Liu Kang

 

Weapon: Jagged Sword (B F LK)

Fireball: F F HP (Can do it in air)

Low Fireball: F F LP

Flying Kick: F F HK

Bicycle Kick: Hold LK for 3 sec. And release

 

Finishing Moves

 

Dragon: F F F D BL+HK+LK Distance: sweep

Fatality 2: Unknown

Prison Stage Fatality: F F B LP

Goro's Lair Fatality: F F B HK

 

Quan Chi

 

Weapon: Spiked Club QCB HK

Air Throw: BL (done in air)

Green Skull: F F LP

Steal Weapon: F B HP

Air Stomp: F D LK

Slide: F F HK

 

Finishing Moves

 

Leg Beat Up: Hold LK for 5 sec. D F D F Release LK Distance: Close

Impersonators: U U D D LP Distance: Sweep

Prison Stage Fatality: F F D HP

Goro's Lair Stage Fatality: F F B HK

 

Reptile

 

Weapon: Axe B B LK

Super Crawl Move: B F LK

Acid Spit: QCF HP

Invisibility: BL + HK

Dash Punch: B F LP

 

Finishing Moves

 

Face Chew: Hold HP + LP + HK + LK Press Up Distance: Close

Puke: Unknown

Prison Stage Fatality: D F F LP

Goro's Lair Stage Fatality: D D F HK

 

 

Sub-Zero

 

Weapon: Ice Staff QCF HK

Freeze: QCF LP

Slide: LP + BL + LK

Ice Clone: QCB LP (can be done in air)

 

Finishing Moves

 

Head Rip: F B F D HP + BL + RN Distance: Close

Uppercut: B B D B + HP Distance: Outside Sweep

Prison Stage: D U U U HK

Goro's Lair Stage Fatality: D D D LK

 

Scorpion

 

Weapon: Sword F F HK

Spear: B B LP

Teleport Punch: QCB HP (can be done in air)

Air Throw: BL (to be done in Air)

Flame Spit: QCF LP

 

Finishing Move

 

Toasty: B F F B BL Distance: Past Sweep

Scorpion Sting: Unknown

Prison Stage Fatality: F D D LK

Goro's Lair: B F F LK

 

Reiko

 

Weapon: Spiked Club D B HP

Teleport: D U (BL to throw when close)

Throw: BL

Punch (Combo Starter): HP/LP

Kick (Combo Starter): HK/LK

Flip Kick: HCF HK

Shurikens: QBF LP

Circular Teleport: D B F LK

Finishing Moves

 

Torso Kick: F D F LP + BL + HK + LK Distance: close

Multi-Shurikens: Unknown

Prison Stage Fatality: D D B LP

Goro's Lair Stage Fatality: F F D LK

 

Sonya

 

Cartwheel: HCT LK

Rings: QCF LP

Leg Throw: Hold Down LP + BL

Bicycle Kick: B B D HK

Square Wave Punch: F B HP

Air Throw: BL (Done In Air)

 

Finishing Moves

 

Kiss Of Death: D D D U RN Distance: Sweep

Fatality Two: Unknown

Prison Stage Fatality: D B B HK

Goro's Lair Stage Fatality: F D F HP

 

Shinnok

 

Weapon: Bladed Staff B F LP

 

Impersonations:

 

Fujin: F B HK Raiden: D F F HP

Kai: F F F LK Johnny Cage: D D HP

Reptile: B B BL Reiko: B B B BL

Scorpion: F B LP Jax: F D F HK

Liu Kang: B F HK Sonya: FDF HP

Jarek: B B B LK Sub-Zero: D B LP

Quan Chi: B F B F LK Tanya: B F D BL

 

Finishing Moves:

 

The Grip: D B F D RN Distance: Close

Two Hand Smash: D U U D BL Distance: Close

Prison Stage Fatality: D D F HK

Goro's Lair Stage Fatality: U D B + HP

 

Jarek

 

Weapon: Scimitar F F HP

Cannonball: B F LK

Upward Cannonball: F D F HP

Fallback Bodyslam: B D B HK

Triblade: D B LP

 

Finishing Moves:

 

Heart Rip: F B FF LK Distance: Close

Eye Laser: U U F F BL Distance: Sweep

Prison Stage Fatality: D F F HK

Goro's Lair Stage Fatality: B F F LK

 

Johnny Cage

 

Shadow Kick: B F LK

Nut Punch: BL + LP

Shadow Uppercut: B D B HP

High Fireball: QCF HP

Low Fireball: QCB LP

 

Finishing Moves:

 

Torso: F B D D HK Distance: Close

Decapitaion: D D F D BL Distance: Close

Prison Stage Fatality: D F F HK

Goro's Lair Stage Fatality: B F F LK

 

Tanya

 

Weapon: Boomerang F F HK

Fireball: QCF HP

Downward Fireball: QCB LP (in air)

Split Kick: HCB LK

Screw Kick: F F LK

 

Finishing Moves

 

Kiss of Death: D D U D HP + BL Distance: Close

Neck Twist: D F D F HK Distance: Close

Prison Stage Fatality: B F D HP

Goro's Lair Stage Fatality: F F F LP

 

Raiden

 

Weapon: Mallet F B HP

Torpedo Dive: F F LK (can be done in air)

Lightning Bolt: QCB LP

Teleport: D U

 

Finishing Moves

 

Electrocution: Hold BL F B U U HK Distance: Close

Fatality 2: Unknown

Prison Stage Fatality: D F B BL

Goro's Lair Stage Fatality: F F D LP

Fujin

 

Weapon: Crossbow B B LP

Levitate Opponent: F D F HP

Slam Opponent: B F D LK

Spin Throw: F D LP (hold down LP)

Dive Kick: D + LK

Flying Knee: QCF HK

 

Finishing Moves

 

Tornado: RN + BL 5 or 6 times Distance: Sweep

Wind Skinner: D F F U BL Distance: Sweep

Prison Stage Fatality: D D D HK

Goro's Lair Stage Fatality: unknown

 

Jax

 

Weapon: Spiked Club D F HP

Ground Wave: F F D LK

Dashing Punch: QCB LP

Back Breaker: BL (done in air) Distance: Close

Missile: QCF LP

Quad Throw: LP Distance: close RN + BL+ HK

HP + LP+ LK

HP + BL+ LK

HP + LP+ HK + LK

 

Finishing Moves

 

Arm Rip: Hold LK for 3 sec. F F D F LK Release LK Distance: Close

Head Smash: B F F D BL Distance: Close

Prison Stage Fatality: F F B LK

Goro's Lair Stage Fatality: F F B HP

 

Kai

 

Weapon: Dagger QCB LP

Hands Stand: BL + LK

Spin: Hold LP

Kicks: HK or LK

Air Fist: QCF HP

Above Fireball: B B HP

Lunging Boot Kick: HCF + LK

Below Fireball F F LP (can be done in air)

 

 

 

Finishing Moves

 

Overhead Rip: Hold BL U F U B HK Distance: Close

Fireball Decap: U U U D BL Distance: Sweep

Prison Stage Fatality: F F D BL

Goro's Lair Stage Fatality: B F D HK