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Chrono Trigger Walkthrough
1000 A.D.
You start in Crono's home. Go downstairs and get your allowance from Crono's mom.
Go to the mayor's house and get the money from the
upstairs. Talk to the people if you want to learn something. Go to the south continent to
the Porre Shop. Buy whatever defense items you can afford. don't buy the sword. Now go to
the Fair. Go directly up. Bump into the girl. This is Marle. Grab her pendant and give it
to her. She will ask to join you. Say yes. Now go to Guardia Forest and fight the Hetakes
(the mushroom looking things) and build your level to at least five. Go to
the lower lower right part of the forest. You'll see a sparkling object. Press
"A" above it and receive a power tab. Go back to the fair and earn silver
points. However you like. you can fight Gato, bet on the races, the hammer challenge or
the soda guzzling contest. Trade the points for gold and when you have enough, buy the a
lode sword from Melchior. The Sword will help a lot. Four things to do at the fair. Don't
ask Marle to sell her pendant. Have the cat follow you to the little girl. Don't take the
pink package near the old man. And when you go to see Lucca's invention, Marle will want
candy. Wait until she buys something. don't move until then. This will help you prove your
innocence later on. You will want to get the clone buy paying 40 silver points at the
Tent of Horrors if you want Crono back later. Get the cat for 80 points if you want
kittens. Keep paying 80 points for cat food. When you get enough, your cats will have
kittens. When you are ready, go to north to Lucca's invention. When Taban finishes
talking, talk to Lucca and use the telepod then talk to Marle. She will disappear. Get her
pendant and go into the past. Don't go into the right telepod or you will die in the hands
of Lavos.
600 A.D.
You'll find yourself in a canyon. go to the upper left and
you will be attacked by imps. there easy and cant do more than 10 points of damage each.
Kill them and go though the upper left corner. continue moving, fight whatever enemies and
exit. go to each building and talk to everyone. Now go through Guardia forest. tip: when
you see bushes rustling press "A" in front of them and be attacked or get a
shelter. At the lower left part of the forest you will see two sparkling objects. Don't go
for the lower one. It will cause two roly riders to appear. Anyway, go north and go to
Guardia Castle. You will be stopped by soldiers but Queen Leene will stop them from doing
anything. Go talk to everyone ,Don't open any chests in the castle. you can get
better stuff in 1000 A.D. Now head for the Queen's room which is to the right of the
thrones. talk to the Queen to discover she is really Marle. She will disappear. Head
downstairs and meet Lucca. She will tell you that Marle is actually Princess Nadia in 1000
A.D. but history has changed. Now you must rescue the real Queen to get Marle back. Go to
the Truce store and upgrade whatever you need to. you will need 2 shelters, about 20
tonics and maybe a revive or two. Build up Lucca until she learns flame toss. Go to the
cathedral and talk to the nun near the organ. You will then see a sparkling object. Pick
it up and you'll be attacked by the nuns, who are really naga-ettes. Use the fire whirl
combo to kill them easily. When you do, a hidden naga-ette will appear and strike Lucca.
Frog will come to the rescue. Join him and leave. Go to Guardia forest and build up Frog
until he gets slurp cut and learn the X-Strike combo. Play the organ to open up a secret
door. Go to the right and go north. open the door and open the chests. equip whatever
upgrades you get. go to the drawer with the egg on it and press "A". You will
get the secret naga-ette bromide. You will be attacked. The bromide will not appear
on your inventory list, but don't worry, you have it. above is a door surrounded by
spikes. Use the skull on the wall to lower them. go inside. the bucket on the left
contains a tab. take it. go to the left into the monsters' dining hall. The upper room
contains three monsters. Try to leave and you will be attacked. Go to the right to find a
door. don't talk to the monsters. Go up and open the chests. Leave and go to the center
door. there is a save spot. save and use a shelter if you need to. Go to the right and
fall down the stairs. go up and push the skull. go around and back to the save spot. go to
the door above and you'll be attacked. Destroy them and play the organ. now go around and
you'll find a new door. run though the enemies and to the save spot. if you need to fight,
fight. use a shelter and save. now go though the door to fight the Yakra. The Yakra
is easy if your levels aren't too low. Use X-strike and flame toss. recover with tonics.
the fight shouldn't last more than ten rounds. Open the chests to find an item and the
real chancellor. At Guardia Castle, Frog will leave. go to the queen's room to get back
Marle. Go to the canyon where the gate was. Lucca will open it with the gate key and you
will return to your own time.
