Phantasmagoria Walkthrough INTRODUCTION This Walkthru has been written based on the
*UNCENSORED* version of "Phantasmagoria" and is intended only as a guide to
enable you to finish the game. If you follow it "verbatum", you will miss out on
a lot of the small details and subtle changes that take place and add to your enjoyment of
the game. It also assumes you have read the manual that comes with the game. Every effort
was made to ensure the accuracy of the instructions contained in this Walkthru, but errors
do occur. Please let me know if you find any so I can correct them at the earliest
opportunity. There are certain things you should do every day, and which are not included
in this Walkthru. You will notice a fortune-telling machine in the Reception Hall. Check
it every day and notice that it becomes more sinister as the game progresses. You might
also want to periodically check behind the bar to see if anyone has been nipping at the
absinthe! There are two paintings in the Conservatory on the third floor. If you
periodically look at the large one, you will begin to notice subtle changes. And if you
regularly inspect the rooms in the house, you will notice things appearing and
disappearing. Directions to the various rooms in the house will only be given the first
time you visit them, so you may want to draw yourself a floorplan so you don't get lost.
The same goes for the various locations on the grounds. "Phantasmagoria" uses an
interactive cursor, which basically takes the guesswork out of things because you no
longer have the option to examine or pick up objects. Run your cursor across the screen
until it either highlights or becomes a direction arrow. If it highlights, click on your
left mouse button and Adrienne will do whatever is necessary for that action. If the item
is necessary to progress in the game, it will appear in one of your inventory boxes. If
not, Adrienne will put it back down. If your cursor becomes a direction arrow, click on
your left mouse button and Adrienne will move in that direction. If you are told to
"examine" "use" or *open* an item, simply run your cursor across it
until it highlights. Whenever you want to use an item in your inventory, click on the item
to remove it and it will become your cursor. When you are finished with the item, you must
return it to your inventory before proceeding. If you are able to talk to a character in
the game, your cursor will highlight when you run it over that character and will remain
highlighted until that person runs out of things to say. CHAPTER 1 (Sunday, October 16 -
9:00 a.m.) Watch the opening video of Don and Adrienne. When you assume control of the
game, click cursor on floor and Adrienne will stand up. Click cursor on kitchen cupboard
against RIGHT wall and view open drawer. Click on matches and Adrienne will take them. You
will now see the book of matches in one of your inventory windows. Walk NORTHWEST and
Adrienne will open the Pantry door. Turn on light just above Adrienne's head. Examine rug
to reveal trap door. Try to open trap door, without success. Perhaps you can find
something later that will help you to pry the trap door open. Exit Pantry. Walk SOUTH TO
leave Kitchen and then walk NORTHWEST to enter Dining Room. Examine fireplace and take
poker. Walk SOUTH and examine mirror. Walk SOUTH to reposition Adrienne. Walk NORTH and
enter Kitchen. Open door to Pantry and turn on light. Use poker on trap door to open door.
Attempt to walk downstairs, but Adrienne will remark that she can't see a thing. Use
matches on Adrienne to provide light. She will automatically walk down the basement stairs
and light lantern. Take hammer laying on floor and explore basement. Walk back upstairs
and exit Pantry. Exit Kitchen and return to Dining Room. Walk EAST to enter Reception Hall
and watch video. Zoom in on fireplace and take newspaper laying on floor. Walk EAST and
then NORTHEAST. Try to open door and discover it's locked. Walk SOUTH back to Reception
Hall. Walk EAST and play piano. Click on bar and examine bottles until Adrienne picks one
up. Try to open the door to the right of the bar, but it's locked as well. Walk EAST. Walk
upstairs and go EAST to enter Marie's bedroom. Take tarot cards sitting on dresser against
RIGHT wall. Walk WEST and open drawer of dressing table. Take the letter and read about
Marie's affair with Gaston. Click on "EXIT" and Adrienne will close drawer. Exit
Marie's bedroom. Walk WEST and enter Carno's bedroom. Walk SOUTHWEST and examine box
sitting on table. Open box and examine ring. Open dresser drawer and examine cigarette
case. You will notice that there are 3 cigarettes. Lay on bed and see video of hands
grabbing Adrienne followed by video of Don coming to her rescue. Exit Carno's bedroom.
