Earthen Colonized Worlds Source Book Edition 1
by Jay Rubin (Polaris)

· Chapter 1.) Indtroduction
· Chapter 2.) Military Structure/Leaders
· Chapter 3.) Planetary Involvement
· Chapter 4.) Technology
· Chatper 5.) Government Leaders
· Chapter 6.) Other Information
 

Chapter 1: Introduction

 The Earthen Colonized Worlds Timeline-

-1998, The United States of America falls to the control of Mexico, and the Southern American Alliance.
-1999, Japanese invade, what was United States of America, now known as The Federated Latin Colonies.
-2000, Japanese thermo nuclear weapons launched over Washington, D.C., Colorado Springs, and New York City.
-2001, Japan declares war of the Federated Latin Colonies.
-2003, Japan wins the war, the Federated Latin Colonies are no more.
-2011, The Rebels of the former United States take arms, and attempt to remove the Japanese overlords.
-2017, "The Big One" hits LA, California, Japan.  Southern California is no more.  Scientists Dr.Miles Kent and Dr.Jacob Myers publish the novel "Things to come".
-2018, "Things to come" becomes one of the most best selling book since the bible.
-2022, Prediction from "Things to come" comes true.  Polar Caps melt, most of the world is flooded.
-2024, Water begins to recede, rebuilding of world’s cities begins.  Peace of the World is established.  50 years of peace follows.
-2074, Alien Race "The Taurans", Man shaped bulls.  Begin invading most of Earth.  Retaliation plans are in the works.
-2075, The Taurans, take over 80% of Europe.
-2077, All of Europe and most of Asia is now under Tauran control.  New Japan sits back and watches.
-2080, New Japan is invaded by the Taurans.  17 of the 58 States have fallen.
-2081, New Japan military has found the Taurans weakness.  The recently found element of "Carbon-Lithoid".  Extremely powerful material used for fusing water, to become a power source.
-2083, NJ contaminates Tauran water supply with Carbon-Lithoid.  Taurans begin to die off quickly.  All of the worlds water supply is now fused with C72Oi5(Carbon-Lithoid).
-2085, The Tauran race is extinct on the planet of Earth.  Scientists and companies begin taking as much water as possible and containing it for the new power supply.
-2092, Tauran technology has now been copied.  Botantech Inc. has produced the first Carbon-Lithoid Powered Spacecraft, with the ability to travel 20 light years in a matter of hours.
-2100, Botantech launches first shuttle to the planet of Alpha VII.
-2101, Powerful metals found on Alpha VII, first robotics contruction plant created on Alpha VII.  Alpha VII becomes the galaxies largest Robotics production facility.
-2104, the Warbot has been created.  Warbots shipped back to Earth, for testing.
-2107, Space exploration continues, with the colonization of about 20+ more worlds.
-2116, The "Earthen Colonized Worlds" has been established.  CEO Phil Hasman, of Botantech leads the Board of Directors.
-2121, Botantech unleashes the Warbots on the public, and government offices of the World.
-2125, By now Botantech has successfully taken over all of the Colonized planets, including Earth.  "The Earthen Colonized Worlds" are still around.
-2137, Rebel forces raid the Botantech Warbot factory on Alpha VII.  Blueprints and factory production plans have been successfully reproduced.
-2139, Rebel forces run away with the new found technology to the out rim planet of "Dios".
-2142, The Botantech Earthen Colonized Worlds has released a few planets to civilian forces in the name of good will.  The civilian planets go to the rebels for protection.
-2143, Rebel forces split into two, after a civil war.  The Civilian forces still remain Civilian, but allied heavily with the Rebels.  The extremist terrorist group of the "Crusader Warlords" is formed.  Their main priority is the destruction of Botantech.
-2144, Rebel forces Commander, Colonel Martin Aldright, declares war on the Earthen Colonized Worlds.
-2150, Rebel forces, take four worlds from the Earthen Colonized Worlds.
-2154, Present day, technology is continuing to advance.