1000 A.D.
Take Marle home to the castle. You will be arrested for
kidnapping the princess. Now the trial will start. Depending on what you did in the fair
you will be pronounced guilty or innocent. Either way you will be sent to jail and setup
to be executed. When in the prison cell, drink from the cup and take the pack. don't
bother the guards. And if you do, don't hit the guard back. If you do, you'll have to
fight every guard in the prison. Wait for execution. Lucca will burst in and knock the
guards out. Outside, release the man. He is Fritz, the Truce merchant's son. He will give
you stuff later. Look at the unconscious guards to get mid tonics. When you see the
supervisor on the floor, look at him for 5 mid tonics. Read the top secret document on the
floor. Now go out. You will fight the Dragon Tank. To destroy the dragon tank,
attack the head with weapons. Fire wont hurt the head, so don't use fire whirl or flame
toss. After you destroy the head, go for the grinder. Then destroy the body. You'll now be
joined by Marle again and you will run into the woods. You'll find a gate. Open it and
escape from the guards.
2300 A.D.
You find yourself in the Bonger dome with a sealed door and
the gate. don't bother going through the gate. The woods are blocked of. Go south to the
Trann dome and buy whatever you need and talk to the people. Use the enertron and go north
to lab 16. Caution: if you stay outside too long, you'll take damage. Pass through
the lab and open any chests you find. They will contain weapons and useful items. Don't
touch the rats or they'll steal tonics from you. The shadows can only be hurt by magic, so
use fire whirl to kill all of them at once. Through the lab, you'll see Arris dome. They
are waiting for food to be delivered from the basement. use the enertron and save. Go to
the basement and look at the rat. Keep moving and fight the Guardian and it's two Bits.
Don't attack the Guardian or be hit with a counterattack. Get rid of the bits first,
recovering when you need to. When the bits are gone, hit the guardian hard and fast. If
it's countdown reaches zero, it revives the bits. repeat the method to trash the Guardian.
When you go into the food compartment, you'll find a dead man clutching some seeds. take
it and look at him to read about the rat. Chase the rat and press "A" to catch
him. He'll tell the secret code of the info center. go to the right console and press
"L" and "R" at the same time press "A". Go through
the maze and find the central computer. You see the time gate is in the Proto Dome. Marle
presses another button and you watch in horror as Lavos comes from the Core and destroys
the world. There you decide to change time to prevent the Day of Lavos. You give the seeds
to Doan for the Jet Bike key. Go to Lab 32 to the east. You can go through Sewer Access to
meet Belthasar in the Keeper's Dome but, you wont get anything from him. In Lab 32, you
meet Johnny, an insect-like robot. Race him. Doesn't matter if he's winning for the
beginning but went the very top meter reads about 20, you must turbo boost in front of him
to win. When you win, go back into the race course on foot and get the race recorder. You
don't need this device, since it only records your speed when you cross the finish line
but if you get high scores, you are rewarded. Go east then south into the Proto Dome.
There is an enertron inside if you need it, but you must fight two groups of debuggers.
