The Mynock's Guide To ______ ______ | | |\ | /----\ | ************** | | | \ | | | | ************** |---- | | \ | |----| | ** ** ** | | | \ | | | | ** ** ** | ------ | \| | | |_____ ** ** ** ** ** ** ______ ______ ______ ** ** ** | /----\ |\ | | /----\ | \ / ** ** ** | | | | \ | | | | | \ / ** ** ** |---- |----| | \ | | |----| |----| \/ ** ** ** | | | | \ | | | | | / ************** | | | | \| | | | -----| \/ ************** Version 2.00 5/96 ////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ This document is basically a walkthrough of Final Fantasy III for the Super Nintendo Entertainment System. Its purpose is not neccessarily for cheating, but instead to provide a guide to help the player through spots they might be having problems with. CONTENTS: Changes In The Versions The Characters Supporting Actors Walkthru Strategies for Fighting the Bosses On the Airship The Auction House Shadow's Dreams Hidden Chocobo Stables Bugs Near Death Attacks Items List Weapons List Armors List Relics List Rare Items List Magic Spell List Espers List Miscellaneous Tips Rumors Game Genie codes Other Stuff Note: When dealing with items if you see a column labeled Colosseum and under it you see :, it means if you bet that item at the Colosseum you'll get if you beat . A * in place of : means you'll get an Elixir if you beat Chupon. ****************************************************************************** C H A N G E S I N T H E V E R S I O N S ****************************************************************************** 1.10 - A few mistakes fixed - Some new treasures and items were found - One new weapon found - How to get Mog's Water Rondo dance was added - The point system at the Banquet - Some hps/mps/weaknesses added to the bosses that had ???? before - Info on Shadow's dreams 1.20 - More mistakes fixed - Info on uncursing the Cursed Shld - Get a Genji Glove in the Returner's Hideout - New strategy for defeating Wrexsoul - New Game Genie code - Lists for weapons and armors more complete 1.25 - A bunch more Game Genie codes 1.30 - More monsters added to Gau's rage list - A couple new strategies - A bunch of new misc. tips - New info on Strago's Lores (MPS used and where learned) - General new stuff in the walkthru part 1.40 - Amount of MPS needed to use an Esper in battle - Major mistakes fixed (mostly in Misc. tips section) - Some of the ???? in the bosses section filled - New RUMORS section - General new stuff in the walkthru part - Gau's Rage list should be more complete and spaced more correctly - THE AUCTION HOUSE section has been better written - New SUPPORTING ACTORS section added - New misc. tips - New SHADOW'S DREAMS section - New Game Genie codes 1.50 - A bunch of stuff added to the walkthru - Some of the bosses stats have been added or fixed - Poison Rod added to the list of weapons (somehow I managed to miss it) - Magic Points needed to use Odin - An addition to the bosses list (which ones can be killed using the Vanish/Doom (or X-Zone) technique) - Additions to the Misc. Tips section - A new section: Hidden Chocobo Stables - More Game Genie codes - What gives Strago which Lores is more complete - Rare Items section is more complete - See other flashbacks in Cyan's Dreams - Location of all the Espers in the Esper list - Alternate ways to do Sabin's blitz attacks - More in the Supporting Actors section - Should be easier to find stuff in the walkthru - New Section: NEAR DEATH ATTACKS - A few new boss strategies 1.60 - Additions and changes to walkthru - What gives Strago his Lores list is more complete - General fixes all over - Additions to Misc. Tips - Info about Paladin Ring *SEE RUMORS SECTION - New section: BUGS / with info on Relm's sketch bug - Game Genie codes to start Terra equipped with anything - Announcement of the MONSTERS COMPENDIUM 2.00 - Additions to just about every section - Spelling and typos errors fixed (most of them anyway) - new and alternate Game Genie codes - additional rare item - new look for Game Genie section - new look for Weapons List section - new look for Armors List section - new look for Relics List section - new way to automatically receive updates for this guide (see the Other Stuff section) ****************************************************************************** T H E C H A R A C T E R S ****************************************************************************** Terra Branford - A mysterious young woman, controlled by the Empire, and born with the gift of magic... Special Skill: Morph When Terra morphs she'll have twice as much strength. She'll stay in her morphed state for a limited time. Locke Cole - Treasure hunter and trail-worn traveler, searching the world over for relics of the past... Special Skill : Steal ---> Capture Locke can steal items from enemies. Equipped with the Thief Glove he also attacks when he steals. Edgar Roni Figaro - The young king of Figaro Castle, ally to the Empire, and a master designer of machinery... Special Skill: Tools Edgar has the ability to use the following tools: Tool: Effect: Cost: Colosseum: AutoCrossbow Strikes multiple enemies 250 * NoiseBlaster Confuse multiple enemies 500 * BioBlaster Gasses multiple enemies 750 * Chain Saw Randomly kills target --- * Flash Blinds multiple enemies 1000 * Debilitator Casts weak point randomly 5000 * Drill Penetrates enemies defenses 3000 * Air Anchor Makes enemies self-destructive --- ZephyrCape:Brontaur Sabin Rene Figaro - Edgar's twin brother, who traded the throne for his own freedom... Special Skill: Blitz By doing a certain combination of button presses Sabin can unleash the following devastating attacks: UL=up & left UR=up & right DL=down & left DR=down & right Pummel - left, right, left AuraBolt - down, DL, left or down, down, left Suplex - X, Y, down, up Fire Dance - left, DL, down, DR, right or left, left, down, down, right Mantra - R, L, R, L, X, Y Air Blade - up, UR, right, DR, down, DL, left or up, up, right, right, down, down, left Spiraler - R, L, X, Y, right, left Bum Rush - left, UL, up, UR, right, DR, down ,DL, left or left, left, up, up, right, right, down, down, left Shadow - He owes allegiance to no one, and will do anything for money. He comes and goes like the wind... Special Skill: Throw Shadow can throw a variety of weapons to inflict damage. Celes Chere - Product of genetic engineering, battle-hardened MagiTek Knight, with a spirit as pure as snow... Special Skill: Runic Celes absorbs magic spells (yours and the enemies) and turns them into mps. Cyan Garamonde - Faithful retainer to his family's liege, with the courage and strength of a hundred men... Special Skill: SwdTech Cyan can do the following 8 sword techniques: 1 Dispatch - Quick attack on single enemy 2 Retort - Automatically counterattack when hit 3 Slash - Absorb hps for the enemy 4 QuadraSlam - Four hit attack 5 Empowerer - Takes hps and mps from enemy 6 Stunner - Hits all enemies and stops them 7 QuadraSlice - Four hit attack that's twice as strong as #4 8 Cleave - Cuts enemies to pieces Gau - Draped in monster hides, eyes shining with intelligence. A youth surviving against all odds... Special Skill: Rage In the Veldt Gau can leap into a group of enemies and learn their attacks. These are the monsters he can imitate: Guard Soldier Templar Ninja Samurai Orog MagRoaderBB Retainer Hazer Dahling Rain Man Brawler Apokryphos DarkForce Whisper Over-Mind Osteosaur Commander Rhodox Were-Rat Ursus Rhinotaur Steroidite Leafer StrayCat Lobo Doberman Vomammoth Fidor Baskervor Suriander Chimera Behemoth Mesosaur Pterodon FossilFang White Drgn Doom Drgn Brachosaur Tyranosaur Dark Wind Beakor Vulture Harpy Hermit Crab Trapper Hornet Crasshoppr Delta Bug Gilomantis Trilium NightShade Tumbleweed Bloompire Trilobiter Nautiloid Exocite Anguiform Reach Frog Lizard ChickenLip Hoover Rider Pipsqueak M-TekArmor Sky Armor Telstar Lethal Wpn Vaporite Flan Ing Humpty Brainpan Cruller Cactrot Repo Man Harvester Bomb StillLife Boxed Set SlamDancer HadesGigas Pug Magic Urn Mover Figaliz Buffalax Aspik Ghost Crawler Sand Ray Areneid Actaneon Sand Horse Dark Side Mad Oscar Crawly Bleary Marshal Trooper General Covert Ogor Warlock Madam Joker Iron Fist Goblin Apparite PowerDemon Displayer Vector Pup Peepers Sewer Rat Slatter Rhinox Rhobite Wild Cat Red Fang BountyMan Tusker Ralph Chitonid Wart Puck Rhyos SrBehemoth Vectaur Wyvern Zombone Dragon Brontaur Allosaurus Cirpius Sprinter Gobbler Harpiai GloomShell Drop MindCandy WeedFeeder Luridan ToeCutter Over Grunk Exoray Crusher Uroburos Primordite Sky Cap Cephaler Maliga GiganToad Geckorex Cluck Land Worm Test Rider PlutoArmor Tomb Thumb HeavyArmor Chaser Scullion Poplium Intangir Misfit Eland Enuo Deep Eye GreaseMonk NeckHunter Grenade Critic Pan Dora SoulDancer Gigantos MagRoaderSR Spek Tor Parasite EarthGuard Coelecite Anemone Hipocampus Spectre Evil Oscar Slurm Latimeria StillGoing Phase Outsider Barb-e ParaSoul Pm Stalker Hemophyte Sp Forces Nohrabbit Wizard Scrapper Ceritops Commando Opinicus Poppers Lunaris Garm Vindr Kiwok Nastidon Rinn Insecare Vermin Mantodea Bogy Prussian Black Drgn Adamanchyt Dante Wirey Drgn Dueller Psychot Muus Karkass Punisher Balloon Gabbldegak GtBehemoth Scorpion ChaosDrgn Spit Fire Vectagoyle Lich Osprey MagRoaderBY Bug Sea Flower Fortis Abolisher Aquila Junk Mandrake 1st Class Tap Dancer Necromancr Borras MagRoaderSR Wild Rat Gold Bear Innoc Trixter Red Wolf Didalos Woolly Veteran Sky Base IronHitman Io NOTE: I'm pretty sure the missing spaces are Allo Ver, Pugs, and ProtoArmor even though you can't get the last two can't be used (or don't even show up on the list). Setzer Gabbiani - A black jack-playing, world-traveling, casino-dwelling free spirit... Special Skill: Slot ---> GP Rain Setzer's special skill involves a slot machine. Certain combinations will win you attacks. Equipped with the Coin Toss Setzer's Slot turns into GP Rain, which cost as many GPs as damage done. Winning slots are: All 7s - defeat to enemy party Two 7s and a BAR - defeat to both the enemy party and your party Any losing spin - some hps and status recovery All AIRSHIPs - hydrogen bomb attack All BARs - random Esper attack All CHOCOBOs - flock of Chocobos attack All GREY BIRDs - similar to Flare spell All DIAMONDs - blast of light attack Mog - Human-loving, fast-talking, street-smart, SLAM-dancing...Moogle... Special Skill: Dance Mog learns dances in different areas of the world. Each dance has a variety of effects. Dance: Where learned: Effects: Wind Song Grass fields Wind Slash, Sun Bath, Plasma, Cockatrice Forest Suite Woods Rage, Wild Bear, Elf Fire, Wombat Desert Aria Desert regions Sand Storm, Wind Slash, Antlion, Kitty Love Sonata Towns Elf Fire, Snare, Specter, Tapir Earth Blues Mountains Land Slide, Sun Bath, Sonic Boom, Whump Water Rondo Underwater El Nino, Specter, Plasma, Wild Bear Dusk Requiem Caves Cave In, Elf Fire, Snare, Pois. Frog Snowman Jazz Snow fields Snowball, Snare, Surge, Ice Rabbit Strago Magus - An elderly gentleman, pure of heart, and learned in the ways of monsters... Special Skill: Lore Strago can use an attack of a monster when he has experienced its effects. The attacks he learns are: LORE: MPS: WHAT IT DOES: LEARNED FROM: Aqua Rake 22 water elemental attack Chimera,Rhyos,Vectagoyle, Anguiform,Darkforce, Actaneon,Enuo,BlueDrgn, Suriander Stone 22 Damages and confuses target Brawler,Iron Fist,Poppers, Guardian,1st Class,Darkforce Aero 41 wind attack DoomGaze,Sprinter,Tyranosaur, Harpy,Darkforce,Storm Drgn, Rhyos,Poltrgeist Dischord 68 drops targets level by 1/2 Pipsqueak,Figaliz,Iron Hitman, Chaser,Scullion,Crawler, Darkforce Quasar 50 pierces enemy defenses Goddess,Dark Force Sour Mouth 32 inflist status changes Mad Oscar,Evil Oscar,Darkforce Grand Train 64 damaging attack Hidon Condemned 20 countdown to doom Veteran,Critic,Still Life, Dark Force,Nerapa Roulette 10 round 'n round it goes... Dark Force,Veteran,Critic, Pipsqueak Exploder 1 big damage Bomb,Grenade,Balloon,Junk, Scullion,Pipsqueak,DarkForce Clean Sweep 30 water elemental attack Enuo,Blue Drgn,Dark Force, Atma Rippler 66 trade status with enemy Dark Force,Blue Drgn, Reach Frogs Blow Fish 50 1000 points of damage Brain Pan,Phase,Cactrot, Presenter,Mover,Dark Force, Phunbaba,KatanaSoul Force Field 24 barrier against offenses Doom,Dark Force Step Mine 22 gradual damage Pug,Mesosaur,Grease Monk, Crawler,Master Pug, Tomb Thumb,Brachosaur, Dark Force Pearl Wind 45 recovery Peepers,Vectaur,Dark Force, Ogor,Abolisher,Sprinter, Storm Drgn,Curley Big Guard 80 casts Safe and Shell Mover,Dark Force,Earth Guard, Guardian Pep Up 1 cures one character at the Flan,Muus,Junk,Intangir, expense of Strago's life Dark Force Reflect??? 0 effects relate to status Dark Force Revenge 31 equalizing blow Dragon,Pan Dora,Dark Force, Gigantos,Borras L.3 Muddle 28 confuses targets with levels Apokryphos,Goblin,Dark Force, at a multiple of 3 Dante L.4 Flare 42 targets with levels at a Apokryphos,Goblin,Dueller, multiple of 4 get hit Trapper,Dark Force L.5 Doom 22 targets with levels at a Sky Base,Didalos,Dark Force, multiple of 5 die Goblin,Trapper,Dueller L? Pearl 50 multiple factor is last Dullahan,Critic,Dark Force, digit of GP total Innoc Relm Arrowny - In her pictures she captures everything: forests, water, light... the very essence of life... Special Skill: Sketch ---> Control Relm can draw an enemy and then have her drawings attack. Wearing the FakeMustache she can control enemies. Umaro - Admirer of bone-carvings, as strong as a gigas, a sasquatch pal with muscle! Special Skill: Storm, Rage Umaro does what every he wants. But if you equip him with the Blizzard Orb he can cause an ice storm. If equipped with the Rage Ring he can pick up another character and throw them at the enemy for a lot of damage. Gogo - Shrouded in odd clothing,... is this a man...?...a woman...?...or should we ask...? Special Skill: Mimic The only thing Gogo can do is mimic the last person to attack. If they attacked, Gogo attacks. If they cast a spell, Gogo casts the same spell. If they use an item, Gogo uses that item too. He'll even dance if Mog dances before him. Gogo can also do ANY of the other character's attacks by going to the status screen and filling the empty slots under "Mimic". (Move the pointer down to an empty slot and press A). ****************************************************************************** S U P P O R T I N G A C T O R S ****************************************************************************** This section contains characters that you can control at certain points in the game but aren't actually main characters. Vicks and Wedge - MagiTek Armor wearing Imperial soldiers sent out with Terra to find the frozen Esper. Special skill: MagiTek The two soldiers can use the armor they are wearing to send out powerful beams to destroy their enemies. These beams include a fire beam, an ice beam, and a bolt beam. They also have the ability to heal using Heal Force. The Moogles - a bunch a little cute white puff balls :) that help Locke protect Terra from the Imperial soldiers. Special skill: none The Moogles even have names. They are Kupek, Kupop, Kumama, Kuku, Kutan, Kupan, Kushu, Kurin, Kuru, and Kamog. They all use different weapons to attack. Banon - Leader of the returners. Special skill: Health Banon's skill allows him to heal everyone in the party. Ghost - a lost soul on its way to the other side. Special skill: Possess The ghost has the ability to possess a monster. If it's successful both the monster and the ghost will disappear. General Leo - an Imperial general who sees what the Empire has been doing is wrong and decides to do something about it. Special skill: Shock Leo's shock attack does massive damage on his opponent. ****************************************************************************** W A L K T H R U ****************************************************************************** This walkthru is exactly that, a walkthru. It takes the player through every location in the game, in the best order to go through them. The numbers before each location corresponds to the numbers on the maps that come with the game. - The World of Balance - (1) Mines of Narshe Party: Vicks, Wedge, ????? (Terra) BOSS: Whelk After fighting Whelk you come to the frozen Esper. You'll go into a fight sequence where Vicks and Wedge get blown away leaving Terra. (1) Arvis' House Items: Search the clock for an Elixir Terra wakes up back in Narshe where a man removes the slave crown. Terra can't remember anything. The Imperial guards come and Terra is forced to escape thru the back door of the house and run back to the mines. (1) Mines Party: Terra, Locke Chests: Fenix Down, Sleeping Bag (if you wait until the World of Ruin to get these, they'll have changed to a Pod Bracelet and an Elixir) BOSS: Marshal Additional items: You can take Mog's Mithril Shld and Mithril Pike After entering the mines, Terra walks a little ways and is spotted by the guards. She is cornered and the floor gives out and she falls. There is a flashback where Terra remembers some stuff. The scene shifts back to Arvis' House where Locke is introduced. Locke finds Terra and the guards find them both. Moogles come and offer to help. Three Moogles (Kupek, Kupop, Kumama) form a group with Locke plus there are two other groups with four Moogles each (Mog, Kuku, Kutan, Kupan and Kushu, Kurin, Kuru, Kamog). You can control each of the groups, the object is to stop the guards from reaching Terra and defeating the commander. Before defeating the commander switch to the party Mog is in and remove his shield and pike (Locke can use the shield and the pike can be used by Edgar who you'll get shortly), after all Mog won't be needing them for quite a while and by then you'll be able to equip him with other stuff. After defeating the commander, Locke grabs Terra and takes off through the mines. He comes to a switch and pulls it, opening a secret passage. Remember where this passage is, you'll need it later. You are now outside Narshe. You can't enter the main part of town but you can enter the classroom. (1) Classroom Party: Terra, Locke Points of interest: A bucket of recovery water (recovers hps and mps) A save spot Chests: Monster-in-a-box, Sleeping Bag, Tonic Items: Search a pot for Tincture Besides getting the stuff in the chests and the pot, the classroom is basically there to tell you stuff about the game: how to do this and where to do that, most of which is in the instruction book. (2) Figaro Party: Terra, Locke, Edgar Points of interest: Item shop, Tool Shop Chests: Fenix Down, Soft, Tonic, Antidote BOSS: M-TekArmor After heading south from Narshe, you come to the desert castle of Figaro. Upon entering the castle go straight ahead to the throne room. Here Edgar is introduced. You are now free to explore the castle. If you talk to the Matron (in the left tower) she will tell you about Sabin, who you'll meet later. After talking the Matron return to the throne room and talk to Edgar again. One of Edgar's guards comes in and informs him that Kefka is approaching the castle. As Edgar, talk to Kefka's guards and then Kefka himself. After they're done talking walk up to where Locke is waiting. Edgar decides to protect Terra. Now, as Terra, follow Locke to 'your' room. Kefka comes back and sets fire to Figaro. Talk to the guards (Beavis and Butthead ?) and then talk to Kefka. Go up and talk to the guard there. Your party escapes and Figaro enters submerge mode. After fighting the M-TekArmor, go south to the Cave of Figaro. If Terra uses magic during the fight with the M-TekArmor you'll see a little scene. (3) Cave of Figaro Party: Terra, Locke, Edgar Points of interest: the pond with the turtle is a recovery spring Chests: 2 tinctures, Fenix Down (Before you get Celes) Thunder Rod, Tincture, X-Potion (After you get Celes) Hero Ring, Ether, X-Potion (In the World of Ruin) Wait until after you get Celes, or until the World of Ruin to get the treasures for different stuff. (4) South Figaro Chests: 500 GP, 1000 GP, 1500 GP Items: search barrel to left of Chocobo stable for Tonic search barrel to right of Chocobo stable for Green Cherry search barrel to right of rich guy's house for Fenix Down search barrel above and behind Chocobo stable for Warp Stone (or Fenix Down if you wait until World of Ruin) search box in lower left section of town for Eyedrop (or Elixir if you wait until World of Ruin) search barrel in lower left section of town for Antidote (or Tent if you wait until World of Ruin) search box in lower left section of town for Soft (or Remedy if you wait until World of Ruin) search barrel between Armor & Weapon shops for Tonic (or X-Potion if you wait until World of Ruin) At the Cafe, Shadow is introduced, you'll be seeing him later. At the Relic Shop, buy a pair of Sprint Shoes (unless you like going slow), one pair is enough for the entire party. At the house north of the Inn check behind the bookcase in the room with a draft to find a secret passage. Nothing but money down there right now but later you'll need to know about it. After getting equipped go to the Chocobo Stables and pay the 80 GP (unless you want to fight to your next location). It's not very far but riding the Chocobo is fun :) (5) Sabin's Cabin Items: search the bucket next to the stove for a Tonic Points of interest: you can catch some Z's in any of the beds (6) Mt. Kolts Chests: Guardian,Atlas Armlet,2 Tents BOSS: Vargas The path is straight forward. At the end you reach Vargas. After a bit of fighting with Vargas, Sabin will come. Vargas will blow the others away and Sabin will have to fight alone. Sabin joins you after Vargas is finished. (7) Returner's Hideout Party: Terra, Locke, Edgar, Sabin Chests: Fenix Down (x2), Air Lancet, True Knight, Potion, White Cape Items: search a bucket for Antidote search a pot for Tincture search a pot for Green Cherry search the top of the table for a piece of paper (purpose ?) Additional items: You can either get a Genji Glove or a Gauntlet After entering, follow the guard to Banon's room. After talking to Banon talk to everyone and get everything (including the White Cape that is in a secret passage on the right side of the 'storage room'), then go out of the hideout where Banon will be waiting. First, tell him "no" then go back inside and the man in the 'storage room' will give you a Genji Glove. If you say "no" to Banon 3 times and you'll skip the part where everyone's at the table and one of the guards will give you a Genji Glove (if you didn't already get the one from the guy in the store room). If you go to Banon and tell him you will become there last ray of hope he will give you Gauntlet (if you haven't already gotten the Genji Glove from the guy in the store room). Locke will split to scope out South Figaro after the Empire invades. Banon joins you and you head for the raft on the Lete River. Lete River BOSS: Ultros If Banon dies the game is over, so protect him. There are several save spots along the way, these spots are also the only places you can access the subscreen. Do whatever you need to before jumping back on the raft. Toward the end of the raft ride you reach Ultros the octopus. After the fight, Sabin jumps in after Ultros and is swept down river. The game now gives you a choice of three scenarios. One with Terra, Edgar and Banon, one with Locke, and the last one with Sabin. You can do these in any order you want, it doesn't matter what order you pick. However, if you do Terra, Edgar, and Banon's before Sabin's then Shadow will stay longer. --TERRA, EDGAR, and BANON scenario-- Lete River continued Party: Terra, Edgar, Banon The trio continue the raft ride on the Lete River. Again, make sure Banon doesn't kick the bucket or your game is over. At the end of the ride you find yourself a little east of Narshe, which is where you want to go. (1) Narshe/Mines Chest: Rune Edge [in mines] (if you don't get this chest until the World of Ruin it'll become a Ribbon) The guards won't let you in thru the main entrance so you'll have to find another way in. Remember the secret entrance Locke showed you? That's the way in. You're now in the mines. Go a little ways and you come to a follow-the-light-maze. If you make a mistake all you need to do is press the A button when the yellow light is in front of you. If you miss it you'll have to fight some enemies and then you'll have