 Earthen Colonized Worlds is an organization run by the copany called "Botantech".  The sole purpose of this company is to further technology, and eliminate freedom of mankind.  Producing such machines as the various classes of Warbots, battlesuits, and vehicles of destruction.  Botantech’s concept of an ideal universe, is that of citizens who follow their each and every will.
 After having various raids on their technological cores, Botantech still seems to be able to hold the edge on warfare technology.  Having rebellion security leaks as a daily occurance, it is not unusual to see Botantech technology outside of the "Earthen Colonized Worlds" barriers.
 Holding on to the meal ticket industrial complex planet of Alpha VII, The Earthen Colonized Worlds, aka the EW’s seem to hold the technological edge, with warbots and starships being produced by the weeks.  Yet with the deviation inside the walls of Botantech, it is difficult to say who will survive in the end of the Rebelleion Wars.
 Although rumors keep poppoing up from time to time, about some Taurans surviving the catastrophic even that had plagued their attack force in the past.  Actually it is believe Taurans work for Botantech, as technicians, and designers for newer weapons of war.  If this is true, then it is definitely sure EW will previel in the future of all warfare, of mankind and beyond.

Chapter 2: Military Structure/Leaders

Rankings-
Commander in Chief-Leads all Divisions (2 ,000,000 troops fully equiped)
General-Leads a Division (400,000 troops fully equiped)
Colonel-Leads a Regiment (125,000 troops fully equiped)
Lt.Colonel-Leads a Battallaion or Regiment (80,000 troops fully equiped)
Major-Leads Battallion (40,000 troops fully equiped)
Captain-Leads a Company or a Battallion (13,000 troops fully equiped)
Lieutenant-Leads a Company (4,500 troops fully equiped)
Sergeant Major-Coordinates all Company procedures
Master Sergeant-Apart of Company organization
Sergeant-Commands a Squad(500 troops fully equiped)
Corporal-Can Command a Squad of(100 troops fully equiped) Usually XO
Private-Infantrymen
Cadet-Trainee
 

Structure/Deployment-

Deployment on Earth

Division 1(Screaming Eagles)
Base of Operations: Denver, Colorado, North America
Commander: General Adam T. Miles
Executive Officer: Colonel Greg Johnson
Regiments:
37th Hell’s Brigadiers
CO: Colonel Greg Johnson
XO: Lt.Colonel Samantha Neil
57th Watchmen
CO: Colonel Josh Wilson
XO: Lt.Colonel Kyle Armstrong
1st Lightbringers
CO: Colonel Michelle O’Leary
XO: Lt.Colonel Shin Takasama
99th Stormriders
CO: Colonel Scott Emereson
XO: Lt.Colonel Omar Laison

Division 2(Devil’s Watch)
Base of Operations: Moscow, Russia, Asia
Commander: General Lisa J. Roberts
Executive Officer: Colonel Paul K. Norman
Regiments:
80th Crusaders
CO: Colonel Paul K. Norman
XO: Lt.Colonel William Fenya
21st Righteous Light
CO: Colonel Martin Ulan
XO: Lt.Colonel Katherine Olis
55th Lancers
CO: Colonel Willian Nomak
XO: Lt.Colonel Tao Isi
103rd Revear’s Men
CO: Colonel Raki Omonaki
XO: Lt.Colonel Michael Strong

Deployment On Alpha VII

Division 3(Steel Hand)
Base of Operations: Palis Valley, Arapo, Loland
Commander: General Delta 009 (Striker Class Warbot)
Executive Officer: Colonel Edward Gerad
Regiments:
4th Cathol Firestalkers
CO: Colonel Martin Yuma
XO: Lt.Colonel Beta 684 (Nomad Class Warbot)
67th Mistbringers
CO: Colonel Falis Hanrad
XO: Lt.Colonel Diane Beares
89th Power Strafe
CO: Colonel Harold T. Jakous
XO: Lt.Colonel Rapsa Mariana
23rd Wolverines
CO: Colonel Alpha 989 (Nomad Class Warbot)
XO: Lt.Colonel Robert Doanhow

Deployment on Sytar

No Military Deployment

Deployment on New Birmingham

Division 4(Skull Bashers)
Base of Operations: New Washington, Merigo, Cro
Commander: General James B. Dickinson
Executive Officer: Colonel Casey Vale
Regiments:
77th Death Bringers
CO: Colonel Casey Vale
XO: Lt.Colonel Hare Philips
2nd Carnhard Raiders
CO: Colonel Roberto Otez
XO: Lt.Colonel Gamma 584 (Striker Class Warbot)
4th Blood Hounds
CO: Colonel Terra Atkins
XO: Lt.Colonel James Harkins
54th Narhall Knackers
CO: Colonel Carl Phates
XO: Lt.Colonel Hyde Formas

Deployment on Sho Rodoma

No Division, Various Regiments
Base of Operations: Various Bases
Commander: Varios Commanders
Executive Officer:
Regiments:
23rd Grasshoppers
CO: Colonel Michael Allbright
XO: Lt.Colonel Gamma 230 (Nomad Class Warbot)
101st Colonel’s Own
CO: Colonel Iota 675 (Striker Class Warbot)
XO: Lt.Colonel Dara Reeves