First a group of three and then a group of four. Keep going up to find a robot. This is
Robo. Lucca will repair him and he will join you. Since the door to the gate is unpowered,
a party of three must go to the factory to power the door and one person must stay to keep
it open. I suggest taking Marle. The Aura Whirl combo will come in handy. Go to factory
and have Robo deactivate the laser. An acid will fall and you'll have to fight him. Be
careful. It has about 10 h.p. but it has an unbelievable high defense. Go to the right
elevator. enter the conveyor belt and touch a robot. The crane will pick you up and
deposit you on another conveyor belt. You must fight through three rooms of debuggers and
Proto 3s. When you finish, the conveyor belt drops you off. Go down and fight the Bugs. Go
to the computer room on the right to learn the crane control codes. go to the left to the
crane controls. Press "B","B" to remove one barrel and
"X","A" to remove the other barrel. go to the room you couldn't access
before because of the barrels and use the computer. it will tell you the power activation
code. Go back up and go to the left elevator to the lab. You'll fight alkalines and acids.
destroy the monster that has only one in it's number since they can do a powerful combo
attack. Use the computer to open the hatch. Continue until you reach another computer
access it, fight the monsters and go down. activate the power by pressing
"X","A","B","Y" at the last computer. Pull the
switch to power up. Then run out since the security will go haywire. run to the exit. You
will be stopped by Robo's old friends. They will scrap him for being a defect and come
after you. Two cyclones will destroy three robots. use aura and aura whirl when you need
to recover. You will take Robo to Lucca to be fixed. Go through the door and into the
Gate, which will malfunction and send you elsewhere.
The End of Time
You end up in a room with three pillars. go down to the
door and talk to the old man. you are at the end of time, where lost time travelers end
up. Go up and the old man will say "Hey". Always talk to the old man when he
says that. It means he has new info. Now he will tell you to go behind him. The door will
be unlocked and you will see a furry creature. This is Spekkio. Answer his question and
run around the room clockwise to learn magic. Don't fight him yet. He is tough. The old
man says to go to 1000 A.D. but don't. go to mystic mountain. Go to the right and down Try
to avoid fights. these enemies are extremely hard right now. Go east and visit each hut.
One has a woman that will give you sweet water that recovers HP/MP. Go north to the
hunting grounds and wait till it rains. Look for a blue creature. Talk to him to fight
him. He is a Nu. He cannot kill you. His attacks only bring you h.p. down to 1. He has
1234 H.P. defeat him to get 30 tech points, around 200 exp. three petals, feathers, fangs
and horns. The first time you beat him, he gives you a third eye. Do this until you learn
triple tech delta force and learn Robo's Heal Beam. Then go to 1000 A.D.
1000 A.D.
You come out of a closet in a home of imps. they wont fight
you. If you plead with the merchant or innkeeper, you'll have to fight. Go to the mayors
house. the lower floor has a tab on the kitchen counter and another on a desk upstairs. Go
west to Melchoir's hut. Buy upgrades and mid tonics from him. You will need them. about 20
should do. Go north into the cave. Fight through the enemies until you reach the save
point. prepare for a grueling battle with the Heckran. Magic will hurt but don't use
weapons, unless you want to die. use delta force to drain his energy. Use single techs
when you need to use aura whirl. defeat him to find out about the connection between Lavos
and the Magus. Jump in the pool behind the chamber and go to Lucca's house. If Taban isn't
near the door, go see Lucca's mom. Wait till Taban comes up and leaves. Go down and get
the Taban Helm from him. Visit Fritz, if you saved him, at the market. He will give you 10
mid-ethers. Go to the Fair and use the gate to 600 A.D.
600 A.D.
Go to the bridge and talk to the knight captain. Then go to
the kitchen in Guardia castle and talk to the chef. When you leave, he will give you a
power tab and a jerky. Take the jerky and give it to the captain. A guard will come
warning that Magus' troops are launching an attack. talk to the knight captain and say
you'll help to get a gold helm. Go across the bridge and meet Ozzie. Don't hit him, and
use magic on the skeletons. At the end, you'll fight Zombor. Attack the lower body
with Fire Sword. When you kill the lower half, he'll do a doom attack that drains some
energy. Recover and attack the head with ice sword. When you kill him, he will use M.P.