to start at the beginning of the maze again. The correct way thru is: E---| * = rocks * | * S = Start |---| |------| E = Exit * | * | * | | & - = Correct path |---| | | | * * | * | |-----S |--------| Once you get past this maze you can reach a cave of Moogles (and a chest containing a Rune Edge or Ribbon if you wait) by going slightly out of your way. Remember where this cave is because later in the game Mog will join you here). Once you get out of the mines you will be back in Arvis' House where you started. You will talk a bit with Arvis and then the scenario will end. --LOCKE's scenario-- (4) South Figaro Party: Locke Chest: Hyperwrist, RunningShoes Items: Check the clock you see when you first come out of the secret passage for an Elixir Check a pail in the old man-who-wants-cider's house for Tonic Additional items: Cider is located here (Rare item) Old Clock-Key is located here (Rare item) First of all, DO NOT talk the guards in MagiTek armor (unless of course you have a death wish :) Oh, and don't forget to equip your stuff. Go to the Item shop and talk to the merchant next to the clock. This will start a fight. Use Locke's Steal command and you'll steal the clothes right off him. Dressed as a merchant, enter the house to the south of the Item Shop and go down stairs. The kid will only allow you to pass if your dresses as a merchant. Now go up onto the perimeter wall and talk to the green suited guard. Steal his clothes. Go towards the center of town where you'll find three guards (one guarding the door to the rich guy's house, one in MagiTek armor, and one guarding the path to the rest of the town). Talk to the bottom guards. Enter the Cafe and go downstairs. Steal the merchant's clothes. You'll also get Cider. Go back to the house with the kid and go upstairs. Talk to the old man at the desk. Go back down stairs and give the password ("Courage") to the kid. He'll open up a secret passage for you. Go to the upstairs of the house and into the first room. Walk behind the bookcase to find a stairway. Go all the way down and follow the hall. After you are asked about changing clothes (doesn't matter if you do), go straight down into the wall (there is a stairway there): ----------------| | & - = wall --------------| | / = door |-------------| |--/--/--/-| ^ = walk into the | | wall here to |--------------------------| find a room ^ with a Hyper- wrist and Running Shoes If you are wearing the merchant's clothes or your normal clothes you'll hide in the rafters. If you're wearing the soldier's uniform you stand next to the door and salute, and then when you rescue Celes she says something close to what Princess Liea said in Star Wars when Luke rescued her on the Death Star (replace soldier with Stormtrooper). After dropping from the rafters, enter the open door. Remove Celes' chains. Talk to the sleeping guard and take the clock key. The second door is a save spot and the third is where you want to go. Go to the clock in the far back and check it. Wind the clock to open a secret passage. (4) Secret Passage Party: Locke, Celes Chests: Iron Armor, Heavy Shld, RegalCutlass, X-Potion, Ribbon, Ether, Earrings BOSS: TunnlArmr In the secret passage there is a spot that you can push on the left wall to reach a stairway leading down to a X-Potion, a Ribbon, and and Ether. Once you make it out of the secret passage you'll be in a spot where all you need to do is leave the town. Go west to the Cave of Figaro. You've been here before, just go back out the way you came in. Don't forget the pond with the turtle is a recovery spring. As you are about to exit the cave, TunnelArmr attacks.Defeating TunnelArmr will end this scenario. --SABIN's scenario-- Hut (Gau's father's house) Party: Sabin, Shadow Enter the hut just east of where you start. Quickly talk to the guy on the Chocobo. He sells lots of stuff. Next talk to Shadow and he'll join you. Go east a bit then south until you come to a bridge. This is the Imperial camp. (9) Imperial Camp Party: Sabin, Shadow Your group hides and overhears the plans to storm Doma Castle. (10)Doma Castle Party: Cyan BOSS: Leader You can kill the soldiers on either side of the leader pretty easily but just kill the leader and get it over with. (9) Imperial Camp Party: Sabin, Shadow Chest: Star Pendant, Monster-in-a-box(Telstar), MithrilGlove,BarrierRing In the left tent there is a chest. Kicking it brings the dogs, which you have to fight, and hitting it brings a sentry which you fool by meowing. Inside is a Star Pendant. There's a little bit of story about Kefka poisoning Doma and you decide to try and stop him. After the first time you chase him, instead of talking to him, explore the camp for more treasures. You fight and chase him around for a bit but are stopped by some soldiers. While fighting them, Kefka poisons Doma. After showing a bunch of soldiers die of poison in Doma Castle you control Cyan. Go to the throne room. After the King dies go to the room east of the throne room. Cyan's family dies. Scene cuts back to the Imperial Camp where Cyan joins Sabin and Shadow. Escape the camp. After leaving the camp go south to the forest. (11) Phantom Forest Party: Sabin, Shadow, Cyan Points of interest: after the first stretch of forest you go up, the pond right in front of you is a recovery spring. At the end of the forest you'll come to the Phantom Train. If you haven't done Terra, Edgar, and Banon's scenerio yet, then Shadow will leave you somewhere in the Forest. (11) Phantom Train Chests: Earrings, Monster-in-a-box(Specter), 2 Fenix Downs, Sniper Sight BOSS: Ghost Train Caboose: Upon enter the train go right to find the caboose. Talk to the ghost and you can have him join you (if you use its POSSESS command, and it works, you'll lose it). Also in the caboose is a guy who'll tell you about the train, and a save spot. Car 1 & 2: In the first two cars there are a bunch of ghosts. These ghosts will either try to join you, attack you, or sell you stuff (Item Shop). The rest of the ghosts in the train will do the same things. Car 3: Upon entering a ghost comes and blocks the door behind you. You have to kill the ghost to leave. Once back out, climb to the top of the car and you'll jump across to the next car and then again to car 5. Car 5: Enter the car and pull the switch to detach the rear cars. Pull it again to open the wall up so you can continue. Car 6: Sit at the center table and the ghost will serve you (this replenishes your stats). After sitting down the first time sit down again with different members at the head of your party to see different sequences (For instance, Shadow will get up and feed Interceptor). Car 7: 1st room: Siegfried attacks as you approach the chest. After defeating him, he grabs the contents of the chest and runs. Car 8: 2nd room: four chests. After car 8 your ghost companion leaves. Car 9: save spot Engine: Pull the 1st and 3rd switches on the inside then go out and pull the switch on the smoke stack. The Ghost Train now attacks. After showing the people of Doma enter the train you are on the other side of the Phantom Forest. Go to the mountain pass to the east. (12)Barren Falls Here Shadow leaves the party (if he hasn't already). Jump off the edge of the cliff. You have to fight Piranha and a Rizopas as you fall. (13)The Veldt Party: Sabin, Cyan After landing you awake to find Gau standing next to you. He runs when you speak to him. Until you have Dried Meat just attack Gau if you meet him. Go east to the town of Mobliz. (14)Mobliz Items: search the clock in the messenger's house for Elixir Additional items: You can get a Tintinabar here Buy at least one Dried Meat at the item shop. Talk to the injured lad from Maranda. After talking to him you can send a message to his girlfriend at the messenger's house. It costs 500 GP. You can sleep in the bed at the back of the Relic Shop so no need to spend money at the Inn. After talking to the Relic Shop keeper go back to the injured lad, another letter has arrived. For another 500 GP you can send a record for the injured lad. Talk to the Relic Shop keeper again, return to the lad for another letter, send a Tonic for another 500 GP, talk to the Relic Shop keeper, etc. Keep doing this and eventually the injured lad will reward you with a Tintinabar for all your help. Now leave town and go find Gau. (13)The Veldt When you see Gau use Dried Meat on him and he'll join you. Once you have Gau and have advance his Rage skills as much as you want, go to the cave in Crescent Mountain. (15)Crescent Mountain Party: Sabin, Cyan, Gau Additional items: Exploring the cave Gau will find a Tonic for you By taking Gau around inside the cave he'll find stuff. On the little platform to the left of the entrance he'll find Tonic. On the platform at the top left part of the cave Gau will pretend to have found something. Sabin will walk over and Gau will scare him, causing him to lose his pouch with 500 GP in it. Finally at the end of the cave he'll find his treasure, a diving suit helmet. After you jump in you'll be in the "Serpent's Trench." Serpent's Trench Chests: X-Potion, Green Beret There are spots in the trench where you can pick a direction. The following table shows what directions do what: START / \ LEFT RIGHT / \ | LEFT RIGHT CAVE 1 | | / \ OUT CAVE 2 LEFT RIGHT | | | OUT OUT CAVE 2 | OUT As you can see taking two lefts is the fastest way out but taking two rights will get you all the treasure. Anyway you go you come out of the trench at Nikeah. (16)Nikeah Items: check the clock in the Inn for Elixir Besides the Elixir in the Inn, there really isn't much here. Go back to the guy on the boat and hop aboard. End of Scenerio. (1) Hills of Narshe Party: Terra, Locke, Edgar, Sabin, Gau, Celes, Cyan BOSS: Kefka You'll fight in 3 groups. You have to defeat Kefka before his troops reach Banon. Your best bet is probably to take out all the soldiers then you can keep trying Kefka until you beat him. Or you can make a party of four characters (with 2 and 1 in the other ones) and go straight for Kefka. If done right you can dodge all the soldiers and get to Kefka before they are even halfway to Banon. After the fight Terra will morph because of the Esper and fly away. --IN SEARCH OF TERRA-- (1) Narshe Party: Pick four (3 if you want Shadow to join you a bit later) out of Locke, Cyan, Edgar, Sabin, Celes, or Gau Items: Check the clock in the Elder's house for Elixir Chests: Wall Ring, Sneak Ring, Hyperwrist, ThiefKnife, Earrings, 5000 GP You can sleep in the bed in the back room of the Weapon Shop. If you go north to the mines and look at the little black hole to the upper right of the entrance you'll see Umaro the sasquatch (he'll join you later). Upon exiting go to Figaro (its in the same spot it was before). (2) Figaro Enter the castle and go down the stairs to you left. Talk to the guy and he'll take you (and the rest of Figaro Castle) past the mountains to a point near Kohlingen (your next destination). Just exit Figaro and go north. If you have both Edgar and Sabin in your party you'll learn more about their past if you go to the spot where you can sleep. If you enter the main part of Figaro and shop put Edgar at the head of your party and the shopkeepers will give you a 50% discount. (17)Kohlingen Chests: Green Beret Items: Check the clock in Rachel's house for Elixir Check a pot in the hut northwest of Kohlingen for Hero Ring Shadow is in the Cafe. If you have less than 4 in you party he'll join you for 3000 GP. If you have 4 and you want him to join you go back to Figaro and have the guy in the basement return Figaro back to where it was. Then go back to Narshe and talk to one of your companions. Change your party so it only has three members. Now come back to Kohlingen the way you did before. If you have Locke and go to the house in the top left corner you'll see a flashback telling why Locke is so keen on keeping his word about protecting Terra and Celes. The house on the top right will also show a flashback if you have Locke and if you go behind the house and push down you'll find a back entrance to this house which leads to a chest. From Kohlingen go south to Jidoor or you can go northwest to a hut where you'll find a Hero Ring in a pot then go south to Jidoor. (18)Jidoor Items: in the very top house check a pot for Tincture From here head north (on the right side of the mountains) to Zozo. Take a Chocobo for a faster trip. Just follow the light green strip of grass. (19)Zozo Chests: Tincture, Chain Saw, Tonic, ThiefGlove, FireKnuckle, RunningShoes, X-Potion Items: check a pot in the far left building for Tincture and another pot for Potion BOSS: Dadaluma Espers: Ramuh, Stray, Siren, Kirin In the building marked Inn there is a clock you are supposed to reset. The correct time is 6:10:50. Setting the clock open a secret passage where a chest containing a Chain Saw is. The building marked as Armor Shop has a chest with a Tonic. Go to the building marked as the Relic Shop. Go up as far as you can and you'll find a chest with the ThiefGlove. From there go back down to the floor with the doorless doorway (just below the guy jumping from window to window). Push over against the window and you'll jump across. Keep going up, jumping from building to building where need be, and eventually you'll reach Terra. Before you reach Terra you'll have to near Dadaluma. After reaching Terra you'll get 4 Espers: Ramuh, Stray, Siren, and Kirin. There are also two chests on each side of this room. Once your done go down and talk to one of your other three companions that just arrived. Everyone goes back down the building and you find yourself back at the entrance of Zozo where your party will break up into two groups: one consists of Celes, Locke, and two others of your choice. Shadow splits again so you can't choose him. This group is the one you'll control to get to your next destination. The other two companions will return to Narshe. Next stop: Jidoor again. (18)Jidoor Go to the big house at the far north of town. Here you'll find the director of the Opera. As he leaves he drops a letter. Read it and you find out about Setzer, the wandering gambler who owns an airship (which you need). From Jidoor go south to the Opera House (taking a Chocobo makes the trip much faster). (20)Opera House BOSS: Ultros Celes looks like the opera singer Maria, so she takes her place in order to get to Setzer. As Celes you have to sing the right parts of the song (the full song is printed in the book in Celes' dressing room). The correct parts are: Oh, my hero... I'm the darkness... Must I... If you sing the wrong part you'll get kicked out of the opera house. Re-enter and the director will let you try again. You only get four tries to get it right before it's game over. Once you get it right, keep talking to the guy who comes out. Then when he disappears grab the flowers then go up to the platform on the top floor. If you take too much time doing any of this you'll get kicked out again and will have to start over from the beginning of the singing part again. Take Locke and read the letter in the dressing room. Now return to the balcony and talk to Impressario. Once Ultros shows himself on the girders with a 4 ton weight poised over Celes' head, you'll have 5 minutes to get to him. First you have to go northeast where you'll find a guy who tells you to pull the far right switch, do this then return to Impressario and go to the northwest side of the balcony where you'll find your way onto the girders. Navigate the girders and make it to Ultros. When you're done Setzer will come and grab Celes. After some convincing (with a nice double-headed coin) Setzer will take you to your next destination in his airship. (For more about the airship, see ON THE AIRSHIP). (21)Albrook Items: Search the clock in the Cafe for Elixir Pot in weapon shop has Tincture Search barrel next to the Inn for Potion From Albrook head north past Vector and on up to the town of Tzen. (Going to Tzen and Maranda is not mandatory, you can go directly to Vector). (22)Tzen Nothing here but some info and some decent weapons and armor. From here go southwest to Maranda. (23)Maranda Items: Search box to left of entrance of town for Revivify Search box on right side of town for Remedy The house in the top right corner is the house of the girl you were sending stuff to for that injured lad. Next stop Vector. (24)Vector The Inn says it free but sometimes when you're sleeping the keeper will steal 1000 GP. In the skinny house there is an old woman asking if you pledge allegance to the Empire. Answer "no" and two guards attack you. When you beat them and talk to the woman again she'll heal you. Don't talk to any of the guards or you'll be attacked and sent back to the entrance. If you go north to the Imperial Castle you'll get attacked by Guardian. Run from it. To the right of the Inn there is a guy hiding behind a box. Talk to him. Notice where he moves to. When he distracts the guards go to that spot and push on the box. Now go north and you'll be at the MagiTek Factory. (24)MagiTek Factory Chests: Flame Sabre, Tincture, X-Potion, ThunderBlade, Remedy, Zephyr Cape, Blizzard, DragoonBoots, Tent, Gold Helmet,Gold Shld,Gold Armor, Break Blade BOSS: Ifrit, Shiva, Number 024, Number 128, Cranes Espers: Ifrit, Shiva, Unicorn, Maduin, Shoat, Phantom, Carbunkl, Bismark Go down the stairs and go to where the little hook is moving back and forth. Push A to jump onto it. Get the chest and the jump back across. Now go right and enter the second little pipe that is to the right of the stairs. Grab the chest then climb back thru the pipe and enter the first pipe. Grab the treasure and go across the conveyer belt for another two treasures. Now get on the conveyer belt to go down a level. Down here you'll find 5 chests: one on the left side, one on the right side, one through a door just to the left of where you entered, one at the bottom (you can see it when you go down on from where you entered but you have to go around and underneath to get it), and one in a small room to the east of the room with the gold helmet in it. On the right wall there is a spot where you can go between two walls to enter a pipe which leads to 2 more chests. When you're ready step onto the conveyer belt to the right of where the last belt dropped you off. You'll see Kefka push a couple of Espers onto a conveyer belt. When you can move, follow the Espers. Go over and talk to the Esper on the left. You'll now have to fight Ifrit and Shiva. They'll give you their powers as magicite when you defeat them. Now, entering the left door you'll find a save spot. The right door is the way out. After you go up a bunch of stairs you'll come to a hall with the Esper holding tanks in them. There is a hidden chest in this room. Go to the far left end of the hall. Now go down nect to the holding tank and search around. You'll find the Break Blade. After the hall you'll reach the exit with Number 024 blocking it. After you beat Number 024 you'll enter a room with Espers floating in tanks. Go to the far north wall and press the switch. You'll get the Espers: Unicorn, Maduin, Shoat, Phantom, Carbunkl, and Bismark. Kefka comes out and Celes zaps herself, Kefka, and his guards away. Follow Cid. Talk to Cid. Ride the rails. At the end of the mine cart ride you'll have to fight Number 128. You'll now be back in town. Follow the rails and you'll be back in the main part of town where Setzer will come and get you. As you attempt to get away in the airship you'll be attacked by 2 Cranes. Once you defeat the cranes, you'll go back to Zozo automatically. (19)Zozo You'll automatically be in Terra's room. A magicite will glow and Terra will remember. You now control Maduin, the Esper and Terra's father, in the Esper's world. This part is fairly straightforward. After the flashback you'll be in control of the airship. You can go where ever you want now. Narshe is your next destination. (1) Narshe Items: Gold Hairpin (if you don't get Mog) Points of interest: New stuff in the weapon and armor shops As you enter a guard will appear and take you to Banon. From here go to the house with the locked treasure chest. You'll find Lone Wolf the pickpocket. He escapes and the chest is empty. Follow him north to the mines. If you keep following you'll eventually reach him up where the Esper in ice is. He's holding a Moogle hostage. Just hold still for a bit and the Moogle will escape. Now you have a choice: go over and talk to the Moogle and he joins your party and Lone Wolf drops over the cliff, OR talk to Lone Wolf and you'll get Gold Hairpin and then both Lone Wolf and Mog drops over the cliff. Now return to town, do whatever shopping you want and go to the airship. Getting Mog's Water Rondo Dance Espers: Golem, Zoneseek There are 3 different ways to get Mog's water rondo. For all of them you need Mog in your party (DUH! :). So, add Mog to your party and... METHOD 1: return to Crescent Mountain. Enter and jump into the "Serpent Trench". When you get out of the trench you'll be in Nikeah. Exit Nikeah (DO NOT GET ON THE SHIP!!) and go north (to make the long trip back to the airship a lot faster grab a Chocobo inside Nikeah). Keep going and you'll eventually reach the hut where Sabin's scenerio started. From here go back thru where the Imperial Base was, thru the Phantom Forest, jump off at Barren Falls, and finally you're back on the Veldt. Go get your airship and continue the game. METHOD 2: This way is the longest but you can get almost all of Mog's dances doing it this way. Land your airship at the entrance to the Returner's hideout and jump on the raft on the Lete River. This time the raft will go the way Sabin went the first time and you'll end up near Gau's father's house. From here you have to go thru Sabin's scenerio and hop on the boat To South Figaro in Nikeah. Once in South Figaro it's kinda cool: the captain of the ship smuggles you into town in a treasure chest :) Now you have to go all the way thru Mt. Kolts again and you'll finally be to the point where you can retrieve the airship. METHOD 3: This was is short and fast. Land the airship at Nikeah. Take a Chocobo from here and go to Baren Falls. Jump in and then go to the Serpent's Trench which will take you back to Nikeah where the airship is waiting. Once you have Mog's water rondo go to the Imperial Base next to the bridge to the east of Vector. The Auction House in Jidoor is now open making it possible to get Golem and Zoneseek now [see THE AUCTION HOUSE for more info]. Imperial Base If you enter without Terra you'll be kicked out. So if you don't have Terra return to the airship and change party members. In the building is a treasure room with a locked door. Make your way thru to the other side of the base and exit. Head east and you'll enter the Cave to the Sealed Gate. (25)Cave to the Sealed Gate Chests: Assassin, Tempest, Coin Toss, X-Potion, 3 Ethers, Genji Glove, Tent, Inviz Edge, Water Skean, Remedy, 2000 GP, Elixir, 3 Magicites, Atma Weapon In the room after the one with the moving bridges, pull the switch on the bridge. Now follow the left path to reach a chest with Genji Glove. Now go back and take the right path. Go up and pull the left switch. Enter the doorway that appears, get the chest, and save your game. Pulling the right switch makes you fight Ninja. Pull the switch on the next bridge and go down to the stairway it makes. Search the ground in the area that is below the stairway, there are 4 hidden treasures: 1 to the left of the stairs, 1 a couple steps above the hole going right, 1 a couple steps to the left of the slope that leads up to the chest, and 1 a few steps above the chests. This is the treasure that the Ninja refers to when you defeat him. Go thru the hole after you get the chest and hidden stuff. Step on both switches you can see. Go down and then left. Step on that switch and enter the door that appears. After getting the treasure leave the room and go right to the far bridge and then up. Pull the switch, cross the bridge, and pull another switch. Go up and left across the brides. Flick the switch inside the chest and return back to your right. Grab the chest up the stairs then go down and exit the room. Go up the stairs in the next room and your at the Sealed Gate. Now you have to fight Kefka again (kinda). To get back to the airship all you need to do is go down and out, and then go back thru the Imperial Base. On the airship the Espers attack and you lose control of the ship, crashing just south of Maranda. From here go northeast to Vector. (24)Vector revisited - The Imperial Palace Chests: Back Guard, X-Potion, Tincture, Gale Hairpin, Revivify Points of interest: if you examine a toilet, you'll jump on it, squat, and flush :) Additional items: It's possible to get a Tintinabar and Charm Bangle Go north to the Imperial Castle (the Guardian isn't here now). Follow the guy who comes out to greet you on the stairs. Talk to Gestahl. He'll invite you to a banquet, but before dinner you have four minutes to talk to as many of the 24 soldiers in the castle as you can. The more you talk to the better your reward. Don't waste time getting treasures (you can get them later) and don't talk to Kefka (he rambles on forever). At the banquet: During the banquet you'll be given choices. Each choice is worth a certain amount of points. The point system is as follows: Each guard talked to : 1 pt each (24 pts total) Each guard fought : 4 pts each (20 pts total) Who to toast? To the Empire : 2 pts To the Returners : 1 pt To our hometowns : 5 pts About Kefka? Leave him in jail : 5 pts Let him go : 1 pt Execute him : 3 pts About Doma? What's done is done : 1 pt That was inexcusable : 5 pts Apologize again!! : 3 pts About Celes? Was she a spy? : 1 pt Celes is one of us : 5 pts We trust Celes : 3 pts Any questions? : 2 pts each (-10 pts if a question is asked twice) About the Espers? They've gone to far : 5 pts You unleashed their power: 2 pts Which question asked first? : 5 pts Take a break : 5 pts Anything you'd like me to say? All I want is peace : 3 pts The war is over : 5 pts I'm sorry : 1 pt Do me a favor? Say yes the first time : 3pts Towards the middle of the banquet Cid will ask if you want to take a break. If you answer yes you can walk around the room. The four sentries at Gestahl's sides will 'test your strength' if you talk to them. Return to the center seat when you're ready to continue the meal. Terra and Locke decide to head to Albrook. Before you go remember to go back for all the treasure you saw while talking to the soldiers. As you leave the banquet hall a sentry will approach you and reward you for talking the soldiers. You will now be rewarded based on the above point system as follows: 0-49 pts: Imperial troops withdraw from South Figaro 50-66 pts: Imperial troops withdraw from Doma 67-76 pts: The locked door in the house in the Imperial Base will be unlocked. 