Walk NORTH *twice* and enter Trophy Room. Examine mirror. Touch chair. Try to work
gramophone. Exit Trophy Room. Walk WEST and enter Dark Room where you'll find Don. After
discussion with Don, leave Dark Room. Walk EAST and Adrienne will climb stairs leading up
to third floor. Examine door just to the RIGHT of where Adrienne is standing to discover
key is stuck in lock. Go WEST to enter Nursery. Pick up teddy bear sitting on top of
dresser and head will fall off. Walk SOUTH and touch strange bubble floating above crib.
Exit Nursery. Walk SOUTH down hallway and then turn WEST. Walk EAST to enter Adrienne's
bedroom. Examine dresser against LEFT wall to open drawer and take $5 bill. Walk SOUTH and
examine computer. Exit Adrienne's bedroom. Walk WEST and enter Conservatory. Locate and
examine *dragon statue*. Walk WEST until you find two paintings. Examine both paintings.
Exit Conservatory and return Dark Room to see what Don is up to. Walk back downstairs to
the main floor. Leave the house by the front door to RIGHT of stairs and walk SOUTH to
car. Click on car and Adrienne will automatically get in and drive into town. After
arriving in town, walk NORTHWEST to old house. Open mailbox and read letter to see who
lives there. Pat dog. Perhaps you should look for something the dog might like. Leave
house and return to car. Walk NORTHEAST into town. Observe that the Antique Store is
closed. Perhaps you can try again tomorrow. Enter Real Estate Office. Keep talking to
agent until he tells Adrienne to look for keys. Open file cabinet drawer and Adrienne will
take key. Leave and walk WEST to General Store and observe that it's closed as well. Walk
SOUTH to car and return home. Enter house by front door. Walk SOUTHWEST and try key from
Real Estate Office on large double doors. No luck!! Walk SOUTHWEST and then NORTHEAST. Try
key on Library door. Bingo!! Click on magazine sitting on table. Examine desk in RIGHT
corner, then examine statue on desk to take statue. Click on drawer to read letter from
Carno. Walk NORTH and examine fireplace. Take a closer look and Adrienne will accidentally
remove a loose brick. Look through hole in bricks to see hidden room. Try to remove bricks
with poker and hammer, but nothing happens. Examine statue in your inventory to reveal
letter opener. Use letter opener on fireplace and Adrienne will remove enough bricks for
her to fit through. Enter Chapel. Walk WEST and examine book on altar to read about
Carno's family tree. Open box and see evil escape. Video shows evil travelling upstairs
and into the Dark Room. Adrienne ends up in Dark Room with Don and Chapter 1 ends. CHAPTER
2 (Monday, October 17 - 10:00 a.m.) Inventory Items: $5 Bill, Hammer, Newspaper, Key,
Poker, and Tarot Cards. Watch video of Adrienne having a confrontation with Don. Walk down
to main floor and hear music playing. Return to second floor and enter Trophy Room to
discover gramophone is playing. Leave Trophy Room and return to main floor. Leave house by
front door and walk to car. Drive into town. Walk to Antique Store and discover it's open.
Enter Antique Store and listen to Lou talk on the phone about cameos. Examine glass case
to see crucifix. Talk to Lou until she runs out of things to say and then leave store.
(NOTE: Lou may or may not give Adrienne some old newspaper articles to read during this
visit. If not, she will later in the game). Enter Real Estate Office, watch video and then
leave. Walk to General Store and discover it's open as well. Enter General Store and talk
to Harve, the owner, to get drain cleaner. Give $5 bill to Harve to pay for cleaner and he
will tell Adrienne about Malcolm. There is more to the store than meets the eye. Walk WEST
and then SOUTH until you reach the back of the store. Read the sign above the barrel. Take
soup bone from barrel. Exit General Store and return to Antique Store. Enter Antique Store
and talk to Lou to get more information about Malcolm and his nurse, Ethel. Keep talking
to Lou until she runs out of things to say. Exit store and return to the car. (Note: You
have the option of returning to Malcolm's now, but you won't be able to get in the house).