Buster to drain all of one member's M.P. Recover at an inn and continue. In the house with
sparkling locked drawer, look at the drawer and talk to the old man. He'll trade you the secret
naga-ette bromide for a tab. Continue south and head into the Denadoro Mountains. Go
through the mountains. When you meet the creature that looks like spekkio, keep talking to
him and he will give you a magic tab. continue down until you get to the save point. go
all the way down and to the left, you'll find a speed tab. Find Masa and Mune's
cave and challenge them for the Masamune. Fight only one of them since they are powerless
apart. They will combine into Masa&Mune. He can use slash and will attack you.
His most lethal attack is tornado, but when he is storing tornado energy give him a shot
of Slash, which will neutralize the tornado energy. When you defeat them, you will
receive the broken blade of the Masamune. Masa will send you down to the base of the
mountain. Go to Tata's house and get the Hero Medal from him. Go to the Cursed Woods and
behind the last bush push down to enter Frog's secret home. He'll see the Hero Medal, but
not join you. He will move away from the chest. Open it to find the hilt of the Masamune.
You'll read Melchoir's name from it. Go visit him to find you need Dreamstone. Go to the
end of time and go to mystic mountain.
65,000,000 B.C.
You'll be attacked by a group of 5 reptites. They are weak against lightning. After that, 7 reptites will attack you, but Ayla will comes to the rescue and kills 3 of them. You can finish the other 4 easily. Ayla will ask you to go to her village. Go to Ioka and the chief's hut and enter the party. To get the Dreamstone, you must beat Ayla in a soup guzzling contest. After you win, you'll wake up and you gate key will be missing. Go to Ayla's hut and wake her up. she'll join you. Take Robo along. you'll need his Heal Beam. Get the strongest weapons and armors at the trading shop. If you need more items for trade, fight nu's at the hunting grounds. Go south into the forest maze. You'll find Kino, who stole the gate key. You must go through the maze and into the reptites' lair, because the reptites' stole the key from Kino. In the Lair, you'll meet Azala and you must fight his champion Nizbel. Nizbel can be hurt after you shock him with lightning. Hit him with your strongest attack. His defense will go back up. Shock him again and attack. Warning : Nizbel will throw lightning back at you. Heal immediately with Robo's Heal Beam.
Azala will give you back your Gate Key. Leave and return to
Melchoir.
1000 A.D.
Melchoir will fix and give you the Masamune. Take it to
Frog.
600 A.D.
Give the Masamune to Frog and he will join you. Take Frog to Spekkio and learn water magic. Now go to the prehistoric hunting range and fight Nu's until Frog learns Water 2 and you learn Delta Storm triple tech. now go to the Magic Cave in 600 A.D. and Frog will equip the Masamune and open a secret door. A bat will follow you. Go though the cave and read the soldier's note by looking at him. Exit the cave and enter the forest. You'll enter the Magus' castle. Go though both corridors and get back to the main hall, step on the save point and Ozzie's shadow will appear and taunt you. He will summon two Vamps and four Henchs, so be ready to fight. After that go to the left corridor. This is important. Don't touch any monsters and they wont attack you. At the throne, the people will turn into skeletons and attack. Defeat them to fight Slash, master swordsman. Attack him with X-Strike combos. He should be easy to defeat. But the fight's not over. He'll equip a sword and attack you again. Because, he can use techs like Crono's slash, recover with Lucca and keep using X-Strike. If you defeat him, you receive the Slasher Sword and a save point. Go to the right corridor. Talk to the children to fight four Shadows. Fire Whirl will get rid of them. Open the chest and get the treasure. Don't touch and people and go to the throne. Attack Flea ?? with Lucca since it will do M.P. Buster and drain all the M.P. of the member that's defeats it. The real Flea will then attack. Be careful. She can hit you with Waltz With the Wind which can chaos you. Recover with heal potions and attack with combos like X-Strike and Spire. Defeat Flea for a tab. Go back to Slash's throne and use a shelter to recover lost M.P. points. Go step on the save point in the main hall and be transported into another part of the fortress. The toughest enemies are the Outlaws and Jugglers. They can use Fire Whirl combo. The Jugglers start with physical defenses up so hit them with magic. If they don't die, they'll shift magic defense on. Then fight them with weapons.