77-89 pts: You get Tintinabar. 90-93 pts: You get Charm Bangle. When you're done in Vector, return to the Imperial Base if you got the reward that unlocks the treasure room. If not go to Tzen. Imperial Base Again Chests: Cherub Down, X-Potion, 8000 GP, Ether, Cure Ring, Back Guard, 2 Elixirs, RunningShoes, 20000 GP, Wall Ring, 13000 GP Items: Check the stove for Flame Sabre Go the house and down the stairs. The door is now unlocked if you got that reward in Vector. Grab all the treasure (there is a hidden chest in the bottom righthand corner of the room). Now leave the base and go west to Tzen. (22)Tzen Espers: Sraphim Talk to the guy hiding in the trees behind the Relic Shop. He'll sell you the Esper Sraphim for 3000 GP. If you get Sraphim now you'll be out 3000 GP but you'll have more time to have it equipped. If, however, you wait until the World of Ruin you can buy it from the same guy for a measly 10 GP. (21)Albrook Items: search box on right side of docks for Warp Stone Party: Locke, Terra Go the dock and get on the boat. Talk to General Leo. After you're thru there, go to the Inn and take a nap. When you wake up return to the ship and talk to Leo and your on your way. (27)Thamasa Party: Locke, Terra, Shadow Items: Check the middle barrel by the item shop for Eyedrop Check a barrel by the Relic shop for Soft Check a barrel by the Elder's house for Echo Screen Check a barrel by Strago's house for Green Cherry Check left wall in the upstairs of Strago's house for Memento Ring Once your ship lands, follow the light green path and then go out onto the peninsula to get to Thamasa. Notice the Inn costs a lot (1500 GP !!), after you talk to Strago, it'll only cost 1 GP (cool beans :). After talking to Strago, go to the Inn and take a nap. In the middle of the night Strago will come in and wake you up. His grand-daughter Relm is in a house that's on fire. Talk to Strago outside the burning house. He'll join you and you'll have to go in to save Relm. (27)Inside the Burning House Party: Locke, Terra, Strago Chests: Fire Rod, Ice Rod BOSS: FlameEater If you touch any of the roaming flames you'll be attacked by Balloons. I suggest you equip someone with Shiva. When you come to a choice of two doors pick the right one. You'll get attacked if you enter the left one. You'll now have a choice of two more doors. The right one has a chest in it. The left one leads you to two more doors. The right one has an Ice Rod, and the left leads upstairs. Once upstairs you'll meet the source of the flames - FlameEater. After you defeat FlameEater you'll find Relm. After saving you, Shadow will split (yet again). Now, with Strago, go west along the mountains and you'll find your next destination - a cave. (28)Gathering Place of the Espers Party: Locke, Terra, Strago Chests: Heal Rod, X-Potion, Tabby Suit, Chocobo Suit BOSS: Ultros In the first room there are 3 exits. The left one and the top one lead to one another so the right one is the correct way to go. After a bit you'll reach three statues, the source of all magic. As you walk away from the statues your pal Ultros attacks. If you kill Ultros with the Vanish/Doom technique Relm will still take credit for helping defeat him even though she had nothing to do with it :) When you get to the room with the save spot step onto one of the squares on the floor. You'll fall down a level. The rightmost hole leads to a chest, the top left hole leads to another two chests, and the bottom left hole leads to the Espers. (27)Back in Thamasa BOSS: Kefka (you fight against him with General Leo) This is almost like a fake ending: the Espers and the humans have reached an agreement and everyone is happy.... then Kefka shows up. You now have control of General Leo. If you try to leave town you'll be attacked by the invincible Guardian. Go talk to Kefka, you'll have to fight him. It doesn't matter how you fight him, you're going to win (or so you think). You now have control of the airship again. If you re-enter Thamasa you'll find Strago's friend Gungho and you'll learn more about Hidon (who you can defeat later). When you're ready enter the airship. The island with the Sealed Gate on it will break off and float up into the sky. When you're ready go and find the floating continent. Pick a party of 3 and you're on your way. On the way to the Floating Island BOSS: Ultros, Chupon, Air Force Before reaching the Floating Island you'll have to fight a whole bunch of Sky Armors and Spit Fires, and then when you're almost there you get to fight you good buddy Ultros, but this time he's brought his friend Chupon. After Chupon sneezes you away (if you kill Ultros before Chupon appears using the Vanish/Doom trick Chupon won't show up and instead of being sneezed off you'll just kinda jump off :), you'll fall off the airship and have to fight Air Force. After defeating it you'll land on the Floating Island. Floating Island Chests (Blue orbs): Murasame, Monster-in-a-box(Gigantos), Beret, Elixir Additional items: Gigantos gives you Hardened BOSS: AtmaWeapon, Nerapa You'll land near a save spot. And just a little below that you'll see Shadow. He'll join you when you talk to him. Go right and you'll come to a stairway leading to a seemingly solid wall. Just press up against the wall and it'll open up. When you come to a blue orb, examine it and you'll get Murasame. Go as far as you can to the right and push down along the wall until you find a path leading to another blue orb. This one has a monster-in-a-box, namely Gigantos. When you beat it you get the Hardened. Now go back to your left a little until you see a indentation on the upper wall. Press you here and a passage will open up. Go up and step into the center of the square. When you reappear go down as far as you can and then press up into the indentation on your right. Now go right and down and right again. Follow this path and enter the transporter. Now enter the bottom left transporter. Go down and step on the switch and then go up and step on another switch. Now go down and left until you come to stairs going down. Go down as far as you can and then go right. Follow this path until you have a choice of going left or right. Go right and step on the switch. Before entering the path that opens, go to your far right and get a Beret from the blue orb. Now go back to the transporter and go down to another transporter which leads to a save spot. Save your game and then go back up and enter the other transporter. When you go down the stairs you have a choice of returning to the airship (if you do return to the airship, Shadow will leave the party, but he'll be waiting for you in the same spot he was before, so when you come back to the Floating Island you can get him again). Go left and up where you'll meet AtmaWeapon. After defeating it, Shadow splits again. Go up and you'll find Kefka and Gestahl. Celes comes and join you. Kefka moves the Goddesses out of alignment. When Shadow comes back run like crazy. You have 6 minutes to get away. To get the blue orb containing an Elixir go around to the right side and then go up to it (approaching it from the left side will cause the floor to fall away). Once you reach something that looks like a save spot, examine it and you'll fight Nerapa. After you beat Nerapa run to the edge and choose 'wait' twice then just sit there. When there is 5 seconds left Shadow will come and jump with you. This is the end of the World of Balance. --World of Ruin - One Year Later-- (1) Solitary Island You wake up as Celes on a small island. It seems you and Cid are the only ones there. Leave the house and go south to the beach. Catch the fish and return to Cid. You can save Cid from dying by feeding him the fast-moving fish or kill him by feeding him the slow-moving fish (or just not feeding him). If Cid dies then Celes will go throw herself off a cliff, else Cid will just show her the raft and the following about the seagull won't happen. The seagull will nurse her back to health. Return to the house and read the letter next to the bed. Follow its instructions by going down the stairway hidden in the lefthand wall. There you'll find a raft. Examine it and you're on your way to Albrook. Note: Don't forget to equip yourself. (2) Albrook Party: Celes A man was here looking for his friends. He said he was going north, to Tzen. Ok, so go to Tzen. (3) Tzen Party: Celes Chests (in house): 2 Monster-in-a-box(Pm Stalker), Magicite, Drainer, HyperWrist, Tincture, Pearl Rod, Heal Rod Espers: Sraphim (if you didn't buy it in the World of Balance) As you walk up the stairs to enter the town, the "Light of Judgment" hits the town. Go to the back of town to where Sabin is holding up a house. If you don't have a Jewel Ring go to the Relic Shop and buy one. Equip it and enter the house. You have 6 minutes to save the kid and get out. So save the kid and the get as many treasures as you can leaving yourself enough time to get out. Avoid two chests: the one next to the stairs going down and the one to the left of the kid. When you get out safely, Sabin will join you. If you didn't buy the Sraphim Esper in the World of Balance, you can now for 10 GP. Leave town and go to the far east to Mobliz. (4) Mobliz Party: Celes, Sabin Items: Check barrel next to far left house for Fenix Down BOSS: Phunbaba Espers: Fenrir Go into the house the kid enters and then down stairs. Here you find Terra. After the flashback, leave the cave and Phunbaba attacks the village. Terra tries fighting it but is defeated easily. It's up to Celes and Sabin. After scaring it away Terra won't go with you but a kid will give you the Esper Fenrir. Now leave town and head northwest to Nikeah. (5) Nikeah Enter the Cafe and talk to everyone. Go out and follow the thieves onto the ship. Now go back into town and talk to Gerad (across from the Armor Shop). Follow him. You're now on your way to South Figaro. (6) South Figaro Items: if you didn't get the items in the barrels and boxes in the World of Balance, then search them now to get: Fenix Down, Elixir, Tent, Remedy, X-Potion Go to the Cafe. Go into the door marked Inn and straight through to Gerad's room. After talking to Gerad (AKA Edgar) the thieves will leave town. When you're done shopping head west to the Cave of Figaro. (7) Cave of Figaro Chests: Hero Ring, Ether, X-Potion (if you haven't gotten them yet) As you enter you'll find Sigfried. He says to wait there but don't listen to him. There is nothing new in this part of the cave since the lst time you were here so just keep going until you reach the thieves. Follow their example and jump onto the turtle. This part of the cave is new to you but all the chests have been looted already, however in the second section you can go up to where you'll find Siegfried messing around with a chest and when you approach he runs off. If you continue going you'll reach the basement of Figaro Castle. (8) Basement of Figaro Castle Chests: Gravity Rod, Crystal Helm, Ether, X-Potion, Regal Crown Item: Search statue in treasure room for Soul Sabre BOSS: Tentacles Go up the stairs and then continue straight down the other stairs. Keep going down. Eventually you'll reach a room with 3 doors and 4 chests. The right door is where you enter this room. The left door leads upstairs to a chest and the middles door leads to Edgar (er... Gerad). Talk to Gerad and he'll finally admit he's Edgar. He then joins your party, just in time to fight 4 Tentacles. When you've beat it, go into the back room and search the statue in the center of the room for Soul Sabre. Now turn around and back track your way out of the castle. As you're going up the stairs the old guy near the exit will bring the castle to the surface. You can go upstairs and do some shopping. When you're ready to go return to the old man and have him take you to Kohlingen. (9) Kohlingen Party: Celes, Sabin, Edgar Enter the Inn/Cafe. Here you'll find Setzer, who'll join your party. When you're ready, head west to Darill's Tomb. (10)Darill's Tomb Party: Celes, Sabin, Edgar, Setzer Chests: Crystal Mail, Czarina Gown, Exp.Egg, Genji Helmet, Man Eater, Monster-in-a-box(Presenter) Additional items: Presenter gives you Dragon Claw BOSS: Dullahan Go down to Basement 2. First go left and down. Grab the chest and go north thru the doorway. Press the switch in the turtle pond. Then go back to the room with the stairs going up and the chest in the middle. Walk down until all you can see is your head, then walk right, through the wall. Go up to the treasure chest when you can't go any further and you can get Exp.Egg. Return the way you came, go up the stairs, and then go north through the door and then east as far as you can. Go up thru the door and examine the gravestone. Go up and press the switch and then go south and grab the treasure. Return north and then go west and south thru the indentation. Jump on the turtle and it'll take you across the water. When you get off press the switch then go south. Examine the four gravestones: ERAU QSSI DLRO WHET Now go north past the room with the turtle on your right and into the big room where you started Basement 2. Go west and north thru the door. Examine the gravestone and carve in the following order: WEHT DLRO QSSI ERAU "The World Is Square" backwards. This tells you where the Exp.Egg is (just in case you didn't read above ;) Now return to the room with the turtle on your right and hop on it. You're now in a room with a save spot and 2 chests. The left one is a monster-in-a-box. Defeat the Presenter and you get Dragon Claw. Once you get the treasures go up and examine the big statue. This will cause Dullahan to attack. After you defeat it a passage will open up in the back, enter it and you've got yourself a new airship. Now you can go get Sabin his most powerful Blitz at Duncan's House (it's where 5 trees make a plus (+) sign just below some mountains. His house is the center tree). (22)Duncan's House Party: Include Sabin Make sure you have Sabin in your party. As you enter the house Duncan will come out and teach Sabin the Bum Rush blitz. (11)Maranda Items: Lola's Letter (Rare item) Go to Lola's house and talk to her. Read the letter she places on the desk. Now go out and talk to the carrier pigeon. Go outside and go where the pigeon went (which is Zozo). (12)Zozo Items: Rust-Rid is here (Rare item) Go over and talk to the guy in front of the building marked Inn. Buy the Rust-Rid from him for 1000 GP. Now enter the building marked Cafe and climb until you reach the door that is rusted shut. You can now enter it and go to Mt. Zozo. (12)Mt. Zozo Chests: Red Cap, Ice Shld, Thunder Shld, Aegis Shld, Gold Hairpin, Machinery Manual, Book of Secrets Additional items: Storm Drgn gives you Force Armor BOSS: Storm Drgn (**DRAGON #1**) The 1st section is straight forward, just walk around getting treasure. At the end of the 1st section you'll find two exits. The left one gets you more treasure and the right one continues onward. Eventually you'll find Cyan. After you have control again return to where you found Cyan and get the key to the locked chest. Now return to the save spot and then go over and step on the switch. This will release the Storm Drgn. After you beat it you'll get Force Armor. Only 7 more dragons to go. Now back track your way out of the cave (or use the warp stone/spell). Once you're out return to the airship and head towards the cave in the Veldt. (13)Cave in the Veldt Chests: Rage Ring, Monster-in-a-box(Allo Ver), Striker Additional items: Allo Ver gives you Tiger Fangs BOSS: SrBehemoth (Gray and Pink) When you defeat Allo Ver you get Tiger Fangs. In that wall you walked thru to get to the monster-in-a-box, you can also go down in a spot to reach another section of the cave. Follow the path and eventually you'll reach a door with a switch to the right of it. Pull the switch and go through the path it opens. Continue following this path and eventually you'll find Shadow (or Relm if you abandoned Shadow back on the Floating Island). As you're examining his wounds you're attacked by a SrBehemoth. After defeating the SrBehemoths you'll take Shadow (or Relm) to Thamasa. (14)Thamasa Go to the Inn and rest. When you wake up return to Shadow and check up on him. How return to the airship, reduce your party to 3 members, and go back to the Veldt. You'll see more of Shadow (or Relm) later. Veldt Party: 3 members Wander around until Gau joins you. Now return to the small island you started at. If you return to Thamasa you'll find out that Shadow has gone to the Colosseum (that is if Shadow is still alive). If you take Sabin and Gau to the shack located on the big island north of the Veldt, you'll learn more about Gau's past. (1) Solitary Island Espers: Palidor Go to the beach where you caught the fish for Cid. Here you'll find the Esper Palidor. Return to the airship and go to the Colosseum. (15)Colosseum Here you'll find some information. You can also fight monsters one-on-one for prizes. Bet the Striker (found in the cave in the Veldt) and you'll fight Shadow. He'll join you after the fight. When you're done playing around in the Colosseum return to the airship and go to Jidoor. (16)Jidoor Chests [in the house]: Moogle Suit, Relic Ring, 2000 GP, Potion, Ether, Remedy Additional items: search Gestahl's portrait twice = Royal Letter (Rare item) BOSS: Chadarnook Esper: Starlet You can bid in the auction house if you didn't before going to the Floating Island (see section called The Auction House for more). Enter the big house at the north part of town. Try going up the stairs. You'll be pushed back and a book will appear on the desk. Read it. Go to the light next to the stairs and push A to turn it on. Examine the picture of Emperor Gestahl twice and you'll receive information. Examine the picture of the flowers and you'll be attacked by some Nightshade. Now examine the picture of a lovely lady. This time you'll be attacked by Dahlings. Kill them and enter the door that appears. Examine the picture of a chair and you'll be attacked by Souldancer and some Wild Cats. The left door leads to a chest. After getting the chest go through the right door. You'll come to some "revolving doors". In the little pathway behind the doors there is a hidden chest. The middle and right doors take you back to the room with a picture of a chair. Obviously the left door is the right way to go :) Keep going and you'll come to a room with some floating chests. Walk underneath them and they'll fall (and you'll get attacked). Examine the picture of armor and you'll have to fight Still Life. Enter the door that appears when you defeat it. You're now in a room with a save spot and 2 doors. The left one takes you back a few rooms. The right one leads to a big room where you find Owzer and Relm. Talk to Owzer and you'll find out what happened and will be asked to defeat Chadarnook, the monster in the painting. After you defeat it you can get the Esper Starlet by examining the book case and Relm will join you. Now exit the town and add Cyan to your party (if he's not already in it). Go back to Maranda and talk to Lola. Examine the letter on the desk and Cyan will switch it with another one. Now return to Mobliz. (4) Mobliz Items: Examine the pot in the cave where Terra & Katarin are for Ether BOSS: Phunbaba Go down to the cave where you first found Terra. All the kids say Katarin is missing. Exit the house and go to the house to the left of it. Here you'll find Duane. Notice where the dog went. There's a secret passage behind the bookshelf. Here you'll find Terra and Katarin. While you're down there, Phunbaba will return. You'll have to defeat him again. Return to the surface and you'll face it. After defeating it, Terra is back in your party. The characters that Phunbaba blew away are on the airship. Return to the airship and go either fight Doom Gaze or go to the Fanatics' Tower. Fight Doom Gaze BOSS: Doom Gaze Esper: Bahamut At this point it may be a good idea to fight Doom Gaze. Fly around the map and eventually he'll attack you. He escapes after a while but the next time you meet with it, its hps will not have regenerated. So if you continue to run into it, eventually you'll kill it. And when you do the Esper Bahamut is yours. You may want to fly around until you defeat it. It's worth it to get Bahamut. (20)Fanatics' Tower Before you enter put Relm in your party. Now enter the tower. Relm will get Strago's attention and he'll join you. Don't actually try going up the tower yet, you`ll have your chance later. For now return to the airship and go to the center of where the mountains form a star (north of Tzen). Push B to descend. (17) Phoenix Cave Party: 2 groups with 4 members each Chests: Wing Edge, Warp Stone, Ribbon, Dragon Horn BOSS: Red Dragon (**DRAGON #2**) Have your first group (G1) enter the cave and step on the switch. Now switch to your other group (G2) and have them enter the path that opened. At the top of the stairs go left and try to get the chest. You'll fall down a level. Go south and up the stairs. Step on the switch and get the chest. Go east past the stairs and down to a switch. Change to G1 and enter the passage that opens when G2 stepped on the switch. Step on the switch that you come to as you go north. Switch back to G2 and go north past where the spikes were, and then right until you come to another switch. Step on it and switch back to G1 again. The chest is empty but go down and you should find a hidden room thru the wall containing a chest with a warp stone in it. After you get it return to where you were and go down the stairs. Go left and step on the switch (the chest is empty). Now turn around and go the opposite way. Keep going past the chest (this one's empty too). When you come to a dead end switch to G2. Go left, past the spikes, and