· Chapter 1.)
Indtroduction
· Chapter
2.) Military Structure/Leaders
·
Chapter 3.) Planetary Involvement
· Chapter 4.)
Technology
·
Chatper 5.) Government Leaders
· Chapter
6.) Other Information
The Earthen Colonized Worlds Timeline-
-1998, The United States of America
falls to the control of Mexico, and the Southern American Alliance.
-1999, Japanese invade, what was United
States of America, now known as The Federated Latin Colonies.
-2000, Japanese thermo nuclear weapons
launched over Washington, D.C., Colorado Springs, and New York City.
-2001, Japan declares war of the Federated
Latin Colonies.
-2003, Japan wins the war, the Federated
Latin Colonies are no more.
-2011, The Rebels of the former United
States take arms, and attempt to remove the Japanese overlords.
-2017, "The Big One" hits LA, California,
Japan. Southern California is no more. Scientists Dr.Miles
Kent and Dr.Jacob Myers publish the novel "Things to come".
-2018, "Things to come" becomes one
of the most best selling book since the bible.
-2022, Prediction from "Things to
come" comes true. Polar Caps melt, most of the world is flooded.
-2024, Water begins to recede, rebuilding
of world’s cities begins. Peace of the World is established.
50 years of peace follows.
-2074, Alien Race "The Taurans", Man
shaped bulls. Begin invading most of Earth. Retaliation plans
are in the works.
-2075, The Taurans, take over 80%
of Europe.
-2077, All of Europe and most of Asia
is now under Tauran control. New Japan sits back and watches.
-2080, New Japan is invaded by the
Taurans. 17 of the 58 States have fallen.
-2081, New Japan military has found
the Taurans weakness. The recently found element of "Carbon-Lithoid".
Extremely powerful material used for fusing water, to become a power source.
-2083, NJ contaminates Tauran water
supply with Carbon-Lithoid. Taurans begin to die off quickly.
All of the worlds water supply is now fused with C72Oi5(Carbon-Lithoid).
-2085, The Tauran race is extinct
on the planet of Earth. Scientists and companies begin taking as
much water as possible and containing it for the new power supply.
-2092, Tauran technology has now been
copied. Botantech Inc. has produced the first Carbon-Lithoid Powered
Spacecraft, with the ability to travel 20 light years in a matter of hours.
-2100, Botantech launches first shuttle
to the planet of Alpha VII.
-2101, Powerful metals found on Alpha
VII, first robotics contruction plant created on Alpha VII. Alpha
VII becomes the galaxies largest Robotics production facility.
-2104, the Warbot has been created.
Warbots shipped back to Earth, for testing.
-2107, Space exploration continues,
with the colonization of about 20+ more worlds.
-2116, The "Earthen Colonized Worlds"
has been established. CEO Phil Hasman, of Botantech leads the Board
of Directors.
-2121, Botantech unleashes the Warbots
on the public, and government offices of the World.
-2125, By now Botantech has successfully
taken over all of the Colonized planets, including Earth. "The Earthen
Colonized Worlds" are still around.
-2137, Rebel forces raid the Botantech
Warbot factory on Alpha VII. Blueprints and factory production plans
have been successfully reproduced.
-2139, Rebel forces run away with
the new found technology to the out rim planet of "Dios".
-2142, The Botantech Earthen Colonized
Worlds has released a few planets to civilian forces in the name of good
will. The civilian planets go to the rebels for protection.
-2143, Rebel forces split into two,
after a civil war. The Civilian forces still remain Civilian, but
allied heavily with the Rebels. The extremist terrorist group of
the "Crusader Warlords" is formed. Their main priority is the destruction
of Botantech.
-2144, Rebel forces Commander, Colonel
Martin Aldright, declares war on the Earthen Colonized Worlds.
-2150, Rebel forces, take four worlds
from the Earthen Colonized Worlds.
-2154, Present day, technology is
continuing to advance.
Earthen Colonized Worlds is an organization
run by the copany called "Botantech". The sole purpose of this company
is to further technology, and eliminate freedom of mankind. Producing
such machines as the various classes of Warbots, battlesuits, and vehicles
of destruction. Botantech’s concept of an ideal universe, is that
of citizens who follow their each and every will.
After having various raids on their
technological cores, Botantech still seems to be able to hold the edge
on warfare technology. Having rebellion security leaks as a daily
occurance, it is not unusual to see Botantech technology outside of the
"Earthen Colonized Worlds" barriers.