Deployment on Outpost Alpha

No Division, Various Units
Base of Operations: No Base of Operations
Commander: No Commanding Officer
Executive Officer:
Companies:
2nd Clockers
CO: Captain Martin Allom
XO: Lieutenant Alicia Schmidt
60th Lions
CO: Captain Jason Kyle
XO: Lieutenant William Henderson
1st Kite Flyers
CO: Captain Beta 576 (Nomad Class Warbot)
XO: Lieutenant Alpha 498 (Nomad Class Warbot)

Chapter 3: Planetary Involvement

Earth(Pop: 5.4 billion)-The Colonies biggest pride and joy.  This is by far the Colonies backbone or supply, and productoin.  As well as military stronghold.  Not to mention the cradle of all humanity.  The Colony takes a large role in the civilizations on Earth.  After the Tauran wars, many old cities have been put through Botantech rehabilitation standards, and weaker sects of people have been sent off to concentration camps.  Although Earth does lack the military production needs to keep The  Colonies armed and equipped, and it is still garrisoned much better than the other colony worlds, due to its importance, and atmosphere.  Most planets that have been colonized are able to support human life, but not to the best abilities that Earth has been able to.
 Over the years ever since the great wars and the fall of the United States, which led the rise of Botantech, Earth has mellowed out into a different tone.  Since Botantech began to run things around Earth, the civilians have just taken their time with things, no need to rush into doing something that doesn’t need to be done, is a motto so many factory workers on the 22nd century Earth say.
 Although another main reason why Botantech remains it’s bulldog type grasp on this small planet, is it is the center of all galactic communications networks and systems.  As well as the New Breed Center of Technology (NBCT).  This is a academy/military training/scientific facility for the smartest and brightest citizens of the Colonized Worlds.  The NBCT is located on the Continent of North America, nessled inside of what was the Former United States of America.  Which resides over a fallen city called Denver, which was flooded back in the late 2000’s.  the NBCT sits hidden away in the rockey mountains.

Alpha VII(Pop: 2.8 billion)-The main production facility of the Colonie’s weaponary center.  This planet holds the ability to produce up to 1000 warbots a day on it’s peak.  Although this planet is not best suited for human life, due to it’s high level of industrial development.  Compared to other planets, Alpha VII has the highest technology level and furthest advancement.  Rumor has it plans to produce the first "Country-Sized" Space station are being developed on Alpha VII.

New Birmingham(Pop: 4.9 billion)-One of the Colonies top military training facilities, and outposts.  Also this planet is the Number 1 starship production center for the Colonies space needs.  The factory in Ulma City, just off the Banks Run River, produces various Aerospace fighter technology, and Starship fuse drives.  Most colonists that live on New Birmingham are most definitely military aquianted.  New Birmingham is only garrisoned with one regiment, but has several civilian militia’s in case of dire need.

Sytar(Pop: 1.1 billion)-Nothing of sheer importance, just a civilian colony set up for those who wanted to escape the political, military, and scientific aspects of life.  You could say Sytar is a planet of paradise and relaxation.

Sho Rodoma(Pop: 900,000)-Smaller, and less important planet of the Colony.  This rock does contain a few warbot production facilities, and scientific uplink centers.  Rumor has it, a sort of type of larger battlesuit production facility is in the works for this small rock which is called a planet.

Outpost Alpha(Pop: 700,000)-The Frontier world of the Colony.  Not much of a military deployment due to the fact the Crusader Warlords have raided and battered down what was once there.  Just about two companies are left.  There is in fact a Warbot production facility that specializes in producing Nomad Class Warbots here.  The deployment on this planet may increase if Botantech wakes up and realizes what is going on in here.

Chapter 4: Technology

Striker Class Warbot-Smaller than most warbots.  The Striker Warbot, has bene known for it’s recon skills, and maneuverability.
Height: 3m
Weight: 1 Ton
Armament:
Right Shoulder    5 Small Laser Pods
Left Shoulder      5 Small Laser Pods
Right Arm           2 Small Laser Pods
Left Arm             2 Small Laser Pods

Nomad Class Warbot-Larger than the Striker Class, but more versitile
Height: 4m
Weight: 1.75 Tons
Armament
Right Shoulder       2 Small Missle 2 Shot Launchers
Left Shoulder         2 Small Missle 2 Shot Launchers
Right Arm              3 Small Gatling Laser Cannons
Left Arm                3 Small Gatling Laser Cannons
Right Leg               1 Small Rocket Jet
Left Leg                 1 Small Rocket Jet