down the stairs. Go right onto the bridge and jump across on the little stones. Turn around and go back on the top set of stones. Don't worry about the chest (it's empty). Press the switch and change to G1. Have G1 go up thru the spot that just opened and then around and back down to a switch. Step on the switch and then change to G2. Go up and step on the switch you find. Switch back to G1 again and go up, across the spot where the spikes were, and the down. Jump from stone to stone. Keep doing this and eventually you'll reach a stairway leading up. Go up it and pull the switch you find. Now go down as far as you can a switch back to G2. Go left and step on the switch. Switch back to G1 and go down where you'll find the Red Dragon. You can fight it now or wait until later. Take G2 and go down and left. Follow this path and you'll come to where the lava was cooled off. Walk out and get the chest in the center (this one isn't empty :) then go over to the left side and go up. Follow this path until you can't go any farther and switch to G1. Go and step on the top switch. Now have G2 jump across the stones that appeared and then have them go down and step on one of the switches then switch groups and have them step on the other switch. Take you strongest group and go fight the Red Dragon (if you haven't already) and then after you kill it have the other group go down and you'll find Locke. You'll now automatically return to Kohlingen. NOTE: If for some reason you return to the Phoenix Cave you can instantly return to the airship by going to where you found Locke. Here you can press to the right and you'll hop over some rocks to a platform where you'll find the transporter (it looks like a red save spot). (9) Kohlingen Items: X-Potion, Fenix Down, X-Ether, Elixir, Flame Shld, ValiantKnife Espers: Phoenix Here you'll receive the Esper Phoenix plus all the stuff that was in the chests that you found empty: X-Potion, Fenix Down, X-Ether, Elixir, Flame Shld, and ValiantKnife. Now it's on to Narshe. (18)Narshe Chests: Gauntlet, X-Ether, Monster-in-a-box(Pugs) Additional items: Cursed Shld, Moogle Charm, Pugs may leave Minerva, possibly the Ragnarok sword (depends on your choice), and possibly a Ribbon, a Pod Bracelet, and an Elixir (depends on if you already got the chests or not previously) BOSS: Ice Dragon (**DRAGON #3**), Tritoch, Umaro Espers: Ragnarok, Tritoch, Terrato As you enter Lone Wolf come out and tell you some stuff. Almost all the buildings are locked. If you have Locke he can open them. Go to the house with no markings and have Locke get you in. Inside you'll find a man in bed who'll give you Cursed Shld. Equip this shield to someone. It may be a pain for a while, but in 255 battles it'll all be worth it. (Being equipped for 255 fights removes the curse and changes the shield into the Paladin Shld which teaches the Ultima spell [a Ribbon must be equipped to the person using the shield in order to uncurse it. It would make sense to have it equipped any way because it counteracts all the bad effects of the Cursed Shld -- except Condemned, but, hey, you can't have everything :) ]. Go to the Weapon Shop and have Locke get you in. In the back room you'll find and old man. Talk to him. He'll give you a choice of either getting the Esper Ragnarok or making it into a sword. Tough choice: the sword is VERY powerful (and can be bet in the Colosseum for an even more powerful sword) but the Esper teaches you the most powerful spell in the game - Ultima. Once you've decided (I'd go for the Esper) enter the mines thru the secret passage Locke showed you or thru the entrance behind Arvis' house, and then go to the Moogle Cave where you'll find Mog waiting to join you. Once he's out of the way, search the wall behind him for the Moogle Charm [also in this cave is a chest that may contain a Ribbon if you didn't get the Rune Sword that was in it in the World of Balance]. If you explore the cave some more you'll find two other chests (the 1st two chests that Terra found in the beginning of the game). If you haven't gotten them yet, they'll contain a Pod Bracelet and an Elixir.Return to the airship and add Mog to your party. Now go back into Narshe and go north to the mines where you first saw Umaro (straight back from the entrance of town). Once inside the mines take a right, and continue following that path until you reach the Ice Dragon. You may want to go past the dragon to the save spot before fighting it. After defeating it continue north to the frozen Esper Tritoch. You'll have to fight it before you can have it. Now go to the edge of the cliff and jump off. You'll land in a new area of the mines. Wander around and you'll be able to find 3 chests. The monster-in-a-box sometimes leaves Minerva armor. When you come to a switch, pass it up, cross the bridge and pull that switch. When you fall down search the skull carving and you'll get the Esper Terrato. Then Umaro will come down and attack you. When you defeat him and if Mog is in your party, he'll join you. If you follow him out you'll end up just below the spot where you first saw Umaro. Enter the mines to your left. Follow that path and you're on your way out. Once you're out of Narshe go to Triangle Island. (19)Triangle Island Wander around until you get attacked. The only monster on the island is the ZoneEater. If you kill it it's worth 1000 xp, but in order to continue you must have all four of your characters get engulfed, so just sit there. Once you get engulfed you'll be in a cave. (19)Cave in Triangle Island Chests: Ether, Red Jacket, Genji Armor, Magical Brsh, FakeMustache, Zephyr Cape, Hero Ring, Tack Star, Thunder Shld To get out go north and step into the light. To get Gogo go down and left. Push A to jump from bridge to bridge but try not to touch the little green guys because they'll knock you down (get knocked down at least once for some treasure). Once past the save spot you'll come to a room with a moving wall. If you get caught by the wall you die. To get past it, stop behind the first chest and go as soon as you can move. Do the same for the second chest. For the third chest go down from it and then when you can move go up and get the chest then quickly come back down again. After that spot you come to a room with open chests. Press A to jump onto a chest and then across. When you can, jump across to the switch, now you can reach a treasure on the left side of the room. When you're ready go thru the door. Here you'll find Gogo the copycat. He'll join you. To get out you can either backtrack or use a warp stone/spell. Next stop...Fanatics' Tower. (20)Fanatic's Tower Party: I suggest taking Umaro, Gogo and your two best magic users. Chests: Safety Bit, Air Anchor, Genji Shld, Stunner, Force Armor, Gem Box Additional items: Pearl Lance BOSS: White Dragon (**DRAGON #4**), MagiMaster If you use Gogo make sure to add the Fight (yes Fight, not Magic) command to his list. If you use Mog you can equip him with the Moogle Charm and put him in the lead for an easy time getting up the tower. If you cast Bserk on your party they'll attack with weapons and you can save your mps for healing and stuff. If you don't have Life3 then equip the Esper that teaches it and keep fighting until you learn it (you can beat the boss of the tower without Life3 but it takes a LONG time or a shit load of hps). Each level has a doorway (there are four levels plus the roof). In the first level door go to the right of the chest and press A. When you leave you'll see another door below you. Inside is an Air Anchor. The third level door leads to the White Dragon. You get Pearl Lance when you defeat it. Once on the roof get the Gem Box and equip it to someone (the one with the best spells). Now, if you have Life3 (or Rasp, Bserk, and the Fenrir Epser equipped to do it the long way) then exit the room,if not wander around the room and battle monsters until you get it (make sure the Esper equipped teaches it). When you've got Life3 exit the room and try to leave. You'll be stopped by the MagiMaster. After you defeat him you have to climb back down the tower (this is the time you'll want Mog in the lead with the Moogle Charm). Now go to Doma Castle. (21)Doma Castle Party: Cyan and 3 others Chest: X-Potion, Fenix Down, Beads, Ether Items: Search a pot near the sleeping room for Remedy Search the clock in the room next to the sleeping room for Elixir Make sure you have Cyan in your party. Go to the room to the right of the throne room for treasure. Enter the door south of this room and follow the path until you reach a door which leads to a couple more chests. Now return to the hall leading to the throne room. Go south from the throne room door and then into the right door. Search the pot then go left and enter the second door you come to. Get the chest and then go back and enter the door you passed up. Take a nap. You will now enter Cyan's Soul. (21)Cyan's Soul Party: the party you took to Doma Castle minus Cyan Chests: Genji Glove, Lump of metal, Flame Shld, X-Potion, Ice Shld BOSS: The 3 Dream Stooges, Wrexsoul Espers: Alexandr You start out with one of the 3 characters in a weird dreamworld. Head left and enter the right door and then the next right door. Now you can go down and get another of your characters back. Now enter the door, go right and enter that door. Now go left again and this time enter the left door. Go down and get your remaining character. Enter the door. Now enter the top door, then the door on the right, and then the only door there. Now go right and enter the door. Go down and try entering the door. Larry, Curly, and Moe will attack. Enter the door and you'll find yourself on a train. Go left into the train car. In the second car pull the switch twice as you enter and get the treasure. Now go to the far left of the car and get the Lump of Metal from the chest. Return right, to the open chest that moves. Push A and you'll put the Metal into the chest allowing you to get by it and get the chest in the back. Now go left and pull the switch, notice which chests close. Continue left into the next car. Notice there is a chest just to the left of the entrance on the other side of the couch. There are 4 switches. To continue use them in the following order (they are numbered 1 to 4, from right to left): 1, 2, 1, 3. Now you can reach switch #4. Before pulling it, close the chests so they match the set-up in the previous car: open open closed closed closed open Once you have the chests set up like above, pull the switch and the wall will open allowing you to go on to the next car. Enter the engine room and then attempt to exit. You'll find yourself in some mines. Go down and follow the path until you re-enter the cave. As soon as you enter the cave turn around and exit. You'll end up in a new spot. Trying to cross the bridge you'll fall and end up in the sleeping chambers of Doma Castle. Before going to the throne room where Wrexsoul awaits take some time to explore. There are 3 little scenes that deal with Cyan's life that you can see: one in the room to the right of the throne room ('I loveth thee'), one on left side of the castle (fencing lesson), and one on the right side of the castle (fishing). Go to the throne room where you'll find Wrexsoul. After defeating Wrexsoul Cyan will rejoin your party capable of using all 8 SwdTechs and you'll wake up back in the sleeping chambers. Go to the throne room and you'll find the Esper Alexandr. (7) Figaro Castle Party: who ever you want Enter the castle and go down the stairs to you left. Talk to the guy and have him take you back to Figaro. On the way you'll get stuck. Stop and explore. Go up the stairs and then down the other ones. In the back of the far right jail cell is a doorway. Enter it and you'll be on your way to the Ancient Castle. (23)Cave to Ancient Castle Chests: Ether, Wing Edge, Doom Darts, monster-in-a-box(Master Pug), Magicite, X-Potion Additional items: Gradeus When you defeat the Master Pug (monster-in-a-box) you'll receive Gradeus. Once you reach a room with a stairway going down into a hole, get the two chests in that room then go down the stairs, past the save spot and up some stairs. You're now at the Ancient Castle. (23)Ancient Castle Chests: Blizzard Orb, Gold Hairpin, Punisher, Monster-in-a-box(KatanaSoul) Items: search a bucket for X-Ether Additional items: Offering,Scimitar BOSS: Blue Dragon (**DRAGON #5**) Espers: Odin, Raiden Go straight into the castle until you reach the statue of Odin. Examine it and you'll get the Esper Odin. Stand on the right throne and walk five steps down. Press A and a secret passage will open. In the secret room you'll find a statue of a girl and the Blue Dragon. Defeat the dragon then examine the statue. This will change the Esper Odin into the Esper Raiden. Once you've visited all four rooms that go off from the throne room (one on the left, one on the right, one to the north, plus the secret one) then return outside. A couple steps to the right of the stairs is a door. Enter and get the chest. Now enter one of the doors to the left of the stairs. When you defeat the monster-in-a-box(KatanaSoul) you get Offering. Now return to Figaro castle by going back the way you came and have the guy continue your journey to Figaro. Once you get there talk to him again and have him take you back to Kohlingen so you can get your airship. Now go to Thamasa. (14)Thamasa Party: include Strago and Relm As you enter you'll find out that Gungho is hurt. You find out that Hidon did it and that Gungho wants you to avenge him. Now go to Ebot's Rock (called Eboshi Rock on the map). (24)Ebot's Rock Chests: all the chests contain Coral BOSS: Hidon As you enter step on the switch to be transported. North of where you appear is a Coral eating treasure chest. Wander around the cave, stepping on switches to get around, and pick up coral from the chests. If you end up back at the coral eating chest, feed it. If you've fed it enough he'll let you thru. If not go get more coral. Once it lets you thru go straight north and you'll find Hidon. Kill the Hidonites and Hidon will cast Grand Train (Strago's most powerful Lore). After you beat Hidon you'll return to Thamasa to brag to Gungho. Now go to the Opera House. NOTE: To make Hidon reset all you have to do is talk to Gungho a few times. (25)Opera House BOSS: Dirt Drgn (**DRAGON #6**) Additional Items: Dirt Drgn may leave a Magus Rod Equip as many characters in your party as you can with Gaia stuff. If you have some on each character it'll make life much easier for you. Go to the balcony and talk to Impressario. You'll learn there is a dragon on the stage. Go northeast to where the stage master and 4 switches are. The rightmost switch won't do anything. The leftmost switch barks and the one right next to that turns the lights off. Pulling the only one left will cause you to fall to the stage where you'll have to fight the Dirt Drgn. To see your character jump on the heads of the audience go back to the switches after you defeat the dragon and pull the one that drops you to the stage. Next and final stop -- Kefka's Tower. (26)Kefka's Tower Party: 3 groups of 4 Chests: Coronet, Fixed Dice, Minerva, 2 Tack Stars, Force Shld, Force Armor Ribbon (x2), Red Cap, Nutkin Suit, Gauntlet, Hero Ring, Aegis Shld, Megalixir, Rainbow Brsh Additional items: Crystal Orb, Muscle Belt, Sky Render, Excalibur, AuraLance BOSS: Atma, Gold Dragon (**DRAGON #7**), Inferno,Skull Drgn (**DRAGON #8**), Doom, Goddess, Guardian, Poltrgiest, Kefka Espers: If you killed all 8 dragons you get Crusader Note: When you find the chest with the Hero Ring in it search the south wall to find a secret passage to a room where a chest is that contains an Aegis Shld. Your 3 groups will land in 3 different areas of the tower. Each group will be designated as follows: G1 will be the group that landed on the left side of the tower, G2 will be the group in the middle, and G3 will be the group on the right. You start as G1. G1: Go around to your right and get the chest then enter the little hatchway to your left. Continue on this path until you come to a dead end. You should see a switch and a chest on the other side of the room. G2: When you have to choose between going up and down, go up first and get the treasure then go down. Going down will lead to a prison. In the far left cell you'll find Atma. Defeat it and it'll change into a save spot. Now go down out of the prison and continue on that path until you have to choose between two pipes. Don't go in the rightmost pipe, it'll just take you back before the prison. Enter the left pipe. Before you enter the hatchway that you find, go to your far left to get a chest. Enter the hatchway, step on the switch and get the chest, then go back up and enter the door to you right. Keep going staight and you'll reach the Gold Dragon. After defeating it you get the Crystal Orb. Now continue you journey. When you reach a room with a switch, stand on it and switch groups. G3: First enter the hatchway that is next to the chest to get two more chests then come back and enter the other hatchway. Continue on that path and you'll eventually reach a save spot. A few more steps and you'll get attacked by Inferno, Striker, and Rough (a big ol' monster and it claws). Once you've defeated them continue on your journey. When you get to a chest with a glowing thing on it, examine it to open up a passage that your other group will need to get past. Then keep going and you'll reach the Skull Drgn. When you defeat it you'll get the Muscle Belt. If you've killed the other 7 dragons, you'll also receive the Esper Crusader. Keep going and you'll end up on the other side of the room you left G2 in. Stand on the switch. G1: You are no longer at a dead end. Follow the path and you'll eventually reach the room your other two groups are in. Continue straight and then, after you reach the switch, pick a side to go on (it doesn't matter which). For illustrative purposes I'm gonna say go left. Now go down. Move G2 off the switch and then push the weight off the edge. Now go back inside and stand on the switch. G2: Enter the main doorway and do what G1 did, except on the right side. G3: Go in through the main door and step on the switch. This will open up a pathway. Go south and step on the platform to open up a couple other pathways. G1: Go down and out to where you pushed the weight off. To your left there is a door. Enter the door and go straight where you'll find Doom. When you beat it you'll get Sky Render and there will be a save spot there. Now enter the pipe to the north and stand on the switch. G2: Go down and out to where you pushed the weight off. To your right is a door. Enter the door and go straight where you'll find Goddess. When you beat it you'll get Excalibur and there will be a save spot there. Enter the door and step on the switch. G3: Go north and you'll be attacked by Guardian (remember it? this time you can beat it thought :) When you defeat it a save spot will be there. Go north through the door, then to the left and down through another door. Search the wall below and to the right of you to find a Ribbon. Now go up and battle Poltrgeist. Defeating it will get you the AuraLance. Go north and drop down the hole. Step on the switch and it's time for the final multi-battle showdown. Put your characters in the order you want them to fight. The first 4 in your list will fight 1st. If anyone of those 4 are dead at the end of any of the stages of the last fight the next characters in line will replace them. This goes on until all 4 fighting members die or you beat the game. ****************************************************************************** S T R A T E G I E S F O R F I G H T I N G T H E B O S S E S ****************************************************************************** For each boss there is a section marked VANISH/DOOM. If it is marked yes then you can cast Vanish on it and then Doom on it to kill it. In place of Doom you could also cast X-Zone. On some monsters only X-Zone will work (those are marked X-Zone only). Whelk HP: 1600 MP: 1000 Weakness: fire VANISH/DOOM: no Have Terra use TekMissile and the other two use whatever. Don't shoot the shell and you won't get attacked. Marshal HP: 420 MP: 150 Weakness: poison,fire VANISH/DOOM: no Kill the Lobos then just whack away at him. Make sure you use a group that's not beat up badly. M-TekArmor HP: 210 MP: 250 Weakness: lightning VANISH/DOOM: no Have Edgar use the AutoCrossbow. Two rounds and they should be dead. Vargas HP: 11600 MP: 220 Weakness: Poison VANISH/DOOM: no First kill the Ipoohs (you have no choice). Have Terra cure, Locke fight, and Edgar use AutoCrossbow. When Sabin fights have him use Pummel, that will finish him. Ultros (Lete R.) HP: 3000 MP: 640 Weakness: fire, lightning VANISH/DOOM: no Have Edgar use the AutoCrossbow, Sabin use the AuraBolt Blitz, Terra use the Fire spell, and Banon use Health. TunnelArmr HP: 1300 MP: 900 Weakness: lightning, water VANISH/DOOM: no Have Locke attack and have Celes use her RUNIC command. Leader HP: 456 MP: 20 Weakness: none VANISH/DOOM: no Have Cyan use Swdtech 1 a couple times. Telstar HP: 1800 MP: 250 Weakness: lightning,water VANISH/DOOM: no Have Shadow throw shuriken and Sabin use AuraBolt. Ghost Train HP: 1900 MP: 350 Weakness: fire,lightning,pearl VANISH/DOOM: no Have Sabin use AuraBolt, Shadow throw Shuriken, and Cyan use SwdTech 3. You can also kill it by using a Revivify. Kefka in Narshe HP: 3000 MP: 3000 Weakness: none VANISH/DOOM: no Depending on who's in the group you fight him with will determine how hard he is. Those that can't do much damage will take longer to defeat him. Here is my strategies for each person: Terra - cure or attack Locke - attack Edgar - AutoCrossbow Sabin - AuraBolt Celes - Runic Cyan - SwdTech 1 Gau - Templar Dadaluma HP: 3270 MP: 1005 Weakness: poison VANISH/DOOM: no Locke - attack Edgar - Chainsaw or Drill Sabin - AuraBolt Celes - attack Cyan - SwdTech 1 Gau - ???? Ultros(Opera House) HP: 2550 MP: 500 Weakness: fire,lightning VANISH/DOOM: no Have someone equipped with the Ramuh Esper and have them use it. Then have Locke attack, Edgar use Chainsaw or Drill, Sabin AuraBolt, Cyan use SwdTech 1, and Gau ????. One attack from Ramuh and one Chainsaw attack from Edgar should be enough to finish him. Guardian HP: N/A MP: N/A Weakness: N/A VANISH/DOOM: no RUN!!! At this time nothing there is nothing you can do to hurt it. Ifrit and Shiva Ifrit HP: 3300 MP: 600 Weakness: Ice Shiva HP: 3000 MP: 500 Weakness: Fire VANISH/DOOM: no If you have them, use Ice spells on Ifrit and Fire spells on Shiva. Also have Locke attack, Edgar use Chainsaw, Sabin Pummel on Ifrit and Fire Dance on Shiva, Celes attack, Cyan use SwdTech 1, and Gau ????. Cure as needed. Number 024 HP: 4777 MP: 777 Weakness: varies VANISH/DOOM: no Have Edgar use Chainsaw or Drill, Sabin Suplex, Cyan use SwdTech 1, Gau use Hazer, and the others attack. Number 128 HP: 3276 MP: 810 Weakness: None VANISH/DOOM: no Concentrate on the body, if the body dies the whole thing dies. Have Locke attack, Edgar use Drill, Sabin AuraBolt, Cyan use SwdTech 1, and Gau ????. Cranes Right HP: 2300 MP: 447 Weakness: lightning,water Left HP: 1800 MP: 447 Weakness: water VANISH/DOOM: no Use lightning spells on the right crane if you have them but don't use them on the left crane (they heal it). Have Setzer either attack or use Slot, Locke attack, Edgar use Drill, Sabin AuraBolt, Cyan use SwdTech 1, and Gau ????. Ninja HP: 1650 MP: 130 Weakness: lightning, pearl VANISH/DOOM: no If you have any Espers equipped that attack, use them. Otherwise have Cyan do SwdTech 1, Edgar use Drill, Setzer use slot or attack, Sabin AuraBolt, Mog do the Dusk Requiem dance, Gau ????, and the others attack. FlameEater HP: 8400 MP: 480 Weakness: Ice VANISH/DOOM: no Use Shiva or Maduin if you have them equipped. Also use Ice Rods and/or Ice spells if you have them. Have Locke and Terra attack, and Strago us his Aqua Rake lore. Ultros part 3 HP: 22000 MP: 750 Weakness: fire,lightning VANISH/DOOM: yes Use your attacking Espers and any attack spells you might have (except water-based attacks like Bismark; Ice spells are ok though), otherwise just attack. When he gets weak Relm will join your party. Have he Sketch and you'll win. Ultros and Chupon Ultros HP: 17000 