Holding on to the meal ticket industrial
complex planet of Alpha VII, The Earthen Colonized Worlds, aka the EW’s
seem to hold the technological edge, with warbots and starships being produced
by the weeks. Yet with the deviation inside the walls of Botantech,
it is difficult to say who will survive in the end of the Rebelleion Wars.
Although rumors keep poppoing up from
time to time, about some Taurans surviving the catastrophic even that had
plagued their attack force in the past. Actually it is believe Taurans
work for Botantech, as technicians, and designers for newer weapons of
war. If this is true, then it is definitely sure EW will previel
in the future of all warfare, of mankind and beyond.
Chapter 2: Military Structure/Leaders
Rankings-
Commander in Chief-Leads all Divisions
(2 ,000,000 troops fully equiped)
General-Leads a Division (400,000
troops fully equiped)
Colonel-Leads a Regiment (125,000
troops fully equiped)
Lt.Colonel-Leads a Battallaion or
Regiment (80,000 troops fully equiped)
Major-Leads Battallion (40,000 troops
fully equiped)
Captain-Leads a Company or a Battallion
(13,000 troops fully equiped)
Lieutenant-Leads a Company (4,500
troops fully equiped)
Sergeant Major-Coordinates all Company
procedures
Master Sergeant-Apart of Company organization
Sergeant-Commands a Squad(500 troops
fully equiped)
Corporal-Can Command a Squad of(100
troops fully equiped) Usually XO
Private-Infantrymen
Cadet-Trainee
Structure/Deployment-
Deployment on Earth
Division 1(Screaming Eagles)
Base of Operations: Denver, Colorado, North
America
Commander: General Adam T. Miles
Executive Officer: Colonel Greg Johnson
Regiments:
37th Hell’s Brigadiers
CO: Colonel Greg Johnson
XO: Lt.Colonel Samantha Neil
57th Watchmen
CO: Colonel Josh Wilson
XO: Lt.Colonel Kyle Armstrong
1st Lightbringers
CO: Colonel Michelle O’Leary
XO: Lt.Colonel Shin Takasama
99th Stormriders
CO: Colonel Scott Emereson
XO: Lt.Colonel Omar Laison
Division 2(Devil’s Watch)
Base of Operations: Moscow, Russia, Asia
Commander: General Lisa J. Roberts
Executive Officer: Colonel Paul K. Norman
Regiments:
80th Crusaders
CO: Colonel Paul K. Norman
XO: Lt.Colonel William Fenya
21st Righteous Light
CO: Colonel Martin Ulan
XO: Lt.Colonel Katherine Olis
55th Lancers
CO: Colonel Willian Nomak
XO: Lt.Colonel Tao Isi
103rd Revear’s Men
CO: Colonel Raki Omonaki
XO: Lt.Colonel Michael Strong
Deployment On Alpha VII
Division 3(Steel Hand)
Base of Operations: Palis Valley, Arapo,
Loland
Commander: General Delta 009 (Striker Class
Warbot)
Executive Officer: Colonel Edward Gerad
Regiments:
4th Cathol Firestalkers
CO: Colonel Martin Yuma
XO: Lt.Colonel Beta 684 (Nomad Class Warbot)
67th Mistbringers
CO: Colonel Falis Hanrad
XO: Lt.Colonel Diane Beares
89th Power Strafe
CO: Colonel Harold T. Jakous
XO: Lt.Colonel Rapsa Mariana
23rd Wolverines
CO: Colonel Alpha 989 (Nomad Class Warbot)
XO: Lt.Colonel Robert Doanhow
Deployment on Sytar
No Military Deployment
Deployment on New Birmingham
Division 4(Skull Bashers)
Base of Operations: New Washington, Merigo,
Cro
Commander: General James B. Dickinson
Executive Officer: Colonel Casey Vale
Regiments:
77th Death Bringers
CO: Colonel Casey Vale
XO: Lt.Colonel Hare Philips
2nd Carnhard Raiders
CO: Colonel Roberto Otez
XO: Lt.Colonel Gamma 584 (Striker Class Warbot)
4th Blood Hounds
CO: Colonel Terra Atkins
XO: Lt.Colonel James Harkins
54th Narhall Knackers
CO: Colonel Carl Phates
XO: Lt.Colonel Hyde Formas
Deployment on Sho Rodoma
No Division, Various Regiments
Base of Operations: Various Bases
Commander: Varios Commanders
Executive Officer:
Regiments:
23rd Grasshoppers
CO: Colonel Michael Allbright
XO: Lt.Colonel Gamma 230 (Nomad Class Warbot)
101st Colonel’s Own
CO: Colonel Iota 675 (Striker Class Warbot)
XO: Lt.Colonel Dara Reeves
Deployment on Outpost Alpha
No Division, Various Units
Base of Operations: No Base of Operations
Commander: No Commanding Officer
Executive Officer:
Companies:
2nd Clockers
CO: Captain Martin Allom
XO: Lieutenant Alicia Schmidt
60th Lions
CO: Captain Jason Kyle
XO: Lieutenant William Henderson
1st Kite Flyers
CO: Captain Beta 576 (Nomad Class Warbot)
XO: Lieutenant Alpha 498 (Nomad Class Warbot)
Chapter 3: Planetary Involvement
Earth(Pop: 5.4 billion)-The Colonies
biggest pride and joy. This is by far the Colonies backbone or supply,