When you meet up with Ozzie, don't attack him directly or
receive a jolt of Fire 2. Attack the invisible henchmen by moving the target hand. The
fourth one you defeat with send Ozzie to the basement and you won't have to fight him for
awhile. Use the right save point to recover and use the left one to teleport into Magus'
lair. Run down an enter. Lights will appear and you will fight Magus. Attack him with
Crono's strongest attack. He'll change magic barriers. If he changes to Fire, he'll shoot
Fire 2 at you. If he changes to Lightning, you get shocked by Lightning 2. If he changes.
If he changes to ice, he'll crush you with Ice 2. And if he changes to shadow, he'll use
Shadow Bomb on who made him change. Attack only with the magic his barrier is or he'll
recover H.P. Attack with Frog first to lower Magus' magic defense and then attack
him with whatever magic except when he changes to shadow. Then use Delta Storm on him.
Recover when you need to. When he stops changing barriers and casts a spell, hit him with
weapons. When you defeat him, you'll be sucked into an enormous Gate.
65,000,000 B.C.
You wake up from a dream in Ayla's hut. She'll leave and
after the night, Kino comes in and then the North Woods start to burn. Go to the Laruba
ruins and Ayla will leave. Get more upgrades for the trading hut. They have new weapons.
Go north into the Dactyls' nest and go find Ayla at the peak. She'll join you. Add Robo to
your team. You'll need his Heal Beam. Go to Tyrano Lair. Go to the basement and rescue the
Laruba villagers and Kino. He'll open up the skull on floor one and you'll be able to go
up. You'll meet Nizbel 2. Fight him like you did before. Meet Azala and you'll
fight the Black Tyrano. Kill Azala first with Lightning and weapons. He'll use
Azala Break, which will cause you to lose hits points every second. Don't attack the
Tyrano yet. When he removes defense, attack him with you most powerful attacks, combos and
all. But when he reaches one, he'll attack with a fireball attack. Heal with robo, and
when he counts down again, attack him. When you defeat him, you'll fly of on dactyls and
Lavos will crash into the Tyrano Lair and burrow deep into the ground. A Gate will have
formed. Head into it.
12,000 B.C.
You be in a cave. The earth is in an ice age. Go east and
into the Skyway. You be transported to the magical kingdom of Zeal. In Enhasa, find and
open the elemental books in this order: Water Wind and Fire. A door will
open. Go inside and challenge the Nu. 6 will appear and attack. Don't worry and fight
them. They can't kill you. After you beat them, you'll receive two tabs. Go north into the
Landway north of Enhasa and enter it. Go west to another Skywalk. You be on the other
continent. Go to Kajar and find the elemental books and open them in the same order. Take
the poyozo doll and get the black rock from inside. Go to the caves and go to the
Castle. Tell the lady near the spring of recovery and tell her to plant the sapling. Her
soul will reincarnate into Fiona's. Scratch the Nu's back. Go to the bedrooms and follow
Schala into the middle hall where she'll open a door with her pendant. Go to the left wing
and charge up Marle's pendant with the Mammon Machine. Now change you party so you have
Lucca, Crono and Robo. Make sure they all have fire protection, like ruby vests. Head into
the door and you'll fight the Golem. It's first move is Iron ball. Attack with the
Fire Sword and heal with Robo. The Golem will counterattack with fire magic now, which
will be reduced by the ruby vests. Keep using Fire Sword until you kill him. The queen
will capture you and imprison you. Schala will release you but the prophet will catch you.
You are sent through the Gate you came from and it will be sealed by Schala.