MP: 6000 Weakness: fire,lightning Chupon HP: 10000 MP: 4000 Weakness: ice,water VANISH/DOOM: yes (for both) Use your most powerful Fire and Bolt spells (fire 2 gets a lot of damage) on Ultros. Take out Ultros first and then go for Chupon. Fire spell heal Chupon so don't use them anymore, use Ice spells instead. If you don't have any or have run out of mps do the following: Have Mog dance Wind Song, Cyan use SwdTech 1 or 4, Strago use Aqua Rake, Edgar use Chainsaw, Gau ????, Relm attack or Sketch, Sabin Pummel, Setzer use slot, and the rest attack. When you win Chupon will Sneeze your party away. Air Force HP: 8000 MP: 750 Weakness: lightning, water VANISH/DOOM: no Concentrate on the main thing. If it launches a Speck, attack it (don't use spells). Just use your most powerful attack spells (Ice, Fire, and Bolt), your attack Espers (Maduin, Shiva, Ramuh, etc.), or if neither of those options are possible use your best attacks (Sabin's AuraBolt, Edgar's Drill, etc.). Gigantos HP: 6000 MP: 1120 Weakness: poison VANISH/DOOM: yes This dude hits hard so have one person use Cure 2 all the time. Have Shadow throw shuriken and have Edgar use Drill, Sabin AuraBolt, Cyan use SwdTech 1 or 4, Gau ????, Setzer use Slot/GP Rain, Mog do the Earth Blues Dance, Relm Sketch, and the rest attack. Also use your most powerful attack spells and Espers. Also it may be a good idea to use the Phantom Esper the first thing (this will make you harder to hit for a little while). AtmaWeapon HP: 24000 MP: 5000 Weakness: none VANISH/DOOM: yes Use your most powerful attacks: Fire, Ice, and Bolt spells; attack Espers; regular attacks; and special attacks (Sabin's AuraBolt, Edgar's Drill, Mog's Earth Blues dance, Shadow's Shuriken throwing, etc.). It shoud be dead in no time. Cure as needed of course. Another method to use would be to drain it's mps using Rasp (it'll die when it's mps are gone). Nerapa HP: 2800 MP: 280 Weakness: ice,lightning,pearl VANISH/DOOM: no He has a wall spell on him so attack spells will just bounce back. If you have a wall spell on one of your characters, cast the attack spells on them. Use your most powerful Espers and attacks. Phunbaba HP: 28000 MP: 10000 Weakness: poison VANISH/DOOM: yes Don't use lightning attacks (Bolt spells, Ramuh, etc.), it heals him. Use Phantom Esper to make you invisible and Sraphim to cure if needed. Have Celes use spells and have Sabin use the Suplex blitz. He'll run away when his hps get low. Tentacle Top Left HP: 4000 MP: 500 Weakness: none Bot Left HP: 6000 MP: 700 Weakness: fire Top Right HP: 5000 MP: 600 Weakness: none Bot Right HP: 7000 MP: 800 Weakness: ice, water VANISH/DOOM: no Don't use Ice spells on the bottom left tentacle or fire spells on the bottom right one or bolt spells on the top left one. Have Edgar use Drill, Celes attack, and Sabin attack the bottom right one and then use Fire Dance when it's dead. If you have attack Espers use them. Also use spells that correspond to the weakness of a tentacle (example: use fire on the bottom left one). Presenter HP: 9845 MP: 1600 Weakness: fire VANISH/DOOM: yes (on the shell only) Have Celes attack, Sabin AuraBolt, Setzer attack or Slot/GP Rain, and Edgar use Chainsaw or Drill. Also use Fire spells if you have them. Just cast Doom on the head to make it a quick fight. Dullahan HP: 23450 MP: 1721 Weakness: fire VANISH/DOOM: yes Use fire spells and the Esper Ifrit if you have it equipped. Have Celes Runic, Sabin Suplex, Setzer attack or Slot/GP Rain, and Edgar use Chainsaw or Drill. Storm Drgn HP: 42000 MP: 1250 Weakness: lightning VANISH/DOOM: yes Use Ramuh and Bolt spells. If a person doesn't have bolt spells have them use there best attacks. If you went back and added Cyan to your party, have him do either SwdTech 1 or 4. Also cure whenever needed. Allo Ver HP: 8000 MP: 8000 Weakness: fire, pearl VANISH/DOOM: yes (X-Zone only) The only hard part about this creature is that he can use Doom, which instantly kills its target. Just keep attacking or casting fire spells until it dies. SrBehemoth 1st one HP: 19000 MP: 1600 Weakness: fire, poison 2nd one HP: 19000 MP: 9999 Weakness: fire, pearl VANISH/DOOM: yes (for the 1st one, X-Zone only for 2nd one) Use fire spells plus have Edgar use Chainsaw, Setzer use Slot/GP Rain, Celes attack, Sabin attack, and Cyan use SwdTech 1 or 4. After defeating the 1st one, a second one will attack from behind. Defeat this one the same way, or you can use revivify to kill it instantly. Chadarnook Woman HP: 56000 MP: 9400 Weakness: fire Demon HP: 30000 MP: 7600 Weakness: fire,pearl VANISH/DOOM: yes (X-Zone only) Have Edgar use Drill and everyone else use either fire spells or their best attacks. Phunbaba:The Return HP: 26000 MP: 10000 Weakness: poison VANISH/DOOM: yes You can defeat it basically the same way as before. Have Edgar use Drill, Sabin Suplex, Celes Runic, Cyan use SwdTech 1 or 4, Gau ????, Shadow throw Shuriken, and Setzer attack or Slot/GP Rain. After a while, it'll use BabaBreath to blow a couple of your characters away. Terra will join you to finish it off. (After Terra joins, Phunbaba's hps and mps reset). Have Terra attack. Doom Gaze HP: 55555 MP: 38000 Weakness: fire, pearl VANISH/DOOM: yes (DON'T use X-Zone or you won't get Bahamut) Whenever you happen to run into it, just beat the hell out of it with your best attacks. Use life spells and Fenix Down to bring back dead companions if you feel like it. It'll run from you rather quickly but it can't regenerate itself between fights, so next time you fight it it'll have the same amount of hps as it did when it ran. Eventually you'll kill it. Killing it will get you the Esper Bahamut. Red Dragon HP: 30000 MP: 1780 Weakness: ice, water VANISH/DOOM: yes Use Ice spells if you have them. Have Terra attack, Edgar use Drill or Chainsaw, Sabin attack, Celes attack or Runic, Cyan use SwdTech 1 or 4, Gau ????, Setzer attack or Slot/GP Rain, Strago use the Aqua Rake lore, and Relm attack. Ice Dragon HP: 24400 MP: 9000 Weakness: fire VANISH/DOOM: yes Use fire spells or if you don't have them use your best attacks. Tritoch HP: 30000 MP: 50000 Weakness: fire VANISH/DOOM: yes Use fire spells or best attacks to thaw it out. Umaro HP: 17200 MP: 6990 Weakness: fire, poison VANISH/DOOM: no Use fire spells or best attacks. Don't use Tritoch, Shiva, or Ice spells because it'll heal him. White Dragon HP: 18500 MP: 1200 Weakness: none VANISH/DOOM: yes Use Ultima and Flare if you have them. Have Gogo Mimic or cast spells, and everyone else use their most powerful spells and Espers. MagiMaster HP: 50000 MP: 50000 Weakness: varies VANISH/DOOM: no METHOD 1: Don't bother using elemental spells (fire,ice,bolt,etc) because the MagiMaster constantly changes what spells heal and hurt him. Using Beserk on him stops him from doing this. Instead use spells like Ultima and Flare, plus Espers like Bahamut and Maduin. Also make ABSOLUTELY SURE AT LEAST ONE CHARACTER HAS LIFE 3 ON THEM because when MagiMaster dies he casts Ultima on your party and unless you have a helluva lot of hps, your toast. METHOD 2: Cast Beserk on him and use the Phantom Esper on your party. Now continually cast Rasp on him (or Osmose if your MPS get really low). When his 50000 mps are gone he'll try to cast Ultima but since he has no mps he'll fail and die. NOTE: It takes a long time to beat him this way but once you cast Bserk on him and used Phantom on you, he can't hurt you at all. METHOD 3: Equip everyone with Wall Rings and let MagiMaster kill himself. You still need Life3 or a lot of HPS with this method. METHOD 4: Cast Bserk on him, then use the Phantom Esper on your party as in METHOD 2. Now keep scanning him as you attack. When his HPS reach a few thousand use the Palidor Esper. Hopefully, the first character down will kil him. He'll cast Ultima which'll kill the one character, but the ones in the air will live. The 3 Stooges Left/ Larry HP: 10000 MP: 2000 Weakness: fire Top/ Curley HP: 15000 MP: 2000 Weakness: ice, water Right/ Moe HP: 12000 MP: 2000 Weakness: none VANISH/DOOM: yes (all three of them) Use Ultima and Bahamut if you have them. If not just use your best attacks and spells, taking note what spells heal which stooge. WrexSoul HP: 23066 MP: 5066 Weakness: Ice VANISH/DOOM: no For a quick battle use X-Zone (it'll suck in the SoulSavers and you'll win the fight). If you don't have X-Zone then don't worry about the SoulSavers. You first have to attack one of your characters until they die. This will cause WrexSoul to appear in a form you can kill. Once he has appeared bring your dead character back to life and then use Ultima, Bahamut, and Ice spells, or your best attacks. If he disappears, repeat the process only kill a different character this time. Master Pug HP: 22000 MP: 1200 Weakness: varies VANISH/DOOM: yes Use Ultima, Flare, and Bahamut. Have Edgar use Drill or Chainsaw, Sabin use Bum Rush, Celes use Runic, Cyan use SwdTech 7, Gau ????, Setzer attack or Slot/GP Rain, and everyone else attack. Blue Dragon HP: 26900 MP: 3800 Weakness: lightning VANISH/DOOM: yes Use your best spells (Ultima, Meteor, Flare, etc), your best Espers (Bahamut, etc.), and attacks (Sabin's Bum Rush, Edgar's Drill, etc.). Don't cast Doom (without Vanish first, break, or Haste/Slow spells because it'll use Rippler to make the spells affect you instead. KatanaSoul HP: 37620 MP: 7400 Weakness: poison VANISH/DOOM: yes Use Ultima for major damage. Otherwise use your best attacks (Espers, spells, regular, and special). Hidon HP: 25000 MP: 12500 Weakness: fire,pearl,earth VANISH/DOOM: yes (X-Zone only) The easiest way to kill Hidon is to bring it to life (i.e. use a life spell, revivify, etc.). If you don't want to do that then use Pearl on Hidon if you have it. Don't worry about the Hidonites. Also use Ultima, Meteor, Flare, Bahamut, Terrato, etc. plus special attacks. Dirt Drgn HP: 28500 MP: 16500 Weakness: wind, water VANISH/DOOM: yes If you have some sort of Gaia equipment on a lot of the dragon's spells will heal you. Ultima works quite will. Use it if you have it, if not use your other more powerful attacks. Casting Float on your party will also be a big help. Atma HP: 55000 MP: 19000 Weakness: none VANISH/DOOM: yes Ultima works quite well. Use it along with the best attacks of the members of your party. Another way to do it is to try depleting its MPS by using spells like rasp (it'll die when its MPS are drained completely). Gold Dragon HP: 32400 MP: 4000 Weakness: water VANISH/DOOM: yes Don't use lightning based spells (Bolt, Ramuh, etc.). DO use Ultima, Bahamut, Flare, Meteor, etc. Using your best attacks should be safe as long as they don't involve lightning. Inferno & Company Rough HP: 8000 MP: 770 Weakness: ice Inferno HP: 30800 MP: 9700 Weakness: lightning Striker HP: 11000 MP: 2600 Weakness: fire VANISH/DOOM: no Striker is the claw on the right and Rough is the left one. Don't worry about the claws, concentrate on Inferno. If you use Ultima, Meteor, Bahamut, or some other spell/Esper that attacks all enemies then you don't have to worry about anything. Use your best attacks. Skull Drgn HP: 32800 MP: 1999 Weakness: fire, pearl VANISH/DOOM: yes Use fire spells and pearl as the basis of your attack. Ultima, Flare, Bahamut, etc. work good too. Cure 3 also works good. Doom HP: 63000 MP: 4800 Weakness: pearl VANISH/DOOM: yes Use Ultima for major damage. Also use your other major attacks. Once he uses his force field don't use spells that'll bounce off a wall (elementals, flare, etc.). Goddess HP: 44000 MP: 19000 Weakness: none VANISH/DOOM: yes Use your more powerful spells (Ultima, Meteor, etc.) and attacks (Sabin's Bum Rush, etc.) Guardian again HP: 60000 MP: 5200 Weakness: lightning, water VANISH/DOOM: no Use lightning spells along with your best attacks (spells or otherwise). If you have Sabin have him do the Bum Rush blitz for some good damage. Poltrgeist HP: 58000 MP: 18900 Weakness: poison VANISH/DOOM: no Again, use your best attacks (Ultima, Flare, Bum Rush, etc). Ice 3 seems to work pretty good, too. Final Fight Lvl 1 (approximate values for hps) Head HP: 30000 MP: ???? Weakness: ???? Left Hand HP: 27000 MP: ???? Weakness: ???? Right Hand HP: 32000 MP: ???? Weakness: ???? VANISH/DOOM: no Here you have to destroy the creatures head and both hands. Use your best attacks and it'll go down in no time. The best way to do it is have 3 characters attack (Ultima works good) and the 4th one heal. Final Fight Lvl 2 (approximate values for hps) Left HP: 40000 MP: ???? Weakness: ???? Middle HP: 24000 MP: ???? Weakness: ???? TopRight HP: 27000 MP: ???? Weakness: ???? BotRight HP: 30000 MP: ???? Weakness: ???? VANISH/DOOM: no There are 4 things to attack here. The same strategy as above should work. Final Fight Lvl 3 (approximate values for hps) Left HP: 10000 MP: ???? Weakness: ???? Right HP: 40000 MP: ???? Weakness: ???? VANISH/DOOM: no Only two things to attack here. If you're using attacks that only hit a single target, concentrate them on the angel head (the one on the left) because it'll heal both targets. When you get the right target down low it'll get mad and start using major damage attacks like Merton. Have your Cure spells ready. Kefka: The End HP: 62000 (approx.) MP: ???? Weakness: ???? VANISH/DOOM: no Be ready to cure when he uses Fallen One (which reduces all your characters to 1 hp). Even regular/special attacks work pretty good on him (that's all I used and the fight went pretty quick). Make this fight go even quicker by using the Quick spell. Another tactic that makes the fight go quicker is to equip everyone with Flame Shlds and use Merton. ****************************************************************************** O N T H E A I R S H I P ****************************************************************************** Once you have the airship you can go anywhere on the map. You can land anywhere except for mountains, forests, and deserts. Inside the airship you can change you party members by talking to any of the characters on the ship. Also on the ship you will find three non-playable characters: one will restore your hps and mps, one will sell you stuff (Item shop), and the third one will allow you to unequip some or all of your characters. The restorer and the Item shop aren't on the second airship that you get in the World of Ruin. ****************************************************************************** T H E A U C T I O N H O U S E ****************************************************************************** In the auction house in Jidoor you have the ability to bid on items. If you go to the Auction House in the World of Balance you can bid on the following items: Cherub Down which costs 10000 GP Talking Chocobo which you can't win Golem which'll cost 20000 GP Cure Ring costs 20000 GP ZoneSeek for 10000 GP. In the World of Ruin the items you can bid on are: 1/1200 of an airship (which you can't win) the Hero Ring which will cost 50000 GP Golem for 20000 GP a Zephyr Cape for 10000 GP an Imp Robot (which you can't win) ZoneSeek which will cost you 10000 GP. The order the items appear seems to be random. If you stay at the Inn I think the Auction House will auction off things you can actually buy. ****************************************************************************** S H A D O W ' S D R E A M S ****************************************************************************** Any time you have Shadow in your party (in either the World of Balance or the World of Ruin) you can visit an Inn and possibly learn more about Shadow's past. To do so all you have to do is sleep at an Inn (in any town) or any other place you can sleep (like the beds in Doma Castle) and the hope you get a dream sequence. The odds of getting a dream sequence are like 1:4 for the first four sequences. The fifth dream will be seen when you find Shadow in the World of Ruin. ****************************************************************************** H I D D E N C H O C O B O S T A B L E S ****************************************************************************** Hidden in forests around the world you may find a Chocobo Stable. In the World of Balance these hidden stables are located: -Forest east of Tzen -Forest southeast of Maranda -Forest west of original location of Figaro Castle -Forest north of Kohlingen In the World of Ruin these hidden stables are located: -Forest south of Mobliz -Forest south of Colosseum -Forest south of Phoenix Cave ****************************************************************************** B U G S ****************************************************************************** Relm's Sketch bug - this bug is now pretty famous (infamous?). It involves Relm (or Gogo) sketching a monster and then the bug occurs. It seems to happen most when sketching large enemies, unusual enemies, or invisible enemies (Gau, Intangir, etc.), but can occur when sketching normal monsters. The bug may do a number of different things, it may: 1. Reset EVERYTHING (i.e. three empty save slots) 2. Permanently mess up saved games 3. Give your party tons (as many as 255 [it'll say 0]) of different items. Anything from Dirks to Economizers and Gem Boxes. 4. Just freeze up (meaning you'll have to reset) 5. Erase items from your inventory. It may have been fixed in later versions of the game. About the only way to make sure you don't encounter this bug is to simply not sketch. Duncan bug - If you go to Duncan's house in the World of Ruin before getting Bum Rush and without Sabin, you'll find Duncan practicing in the house. Press 'X' to go to the subscreen then 'B' to return. Each time you do this Duncan will restart his jump. By doing this over and over you can make Duncan jump through the wall and into the black space around the room. ****************************************************************************** N E A R D E A T H A T T A C K S ****************************************************************************** When a character gets low on hps (they kneel down in battle) there is a possibility (1 in 20 chance) that they will do a special attack that does massive damage. The attacks are done by using the FIGHT command while hps are low (and then only at random). The attacks are: CHARACTER: NAME OF ATTACK: DESCRIPTION OF ATTACK: Terra Riot Blade Throws rings at enemies Locke Mirager Quickly dashes in for the kill Edgar Royal Shook Flash of light Sabin Tiger Break Drop kick Celes Spin Edge Chainsaw-like attack with sword Shadow Shadow Fang Hops on and slashes the enemy Cyan Back Blade Screen goes black while he attacks Setzer Red Card Throws 3 sets of cards in a row Mog Moogle Rush Looks like Pummel Strago Sabre Soul Flash of light as he jumps at enemy Relm Star Prism Stars surround enemy Gogo X-Meteor A giant meteor strikes enemy NOTE: Gau and Umaro don't have a near death attack because they don't have a FIGHT command. ****************************************************************************** I T E M S L I S T ****************************************************************************** ITEM: EFFECT: COST: COLOSSEUM: Antidote Cure poison 50 GP * Bolt Edge Causes bolt attack (thrown) 500 * Dried Meat Recovers 150 hps 150 * Echo Screen Counters Mute 120 * Elixir Recover full hps & mps ---- RenameCard:Cactrot Ether Recover 150 mps ---- * Eyedrop Cure blindness 50 * Fenix Down Bring one char. back to life 500 Magicite:Cactrot Fire Skean Causes fire attack (thrown) 500 * Green Cherry Reverse effects of Imp 150 * Inviz Edge Causes invisibility (thrown) 200 * Magicite Randomly calls an Esper ---- * Megalixir Recovers full hps & mps (all) ---- Tintinabar:Sigfried Potion Recovers 250 hps 300 * Remedy Cure all but 'Zombie' 1000 * Rename Card Rename a character ---- MarvelShoes:Doom Drgn Revivify Counters Zombie 300 * Shadow Edge Causes illusion (thrown) 400 * Sleeping Bag Full recovery for one 500 * Smoke Bomb Use to escape battle 300 * Soft Counters Petrify 200 * Super Ball Damages all monsters 10000 * Tent Full recovery for all 1200 * Tincture Recover 50 mps 1500 * Tonic Recover 50 hps 50 * X-Ether Recover full mps ---- * X-Potion Recover full hps ---- * Warp Stone Escape battle or dungeons 700 * Water Edge Causes water attack (thrown) 500 * ****************************************************************************** W E A P O N S L I S T ****************************************************************************** Type is the weapon type. Elemental is the type of attack it uses. Value is how much you'll get if you sell it. Runic is if Celes can use it with the Runic command. 2-hand is if it can be equipped with 2 hands (with the Gauntlet). SwdTech is if Cyan can use it with the SwdTech command. Who is who can equip it. Collosseum is what you'll get if you bet that weapon and what you have to fight in order to get it. Extra is any additional info. Air Lancet Type : Dirk Elemental: Wind Value: 475 Bat.Pwr: 76 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Locke, Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Wind-elemental Ashura Type: Knife Elemental: --- Value: 250 Bat.Pwr: 57 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Cyan Collosseum: fight Chupon for Elixir Assassin Type : Dirk Elemental: --- Value: 1 Bat.Pwr: 106 Vigor : 0 Speed : +3 Stamina: 0 Mag.Pwr: +2 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Shadow, Locke Collosseum: fight TestRider for SwordBreaker Extra: Randomly dispatches an enemy Atma Weapon Type : Sword Elemental: --- Value: 1 Bat.Pwr: ??? Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Terra, Locke, Edgar, Celes Collosseum: fight GtBehemoth for Gradeus Extra: Transforms at Level Up, Grows stronger as HP increases Aura Type : Knife Elemental: --- Value: 1 Bat.Pwr: 162 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Cyan Collosseum: fight Rhyos for Strato Aura Lance Type : Lance Elemental: --- Value: ??? Bat.Pwr: 227 Vigor : +3 Speed : +2 Stamina: +1 Mag.Pwr: +3 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Edgar, Mog Collosseum: fight Land Worm for Sky Render Blizzard Type : Sword Elemental: Ice Value: 3500 Bat.Pwr: 108 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +2 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Scullion for Ogre Nix Extra: Randomly casts "Ice" Blossom Type : Dirk Elemental: Wind Value: 1600 Bat.Pwr: 112 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Shadow Collosseum: fight Chupon for Elixir Bone Club Type : Special Elemental: --- Value: 10000 Bat.Pwr: 151 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Umaro Collosseum: fight TestRider for Red Jacket Extra: Intricately carved Boomerang Type : Special Elemental: --- Value: 2250 Bat.Pwr: 102 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Locke Collosseum: fight Chupon for Elixir Extra: Same damage from back row Break Blade Type : Sword Elemental: --- Value: 6000 Bat.Pwr: 117 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Edgar, Celes Collosseum: fight Lethal Wpn for Break Blade Extra: Randomly casts "Break" Cards Type : Gambler Elemental: --- Value: 500 Bat.Pwr: 104 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : 0 SwdTech: 0 Who: Setzer Collosseum: fight Chupon for Elixir ChocoboBrsh Type : Brush Elemental: --- Value: 300 Bat.Pwr: 60 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +1 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Relm Collosseum: fight Chupon for Elixir Crystal Type : Sword Elemental: --- Value: 7500 Bat.Pwr: 167 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Edgar, Celes Collosseum: fight Borras for Enhancer Darts Type : Gambler Elemental: --- Value: 5000 Bat.Pwr: 115 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Setzer Collosseum: fight Chupon for Elixir DaVinciBrsh Type : Brush Elemental: --- Value: 3500 Bat.Pwr: 100 Vigor : 0 Speed : +1 Stamina: 0 Mag.Pwr: +1 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Relm Collosseum: fight Chupon for Elixir Dice Type : Gambler Elemental: --- Value: 2500 Bat.Pwr: ??? Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Setzer Collosseum: fight Chupon for Elixir Dirk Type : Dirk Elemental: --- Value: 75 Bat.Pwr: 26 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: all but Sabin, Gau, Cyan, and Umaro Collosseum: fight Chupon for Elixir Doom Darts Type : Gambler Elemental: --- Value: 1 Bat.Pwr: 187 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Setzer Collosseum: fight Opinicus for Bone Club Extra: Randomly casts "Doom" Dragon Claw Type : Claw Elemental: Pearl Value: 1 Bat.Pwr: 188 Vigor : +2 Speed : 0 Stamina: 0 Mag.Pwr: +1 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Sabin Collosseum: fight Test Rider for Sniper Extra: Pearl-elemental Drainer Type : Sword Elemental: --- Value: 1 Bat.Pwr: 121 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Enuo for Drainer Extra: Absorbs damage as HP Enhancer Type : Sword Elemental: --- Value: 5000 Bat.Pwr: 135 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +7 Evade% : 0 MBlock%: +20 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Edgar, Celes Collosseum: fight Chupon for Elixir Extra: Mag pwr up Epee Type : Sword Elemental: --- Value: 1500 Bat.Pwr: 98 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Edgar, Celes Collosseum: fight Chupon for Elixir Excalibur Type : Sword Elemental: Pearl Value: 1 Bat.Pwr: 217 Vigor : +2 Speed : +2 Stamina: +1 Mag.Pwr: +1 Evade% : +20 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Chupon for Elixir Extra: Pearl-elemental sword Falchion Type : Sword Elemental: --- Value: 8500 Bat.Pwr: 176 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Outsider for Flame Shld FireKnuckle Type : Claw Elemental: Fire Value: 5000 Bat.Pwr: 122 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Sabin Collosseum: fight TumbleWeed for FireKnuckle Extra: Randomly casts "Fire" Fire Rod Type : Rod Elemental: Fire Value: 1500 Bat.Pwr: 79 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Casts "Fire 2" when used as an item, and breaks Fixed Dice Type : Gambler Elemental: --- Value: 1 Bat.Pwr: ??? Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Setzer Collosseum: fight Trixter for FireKnuckle Extra: The damage done is equal to: ([Lvl of Setzer] * 2)*[1st dice*2nd*3rd] If all 3 dice are the same, multiply all 3 together then multiply that by the # on the dice. Flail Type : Special Elemental: --- Value: 1000 Bat.Pwr: 86 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Terra, Celes, Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Same damage from back row Flame Sabre Type : Sword Elemental: Fire Value: 3500 Bat.Pwr: 108 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +2 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Evil Oscar for Ogre Nix Extra: Randomly casts "Fire" Forged Type : Knife Elemental: --- Value: 600 Bat.Pwr: 81 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Cyan Collosseum: fight Chupon for Elixir Full Moon Type : Special Elemental: --- Value: 1300 Bat.Pwr: 95 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Locke Collosseum: fight Chupon for Elixir Extra: Same damage from back row Gold Lance Type : Lance Elemental: --- Value: 6000 Bat.Pwr: 139 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Edgar, Mog Collosseum: fight Chupon for Elixir Graedus Type : Dirk Elemental: Pearl Value: 1 Bat.Pwr: 204 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: all but Sabin, Gau, Cyan, and Umaro Collosseum: fight Karkass for Dirk Extra: Pearl-elemental Gravity Rod Type : Rod Elemental: Earth Value: 6500 Bat.Pwr: 120 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Casts "Quartr" when used as an item, and breaks Guardian Type : Dirk Elemental: --- Value: 1 Bat.Pwr: 59 Vigor : 0 Speed : +4 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Locke Collosseum: fight Chupon for Elixir Extra: Randomly evades an enemy's attack Hardened Type : Dirk Elemental: --- Value: 1 Bat.Pwr: 121 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Shadow Collosseum: fight Phase for Murasame Hawk Eye Type : Special Elemental: --- Value: 3000 Bat.Pwr: 111 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Locke Collosseum: fight Chupon for Elixir Extra: Same damage from back row Heal Rod Type : Rod Elemental: --- Value: 1 Bat.Pwr: 200 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Pug for Magus Rod Extra: Recovers target's HP Ice Rod Type : Rod Elemental: Ice Value: 1500 Bat.Pwr: 79 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Casts "Ice 2" when used as an item, and breaks Illumina Type : Sword Elemental: --- Value: 1 Bat.Pwr: 255 Vigor : +7 Speed : +7 Stamina: +7 Mag.Pwr: +7 Evade% : +50 MBlock%: +50 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Scullion for Scimitar Extra: A legendary sword Imperial Type : Dirk Elemental: --- Value: 300 Bat.Pwr: 82 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Shadow Collosseum: fight Chupon for Elixir Imp Halberd Type : Lance Elemental: --- Value: 1 Bat.Pwr: 253 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: all but Umaro Collosseum: fight Allosaurus for Cat Hood Extra: ??? if equipped while an Imp Kaiser Type : Claw Elemental: Pearl Value: 500 Bat.Pwr: 83 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Sabin Collosseum: fight Chupon for Elixir Kodachi Type : Dirk Elemental: --- Value: 600 Bat.Pwr: 93 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Shadow Collosseum: fight Chupon for Elixir Kotetsu Type : Knife Elemental: --- Value: 400 Bat.Pwr: 66 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Cyan Collosseum: fight Chupon for Elixir MagicalBrsh Type : Brush Elemental: --- Value: 5000 Bat.Pwr: 130 Vigor : 0 Speed : +1 Stamina: +1 Mag.Pwr: +1 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Relm Collosseum: fight Chupon for Elixir Magus Rod Type : Rod Elemental: --- Value: 1 Bat.Pwr: 168 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +7 Evade% : 0 MBlock%: +30 Runic : Yes 2-hand : Yes SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Allosaurus for Strato Extra: Mag pwr up Man Eater Type : Dirk Elemental: --- Value: 5500 Bat.Pwr: 121 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: all but Sabin, Cyan, Gau, Mog, and Umaro Collosseum: fight Chupon for Elixir Extra: Doubles damage to a human target MetalKnuckle Type : Claw Elemental: --- Value: 200 Bat.Pwr: 55 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Sabin Collosseum: fight Chupon for Elixir MithrilBlade Type : Sword Elemental: --- Value: 225 Bat.Pwr: 38 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Chupon for Elixir Mithril Claw Type : Claw Elemental: --- Value: 400 Bat.Pwr: 65 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Sabin Collosseum: fight Chupon for Elixir MithrilKnife Type : Dirk Elemental: --- Value: 150 Bat.Pwr: 30 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: all but Sabin, Gau, Cyan, and Umaro Collosseum: fight Chupon for Elixir Mithril Pike Type : Lance Elemental: --- Value: 400 Bat.Pwr: 70 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Edgar, Mog Collosseum: fight Chupon for Elixir Mithril Rod Type : Rod Elemental: --- Value: 250 Bat.Pwr: 60 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +2 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Morning Star Type : Special Elemental: --- Value: 2500 Bat.Pwr: 109 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Terra, Celes, Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Same damage from back row Murasame Type : Knife Elemental: --- Value: 4500 Bat.Pwr: 110 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Cyan Collosseum: fight Borras for Aura Ninja Star Type : Stars Elemental: --- Value: 250 Bat.Pwr: 132 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Shadow and Gogo can throw them Collosseum: fight Chaos Drgn for Tack Star Extra: Use with "Throw" command Ogre Nix Type : Sword Elemental: --- Value: 1 Bat.Pwr: 182 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Edgar, Celes Collosseum: fight SrBehemoth for Soul Sabre Extra: Uses MP to inflict mortal blow;May break if luck is bad Partisan Type : Lance Elemental: --- Value: 6500 Bat.Pwr: 150 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Edgar, Mog Collosseum: fight Chupon for Elixir Pearl Lance Type : Lance Elemental: Pearl Value: 1 Bat.Pwr: 194 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +3 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Edgar, Mog Collosseum: fight Sky Base for Strato Extra: Randomly casts "Pearl" Pearl Rod Type : Rod Elemental: Pearl Value: 6000 Bat.Pwr: 124 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Casts "Pearl" when used as an item, and breaks Poison Claw Type : Claw Elemental: Poison Value: 1300 Bat.Pwr: 95 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Sabin Collosseum: fight Chupon for Elixir Extra: Randomly poisons an enemy Poison Rod Type : Rod Elemental: Poison Value: 750 Bat.Pwr: 86 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Casts "Poison" when used as an item, and breaks Punisher Type : Rod Elemental: --- Value: 1 Bat.Pwr: 111 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Opinicus for Gravity Rod Extra: Uses MP to inflict mortal blow Ragnarok Type : Sword Elemental: --- Value: 1 Bat.Pwr: 255 Vigor : +7 Speed : +3 Stamina: +7 Mag.Pwr: +7 Evade% : +30 MBlock%: +30 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Didalos for Illumina Extra: Randomly casts "Flare" Rainbow Brsh Type : Brush Elemental: --- Value: 1 Bat.Pwr: 146 Vigor : +1 Speed : +2 Stamina: +1 Mag.Pwr: +2 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Relm Collosseum: fight Test Rider for Gravity Rod RegalCutlass Type : Sword Elemental: --- Value: 400 Bat.Pwr: 54 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Edgar, Celes Collosseum: fight Chupon for Elixir Rising Sun Type : Special Elemental: --- Value: 1 Bat.Pwr: 117 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Locke Collosseum: fight Allosaurus for Bone Club Extra: Same damage from back row Rune Edge Type : Sword Elemental: --- Value: 3750 Bat.Pwr: 55 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Edgar, Celes Collosseum: fight Chupon for Elixir Extra: Consumes MP to inflict mortal blow Scimitar Type : Sword Elemental: --- Value: 1 Bat.Pwr: 208 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Cyan, Edgar, Celes Collosseum: fight Covert for Ogre Nix Extra: Randomly dices up an enemy Shuriken Type : Stars Elemental: --- Value: 15 Bat.Pwr: 86 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Shadow and Gogo can throw them Collosseum: fight Chupon for Elixir Extra: Use with "Throw" command Sky Render Type : Knife Elemental: --- Value: 1 Bat.Pwr: 215 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +20 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Cyan Collosseum: fight Scullion for AuraLance Sniper Type : Special Elemental: --- Value: 7500 Bat.Pwr: 172 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Locke Collosseum: fight Borras for Bone Club Extra: Same damage from back row Soul Sabre Type : Sword Elemental: --- Value: 1 Bat.Pwr: ??? Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Opinicus for Falchion Extra: Absorbs damage as MP; Randomlt casts "Doom" Stout Spear Type : Lance Elemental: --- Value: 5000 Bat.Pwr: 112 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Edgar, Mog Collosseum: fight Chupon for Elixir Strato Type : Knife Elemental: --- Value: 1 Bat.Pwr: 199 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Cyan Collosseum: fight Aquila for Pearl Lance Striker Type : Dirk Elemental: --- Value: 1 Bat.Pwr: 190 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Shadow Collosseum: fight Chupon (or Shadow) for Striker Extra: Randomly dispatches and enemy Stunner Type : Dirk Elemental: --- Value: 1 Bat.Pwr: 220 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Shadow Collosseum: fight Test Rider for Strato Extra: Randomly casts "Stop" SwordBreaker Type : Dirk Elemental: --- Value: 8000 Bat.Pwr: 164 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +30 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Locke, Shadow, Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Randomly evades an enemy's attack Tack Star Type : Stars Elemental: --- Value: 1 Bat.Pwr: 190 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Shadow and Gogo can throw them Collosseum: fight Opinicus for Rising Sun Extra: Use with "Throw" command Tempest Type : Knife Elemental: Wind Value: 4000 Bat.Pwr: 101 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Cyan Collosseum: fight Chupon for Elixir Extra: Randomly casts "Wind Slash" Thief Knife Type : Dirk Elemental: --- Value: 1 Bat.Pwr: 88 Vigor : 0 Speed : +3 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: +10 Runic : Yes 2-hand : Yes SwdTech: No Who: Locke, Shadow Collosseum: fight Wart Puck for ThiefGlove Extra: Randomly steals an enemy's item ThunderBlade Type : Sword Elemental: Lightning Value: 3500 Bat.Pwr: 108 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +2 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: Yes Who: Terra, Locke, Edgar, Celes Collosseum: fight Steroidite for Ogre Nix Extra: Randomly casts "Bolt" Thunder Rod Type : Rod Elemental: Lightning Value: 1500 Bat.Pwr: 79 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : Yes SwdTech: No Who: Strago, Relm, Gogo Collosseum: fight Chupon for Elixir Extra: Casts "Bolt 2" when used as an item, and breaks Tiger Fangs Type : Claw Elemental: --- Value: 1 Bat.Pwr: 215 Vigor : +3 Speed : +2 Stamina: +2 Mag.Pwr: +3 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Sabin Collosseum: fight Mantodea for Tiger Fangs Trident Type : Lance Elemental: Water Value: 850 Bat.Pwr: 93 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Edgar, Mog Collosseum: fight Chupon for Elixir Trump Type : Gambler Elemental: --- Value: 6500 Bat.Pwr: 133 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Setzer Collosseum: fight Allosaurus for Trump Extra: Randomly dispatches an enemy ValiantKnife Type : Dirk Elemental: --- Value: 1 Bat.Pwr: 145 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 MBlock%: 0 Runic : Yes 2-hand : Yes SwdTech: No Who: Locke Collosseum: fight Woolly for Assassin Extra: Gains power as HP decreases Wing Edge Type : Special Elemental: --- Value: 1 Bat.Pwr: 198 Vigor : +7 Speed : +7 Stamina: +1 Mag.Pwr: +2 Evade% : 0 MBlock%: 0 Runic : No 2-hand : No SwdTech: No Who: Locke Collosseum: fight Rhyos for Sniper Extra: Same damage from back row;Randomly strikes mortal blow ****************************************************************************** A R M O R L I S T ****************************************************************************** Type is the armor type. Value is how much you'll get if you sell it. 50% DMG is what attacks will only do 50% damage. Absorb HP is what attacks will be absorbed as HPS. No Effect is what attacks will do nothing. Weak Pt is what attacks the armor is weak against. Who is who can equip it. Magic is what spell the armor will teach the equipped person. Colosseum is what you get when you bet that armor and what you have to fight to get it. Extra is any additional info. Abbreviations: Ea = Earth Pe = Pearl Wi = Wind Li = Lightning Ic = Ice Fi = Fire Po = Poison Wa = Water Aegis Shld Type : Shield Value: 1 Defense: 46 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +20 Mag.Def: 52 MBlock%: +40 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Borras for TortoiseShld Extra: Randomly evades magic attack Bandana Type : Helmet Value: 400 Defense: 16 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 10 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Locke, Sabin, Celes, Relm, Gau Colosseum: fight Chupon for Elixir Bard's Hat Type : Helmet Value: 1500 Defense: 19 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 21 MBlock%: +10 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Chupon for Elixir Extra: Raises MP a little Beret Type : Helmet Value: 1750 Defense: 21 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +3 Evade% : 0 Mag.Def: 21 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Relm Colosseum: fight Chupon for Elixir Extra: Raises success rate of "Sketch" BehemothSuit Type : Armor Value: 1 Defense: 94 Vigor : +6 Speed : +6 Stamina: +6 Mag.Pwr: +6 Evade% : 0 Mag.Def: 73 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Strago, Relm Colosseum: fight Outsider Snow Muffler Extra: Made of Behemoth hide Buckler Type : Shield Value: 100 Defense: 16 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 Mag.Def: 10 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Chupon for Elixir Cat Hood Type : Helmet Value: 1 Defense: 33 Vigor : 0 Speed : +2 Stamina: 0 Mag.Pwr: +4 Evade% : +10 Mag.Def: 33 MBlock%: +10 50% DMG : Ea,Pe,Wi,Li, Absorb HP: -- Ic,Fi No Effect: -- Weak Pt : -- Who: Terra, Locke, Sabin, Celes, Relm, Gau Colosseum: fight Hoover for Merit Award Extra: Picks up all possible GP ChocoboSuit Type : Armor Value: 1 Defense: 56 Vigor : +3 Speed : +6 Stamina: +2 Mag.Pwr: 0 Evade% : 0 Mag.Def: 38 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: Po Weak Pt : -- Who: Strago, Relm Colosseum: fight Veteran for Moogle Suit Extra: Feel like a chocobo Circlet Type : Helmet Value: 3500 Defense: 25 Vigor : +2 Speed : +1 Stamina: +3 Mag.Pwr: +4 Evade% : 0 Mag.Def: 19 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Chupon for Elixir Coronet Type : Helmet Value: 1 Defense: 23 Vigor : 0 Speed : +2 Stamina: 0 Mag.Pwr: +4 Evade% : 0 Mag.Def: 23 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Relm Colosseum: fight Evil Oscar for Regal Crown Extra: Raises succes rate of "Control" Cotten Robe Type : Armor Value: 100 Defense: 32 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 21 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Strago, Relm, Gogo Colosseum: fight Chupon for Elixir Crystal Helm Type : Helmet Value: 5000 Defense: 29 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 19 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Edgar, Celes, Setzer Colosseum: fight Dueller for Diamond Helm Crystal Mail Type : Armor Value: 8500 Defense: 72 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 49 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Locke, Cyan, Edgar, Celes, Setzer Colosseum: fight Covert for Ice Shld Crystal Shld Type : Shield Value: 3500 Defense: 50 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 Mag.Def: 34 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Cyan, Edgar, Celes, Setzer Colosseum: fight Chupon for Elixir Cursed Shld Type : Shield Value: 1 Defense: 0 Vigor : -7 Speed : -7 Stamina: -7 Mag.Pwr: -7 Evade% : 0 Mag.Def: 0 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : Wa,Ea,Po,Li,Ic,Fi Who: All but Umaro Colosseum: fight Didalos for Cursed Ring Extra: Is cursed; equip and fight for 255 battles to uncurse Czarina Gown Type : Armor Value: 1 Defense: 70 Vigor : +1 Speed : +2 Stamina: +2 Mag.Pwr: +3 Evade% : 0 Mag.Def: 64 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Relm Colosseum: fight Sky Base for Minerva Dark Hood Type : Helmet Value: 3750 Defense: 168 Vigor : 0 Speed : +6 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 46 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Locke, Shadow, Sabin, Mog, Gau, Gogo Dark Gear Type : Armor Value: 6500 Defense: 68 Vigor : 0 Speed : +6 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 46 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Locke, Shadow, Sabin, Setzer, Gau, Gogo Colosseum: fight Chupon for Elixir DiamondArmor Type : Armor Value: 7500 Defense: 70 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 47 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Cyan, Edgar, Celes, Setzer Colosseum: fight Chupon for Elixir Diamond Helm Type : Helmet Value: 4000 Defense: 27 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 18 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Cyan, Edgar, Celes, Setzer Colosseum: fight Chupon for Elixir Diamond Shld Type : Shield Value: 1750 Defense: 40 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 Mag.Def: 27 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Cyan, Edgar, Celes, Setzer Colosseum: fight Chupon for Elixir Diamond Vest Type : Armor Value: 6000 Defense: 65 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 44 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Strago, Relm, Umaro Colosseum: fight Chupon for Elixir Flame Shld Type : Shield Value: 1 Defense: 41 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +20 Mag.Def: 28 MBlock%: +10 50% DMG : -- Absorb HP: Fi No Effect: Ic Weak Pt : Wa Who: All but Umaro Colosseum: fight IronHitman for Ice Shld Magic: Fire2 * 5 Extra: Absorbs Fire-elemental attack; casts "Fire 3" when used as item, then disappears Force Armor Type : Armor Value: 1 Defense: 69 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 68 MBlock%: +30 50% DMG : Ea,Wi,Li,Ic,Fi Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Locke, Cyan, Edgar, Celes, Setzer Colosseum: fight SrBehemoth for Force Armor Extra: Mag Def up Force Shld Type : Shield Value: 1 Defense: 0 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 70 MBlock%: +50 50% DMG : Wa,Ea,Wi, Absorb HP: -- Li,Ic,Fi No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Dark Force for Thornlet Magic: Shell * 5 Extra: Protects against magic attacks; casts "Shell" when equipped Gaia Gear Type : Armor Value: 3000 Defense: 53 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 43 MBlock%: 0 50% DMG : -- Absorb HP: Ea No Effect: -- Weak Pt : -- Who: All but Cyan, Edgar, Umaro Colosseum: fight Chupon for Elixir Extra: Absorbs Earth-elemental attack Genji Armor Type : Armor Value: 1 Defense: 90 Vigor : +5 Speed : +3 Stamina: +2 Mag.Pwr: +3 Evade% : 0 Mag.Def: 80 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Locke, Cyan, Shadow, Edgar, Celes, Setzer Colosseum: fight Borras for Air Anchor Genji Helmet Type : Helmet Value: 1 Defense: 36 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 38 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Fortis for Crystal Helm Genji Shld Type : Shield Value: 1 Defense: 54 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +20 Mag.Def: 50 MBlock%: +20 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Retainer for Thunder Shld Gold Armor Type : Armor Value: 5000 Defense: 55 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 37 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Cyan, Edgar, Celes, Setzer, Mog Colosseum: fight Chupon for Elixir Gold Helmet Type : Helmet Value: 2000 Defense: 22 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 15 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Cyan, Edgar, Celes, Mog Colosseum: fight Chupon for Elixir Gold Shld Type : Shield Value: 1300 Defense: 34 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 Mag.Def: 23 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Cyan, Edgar, Celes, Setzer, Mog Colosseum: fight Chupon for Elixir Green Beret Type : Helmet Value: 1500 Defense: 19 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 Mag.Def: 13 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Chupon for Elixir Extra: Raises HP a little Hair Band Type : Helmet Value: 75 Defense: 12 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 8 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Celes, Relm Colosseum: fight Chupon for Elixir Head Band Type : Helmet Value: 800 Defense: 16 Vigor : +3 Speed : +1 Stamina: +2 Mag.Pwr: 0 Evade% : 0 Mag.Def: 10 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Locke, Cyan, Shadow, Sabin, Mog, Gau Colosseum: fight Chupon for Elixir Heavy Shld Type : Shield Value: 200 Defense: 22 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 Mag.Def: 14 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Locke, Cyan, Edgar, Celes, Setzer Colosseum: fight Chupon for Elixir Ice Shld Type : Shield Value: 1 Defense: 42 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +20 Mag.Def: 28 MBlock%: +10 50% DMG : -- Absorb HP: Ic No Effect: Fi Weak Pt : Wi Who: All but Umaro Colosseum: fight Innoc for Flame Shld Magic: Ice * 5 Extra: Absorbs Ice-elemental attack; casts "Ice 3" when used as item, then disappears Imp's Armor Type : Armor Value: 1 Defense: 100 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 100 MBlock%: 0 50% DMG : -- Absorb HP: Wa No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Rhyos for TortoiseShld Magic: Imp * 1 Extra: ??? if equipped while an Imp Iron Armor Type : Armor Value: 350 Defense: 40 Vigor : 0 Speed : -2 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 27 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Locke, Cyan, Edgar, Celes, Setzer Colosseum: fight Chupon for Elixir Iron Helmet Type : Helmet Value: 500 Defense: 18 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 12 