and productoin. As well as military stronghold. Not to mention
the cradle of all humanity. The Colony takes a large role in the
civilizations on Earth. After the Tauran wars, many old cities have
been put through Botantech rehabilitation standards, and weaker sects of
people have been sent off to concentration camps. Although Earth
does lack the military production needs to keep The Colonies armed
and equipped, and it is still garrisoned much better than the other colony
worlds, due to its importance, and atmosphere. Most planets that
have been colonized are able to support human life, but not to the best
abilities that Earth has been able to.
Over the years ever since the great
wars and the fall of the United States, which led the rise of Botantech,
Earth has mellowed out into a different tone. Since Botantech began
to run things around Earth, the civilians have just taken their time with
things, no need to rush into doing something that doesn’t need to be done,
is a motto so many factory workers on the 22nd century Earth say.
Although another main reason why Botantech
remains it’s bulldog type grasp on this small planet, is it is the center
of all galactic communications networks and systems. As well as the
New Breed Center of Technology (NBCT). This is a academy/military
training/scientific facility for the smartest and brightest citizens of
the Colonized Worlds. The NBCT is located on the Continent of North
America, nessled inside of what was the Former United States of America.
Which resides over a fallen city called Denver, which was flooded back
in the late 2000’s. the NBCT sits hidden away in the rockey mountains.
Alpha VII(Pop: 2.8 billion)-The main production facility of the Colonie’s weaponary center. This planet holds the ability to produce up to 1000 warbots a day on it’s peak. Although this planet is not best suited for human life, due to it’s high level of industrial development. Compared to other planets, Alpha VII has the highest technology level and furthest advancement. Rumor has it plans to produce the first "Country-Sized" Space station are being developed on Alpha VII.
New Birmingham(Pop: 4.9 billion)-One of the Colonies top military training facilities, and outposts. Also this planet is the Number 1 starship production center for the Colonies space needs. The factory in Ulma City, just off the Banks Run River, produces various Aerospace fighter technology, and Starship fuse drives. Most colonists that live on New Birmingham are most definitely military aquianted. New Birmingham is only garrisoned with one regiment, but has several civilian militia’s in case of dire need.
Sytar(Pop: 1.1 billion)-Nothing of sheer importance, just a civilian colony set up for those who wanted to escape the political, military, and scientific aspects of life. You could say Sytar is a planet of paradise and relaxation.
Sho Rodoma(Pop: 900,000)-Smaller, and less important planet of the Colony. This rock does contain a few warbot production facilities, and scientific uplink centers. Rumor has it, a sort of type of larger battlesuit production facility is in the works for this small rock which is called a planet.
Outpost Alpha(Pop: 700,000)-The Frontier world of the Colony. Not much of a military deployment due to the fact the Crusader Warlords have raided and battered down what was once there. Just about two companies are left. There is in fact a Warbot production facility that specializes in producing Nomad Class Warbots here. The deployment on this planet may increase if Botantech wakes up and realizes what is going on in here.
Striker Class Warbot-Smaller than most
warbots. The Striker Warbot, has bene known for it’s recon skills,
and maneuverability.
Height: 3m
Weight: 1 Ton
Armament:
Right Shoulder 5 Small
Laser Pods
Left Shoulder
5 Small Laser Pods
Right Arm
2 Small Laser Pods
Left Arm
2 Small Laser Pods
Nomad Class Warbot-Larger than the
Striker Class, but more versitile
Height: 4m
Weight: 1.75 Tons
Armament
Right Shoulder
2 Small Missle 2 Shot Launchers
Left Shoulder
2 Small Missle 2 Shot Launchers
Right Arm
3 Small Gatling Laser Cannons
Left Arm
3 Small Gatling Laser Cannons
Right Leg
1 Small Rocket Jet
Left Leg
1 Small Rocket Jet
Ground Infantry Weaponary
Small Laser Rifle-Basic weapon of
choice of anti-infantry.