Ground Infantry Weaponary
Small Laser Rifle-Basic weapon of choice of anti-infantry.
Range: 90m
Damage: Normal

Medium Laser Rifle-More of a stand up model of the Smaller version, this is used for snipers.
Range: 145m
Damage: Moderate

Large Laser Rifle-Releases a ball of energy, this rifle is a shoulder strap weapon and requires the person to maintain a constant balance while launching.  A good Anti-Bot weapon.
Range: 120m
Damage: Heavy

Flame Thrower Rockets-Small rocket pack that is used like a bazooka, yet shoots out a streak missle with a flaming tail.  Which the flame ignites at 45m after launch, therefor making the shooter out of harmsway.  This missle ignites anything in it’s path on fire until it reaches it’s destination, then explodes, into a huge fireball.  This is used for Anti-Warbot, Tank, and Aerospace.
Range: 250m
Damage: (Missle)Very Heavy, Flame(Moderate)

3 Shot Bazooka-This is a small missle launcher, which is usually mounted on Warbots, but brought down to a smaller standard for infantry.
Range: 100m
Damage: Heavy

Rapid Fire Machine Gun-One of the close up anti-infantry guns of choice.  This gun can shoot up to 45 rounds in 3 seconds.
Range: 25m
Da,mage: Light
Ammo: 500 per clip

Warbot Weaponary

Small Lasers-a little bit more powerful than the infantry standard small Laser Rifle, except the Bot has the ability to increase the damage control on their weaponary, and range.  Maximum range varies on the Warbot.
Range: Varies
Damage: Varies

Rocket Packs-These weapons vary in three different categories, 2, 4, and 7 shot launchers.  All of which have the same warhead on the missle, but yet come in different amounts.  The 2 and 4 Launcers have only been used on the Nomad Class Warbots.  The Striker Warbot is to small, but is in the works for a 1 shot missle pod to be added to it soon.  The 7 shot pod is still in development and maybe added to the new powersuit design.    Or even a larger Warbot.
Range: 500m
Damage: Medium

Gattling Laser Cannon-Somewhat like the Laser, but to of a more effect.  This is a cannon pod which is usually mounted in the arms of a Nomad Class Warbot.  This is weapon comes out of the pod like a lightning bolt and is a continuous stream of energy until the Bot either decides it’s target has been destroy/neutralized, or power has ran out.
Range: Varies
Damage: Heavy

Rocket Jets-Now these are not really a weapon, but more mainly a defensive/offensive tactics.  These are small little packs that mount inside the Bot’s leg, which then make it flight capable for as long as the pack has a constant energy supply to it.

Aerospace Armament

Boomer-The Boomer is a smaller and fast aircraft.  It is the most used space fighter in the Colony.  This craft has been copied over to the Rebel specifications as well, after having it’s blueprints stolen.  Running on a single Carbon-Lithoid Battery, this craft can travel up to 15 light years at full burst without needing a recharge.  The Boomer has been the Rebellion’s single most pain in the neck due to it’s extreme measures of Weaponary and Size.
Weight: 15 tons
Cruising Speed: 2000 kph
Max Speed: 6000 kph
Space Speed: 50,000 kph
Jumpspeed: 15ly/s

Slingshot-A little bit larger than the Boomer, but more of an odder shape.  Takes on the shape of a boomerang for dog fighting tactics and assault purposes.  This fighter is for the more experienced pilot.
Weight: 20 tons
Cruising Speed: 2700kph
Max Speed: 7100kph
Jumpspeed: 15ly/s

Weaponary for Aerospace

Spacepod Lasers-all purpose energy weaponary for the aerospace fighters.  This weapon feeds off of the Carbon-Lithoid battery inside the fighter.
Damage: Light-Moderate

Pulse Rocket Lasers-A newer weaponary design.  A Pulse Rocket Laser is sort of like a Missle, but made up of energy matter.  It is a higher excplosive and new technology, which hasn’t been really tested yet, but was has been tested is very amazing.
Damage: Moderate

Centigram Missles-These are the standard aerospace missles used for warfare.  They only can be launched in salvo’s of 18.  Also this is the only missle type weapon an aerospace aircraft carries that needs ammo replenishment.
Damage: Heavy
Shots in a Salvo: 18
Total Shots: 5
Ammo: 90