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Locke, Cyan, Edgar, Celes, Setzer, Gau Colosseum: fight Chupon for Elixir Kung Fu Suit Type : Armor Value: 125 Defense: 34 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 23 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Locke, Shadow, Sabin, Gau Colosseum: fight Chupon for Elixir LeatherArmor Type : Armor Value: 75 Defense: 28 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 19 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Sabin, Umaro Colosseum: fight Chupon for Elixir Leather Hat Type : Helmet Value: 25 Defense: 11 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 7 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Chupon for Elixir Light Robe Type : Armor Value: 5500 Defense: 60 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +2 Evade% : 0 Mag.Def: 43 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Strago, Relm, Gogo Colosseum: fight Chupon for Elixir Magus Hat Type : Helmet Value: 300 Defense: 15 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +5 Evade% : 0 Mag.Def: 16 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Celes, Stago, Relm, Mog, Gogo Colosseum: fight Chupon for Elixir Minerva Type : Armor Value: 1 Defense: 88 Vigor : +1 Speed : +2 Stamina: +1 Mag.Pwr: +4 Evade% : 0 Mag.Def: 70 MBlock%: +10 50% DMG : Wa,Ea,Pe,Po Absorb HP: Wi,Li,Ic,Fi No Effect: -- Weak Pt : -- Who: Terra, Celes Colosseum: fight Pug for Czarina Gown Extra: Raises MP by 1/4 Mirage Vest Type : Armor Value: 1 Defense: 48 Vigor : 0 Speed : +6 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 36 MBlock%: +10 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Vectagoyle for Red Jacket Extra: Creates illusion of wearer Mithril Helm Type : Helmet Value: 1000 Defense: 20 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 13 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra,Locke,Cyan,Shadow,Edgar,Celes,Setzer,Gau,Gogo Colosseum: fight Chupon for Elixir Mithril Mail Type : Armor Value: 1750 Defense: 51 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 34 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Locke, Cyan, Edgar, Celes, Setzer Colosseum: fight Chupon for Elixir Mithril Shld Type : Shield Value: 600 Defense: 27 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 Mag.Def: 18 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Chupon for Elixir Mithril Vest Type : Armor Value: 600 Defense: 45 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 30 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Chupon for Elixir Moogle Suit Type : Armor Value: 1 Defense: 58 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +5 Evade% : 0 Mag.Def: 52 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: Po Weak Pt : -- Who: Strago, Relm Colosseum: fight Madam for Nutkin Suit Extra: Be a moogle! Kupo!! Mystery Veil Type : Helmet Value: 2750 Defense: 24 Vigor : 0 Speed : +1 Stamina: 0 Mag.Pwr: +3 Evade% : 0 Mag.Def: 25 MBlock%: +10 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Celes, Relm Colosseum: fight Chupon for Elixir Ninja Gear Type : Armor Value: 550 Defense: 47 Vigor : 0 Speed :+2 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 32 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Locke, Shadow, Sabin, Setzer, Gau, Gogo Colosseum: fight Chupon for Elixir Nutkin Suit Type : Armor Value: 1 Defense: 86 Vigor : 0 Speed : +7 Stamina: 0 Mag.Pwr: +3 Evade% : 0 Mag.Def: 67 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Strago, Relm Colosseum: fight Opinicus for Genji Armor Extra: A squirrel costume Oath Veil Type : Helmet Value: 4500 Defense: 32 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 31 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Celes, Relm Colosseum: fight Chupon for Elixir Paladin Shld Type : Shield Value: 1 Defense: 59 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +40 Mag.Def: 59 MBlock%: +40 50% DMG : -- Absorb HP: Pe,Li,Ic,Fi No Effect: Wa,Ea,Wi,Po Weak Pt : -- Who: All but Umaro Colosseum: fight Hemophyte for Force Shld Magic: Ultima * 1 Extra: Houses a hero's soul Plumed Hat Type : Helmet Value: 250 Defense: 14 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 9 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Chupon for Elixir Power Sash Type : Armor Value: 2500 Defense: 52 Vigor : +5 Speed : +1 Stamina: +5 Mag.Pwr: 0 Evade% : 0 Mag.Def: 35 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Locke, Cyan, Shadow, Sabin, Gau Colosseum: fight Chupon for Elixir Red Cap Type : Helmet Value: 1 Defense: 24 Vigor : +4 Speed : +3 Stamina: +2 Mag.Pwr: 0 Evade% : 0 Mag.Def: 17 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Rhyos for Coronet Extra: Raises HP by 1/4 Red Jacket Type : Armor Value: 1 Defense: 78 Vigor : +5 Speed : +2 Stamina: +4 Mag.Pwr: +1 Evade% : 0 Mag.Def: 55 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: Fi Weak Pt : -- Who: Edgar, Sabin Colosseum: fight Vectagoyle for Red Jacket Extra: Houses legendary grappler's spirit Regal Crown Type : Helmet Value: 1 Defense: 28 Vigor : +1 Speed : +1 Stamina: +1 Mag.Pwr: +1 Evade% : 0 Mag.Def: 23 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Edgar, Sabin Colosseum: fight Opinicus for Genji Helmet Silk Robe Type : Armor Value: 300 Defense: 39 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +1 Evade% : 0 Mag.Def: 29 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Celes, Strago, Relm, Mog, Gogo Colosseum: fight Chupon for Elixir Snow Muffler Type : Armor Value: 1 Defense: 128 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +10 Mag.Def: 90 MBlock%: +10 50% DMG : Fi Absorb HP: Ic No Effect: -- Weak Pt : -- Who: Mog, Gau, Umaro Colosseum: fight Retainer for Charm Bangle Extra: How cozy! Tabby Suit Type : Armor Value: 1 Defense: 54 Vigor : +2 Speed : +2 Stamina: +2 Mag.Pwr: +2 Evade% : 0 Mag.Def: 36 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: Po Weak Pt : -- Who: Strago, Relm Colosseum: fight Vecatur for Chocobo Suit Extra: Resembles a tabby cat Tao Robe Type : Armor Value: 6500 Defense: 68 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +5 Evade% : 0 Mag.Def: 50 MBlock%: +10 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Strago, Relm, Gogo Colosseum: fight Test Rider for Tao Robe Thornlet Type : Helmet Value: 1 Defense: 38 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 0 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Opinicus for Mirage Vest Extra: Thorns inflict pain Thunder Shld Type : Shield Value: 1 Defense: 43 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +20 Mag.Def: 28 MBlock%: +10 50% DMG : Ic,Fi Absorb HP: Li No Effect: Wi Weak Pt : -- Who: All but Umaro Colosseum: fight Outsider for Genji Shld Magic: Bolt2 * 5 Extra: Absorbs Thunder-elemental attack; casts "Bolt 3" when used as item, then disappears Tiara Type : Helmet Value: 1500 Defense: 22 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +2 Evade% : 0 Mag.Def: 20 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Celes, Relm Colosseum: fight Chupon for Elixir Tiger Mask Type : Helmet Value: 1300 Defense: 21 Vigor : +3 Speed : +2 Stamina: +10 Mag.Pwr: 0 Evade% : 0 Mag.Def: 13 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Sabin, Gau Colosseum: fight Chupon for Elixir Titanium Type : Helmet Value: 1 Defense: 42 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : 0 Mag.Def: 42 MBlock%: 0 50% DMG : -- Absorb HP: Wa No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Brachosaur for Cat Hood Magic: Imp * 1 Extra: ??? if equipped while an Imp TortoiseShld Type : Shield Value: 1 Defense: 66 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: 0 Evade% : +30 Mag.Def: 66 MBlock%: +30 50% DMG : -- Absorb HP: Wa No Effect: -- Weak Pt : -- Who: All but Umaro Colosseum: fight Steroidite for Titanium Magic: Imp * 1 Extra: ??? if equipped while an Imp White Dress Type : Armor Value: 1100 Defense: 47 Vigor : 0 Speed : 0 Stamina: 0 Mag.Pwr: +5 Evade% : 0 Mag.Def: 35 MBlock%: 0 50% DMG : -- Absorb HP: -- No Effect: -- Weak Pt : -- Who: Terra, Celes, Relm Colosseum: fight Chupon for Elixir ****************************************************************************** R E L I C S L I S T ****************************************************************************** Effect is what the relic will do to the equipped. Cost is how much the relic costs in a shop (--- if it can't be bought). Bonus is any additional benifits caused by the relic. Who is who can equip the relic. Colosseum is what you'll have to fight and what you'll get when you bet that relic. Amulet Effect: Protection vs. Poison, Dark, and Zombie Cost : 5000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Atlas Armlet Effect: Increase fight damage Cost : 5000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Back Guard Effect: Protection vs. back & pincer attacks Cost : 7000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Barrier Ring Effect: Casts "Shell" when hps low Cost : 500 Bonus: Magic Power +2 Who : all Colosseum: fight Chupon for Elixir Beads Effect: Avoid attack better Cost : 4000 Bonus: Evade% +20 Who : all Colosseum: fight Chupon for Elixir Black Belt Effect: Counterattack when hit Cost : 5000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Blizzard Orb Effect: Allows Umaro to use Storm Cost : --- Bonus: Magic Power +5, Absorbs "Ice", "Fire" has no effect Who : Umaro Colosseum: fight Allosaurus for Rage Ring Charm Bangle Effect: Fewer random encounters Cost : --- Bonus: --- Who : all Colosseum: fight Retainer for Dragon Horn Cherub Down Effect: Casts "Float" on user Cost : 6300 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Coin Toss Effect: Changes Setzer's Slot to GP Rain Cost : --- Bonus: --- Who : Setzer, Gogo Colosseum: fight Chupon for Elixir Crystal Orb Effect: Increase mps by 1/2 Cost : --- Bonus: --- Who : all Colosseum: fight Borras for Gold Hairpin Cure Ring Effect: Casts "Regen" on user Cost : --- Bonus: --- Who : all Colosseum: fight Chupon for Elixir Cursed Ring Effect: It's cursed (all bad effects on wearer) Cost : --- Bonus: X-Zone * 5 Who : all Colosseum: fight Steroidite for Air Anchor Czarina Ring Effect: Casts "Safe" & "Shell" when hps low Cost : --- Bonus: --- Who : Terra, Celes, Relm Colosseum: fight Chupon for Elixir Dragon Horn Effect: Jump at every chance Cost : --- Bonus: --- Who : all but Umaro Colosseum: fight Rhyos for Gold Hairpin Dragoon Boots Effect: Changes wearer's Fight to Jump Cost : 9000 Bonus: --- Who : all but Umaro Colosseum: fight Chupon for Elixir Earrings Effect: Offensive spells better Cost : 5000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Economizer Effect: Spells cost 1 mp each Cost : --- Bonus: --- Who : all Colosseum: fight Vectagoyle for Dragon Horn Exp.Egg Effect: Doubles experience gotten by wearer Cost : --- Bonus: --- Who : all Colosseum: fight Steroidite for Tintinabar Fairy Ring Effect: Protection vs. Poison & Dark Cost : 7000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir FakeMustache Effect: Changes Relm's Sketch to Control Cost : --- Bonus: --- Who : Relm, Gogo Colosseum: fight Chupon for Elixir Gale Hairpin Effect: Chance of preemptive strike up Cost : 8000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Gauntlet Effect: Wield weapon with 2 hands Cost : --- Bonus: Defense +5 Who : all Colosseum: fight Vectagoyle for ThunderShld Gem Box Effect: Cast two spells per turn Cost : --- Bonus: --- Who : all but Umaro Colosseum: fight SrBehemoth for Economizer Genji Glove Effect: Use a weapon per hand Cost : --- Bonus: Defense +5 Who : all but Umaro Colosseum: fight Hemophyte for ThunderShld Goggles Effect: Protection vs. Dark Cost : 500 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Gold Hairpin Effect: Spells cost 1/2 the usual mps to cast Cost : --- Bonus: --- Who : all Colosseum: fight Evil Oscar for DragonHorn Guard Ring Effect: Casts "Safe" Cost : 5000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir HyperWrist Effect: Raises Vigor Cost : 8000 Bonus: Vigor +18 Who : all Colosseum: fight Chupon for Elixir Hero Ring Effect: Fight & Magic power up Cost : --- Bonus: --- Who : all Colosseum: fight Rhyos for Pod Bracelet Jewel Ring Effect: Protection vs. Dark & Petrify Cost : 1000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Marvel Shoes Effect: Creates various effects (like "Shell","Haste",etc) Cost : --- Bonus: --- Who : all Colosseum: fight Tyranosaur for Tintinabar Memento Ring Effect: Protection vs Fatal Magics Cost : --- Bonus: --- Who : Relm, Shadow, Gogo Colosseum: fight Chupon for Memento Ring Merit Award Effect: Wearer can use better armor & weapons Cost : --- Bonus: --- Who : all Colosseum: fight Covert for Rename Card MithrilGloves Effect: Casts "Safe" when hps low Cost : 700 Bonus: Defense +6 Who : all Colosseum: fight Chupon for Elixir Moogle Charm Effect: No random encounters Cost : --- Bonus: --- Who : Mog Colosseum: fight Outsider for Charm Bangle Muscle Belt Effect: Increase max hps by 50% Cost : --- Bonus: --- Who : all Colosseum: fight Allosaurus for Crystal Orb Offering Effect: Wearer can attack 4 times per round Cost : --- Bonus: --- Who : all Colosseum: fight Chupon for Elixir Peace Ring Effect: Protection vs. Berserk & Muddle Cost : 3000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Pod Bracelet Effect: Casts "Safe" & "Shell" Cost : --- Bonus: --- Who : all Colosseum: fight Hemophyte for Hero Ring Rage Ring Effect: Adds power to Umaro's attack Cost : --- Bonus: Absorbs "Fire", "Bolt" has no effect Vigor +5 Who : Umaro Colosseum: fight Allosaurus for BlizzardOrb Relic Ring Effect: Makes wearer undead Cost : --- Bonus: --- Who : all Colosseum: fight Sky Base for Charm Bangle Ribbon Effect: Protection vs. all status ailments Cost : --- Bonus: --- Who : all Colosseum: fight Dark Force for Gold Hairpin RunningShoes Effect: Casts "Haste" Cost : 7000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Safety Bit Effect: Protection vs. Fatal magics Cost : --- Bonus: --- Who : all Colosseum: fight Pug for Dragon Horn Sneak Ring Effect: Locke's chance of stealing up Cost : 3000 Bonus: Speed +5 Who : Locke, Gogo Colosseum: fight TapDancer for ThiefGlove Sniper Sight Effect: 100% hit rate Cost : 3000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Sprint Shoes Effect: Walk twice as fast Cost : 1500 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Star Pendant Effect: Protection vs. Poison Cost : 500 Bonus: --- Who : all Colosseum: fight Chupon for Elixir ThiefGlove Effect: Changes Locke's Steal to Capture Cost : --- Bonus: --- Who : all Colosseum: fight Harpy for Dirk Tintinabar Effect: Recover hps with each step Cost : --- Bonus: --- Who : all Colosseum: fight Dark Force for Exp.Egg True Knight Effect: Wearer will protect those with low hp Cost : 1000 Bonus: --- Who : all Colosseum: fight Chupon for Elixir Wall Ring Effect: Casts "Rflect" Cost : --- Bonus: --- Who : all Colosseum: fight Chupon for Elixir White Cape Effect: Protection vs. Imp & Mute Cost : 5000 Bonus: Defense +5, Mag.Def +5, MBlock% +10 Who : all Colosseum: fight Chupon for Elixir Zephyr Cape Effect: Dodge attacks easier Cost : 7000 Bonus: Evade% +10, MBlock% +10 Who : all Colosseum: fight Chupon for Elixir ****************************************************************************** R A R E I T E M S L I S T ****************************************************************************** ITEM: NOTES: Books Simple book of machinery...And "Book of Secrets"... Cider Cider, taken from a merchant Coral Piece of coral, found in the cave near Ebot's Rock. Fish Just a fish Fish Fish Fish A yummy fish Fish A rotten fish Lola's Letter Thanks for all those flowers! I'm worried about you... Lump of Metal A heavy weight, Put it into a chest, and... Old Clock-Key An old clock-key, found on a soldier. Pendant A pendant worn by the girl who pilots the MagiTek Armor Royal Letter At a star-shaped mountain range... Rust-Rid Rust solvent ****************************************************************************** M A G I C S P E L L L I S T ****************************************************************************** SPELL: EFFECT: MPS: Cure Recover up to 270 hps 5 Cure 2 3 times more powerful than Cure 25 Cure 3 7 times more powerful than Cure 40 Life Brings dead fighter back to life 30 Life 2 Brings dead back with full hps 60 Life 3 Casts Life when the effected dies 50 Antidot Cure poison 3 Remedy Cures all but Zombie 15 Regen Revives hps at regular intervals 10 Fire Fire attack 4 Fire 2 3 times more powerful than fire 20 Fire 3 6 times more powerful than fire 57 Bolt Lightning attack 6 Bolt 2 3 times more powerful than bolt 22 Bolt 3 6 times more powerful than bolt 53 Ice Ice attack 5 Ice 2 3 times more powerful than ice 21 Ice 3 6 times more powerful than ice 52 Poison Poisons 3 Drain Moves hps from target to caster 15 Bio More powerful version poison 26 Break Turn target to stone 25 Doom Instant death 35 Pearl Pearl elemental attack 40 Flare Hits several enemies at once 45 Demi Cuts targets hps in half 33 Quartr More powerful version of Demi 48 X-Zone Sends targets to another dimension 53 Meteor Meteors hit targets 62 Ultima Hits all attacking creatures 80 Quake Hits all ground-bound creatures 50 W Wind Takes 90% of hps from anything it hits 75 Merton Piercing fire attack 85 Scan Shows targets hps, mps, and weakness 3 Slow Slows target 5 Rasp Take mps away from target 12 Mute Target can't use magic 8 Safe Raises defense power of target 12 Sleep Puts target to sleep 5 Muddle Confuses target 8 Haste Make target move faster 10 Stop Temporarily freeze target 10 Bserk Target attacks when ready 16 Float Levitation 17 Imp Changes target into an Imp 10 Rflect Reflect spells (including your own) 22 Shell Protects from enemy spells 15 Vanish Makes target invisible 18 Haste2 Makes party move faster 38 Slow2 Slows all attacking enemies 26 Osmose Transfers mps from target to caster 1 Warp Escape fights and dungeons 20 Quick Allows double commands 99 Dispel Dissolves spells cast on target 25 ****************************************************************************** E S P E R L I S T ****************************************************************************** The numbers next to the spells are the learning rates. These numbers are multiplied by earned Magic Points. When the results reach 100, the spell is learned. LOC means location of where the Esper is. WOB = world of balance WOR = world of ruin ESPER: SPELLS: WHEN USED IN BATTLE, AT LEVEL UP: MPS NEEDED, and LOCATION: Starlet Cure * 25 Recovers HPS (74 MPS) Stamina +2 Cure2 * 16 LOC: Owzer's mansion in Cure3 * 1 Jidoor (WOR) Regen * 20 Remedy* 20 Kirin Cure * 5 Casts Regen on party ----- Cure2 * 1 (18 MPS) Regen * 3 LOC: Zozo (WOB) Antdot* 4 Scan * 5 Phoenix Life * 10 Recovers battle status ----- Life2 * 2 (110 MPS) Life3 * 1 LOC: Phoenix Cave (WOR) Cure3 * 2 Fire3 * 3 Unicorn Cure2 * 4 Casts Remedy on Party ----- Remedy* 3 (30 MPS) Dispel* 2 LOC: MagiTek Factory (WOB) Safe * 1 Shell * 1 Palidor Haste * 20 Party members use a jump attack ----- Slow * 20 (61 MPS) Haste2* 2 LOC: Solitary Island (WOR) Slow2 * 2 Float * 5 Sraphim Life * 5 Recovers HPS (40 MPS) ----- Cure2 * 8 LOC: Buy from man in Tzen Cure * 20 3000 gp (WOB) Regen * 10 10 gp (WOR) Remedy* 4 Ifrit Fire * 10 Fire attack (26 MPS) Strength +1 Fire2 * 5 LOC: MagiTek Factory (WOB) Drain * 1 Shiva Ice * 10 Ice attack (27 MPS) ----- Ice2 * 5 LOC: MagiTek Factory (WOB) Rasp * 4 Osmose* 4 Cure * 3 Odin Meteor* 1 Cuts enemies to pieces (70 MPS) Speed +1 LOC: Ancient Castle (WOR) Maduin Fire2 * 3 Non-elemental attack MagPwr +1 Ice2 * 3 (44 MPS) Bolt2 * 3 LOC: MagiTek Factory (WOB) Raiden Quick * 1 Slices through enemies (80 MPS) Strength +2 LOC: Ancient Castle basement (WOR) Bismark Fire * 20 Water attack (50 MPS) Strength +2 Ice * 20 LOC: MagiTek Factory (WOB) Bolt * 20 Life * 2 Crusader Merton* 1 Attack harms you and the enemy MP +50% Meteor* 10 (96 MPS) LOC: Defeat all 8 dragons (WOR) Ramuh Bolt * 10 Lightning attack (25 MPS) Stamina +1 Bolt2 * 2 LOC: Zozo (WOB) Poison* 5 Bahamut Flare * 2 Cuts thru magic defenses (86 MPS) HP +50% LOC: Defeat Doom Gaze (WOR) Shoat Bio * 8 Petrifies enemies (45 MPS) HP +10% Break * 5 LOC: MagiTek Factory (WOB) Doom * 2 Tritoch Fire3 * 1 Ice/Fire/Lightning 3-way attack MagPwr +2 Ice3 * 1 (68 MPS) Bolt3 * 1 LOC: Hills of Narshe (WOR) Alexandr Pearl * 2 Mystic purity attack ----- Shell * 10 (90 MPS) Safe * 10 LOC: Throne room in Doma Castle Dispel* 10 after Cyan's soul (WOR) Remedy* 15 ZoneSeek Rasp * 20 Casts Shell on party MagPwr +2 Osmose* 15 (30 MPS) Shell * 5 LOC: Buy at Auction for 10000GP (Either world) Ragnarok Ultima* 1 Turns enemy into item (6 MPS) ----- LOC: Weapon shop in Narshe (WOR) Golem Safe * 5 Protects the party Stamina +2 Stop * 5 (33 MPS) Cure2 * 5 LOC: Buy at Auction for 20000GP (Either world) Terrato Quake * 3 Earth-elemental attack HP +30% Quartr* 1 (40 MPS) W Wind* 1 LOC: Umaro's cave in Narshe (WOR) Stray Muddle* 7 Confuses enemies MagPwr +1 Imp * 5 (28 MPS) Float * 2 LOC: Zozo (WOB) Carbunkl Rflect* 5 Casts Reflect on party ----- Haste * 3 (36 MPS) Shell * 2 LOC: MagiTek Factory (WOB) Safe * 2 Warp * 2 Fenrir Warp * 10 Makes multi images of party MP +30% X-Zone* 5 (70 MPS) Stop * 3 LOC: Defeat Phunbaba (WOR) Phantom Bserk * 3 Makes party invisible MP +10% Vanish* 3 (38 MPS) Demi * 5 LOC: MagiTek Factory (WOB) Siren Sleep * 10 Silences enemies (16 MPS) HP +10% Mute * 8 LOC: Zozo (WOB) Slow * 7 Fire * 6 ****************************************************************************** M I S C E L L A N E O U S T I P S ****************************************************************************** -Equip both the Offering and the Genji Glove and your character will attack 8 times, 4 with each hand. Each hit is weaker than a normal attack. -Similar to the above, you can equip the Offering and the ThiefGlove to Locke and then when he uses the CAPTURE command he'll attempt to steal 4 times. -You can have Locke steal from the creatures on the Solitary Island. Of course you have to do it before they self destruct. The Peepers have Elixirs and the EarthGuards have Megalixirs -You can have Locke still from the Aquilas in the Phoenix cave and you may get an Economizer. -In the forest shaped like a dragon's head to the north of the Veldt you may run into Brachosaur. They leave Economizers once in a while when you beat them. This forest is also a good spot to raise levels (especially with the experience egg). -Intangirs and Flans have Magicite that Locke can steal. -Equip Umaro with the Gauntlet relic to raise both his Bat.Pwr and his Defense. -Once Locke has the Thief Glove have him attempt to Capture from everything. Lots of times he'll just steal stuff like Tonics and Potions, but other times he'll steal stuff like Elixirs, Magicites, and Relics. -Any undead monster can be killed instantly with a Revivify, a Fenix Down or a Life spell. -Cast DOOM on a party member wearing the Relic Ring to heal that member's HPS to their MAX. -You can defrost a frozen party member with a FIRE spell. -Having a different lead character when using a tent will change the tent's color and the banner or symbol on the center pole. Umaro & Mog - White tent with star on top Setzer,Shadow, & Cyan - light blue tent with a cross (or something) on top Celes,Sabin, & Edgar - green tent with crown on top Terra - purple tent with bow on top Locke - orange tent with boomerang (or moon) on top Gau,Gogo,Strago, & Relm - orange tent with star-like thing on top -Cast Vanish on an enemy and then cast either X-Zone or Doom on that enemy for an instant defeat (this even works on some of the bosses). -Equip both the Ragnarok Esper and the Paladin Shld to learn Ultima twice as fast as normal (Ultima * 2). -Use relics that normally prevent a status ailment to cure them. (i.e. equip an Amulet which prevent poison to cure a poisoned party member). -Equip the Cure Ring to counteract the effects of the Thornlet. -Equip the Ribbon to counteract the effects of the Cursed Shld. (This is a must to uncurse it anyways.) -Equip Gau with the Merit Award to make the attacks of his rages stronger. -Back Row Attackers: The special attacks of Sabin, Cyan, Shadow, Celes, Mog, Banon, Strago, Edgar, Leo, Setzer, and MagiTek Armor all do the same damage from the back row as they do from the front. Gau and Relm can sometimes get the same damage from the back, depending on what command they are trying to copy. -Multi