Range: 90m
Damage: Normal
Medium Laser Rifle-More of a stand
up model of the Smaller version, this is used for snipers.
Range: 145m
Damage: Moderate
Large Laser Rifle-Releases a ball of
energy, this rifle is a shoulder strap weapon and requires the person to
maintain a constant balance while launching. A good Anti-Bot weapon.
Range: 120m
Damage: Heavy
Flame Thrower Rockets-Small rocket
pack that is used like a bazooka, yet shoots out a streak missle with a
flaming tail. Which the flame ignites at 45m after launch, therefor
making the shooter out of harmsway. This missle ignites anything
in it’s path on fire until it reaches it’s destination, then explodes,
into a huge fireball. This is used for Anti-Warbot, Tank, and Aerospace.
Range: 250m
Damage: (Missle)Very Heavy, Flame(Moderate)
3 Shot Bazooka-This is a small missle
launcher, which is usually mounted on Warbots, but brought down to a smaller
standard for infantry.
Range: 100m
Damage: Heavy
Rapid Fire Machine Gun-One of the close
up anti-infantry guns of choice. This gun can shoot up to 45 rounds
in 3 seconds.
Range: 25m
Da,mage: Light
Ammo: 500 per clip
Warbot Weaponary
Small Lasers-a little bit more powerful
than the infantry standard small Laser Rifle, except the Bot has the ability
to increase the damage control on their weaponary, and range. Maximum
range varies on the Warbot.
Range: Varies
Damage: Varies
Rocket Packs-These weapons vary in
three different categories, 2, 4, and 7 shot launchers. All of which
have the same warhead on the missle, but yet come in different amounts.
The 2 and 4 Launcers have only been used on the Nomad Class Warbots.
The Striker Warbot is to small, but is in the works for a 1 shot missle
pod to be added to it soon. The 7 shot pod is still in development
and maybe added to the new powersuit design. Or even
a larger Warbot.
Range: 500m
Damage: Medium
Gattling Laser Cannon-Somewhat like
the Laser, but to of a more effect. This is a cannon pod which is
usually mounted in the arms of a Nomad Class Warbot. This is weapon
comes out of the pod like a lightning bolt and is a continuous stream of
energy until the Bot either decides it’s target has been destroy/neutralized,
or power has ran out.
Range: Varies
Damage: Heavy
Rocket Jets-Now these are not really a weapon, but more mainly a defensive/offensive tactics. These are small little packs that mount inside the Bot’s leg, which then make it flight capable for as long as the pack has a constant energy supply to it.
Aerospace Armament
Boomer-The Boomer is a smaller and
fast aircraft. It is the most used space fighter in the Colony.
This craft has been copied over to the Rebel specifications as well, after
having it’s blueprints stolen. Running on a single Carbon-Lithoid
Battery, this craft can travel up to 15 light years at full burst without
needing a recharge. The Boomer has been the Rebellion’s single most
pain in the neck due to it’s extreme measures of Weaponary and Size.
Weight: 15 tons
Cruising Speed: 2000 kph
Max Speed: 6000 kph
Space Speed: 50,000 kph
Jumpspeed: 15ly/s
Slingshot-A little bit larger than
the Boomer, but more of an odder shape. Takes on the shape of a boomerang
for dog fighting tactics and assault purposes. This fighter is for
the more experienced pilot.
Weight: 20 tons
Cruising Speed: 2700kph
Max Speed: 7100kph
Jumpspeed: 15ly/s
Weaponary for Aerospace
Spacepod Lasers-all purpose
energy weaponary for the aerospace fighters. This weapon feeds off
of the Carbon-Lithoid battery inside the fighter.
Damage: Light-Moderate
Pulse Rocket Lasers-A newer weaponary
design. A Pulse Rocket Laser is sort of like a Missle, but made up
of energy matter. It is a higher excplosive and new technology, which
hasn’t been really tested yet, but was has been tested is very amazing.
Damage: Moderate
Centigram Missles-These are the standard
aerospace missles used for warfare. They only can be launched in
salvo’s of 18. Also this is the only missle type weapon an aerospace
aircraft carries that needs ammo replenishment.