Gattling Chain Gun-Like the Phalanx guns found on 20th century assault helicopters, this is a newer and updated weapon.  This also feeds off of ammo rounds that are stored inside the Aerospace’s body.  This weapon can pump a streamline of bullets up to ¾’s of a mile deep into a planet’s crust if concentrated on enough.
Damage: Heavy(if concentrated)
Ammo: 4100

Dropships and Armament

Diphloid Class Dropship-The smallest of the two dropships.  Has an odd shape as well.  It holds the shape of an egg, or an oval of some sorts.  It is mainly known for carrying civilians, cargo, and infantry.
Weight: 35,000 tons
Bays: 3
Bay 1: 20 Civilian Holds
Bay 2: 40 Civilian Holds
Bay 3: 25 Cargo Holds(1 cargo holds .5 tons)
Weaponary:
17 Medium Lasers mounted on the sides
5 Gattling Laser Cannons mounted on the Top of the craft and the various sides

Klimax Class Dropship-The biggest dropship of the lot, which also has extra bays for carrying Aerospace, and Warbots.  This is also a multideck dropship and can sort of remind an individual of a small town.
Weight: 60,000 tons
Bays: 8
Bay 1: 40 Civilian Holds
Bay 2: 35 Civilian Holds
Bay 3: 40 Civilian Holds
Bay 4: 40 Warbot Holds
Bay 5: 50 Warbot Holds
Bay 6: 100 Cargo Holds(1 cargo holds 1 ton)
Bay 7: 5 Aerospace Holds
Bay 8: 5 Aerospace Holds
Weaponary:
25 Large Laser Cannons mounted in various positions around the ship
15 Gattling Large Laser Cannons mounted on the top and sides
20 Flame Rockets mounted on the top of the ship

Starships and Armament

Galaxy Class Starship-This ship is the pride and joy of the Earthen Colony.  This ship holds the armament to destroy a city with 1 shot.  Although starships cannot touch down on planets, they still hold the weaponary.  This starship can hold a maximum of 200,000,000 people, and it’s weight is countless.  It is powered by a Carbon-Lithoid Reactor pods, which are generating every day.  To the current date there are 10 of these huge hulks of a ship in space.
Dropships: 10, any class
Fighters: 10,000
Troops: 1 Division
Warbots: 1 Regiment
Jump Capability: 50 light years a second
Cruising Speed: Alpha 3
Max Speed: Alpha 7
Weaponary:
400 Small Lasers
200 Gattling Laser Cannons
1 ION Cannon
15 Energy Missle Pods
100 Decker Rail Guns

Chapter 5: Government Leaders

Earthen Colonies
Political Leader: CEO/Commander in Chief Phil Hasman
Status: CEO of Botantech Industries
Age: 83
Family: Son-Johnathon, Daughter Tina
Background: Phil Hasman, rose to the power of taking over the Earthen Colonies by sheer treachery.  His ideas for a new race of superior human beings has became successful in the Colonies.  He sent off the weaker individuals to death camps, and other such places of torture and punishment.

Political Leader: Johnathon Hasman
Status: Next in Line for Commander in Chief
Age: 43
Family: Phil-Father, Tina-Sister
Background: Always had a different view than his father had.  Thought that maybe he could bring the Rebels back to the Colony and hold peace for hundreds and maybe thousands of more years to come.  He has always been hushed though in his dreams.  That is why his father has made sure his top General will keep his son in line when it is time for him to take over.

Political Leader: General Adam T. Miles
Status: General of the Armies for the Earthen Colonies
Age: 58
Family: None
Background: Always has been a loyal supporter of Commander Hasman, and has always abided by his will.  General Miles has fought against the rebels in a few minor skimishes on Alpha VII, when they hit the warbot factory for blueprints.  But that is about all of the Generals contact against the Rebels.  Although has been known to be the most tactical mind in the universe today, he has had not much luck against the Rebel Forces.

Political Leader: Shannon H. Naedo
Status: Administer of Communications and Technology
Age: 30
Family: None
Background: Graduating from the NBCT, with a PhD in all sciences, at such a young age of 20.  Naedo, quickly became the Administer of Communications and Technology.  Most of the advancements in war technology are all because of this woman.  She has also been a rival to the Chairmanship of the Colony against Johnathon Hasman, the current CEO’s son.

Chapter 6: Other Information

This documentation was made by Jay Rubin(Polaris)
Email: [email protected]
www: http://www.fortunecity.com/underworld/caterpillar/101/blood.htm

 
 
 

This page was last updated on 1/12/98
Site Created by Jay Rubin, aka Polaris
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