Mimic: With Gogo in your party, have someone use and Esper, cast a spell, or use an item. Now skip everyone and have Gogo Mimic over and over. This will allow him (or her) to use the Esper over and over, use the spell without any MP cost, or use the item without losing any from your inventory. This is especially useful with Ragnarok (by Mimicing over and over you can Ragnarok the entire enemy party). -Super Warrior Setzer 1: Equip Setzer with the Offering, a Black Belt, the Paladin Shld, and the Fixed Dice, plus the best helmet and body armor he can wear. Now put him in the back row. -Super Warrior Setzer 2: Equip Setzer with the Offering, a Genji Glove, the Fixed Dice, and Doom Darts, plus a helmet and body armor. Put in the back row. -Kappa the Imp: Equip the Imp Halberd, the TortoiseShld, Imp's Armor, and Titanium to a character. Rename him/her Kappa. Kappa the Imp is now a member of your party and it'll be a powerful addition. -8 Magic Attacks Per Round: Equip every one with Wall Rings and one person with the Gem Box. Now have the person with the Gem Box cast two spells at your party. The spells will bounce off your party and hit the enemies. Two spells * Four characters = 8 magic attacks. -99 Levels in Only Days: Before getting on the raft at Lete River (in the Returner's Hideout) go to CONFIG and make sure your cursor is set up for MEMORY. Once on the river go to the 1st save spot. Save your game and then go on until you're offered a choice of either UP or LEFT. Choose UP and follow the loop around, fighting as usual. When fighting use the following attack sequence: Terra = fight Edgar = AutoCrossbow Banon = health Sabin = fight If you have a controller with autofire or rapid-fire, set it so the 'A' button is pressed over and over (you may need to use a rubberband or something to hold down the button. Now leave the game alone for a long time (come back once in a while to make sure you didn't die or something). After a couple days you'll be at level 99. NOTE: I don't recommend leaving your SNES on for a couple days straight. It probably isn't good for the machine or the game pak. -To gain MPS and Gold quickly, go to the desert near Maranda in the World of Ruin and fight the Cactrots and Hoovers. -To go through battles without much damage, equip your party members with Dragon Horns and/or Dragoo Boots. You'll be in the air so much the monsters won't have a chance to hit you. ****************************************************************************** R U M O R S ****************************************************************************** These are things that I've heard about. Can anyone confirm any of these. - Apparently the Paladin Ring DOES exist, but there is no confirmed way to find it and it was also taken out of versions released after November 31, 1994. Square says that it does not exist. - It is rumored that there are more than the 5 dreams listed in the SHADOW'S DREAMS section. I've heard there are as many as 7. Square says there are only the 5 mentioned in this guide though. ****************************************************************************** G A M E G E N I E C O D E S ****************************************************************************** There are at least 2 versions of FF3. Some of these codes won't work on some versions of the game. There are a few alternates here that you may want to try if you can't get the 1st code listed to work. I have not tested all of these codes so some may not do what they say they'll do. --- GET STUFF AFTER A BATTLE CODES AA23-54D8 Experience (lot's of experience per battle, enough to jump you immediately to lvl 99) Submitted by: kmai alternate: AA93-54D8 Submitted by: zach AA24-E7D8 Get items after every battle. Each monster gives a particular item. (this one is really cool, you can get stuff like Excalibur and Scimitar for weapons, and Genji armors) Submitted by: kmai alternate: AA94-E7D8 Submitted by: "Christopher J. Stevenson" DC2C-E4D8 Get the maximum amount of gold (something like 99999999 GP) after a battle (it won't show that you've won that much, you just have it after the battle). Submitted by: kmai alternate: DC9C-E4D8 Submitted by: "Christopher J. Stevenson" AA9D-E768 + Get either some Illuminas or Ragnaroks after a battle. (Turn AA95-EFA8 off the Genie to continue after the fight). AA24-EF08 Get weapons from enemies Submitted by: Stan alternate: AA94-EF08 Submitted by: "Christopher J. Stevenson" AA94-E7D8+ Get Paladin Shlds, Offerings, Gem Boxes, Econimizers, and other AA94-EF08+ stuff in battles AA94-E4D8+ D794-E708 D493-54D8 Over 16000 exp. per battle alternate: 0493-54D8 Submitted by: "Christopher J. Stevenson" D793-54D8 Almost 1000000 exp per battle alternate: 0793-54D8 Submitted by: "Christopher J. Stevenson" AA9E-E4D8 All equipped items become Paladin Shlds after a battle. EE2C-5DD8 Receive no MPS after a battle. Submitted by: zach DF22-54D8 Receive no GP after a battle. Submitted by: zach DF26-EF08 Receive 100 GP after a battle. Submitted by: zach 3B24-0703+ Multiply GP and Exp. by 1000 after a battle. EE39-076E+ Submitted by: zach 3C39-DEA7 AA95-EFA8 Randomly selects number of items gained after a battle. Submitted by: zach EE98-EF08+ Get tons of Gem Boxes and Dragon Horns thru a cycle. 6724-E708 Submitted by: zach AA94-E7D8 Random item code 1. Submitted by: zach AA94-EF08 Random item code 2. Submitted by: zach D794-E708 Random item code 3. Submitted by: zach AA94-E7E8 Random item code 4. Submitted by: zach AA94-E768 Random item code 5. Submitted by: zach AA94-E4D8 Random item code 6. Submitted by: zach A827-EF08+ Controlled Exp giver. After a battle, you receive 6724-E708 Exp, and GP, but no items. It just repeats itself over and over. Turn off Game Genie when you've had enough. Also works with MPS given at end of battle. (UNTESTED) --- ITEM MANIPULATION CODES 3CB8-5DAE Most items can be used infinitely--NOT IN BATTLE MODE--SWITCH OFF TO EXIT MENU SCREEN Submitted by: TheSpook1@aol.com This code can also be used to double the number of weapons,armor and relics you are carrying. This is done by: once you have 2 of the item you want doubled, just keep equipping it over and over in the same spot, and it will double. Submitted by: Wade Heisen alternate: 3CBC-5DAE Submitted by: zach EDBC-5F0E Share possessions (relics,armor,etc.) - I haven't tried this one so I'm not sure if/how it works. Submitted by: zach 3DBC-5DAE Deplete all of the selected item when used. Submitted by: zach EEB8-5D0E Creates multiples of items when used. Submitted by: zach EEB8-570E Creates multiples of items when used up. Submitted by: zach 108C-EF03 + All items in shops are free--SWITCH OFF TO SELL ITEMS FOR GP 108C-E4A3 Submitted by: TheSpook1@aol.com ED30-E944 Tonics gives 240 HP Submitted by: TheSpook1@aol.com ED3B-E5C4 Tincture give 240 mps Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) AA9B-E768 All relics equipped. May freeze up. DO NOT SAVE. --- SPECIAL EFFECTS ON PARTY MEMBERS DDA4-8767 Party always has sprint shoes Submitted by: TheSpook1@aol.com AA6C-EF08 Instant sprint shoes and moggle charm. Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) alternate: AADC-EF08 Submitted by: zach AAD8-EF08 All members Float, are Stopped, and are Reflective in battles alternate: DED8-EF68 Submitted by: zach DFD8-EF68 All members Float D0D8-EF68 All members have Slow on them D6D8-EF68 All memeber have Haste on them D8D8-EF68 All members have Haste, Float, and Regen on them AA68-EF08 All members are frozen and float. Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) D4D8-EF68 All members are Reflective. Submitted by: zach D7D8-EF68 All members have Regen on them. Submitted by: zach D9D8-EF68 All members have Slow and Float on them. Submitted by: zach D1D8-EF68 All members have Slow and Regen on them. Submitted by: zach DBD8-EF68 All members have Haste and Float on them. Submitted by: zach DCD8-EF68 All members have Haste and Regen on them. Submitted by: zach 3DD8-EF68 All members have Float and Safe on them. Submitted by: zach BDD8-EFD8 All members have Reflect and Stop on them. Submitted by: zach DD27-E7DB Everyone has hidden Gold Hairpin in BATTLE MODE ONLY Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) alternate: DD97-E7DB Submitted by: "Christopher J. Stevenson" DD20-EFDB Everyone has hidden Econimizer in BATTLE MODE ONLY Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) alternate: DD90-EFDB Submitted by: "Christopher J. Stevenson" DD27-5FDA Everyone has hidden Econimizer (NOT IN BATTLE) Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) alternate: DD97-5FDA Submitted by: "Christopher J. Stevenson" DD20-5DDA Everyone has hidden Golden Hairpin (NOT IN BATTLE) Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) alternate: DD90-5DDA Submitted by: "Christopher J. Stevenson" AADB-EDA8 All members have increased number of HPS and MPS. Effects can be saved. AADC-EDA8 All chars have hidden Moogle Charm. D762-EF68 Vigor/Speed/Stamina/MagPwr becomes 255. Submitted by: zach F462-EF68 Vigor/Speed/Stamina/MagPwr becomes 0. Submitted by: zach EEDB-EDA8 HPS/MPS becomes 9999/999. Submitted by: zach D0A7-8DD7 Super sprint shoes. Only works with sprint shoes equipped or with 'always have sprint shoes' code Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) alternate: D007-8DD7 Submitted by: "Christopher J. Stevenson" --- MISC. EFFECTS CODES 0F9F-E708 Erases saved games (not sure why you'd want to but...) AA90-74DD Walk thru some walls A29D-54D8 Party leader randomly attacks out of turn and uses magic when they shouldn't. Save often. DFC7-E4D8 Clone Terra x4 during battle (turn effects switch off sometimes). Submitted by: zach AA2A-5708 Text is displayed on a clear background in battle. Submitted by: zach 4DBE-8C88+ Faster left/right movement on world map 3DB0-EC78 Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) alternate: 4DFE-8C88+ Submitted by: "Christopher J. Stevenson" 3DF0-EC78 4DBB-EB88+ Faster up/down movement on world map 3DB3-E6E8 Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) alternate: 4DFB-EB88+ Submitted by: "Christopher J. Stevenson" 3DF3-E6E8 AA9B-E768+ Switch characters after a battle. With this code AA9B-E708+ it is possible to get General Leo, Kefka, and others AA9B-E7D8+ in your party. It's possible that some characters will AA9B-E7A8 cause your game to freeze so save often. Submitted by: zach --- SPELL LEARNING CODES CE37-77D6 Spells are learned at a rate of 10% -- may cause graphical errors. Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) EE37-7DD6 All spells are learned after 1 battle with any Esper equipped (may appear to freeze, but it will come back after a few seconds). Submitted by: zach EE39-7DD6 Learn the spells of equipped Esper after 1 battle. Submitted by: zach --- START CHARACTERS WITH NEW AND IMPROVED STATS For these codes use the chart given in the Game Genie instruction manual to set the stats how you want them. For those who don't have the manual or just don't want to go get it here is the chart: D F 4 7 0 9 1 5 6 B C 8 A 2 3 E lowest highest effect effect For example: to set the stat you want to the highest possible number use EE as the first two digits. And use DD for the lowest possible number. xx5C-7676 Start Terra with ? HPS. xx5C-7655 Start Terra with ? MPS. xx5C-7B85 Start Terra with ? Vigor. xx5C-7BE5 Start Terra with ? Speed. xx5C-7C75 Start Terra with ? Stamina. xx5C-7C55 Start Terra with ? Magic Power. xx5C-7C85 Start Terra with ? Battle Power. xx5C-7CE5 Start Terra with ? Defense. xx5C-7855 Start Terra with ? Evade. xx5C-7875 Start Terra with ? Magic Defense. xx5C-7885 Start Terra with ? Magic Block. xx58-7B55 Start Terra with ? exp. xx58-7B85 Start Locke with ? HPS. xx58-7BE5 Start Locke with ? MPS. xx58-78E5 Start Locke with ? Magic Power. xx5A-7675 Start Locke with ? Battle Power. xx5A-7655 Start Locke with ? Defense. xx5A-76E5 Start Locke with ? Evade. xx5A-7685 Start Locke with ? Magic Defense. xx5A-7B75 Start Locke with ? Magic Block. xx5A-7CE5 Start Locke with ? exp. xx52-7685 Start Cyan with ? Vigor. xx52-76E5 Start Cyan with ? Speed. xx52-7B75 Start Cyan with ? Stamina. xx52-7B55 Start Cyan with ? Magic Power. xx52-7B85 Start Cyan with ? Battle Power. xx52-7BE5 Start Cyan with ? Defense. xx52-7C55 Start Cyan with ? Evade. xx52-7C75 Start Cyan with ? Magic Defense. xx52-7C85 Start Cyan with ? Magic Block. xx53-7655 Start Cyan with ? exp. All the stat changing codes Submitted by: zach --- START CHARACTERS WITH CERTAIN THINGS EQUIPPED CODES xxEC-78E5 Start Terra with ? equipped in Right Hand. alternate: xx5C-78E5 xxE8-7675 Start Terra with ? equipped in Left Hand. alternate: xx58-7675 xxE8-7655 Start Terra with ? equipped as Helmet. alternate: xx58-7655 xxE8-7685 Start Terra with ? equipped as Armor. alternate: xx58-7685 xxE8-76E5 Start Terra with ? equipped as Relic 1. alternate: xx58-76E5 xxE8-7B75 Start Terra with ? equipped as Relic 2. alternate: xx58-7B75 xx5A-7B55 Start Locke with ? equipped in Right Hand. xx5A-7B85 Start Locke with ? equipped in Left Hand. xx5A-7BE5 Start Locke with ? equipped as Helmet. xx5A-7C75 Start Locke with ? equipped as Armor. xx5A-7C55 Start Locke with ? equipped as Relic 1. xx5A-7C85 Start Locke with ? equipped as Relic 2. xx5D-5BE5 Start Edgar with ? equipped in Right Hand. xx5D-5C75 Start Edgar with ? equipped in Left Hand. xx5D-5C55 Start Edgar with ? equipped as Helmet. xx5D-5C85 Start Edgar with ? equipped as Armor. xx5D-5CE5 Start Edgar with ? equipped as Relic 1. xx5D-5875 Start Edgar with ? equipped as Relic 2. xx5F-5855 Start Sabin with ? equipped in Right Hand. xx5F-5885 Start Sabin with ? equipped in Left Hand. xx5F-58E5 Start Sabin with ? equipped as Helmet. xx54-5675 Start Sabin with ? equipped as Armor. xx54-5655 Start Sabin with ? equipped as Relic 1. xx54-5685 Start Sabin with ? equipped as Relic 2. xx57-56E5 Start Celes with ? equipped in Right Hand. xx57-5B75 Start Celes with ? equipped in Left Hand. xx57-5B55 Start Celes with ? equipped as Helmet. xx57-5B85 Start Celes with ? equipped as Armor. xx57-5BE5 Start Celes with ? equipped as Relic 1. xx57-5C75 Start Celes with ? equipped as Relic 2. xx5E-7655 Start Shadow with ? equipped in Right Hand. xx5E-7685 Start Shadow with ? equipped in Left Hand. xx5E-76E5 Start Shadow with ? equipped as Helmet. xx5E-7B75 Start Shadow with ? equipped as Armor. xx5E-7B55 Start Shadow with ? equipped as Relic 1. xx5E-7B85 Start Shadow with ? equipped as Relic 2. xx52-7CE5 Start Cyan with ? equipped in Right Hand. xx52-7875 Start Cyan with ? equipped in Left Hand. xx52-7855 Start Cyan with ? equipped as Helmet. xx52-7885 Start Cyan with ? equipped as Armor. xx52-78E5 Start Cyan with ? equipped as Relic 1. xx53-7675 Start Cyan with ? equipped as Relic 2. DD: Dirk FD: Epee 4D: Partisan 7D: Aura DF: MthrlKnife FF: BreakBlade 4F: Pearl Lance 7F: Strato D4: Guardian F4: Drainer 44: Gold Lance 74: Sky Render D7: Air Lancet F7: Enhancer 47: Aura Lance 77: Heal Rod D0: ThiefKnife F0: Crystal 40: Imp Halberd 70: Mithril Rod D9: Assassin F9: Falchion 49: Imperial 79: Fire Rod D1: ManEater F1: Soul Sabre 41: Kodachi 71: Ice Rod D5: SwdBreaker F5: Ogre Nix 45: Blossom 75: Thunder Rod D6: Gradeus F6: Excalibur 46: Hardened 76: Posion Rod DB: ValiantKnif FB: Scimitar 4B: Striker 7B: Pearl Rod DC: MithrilBlad FC: Illumina 4C: Stunner 7C: Gravity Rod D8: ReglCutlass F8: Ragnarok 48: Ashura 78: Punisher DA: Rune Edge FA: Atma Weapon 4A: Kotetsu 7A: Magus Rod D2: Flame Sabre F2: MithrilPike 42: Forged 72: ChocoboBrush D3: Blizzard F3: Trident 43: Tempest 73: DaVinci Brush DE: ThundrBlade FE: Stout Spear 4E: Murasame 7E: Magical Brush 0D: RainbowBrsh 9D: Trump 1D: Fire Shield 5D: Coronet 0F: Shuriken 9F: Dice 1F: Ice Shield 5F: Bard's Hat 04: Ninja Star 94: Fixed Dice 14: ThunderShld 54: Green Beret 07: Tack Star 97: MetalKnuckl 17: CrystalShld 57: Head Band 00: Flail 90: MithrilClaw 10: Genji Shld 50: Mithril Helm 09: Full Moon 99: Kaiser 19: TortoiseShd 59: Tiara 01: MorningStar 91: Poison Claw 11: Cursed Shld 51: Gold Helm 05: Boomerang 95: FireKnuckle 15: PaladinShld 55: Tiger Mask 06: Rising Sun 96: Dragon Claw 16: Force Shld 56: Red Cap 0B: Hawk Eye 9B: Tiger Fangs 1B: LeatherHat 5B: Mystery Veil 0C: Bone Club 9C: Buckler 1C: Hair Band 5C: Circlet 08: Sniper 98: Heavy Shld 18: Plumed Hat 58: Regal Crown 0A: Wing Edge 9A: MithrilShld 1A: Beret 5A: Diamond Helm 02: Cards 92: Gold Shld 12: Magus Hat 52: Dark Hood 03: Darts 93: Aegis Shld 13: Bandana 53: Crystal Helm 0E: Doom Darts 9E: DiamondShld 1E: Iron Helmet 5E: Oath Veil 6D: Cat Hood BD: Power Sash CD: Nutkin Suit 8D: Goggles 6F: Genji Helm BF: Light Robe CF: BehemthSuit 8F: Star Pendant 64: Thornlet B4: DiamondVest C4: SnowMuffler 84: Peace Ring 67: Titanium B7: Red Jacket C7: NoiseBlastr 87: Amulet 60: LeatherArmr B0: Force Armor C0: Bio Blaster 80: White Cape 69: Cotton Robe B9: DiamondArmr C9: Flash 89: Jewel Ring 61: KungFu Suit B1: Dark Gear C1: Chain Saw 81: Fairy Ring 65: Iron Armor B5: Tao Robe C5: Debilitator 85: Barrier Ring 66: Silk Robe B6: CrystalMail C6: Drill 86: Mithril Glove 6B: MithrilVest BB: CzarinaGown CB: Air Anchor 8B: Guard Ring 6C: Ninja Gear BC: Genji Armor CC: AutoCrossbw 8C: Running Shoes 68: White Dress B8: Imp's Armor C8: Fire Skean 88: Wall Ring 6A: MithrilMail BA: Minerva CA: Water Edge 8A: Cherub Down 62: Gaia Gear B2: Tabby Suit C2: Bolt Edge 82: Cure Ring 63: Mirage Vest B3: ChocoboSuit C3: Inviz Edge 83: True Knight 6E: Gold Armor BE: Moogle Suit CE: Shadow Edge 8E: DragoonBoots AD: Zephr Cape 2D: Gauntlet 3D: MarvelShoes ED: Fenix Down AF: CzarinaRing 2F: Genji Glove 3F: Back Guard EF: Revivify A4: Cursed Ring 24: Hyper Wrist 34: GaleHairpin E4: Antidote A7: Earring 27: Offering 37: SniperSight E7: Eyedrop A0: AtlasArmlet 20: Beads 30: Exp. Egg E0: Soft A9: BlizzardOrb 29: Black Belt 39: Tintinabar E9: Remedy A1: Rage Ring 21: Coin Toss 31: SprintShoes E1: Sleeping Bag A5: Sneak Ring 25: FakMustache 35: Rename Card E5: Tent A6: PodBracelet 26: Gem Box 36: Tonic E6: Green Cherry AB: Hero Ring 2B: Dragon Horn 3B: Potion EB: Magicite AC: Ribbon 2C: Merit Award 3C: X-Potion EC: Super Ball A8: Muscle Belt 28: MementoRing 38: Tincture E8: Echo Screen AA: Crystal Orb 2A: Safety Bit 3A: Ether EA: Smoke Bomb A2: GoldHairpin 22: Relic Ring 32: X-Ether E2: Warp Stone A3: Economizer 23: MoogleCharm 33: Elixir E3: Dried Meat AE: Thief Glove 2E: CharmBangle 3E: Megalixir EE: *UNEQUIPPED* Original codes for Terra Submitted by: Bryon Stanoszek Alternate codes for Terrra and codes for Locke,Edgar,Sabin,Celes,Shadow, and Cyan Submitted by: zach --- xx5C-7685 Change Terra's 1st command slot to xx. xx5C-76E5 Change Terra's 2nd command slot to xx. xxEC-7B75 Change Terra's 3rd command slot to xx. alternate: xx5C-7B75 xxEC-7B55 Change Terra's 4th command slot to xx. alternate: xx5C-7B55 xx58-7C75 Change Locke's 1st command slot to xx. xx58-7C55 Change Locke's 2nd command slot to xx. xx5A-7885 Change Cyan's 1st command slot to xx. xx5A-78E5 Change Cyan's 2nd command slot to xx. xx52-7675 Change Cyan's 3rd command slot to xx. xx52-7655 Change Cyan's 4th command slot to xx. xx53-7B75 Change Shadow's 1st command slot to xx. xx53-7B55 Change Shadow's 2nd command slot to xx. Fight DD Item DF Morph D7 Revert D0 Steal D9 Capture D1 SwdTech D5 Throw D6 Tools DB Blitz DC Runic D8 Lore DA Sketch D2 Control D3 Slot DE Rage FD Leap FF Mimic F4 Dance F7 Row F0 Def F9 Jump F1 X Magic F5 GP Rain F6 Summon FB Health FC Shock F8 Possess FA MagiTek F2 Magic D4 Original codes for changing Terra's 3rd and 4th commands Submitted by: jason.hood@unbbs.cioe.com (Jason Hood) The others Submitted by: zach --- NOTE: With the experience code you can put it in and get Terra up to 99 at the beginning of the game and then save it. After that you don't need to use that code any more because everyone will be lvl 99 when you get them (except Banon, I think he was only 96). Also if you use this code both Terra and Celes will have all sorts of spells (Ultima, Pearl, Flare, Meteor, etc). You're practically invincible :) NOTE: The codes that give Terra new commands do not work on saved games. You have to use them on new games, but once you have them they CAN be saved. The SHOCK command is just what General Leo uses in Thamasa when he fights Kefka. The SUMMON command is used to call on the equipped Esper and can be used as many times as you have mps for in one battle. The POSSESS command is what the Ghosts in the Phantom Train have. The HEALTH command is like what Banon has. MAGITEK is like what you have when you're wearing MagiTek armor. And the rest of the commands are like what your normal characters have. ****************************************************************************** O T H E R S T U F F ****************************************************************************** Thank yous and Contributors: Square -for making this great game. Andy Eddy -for making this guide FTPable William Hebert wmh7101@usl.edu -WrexSoul X-Zone strategy Louis Y Wang ywangsrn@netcom.com -Atma strategy and undead monster tip Cris Jagar cjagar@drew.edu -bunch of rages for Gau Bert bvil4723@uriacc.uri.edu -info on Shadow's dreams Tatsushi Nakao nakao@ucsub.colorado.edu -alternate Blitz moves Quantum ahamil01@solix.fiu.edu -Flame Shld/Merton strategy for Kefka Kuurn Silverfang kuurn@cafe.net -Illumina casts Pearl Patrick Oshaughnessy latkey@student.umass.edu -Paladin Ring info -WoB Chocobo stables locations Andrew Leonard aleonard@access.digex.net-Sketch bug info Ryan Norton ryann@on-ramp.ior.comx -Dark Force having all lores but 1 -Blue Drgn add-ons ???? Tjidon@aol.com -Misc. fixes/add-ons "Drew" donsc@gowrie.k12.ia.us -Misc. corrections/add-ons Mr. Mario Meo GXRN15B@prodigy.com -MagiMaster Method 4, Duncan bug James Chen James_Chen@delphic.com -Multi Mimic misc. tip -Super Warrior Setzer 2 misc. tip Patrick Stewart raatdohg@nwrain.com -Back row attacks misc. tip -Relm bug addition Mark Tuck marktuck@nlnet.nf.ca -Changes to Cave of Figaro chests Erich Reichley err106@psu.edu -MagiMaster Methos 3 -Super Warrior Setzer 1 misc. tip -Fixed Dice damge formula ??? miguelm@mnl.sequel.net -Narshe mines chest change -Kappa the Imp misc. tip George Sullivan gsulliva@soback.kornet.nm.kr -8x magic attack misc. tip Bryan John Reid reidb@db.erau.edu -2nd ribbon in Kefka's Tower -Weaker attacks w/ Offering -Hidon strategy add-on ??? monkland@vir.com -99 lvls in days misc. tip KyT Figaro crys@cedar.netten.net -Skull Drgn strategy add-on Jeremy Dean Martin martinjd@malun1.Mala.BC.CA -Dirt Drgn strategy add-on Tirolan pcmarks@hkstandard.com -Maranda desert misc. tip David Gostin dgostin@voicenet.com -Jumping in battle misc. tip game-genie-serv@nvc.cc.ca.us -Game Genie codes (see game genie section for individual recognition). Anything I'm missing?: If you see anything I'm missing please send email telling me what it is I'm missing and where this missing thing is. I'd like to make this guide the best it possibly could be. My email address will be at the end. ANNOUNCING: The Monsters Compendium A list of all (hopefully) the monsters in Final Fantasy 3 with info about each monster. It contains: HPS MPS WEAKNESS(ES) What you get if you steal EXP GP What you get if you defeat it What Gau's rage does for it What you may get if you use Ragnarok on it What Relm's Sketch and Control command do LOCATION More will be added to a later version. Final notes: This guide has been brought to you by The Mynock. If you have any suggestions, comments, or questions, please email me at the following address: csmith@cps.cmich.edu This guide and the Monsters Compendium are also available by FTP,courtesy of GamePro magazine's Andy Eddy. Just FTP to ftp.netcom.com and cd /pub/vi/vidgames/faqs and get the file ff3guide.txt for the guide or ff3monst.txt for the Monsters Compendium. They are also available at several other WWW and FTP sites. NOTE TO WWW AND FTP SITE OWNERS: Feel free to include this guide as part of a WWW site or and FTP site. If you do include them, please let me know so that I can add your site to my list of places where this guide can be found. AUTOMATICALLY RECEIVE UPDATES: If you would like to automaticaly receive updates for this guide, the monster compendium, or any other guide I have made, just send me your e-mail address along with which guide(s) you would like to receive all updates for. Other sources of help: Nintendo Power's Final Fantasy III