2300 A.D.
Go to the Future and open up the sealed doors in the Bonger
Dome, the Trann Dome and the basement of the Arris Dome. Collect the treasures and pick up
the tabs from the floor. Now go to the Keeper's Dome through the Sewer Access and open the
door there. You find that Belthasar has passed away and has left messages. Go through the
door and look at the top of the Wings of Time. Try to leave and Belthasar's robot will
come with the seats to it and you'll name it. Don't use the epoch yet. Leave and pick up
the magic tab and then go to the end of time. Visit all and open all the sealed chest in
1000 A.D. and in 600 A.D. (Check the miscellaneous hints, part 9, before you do this.).
Don't forget the chest's in the magic cave and Heckran's Cave. And get the safe helm or
the swallow sword from the Blue Pyramid north of Medina. Now go back to 12,000 B.C.
12,000 B.C.
Go north until you reach the Terra cave. Buy new equipment but
don't sell you ruby vests. Go save and go into the beast's nest. Kill them with
magic and when you meet the mud imp and his blue and red beasts,
attack the blue on first. Kill the beasts then the imp. Go up the chain. Attack the rubble
with someone with high strike points, like Ayla to get 1000 exp. points each. This is a
great way to build up levels. You'll need high levels. Forty is nice. Have Ayla Crono and
Robo on your team. Go through the mountains and save at the second save point. You'll
fight Giga Gaia after some treasure collecting. It will start with Shadow attack
and a fire attack. destroy the left hand and then the right hand. Then go for the head.
When the arms are revived, they are at half strength. Destroy then left then right and
repeat until Giga Gaia falls back into the Earth. The Guru of Life is Melchoir and you'll
return to the Terra cave. Schala will come but will be captured by Dalton. Talk to
Melchoir to get the ruby knife. Go to the skyway to the east and go to Kajar and talk to
the shop keeper and say "No" and he'll sell you new stuff. Don't sell your
ruby vests. Go to the laboratory and scratch the Nu's back for a magic tab. Now go to
the Castle and the throne room. Fight Dalton. Be careful, he'll attack you with Iron ball,
so be careful and fight. He will flee. Go recover and change your party to Crono, Lucca
and Frog or Marle. Go to the Dalton's escape and talk to Mune. Continue in. hen fighting
scouters, use lightning. On red scouts use fire and on blue scouts use water. Don't attack
the scouters with other magic or they'll counterattack. Against the twins, attack Jinn's
brother first but dont attack when they're near each other. After Jinn's brother is dead,
Jinn's shield will fall so you can kill him. Go to the upper right and upper left rooms
and step on the switches. Go down and step on the switch in the south room. Go to the door
you couldn't go before and go through to the elevator. After the elevator, go to the right
and left rooms and flick the switches. Then step on the middle switch and go in. Equip
ruby vests and change your party to Crono, Robo and Lucca. You'll fight the Twin Golems.
Use Fire 2 to make them counterattack. Heal and use Fire Sword until one dies and then
finish of the other golem. Go to the mammon machine and launch the ruby knife at it. The
knife will turn into a Sword and you'll fight Lavos. Die and the prophet, who is Magus,
will challenge but lose. Crono will attack Lavos and will die. Schala will warp you to
safety. Lavos will destroy Zeal and wipe out most of the land. You'll end up in the Last
village. Put Robo in lead and change to whomever you like. Go to the Commons and be taken
by Dalton. You'll end up in a prison cell with no equipment, money of items. Go up the
ladder to find your on the Blackbird. You'll find a air duct. Go to the right and up. look
in the grates until you see a knocked out guard with a treasure chest. Open it for Robo's
stuff back. Go around and get your items, money, and other people's equipment. Go onto the
wing and fight the cannons only if you have Ayla or someone with high strike points. They
give out 1500 exp. points each. Have Marle and equip everyone with ruby vests. Go to the
end and fight the GolemBoss. You don't need to worry. He won't fight back, but
he'll run away if you don't beat him. You'll fight Dalton Plus now. Attack him with
Ice tackle and he'll attack with fire magic. He will call on GolemBoss but will be sucked
into the void. You'll destroy the Blackbird and land. Go to the Commons and talk to
everyone. Go to North Cape and examine the sparkling object. Magus will appear and you'll
see his past. He is Janus. Fight him to get an amulet. Don't fight him to make him join
you. Go to the Epoch and fly. The Black Omen will rise.