Get into car and Adrienne will drive home. After Adrienne gets out of the car, enter barn.
Enter stall just to LEFT of Adrienne and Spaz will jump down from loft. Walk SOUTH and
discover evidence that someone is living there. Click on pots and Adrienne will be
surprised by Don. Give drain cleaner to Don. If Don leaves the barn without the drain
cleaner, return to the house and walk up to the Dark Room. Knock on door and Don will take
the drain cleaner. Chapter 2 ends. (NOTE: If Don takes the drain cleaner in the barn,
Adrienne must still return to the Dark Room in order to end Chapter 2). CHAPTER 3
(Thursday, October 20 - 12:30 p.m.) Inventory Items: Bone, Hammer, 2 Keys, Newspaper,
Poker, Tarot Cards. After watching opening "Picnic" video, click on large tree
at RIGHT to meet Cyrus. He will tell you his mother is in trouble, so follow him into the
barn. (NOTE: If you don't catch Cyrus hiding behind the tree, head for the barn and he
will find you before you get a chance to go inside). Talk to Harriett and Cyrus, and then
climb ladder up to loft. Take pitchfork and then use pitchfork on pulley to bring pulley
closer. Use pulley to rescue Harriett. Examine hole and see nail. Use hammer to remove
nail and climb down ladder, where Adrienne will talk to Cyrus and Harriett. Walk SOUTHWEST
to follow them and then talk to them again. Exit barn. Enter house and walk upstairs to
locked room on third floor. Take newspaper from inventory and use it on door. Adrienne
will shove paper underneath door. Use nail on door to push key key through. Pull newspaper
from underneath door to get key. (NOTE: If you do not have the newspaper, you can use the
poker to retrieve the key). Unlock door with key and enter Tower Room. Open door on
extreme RIGHT and enter Malcolm's Bedroom. Take book from dresser and read inscription.
Look out window and see Greenhouse. Exit room and return to hallway. When you hear baby
crying, enter nursery and see chair rock and hear someone singing lullaby. (NOTE: Don't
worry if you don't hear baby crying because this isn't necessary to progress further in
the game.) Enter Adrienne's bedroom and examine computer. Adrienne discovers "YOU
HAVE DANGER" amongst the other garbled words. Exit bedroom. Exit house by front door
and walk to car. Drive into town and return to Malcolm's house. Give soup bone to dog,
open gate and knock on door. (NOTE: If you have never talked to Ethel before, she will
slam the door in Adrienne's face, so you'll have to knock again. If you paid a second
visit to Malcolm's house during Chapter 2 after getting the soup bone, you will only have
to knock once.) Give book to Ethel to gain entrance. Watch video of Adrienne talking to
Malcolm. Adrienne will automatically leave house and return to car. Drive home and watch
video of Don confronting Adrienne when she gets out of car. Chapter 3 ends. CHAPTER 4
(Friday, October 21 - 7:00 a.m.) Inventory Items: Hammer, 2 Keys, Newspaper, Poker, Tarot
Cards After viewing opening video of highly controversial *alleged* rape scene, Adrienne
ends up in her bedroom. Exit bedroom. Walk down to second floor and enter Carno's bedroom.
Pick up necklace sitting on table. Adrienne will hear voices and then necklace will
disappear. Walk down to main floor and Harriett will talk to Adrienne. Keep talking to
Harriett until she tells Adrienne about building in the woods. Follow Harriett into the
kitchen and give tarot cards to her to see video of tarot card reading. Walk outside
(using side door from Dining Room). Talk to Cyrus and see video of him teasing the cat.
Leave and look around and then return. Talk to Cyrus again and then follow him. Walk EAST,
NORTHWEST, SOUTHWEST and SOUTHEAST to find him. After he fells the tree and leaves, use
the tree to cross. Go EAST and take telescope lens case. Go EAST and enter Greenhouse.