Damage: Heavy
Shots in a Salvo: 18
Total Shots: 5
Ammo: 90
Gattling Chain Gun-Like the Phalanx
guns found on 20th century assault helicopters, this is a newer and updated
weapon. This also feeds off of ammo rounds that are stored inside
the Aerospace’s body. This weapon can pump a streamline of bullets
up to ¾’s of a mile deep into a planet’s crust if concentrated on
enough.
Damage: Heavy(if concentrated)
Ammo: 4100
Dropships and Armament
Diphloid Class Dropship-The smallest
of the two dropships. Has an odd shape as well. It holds the
shape of an egg, or an oval of some sorts. It is mainly known for
carrying civilians, cargo, and infantry.
Weight: 35,000 tons
Bays: 3
Bay 1: 20 Civilian Holds
Bay 2: 40 Civilian Holds
Bay 3: 25 Cargo Holds(1 cargo holds .5 tons)
Weaponary:
17 Medium Lasers mounted on the sides
5 Gattling Laser Cannons mounted on the Top
of the craft and the various sides
Klimax Class Dropship-The biggest dropship
of the lot, which also has extra bays for carrying Aerospace, and Warbots.
This is also a multideck dropship and can sort of remind an individual
of a small town.
Weight: 60,000 tons
Bays: 8
Bay 1: 40 Civilian Holds
Bay 2: 35 Civilian Holds
Bay 3: 40 Civilian Holds
Bay 4: 40 Warbot Holds
Bay 5: 50 Warbot Holds
Bay 6: 100 Cargo Holds(1 cargo holds 1 ton)
Bay 7: 5 Aerospace Holds
Bay 8: 5 Aerospace Holds
Weaponary:
25 Large Laser Cannons mounted in various
positions around the ship
15 Gattling Large Laser Cannons mounted on
the top and sides
20 Flame Rockets mounted on the top of the
ship
Starships and Armament
Galaxy Class Starship-This
ship is the pride and joy of the Earthen Colony. This ship holds
the armament to destroy a city with 1 shot. Although starships cannot
touch down on planets, they still hold the weaponary. This starship
can hold a maximum of 200,000,000 people, and it’s weight is countless.
It is powered by a Carbon-Lithoid Reactor pods, which are generating every
day. To the current date there are 10 of these huge hulks of a ship
in space.
Dropships: 10, any class
Fighters: 10,000
Troops: 1 Division
Warbots: 1 Regiment
Jump Capability: 50 light years a second
Cruising Speed: Alpha 3
Max Speed: Alpha 7
Weaponary:
400 Small Lasers
200 Gattling Laser Cannons
1 ION Cannon
15 Energy Missle Pods
100 Decker Rail Guns
Earthen Colonies
Political Leader: CEO/Commander in Chief
Phil Hasman
Status: CEO of Botantech Industries
Age: 83
Family: Son-Johnathon, Daughter Tina
Background: Phil Hasman, rose to the power
of taking over the Earthen Colonies by sheer treachery. His ideas
for a new race of superior human beings has became successful in the Colonies.
He sent off the weaker individuals to death camps, and other such places
of torture and punishment.
Political Leader: Johnathon Hasman
Status: Next in Line for Commander in Chief
Age: 43
Family: Phil-Father, Tina-Sister
Background: Always had a different view than
his father had. Thought that maybe he could bring the Rebels back
to the Colony and hold peace for hundreds and maybe thousands of more years
to come. He has always been hushed though in his dreams. That
is why his father has made sure his top General will keep his son in line
when it is time for him to take over.
Political Leader: General Adam T. Miles
Status: General of the Armies for the Earthen
Colonies
Age: 58
Family: None
Background: Always has been a loyal supporter
of Commander Hasman, and has always abided by his will. General Miles
has fought against the rebels in a few minor skimishes on Alpha VII, when
they hit the warbot factory for blueprints. But that is about all
of the Generals contact against the Rebels. Although has been known
to be the most tactical mind in the universe today, he has had not much
luck against the Rebel Forces.
Political Leader: Shannon H. Naedo
Status: Administer of Communications and
Technology
Age: 30
Family: None
Background: Graduating from the NBCT, with
a PhD in all sciences, at such a young age of 20. Naedo, quickly
became the Administer of Communications and Technology. Most of the
advancements in war technology are all because of this woman. She
has also been a rival to the Chairmanship of the Colony against Johnathon
Hasman, the current CEO’s son.
This documentation was made by Jay Rubin(Polaris)
Email: [email protected]
www: http://www.fortunecity.com/underworld/caterpillar/101/blood.htm