Crono's Return
Go to the End of Time and talk to the old man. He is Gasper
and he'll give you the Chrono Trigger. Go to the Keeper's Dome and talk to the
robot. Go to Crono's house and get the clone. If you didn't get the clone before, you
cannot get Crono back. Take the clone to the robot and he'll activate three robots to help
you climb Death's Peak. Turn the robot off and go to Death's Peak and have three
physically powerful characters like Robo, Ayla and Frog. Talk to the first robot. It'll
turn into a tree. Hide behind the tree to keep from being blown of the mountain. You'll
encounter three Lavos Spawns. Attack the heads only or the shell will kill you will
needles. The last Spawn, push the shell the under the ladder and climb up. Then get Crono
from the summit.
The Forest Comes Back to Life
The desert in 600 A.D. should have a whirl pool there. If
not, go to 12,000 A.D. and tell the lady with the plant to plant it in the Commons. Go
down into the maze. Go to the bottom floor. You need Crono, Marle and Ayla. Catch the Retinite
and fight it. Use ice on the head and attack it with weapons. Use lightning on the eye the
make it recover. When the head dies, cast ice on the body and attack that. Then when the
body dies, kill the head. The forest should stop deteriorating. Pick up a power tab near
the exit. Go to Fiona and leave Robo. Go to 1000 A.D. and get Robo from the shrine. By the
powerful vigil hats for everyone. They will be a reunion and everyone will sleep in the
woods. Lucca wakes up and finds a gate. Go into it and you'll be in Lucca's house. Go
downstairs. Go into the kitchen and read the note. It says the password is Lucca's mom's
name. Go into the main room and you'll see how Lucca's mom lost the ability to walk, but
you can keep that from happening. When she gets stuck face the sparkling object. It will
say to enter the password. Type in "L","A","R","A"
to stop the machine. Go back into the portal and talk to Robo who will give you a green
dream.
A Stone Shines
Go to the future and go into the sun palace. Wear red vests
and ruby armors from the Ioka trader and get the silver rock from the Nu in the
Laruba ruins. Fight the Son of Sun. Attack the fireballs. When you hit the right
fire, it'll damage the eye. Continue doing this. But be careful since it spins the balls.
When you defeat him, you'll get the moon stone. Take the moon stone to prehistoric time
and leave it at Sun Keep. Go to the future and find the stone missing. Go to 1000 A.D. and
go to the Snail shop in Porre. Buy the Jerky and go to 600 A.D. and give the woman
the jerky. Go to 1000 A.D. and get the moon stone from the mayor. Take it to the Sun Keep
and leave it there. Go to the future and have Lucca look at the sun stone. She'll make a
gun for herself and Taban will give you Sun Shades.
A Rainbow Shell
Go to 600 A.D. and talk to Toma in the Choras cafe. You'll
get Toma's Pop. Go to 1000 A.D. and his grave. He'll tell you where the rainbow shell is.
Go behind his grave for a speed tab. Go to the Giant's Claw. Go get the blue rock
inside and fight the Rust Tyrano. Attack like you did the Black Tyrano from
65,000,000 B.C. Get the Rainbow shell. Go to Guardia castle and ask the King to keep it
for 400 years. Go to the future. Have Marle in your party. You'll find the king on trial.
Go to him. He'll explain he's being framed. Go to the new wing in the east part of the
castle. Learn of the chancellor's plans. Go forward and fight. You get a piece of the
shell. Take it to the court room. Marle will burst through the stained glass window and
prove her father is innocent. The chancellor will change into Yakra the 13 and
attack you. Have vigil hats cause he can chaos you. Defeat him and Marle will apologize to
her father. Go to the courtroom again and get the key from the floor. Open the locked
chest to find the real chancellor. Go to the basement and Melchoir will make you new
weapons and armors. You can get a rainbow sword, a prismspec and you have a choice
between a prism dress or three prism helmets. The prism dress reduces magic
damage by 1/3. The prismhelms lock your status. Go to the Blue pyramid north of Medina.
