including myself. The Key to the locked gate is in the BAR - You'll have to make your way to the SW area of the sewer where you'll find an entrance leading up to the bar *Tip* "watch for water coming out from the wall but there is no water from the other side of the wall. Just jump in the water and go into the wall, you'll enter that room." Thanks to Nur Hendra <[email protected]. Get the key and make your way back to the locked gate. Use the key and pat yourself on the back. * Follow the path & eventually you will come across a ladder leading to the backyard of the castle. There, you will meet the queen & her guardian. * During the sequence, it will eventually come to a point where Samson will be tested if he is truly the real Samson or an impostor. But, because he is cursed, his incredible strength will be gone, hence, he will fail to raise the column & be accused of being an impostor. * You must now go through the sewers again to get back into the castle again. Once you have reached the backyard, the queen will give Edward a Magic Seed that will be crucial in finishing the game. * You will then be told to go to Simone Village to get Sampson's curse lifted. On the way to Simone, be SURE to stop by: (9) THE VILLAGE OF OPHERA * This little town is located in a desert far southeast of Zalagoon. There is not much to do here, but it is the first town to offer magic-replenishing potions for your spellcasters. *Talk to the villagers and you'll find that many people mentioned about the ruins in the West. Remember to sleep at the inn before setting off to Arawn's Tower. (10) THE TOWER OF ARAWAN * You probably noticed this temple lying in the edge of the desert. You do NOT have to enter it at this point in the game. * The temple not only holds the key to finishing the game, but also is where you will eventually find the god's assistant. You will first need to find the Moon-Crescent, located deep (and I do mean deep!) within the puzzle of the Tower of Arawan . * However, you can simply pass it by & head down towards the sea port town of Luna, & come back to it later when you are ready. OR you can explore a little and build up your exp. Points. Be careful, though, the monsters here are pretty tough! Whatever you decide, you'll eventually want to head towards LUNA, which is in the Southwest. (11) LUNA * This particular town is one of the most unique towns you will ever come by in the game. During the daylight, it does not seem as much, but by nighttime (which you'll get to later in the game), it is a party saloon for the villagers!!! * Here's a good Luna tip by [email protected] "This is my own 'trick' but when I need gold (early in the game), I fight the monster until I got, maybe, 5000 to 10000 gold. Then, on LUNA, I buy as many 'Mysterios Vases' as I can, and it can turn out to be some magic thing (tornado vase, wind vase, etc.) then I sold the worthless 'Mysterious Vase' on the other man in that room, and sold the other magic things for a better price on the Weapon Store'. Just do that until your gold reach above 70000, and you'll never get poor again!" * If you look around, you will notice that there are many treasure chests simply lying around, but you cannot get to them.....for now. The only way to get to them is when it is nighttime. And, in order for the town to become nighttime, you need the Moon-Crescent that is in the Tower of Arawan . * You do not necessarily have to get the Moon-Crescent for now. Rather, you can head up towards the magical village Simone, located far North of Luna. (12) SIMONE *In order to get to Simone, you need to pass through the cave. Search through the cave EXTENSIVELY for treasure chests & be sure to get the Magic Emerald before you leave the cave. You'll need it if you want a new character. The Magic Emerald can be found. You will notice 2 exits that are beside each other. Take the left one and climb up the two long vines to the peak of the mountains. Grab the Magic Emerald. * Once you have passed through the cave with or without the jewel, head towards Simone. Talk to the villagers. You will also find a path that is blocked by a rock. Go close to it and hear a story. *Go to the mystic tree up North & talk to the high priest for more information on how to cure Samson's curse. * If you do have the green jewel, go to the far West side of the village. You will find a house. Go in & give the jewel to the Summoner. A sequence will follow. * When you have the yellow blob following you, head outside. Another sequence will follow, and now, you have a new character to join your party! His name is Tont & he is a Summoner. As the game progresses, he will become EXTREMELY useful, as he learns very powerful spells such as Titan Level 3 or Tolle Level 3. [Note:] Now that you have the new character, there is nothing left for you to do, but to go get the Moon Crescent in the Tower of Arawan , if you haven't already. If you already have, then go back to Luna & use it. (You have to be outside of the town in order to use it.) (13) LUNA-NIGHTTIME * Use the Moon Crescent outside of Luna. * After you used the Moon Crescent, you now have access to those treasure chests that you couldn't get to before. * Buy new weapons. Talk to the villagers. * Once you leave the town, it will turn into daylight again. * Go back into the town & look for a guy who is sitting down talking to another villager. Talk to him. He will offer to trade you your Moon-Crescent for an ancient stone piece called the Statue of Gaea. Go ahead & trade it. You will need it in the town of Jonowan. * Stock up on items. Head to Jonowan. (In the SE) (14) JONOWAN * In reaching the little town of Jonowan, you will need to journey through the mist valley & the rainbow valley. Use the statues to pull you across rivers and valleys. * Your task is to obtain the Vase of life, which is located in the remote island of Jonowan, right across from the village of Jonowan. * In i the village of Jonowan, find the statue, located nearby the eastern part of the village. Search around & eventually you will come across it. It will give you directions on where to put the Statue of Gaea: * ***NOTE You will need to use the stone near the 4 rocks in the NE section of the village - a lot of people get stuck here - Its hard to remember, but I believe it is 1 right & 3 up from the center of the 4 stones. SEARCH around the area, and something will pop up. Use the statue of Gaea here * Use the stone piece and place it in the statue. A sequence will follow & a bridge between the village & the island of Gaea will reveal. * Once on the island, go in the Water Shrine & solve the puzzle. Don't step on the purple marks. They minus MP!. *Find your way through & at the end of the puzzle, you will face the Water Demon. Constantly use fire spells. Once you defeat the demon, talk to the bowed down guy. He is the pirate Domino Domino will give you the vase of life. Don't worry about Domino for now - you'll meet up with him later. * To leave the island you will need to make the bridge re-appear. There is a slot (kinda looks like a stone) in the first level of the temple - Search it and use the Statue of Gaea there. (15) BACK AT THE TOWER OF ARAWAN * Now that you have both the Magical Seed & Vase of Life, go to the Tower of Arawan . Place the Vase of Life at the bottom altar & at the upper level, drop the seed down. A giant stalk will grow & allow you to explore the upper region of the temple. * This is yet another annoying puzzle. You must carry water drops to vine buds and smaller leaves in order to make them grow. You will have about 10 steps or so before you lose the water. If you seem to be loosing the water before reaching the bud or vine, try another path. I had to backtrack several times on this one. (16) UPPER REGION OF THE TOWER OF ARAWAN * The puzzle here is based on the concept of day & night. When you enter the "daylight rooms", the night blocks will be raised, thereby preventing you from passing by. Same goes for "nighttime rooms". * Find the hammer. Look for it lying on the ground. I'm not exactly sure where this hammer is, but I believe it is in the second or third circular area you go through. * Use it on a particular crack in the ground. It will open up a new path. * Search your way through until you find a room with an old man. He is the god's assistant. He will then explain to you your true destiny & task. He will give you Light Orbs for each of your characters & one ancient tablet. * The Light Orbs: Ever wonder what those light orbs given by the god's assistant were good for? If you have more than 5 characters in your party, you can use these to teleport to the town where your extra character is. This is great for moving from town to town quickly. * He will then teleport you to the temple near Simone. *There, the legendary sorcerer Zeon will lift Samson's curse. YAY!! * After the sequence, head out the cave that leads to Zalagoon. * Go to Zalagoon and talk to her.
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