Walk EAST and pick up large pot to discover Hortencia's remains. Walk WEST and take trowel
to see video of Hortencia's murder. Adrienne will run out of Greenhouse and end up beside
telescope. Use telescope to learn that lens case is missing. Put lens case on telescope
and then use telescope to see window beside Tower Room. Return to house and see strange
truck parked in driveway. Enter house through front door and talk to Mike, the phone
installer. Walk upstairs to Tower Room but, as Adrienne passes the Dark Room on her way to
the third floor, Don will come out and harrass her. Proceed to Tower Room and discover a
secret panel on LEFT. Use hammer on panel and Adrienne will remove enough boards to reveal
entrance. Enter Attic. Examine pictures. Open trunk and take cameo. Pick up locket and
then diary, but Adrienne won't keep them. Examine contraption. Exit Attic. Walk downstairs
to main floor and watch video of Don confronting Mike, ending Chapter 4. CHAPTER 5
(Friday, October 31 - 8:30 p.m.) Inventory Items: Cameo, 2 Keys, Hammer, Poker After
viewing opening video of Adrienne crying bloody tears, examine computer and notice the
words "GET OUT" and "DO NOT TRUST" amongst garbled letters. Exit
bedroom. Walk to Attic and notice mirror reflecting. Look into mirror to watch video of
Leonora's murder. Exit Attic and walk downstairs to Trophy Room. Notice how the mirror has
changed? Look into mirror to see video of Regina's murder. Exit Trophy Room. Walk
downstairs to main floor. Cyrus will instruct you to go to the barn. Exit house by front
door and head straight for the barn. Watch seance video. Exit barn. Look into the pond to
the LEFT of side door to find bodies of Sofia and Spaz. Adrienne will end up in Dining
Room. Examine mirror to see video of Victoria's murder. Adrienne will end up in the
Kitchen. Walk down to Basement and hear woman crying. Walk NORTHWEST, then NORTH and
Adrienne will enter small room. Notice hand coming through the bars behind her. Exit
Basement. When you hear music, exit the house and walk to the Gazebo. Examine red rose at
edge of walkway leading into Gazebo and watch video of Gaston and Marie. Return to house.
Walk upstairs to third floor and enter Conservatory. Notice dragon statue is now in middle
of room? Examine revolving light. Examine circle of light being shone on wall to reveal
secret panel, and Adrienne will enter secret passage. Use elevator on RIGHT to go down.
Pick up white item laying on ground to reveal cigarette butt. Examine peephole on LEFT to
peer into Marie's bedroom. Pull lever to reveal secret entrance to Marie's bedroom and
Adrienne will enter bedroom. Exit bedroom through secret panel. Walk NORTH and use second
elevator (to LEFT). Walk NORTHEAST and find chasm. Walk SOUTHEAST and click on switch
straight ahead to enter Theatre. Take note of location of secret panel Adrienne just
entered through. Walk SOUTH and enter Make-Up Room to LEFT of chair. Open cupboard and
find picture of Carno and Malcolm on top shelf. Examine poster behind dressing table. Exit
Make-Up Room. Examine chair and see video of Adrienne in chair. Exit Theatre through
double doors and find Don passed out in Reception Hall. This ends Chapter 5. CHAPTER 6
(Saturday, October 22 - 9:20 a.m.) Inventory Items: Cameo, Hammer, 2 Keys, Picture, Poker
Watch opening video of Adrienne finding Don hung over, discovering Spaz' collar followed
by Mike's arrival. Walk to Library and enter Chapel through fireplace. Open box where evil
escaped from in Chapter 1 and read book. Instead of exiting the Chapel through the
fireplace, notice a new path is now available. Walk SOUTHEAST and then enter secret
passage just to RIGHT of where Adrienne is standing. Follow the passage and Adrienne will
find herself in the Crypt. Examine the name plates on both tombs to discover this is
Carno's and Marie's final resting place. Use poker on left tomb to reveal Marie's body.
(Note the crucifix entwined in her hand. This may be important during Chapter 7 if you are
in need of a holy item). Use poker on right tomb to reveal Carno's body (or so you think