You can get a swallow sword or a safe helm. The swallow sword increases your
speed while the safe helm reduces physical damage by 1/3.
A Knight Slain by Magus
Go to the middle ages and talk to the patrons at the cafe.
return to the present and talk to the patrons at the cafe. One man will offer you tools.
Go to is house which is southwest of the cafe and get the tools from his wife. Go to the
middle ages and give the tools to the man in the cafe. Go to the Northern Ruins and defeat
all the monsters in the basement. Go to the carpenter's house and have him fix the
northern ruins. Take Frog to the basement and have him put Cyrus' soul to peace and the
Masamune will become stronger. Clear the upstairs of monsters and pay the carpenter 2000 G
to have him go there again.Go to the sealed chest and look at them, but don't open
them. Then go to 1000 A.D. and collect the treasure in the ruins and find the treasures in
the sealed chests improved. Now go back to 600 A.D. and collect the treasure none upgraded
stuff. Go to the Denadoro Mountains and have Frog lead your party. Where the Free lancer
throws rocks at you go right next to the treasure chest. Frog will catch a rock and it
will turn into the gold rock.
Ozzie's Hideout
Have shadow protection and head in. Fight Flea, then
Slash. Don't go for the treasure in the guillotine room yet. Walk toward the staircase
and an imp will take out the trap. Take the treasure now. Then from the stairs that lead
up, go down and push on the wall south of the stairs. It will open up. You'll find a magic
tab and Magus' strongest gear. You must now fight Super Slash, Flea Plus and
the Great Ozzie. Take out Slash or Flea first. They'll attack with Delta Force,
Fire Sword and Bad Impulse. Kill Slash and Flea runs away and vice versa. Defeat Ozzie and
he'll go upstairs. Follow him and attack his invisible Hench to the left. You'll fall
through . Climb upstairs. A cat will press the right switch and Ozzie will be defeated. If
you go to the Medina, The Imps run the town and they are friendly.
Where Machines Originated
Have Robo lead your team. Fight the robots on the conveyor
belt and enter. This is a great place to build experience. Go to the right through the
dust chute. You can leave or fight the robots again. You get around 8,000 exp. every time
around. Collect the dolls and go upstairs. Robo will meet his old girlfriend. Robo must
fight her alone. Defeat her so she remembers and she will give Robo a ribbon that gives
him 3+ speed, 10+ magic defense and then she dies. Go fight mother brain. Knock out two
displays and attack the Mother Brain. Then knock out the last display. The factory will
close down permanently.
Someone Close Needs Help
The person is Queen Zeal. You must fight through the Black
Omen and Three giant mutants. To fight the Mutants, just kill the heads. You must fight
Zeal. Attack her and use megaelixirs when she drops your H.P. to one. You'll now fight the
Mammon Machine. Attack it like you did with the rust and black tyrano. Then you might
fight Zeal again. Attack her head only. When she loses, Lavos will attack.
How to Defeat Lavos
He will take forms of the Dragon Tank, Guardian,
Heckran, Zombor, Masa&Mune, Nizbel, Magus, Black
Tyrano and Giga Gaia. Defeat them like you did before. Attack Lavos
repeatedly and heal up and his head will fall. But you are not done yet. You must fight
his core. Make a party that utilizes attack and healing magic. Try Robo, Marle, and Crono.
Use Shock and Illuminaire until it dies. Make sure to heal with heal beam. Caste haste on
everyone with Marle. Remember: You need everyone to have ** magic defense. Now
you'll attack the Lavos core. Use uzzi punch and confuse on the left bit to kill it. Now
use Shock and Illuminaire until the middle bit dies. Caste Haste on everyone and use heal
beam. The right bit will eventually revive the other bits. just repeat the process until
the right bit dies. If the right bit dies, the rest of them die.