Liu Kang
Weapon: Jagged Sword (B F LK)
Fireball: F F HP (Can do it in air)
Low Fireball: F F LP
Flying Kick: F F HK
Bicycle Kick: Hold LK for 3 sec. And release
Finishing Moves
Dragon: F F F D BL+HK+LK Distance: sweep
Fatality 2: Unknown
Prison Stage Fatality: F F B LP
Goro's Lair Fatality: F F B HK
Quan Chi
Weapon: Spiked Club QCB HK
Air Throw: BL (done in air)
Green Skull: F F LP
Steal Weapon: F B HP
Air Stomp: F D LK
Slide: F F HK
Finishing Moves
Leg Beat Up: Hold LK for 5 sec. D F D F Release LK Distance: Close
Impersonators: U U D D LP Distance: Sweep
Prison Stage Fatality: F F D HP
Goro's Lair Stage Fatality: F F B HK
Reptile
Weapon: Axe B B LK
Super Crawl Move: B F LK
Acid Spit: QCF HP
Invisibility: BL + HK
Dash Punch: B F LP
Finishing Moves
Face Chew: Hold HP + LP + HK + LK Press Up Distance: Close
Puke: Unknown
Prison Stage Fatality: D F F LP
Goro's Lair Stage Fatality: D D F HK
Sub-Zero
Weapon: Ice Staff QCF HK
Freeze: QCF LP
Slide: LP + BL + LK
Ice Clone: QCB LP (can be done in air)
Finishing Moves
Head Rip: F B F D HP + BL + RN Distance: Close
Uppercut: B B D B + HP Distance: Outside Sweep
Prison Stage: D U U U HK
Goro's Lair Stage Fatality: D D D LK
Scorpion
Weapon: Sword F F HK
Spear: B B LP
Teleport Punch: QCB HP (can be done in air)
Air Throw: BL (to be done in Air)
Flame Spit: QCF LP
Finishing Move
Toasty: B F F B BL Distance: Past Sweep
Scorpion Sting: Unknown
Prison Stage Fatality: F D D LK
Goro's Lair: B F F LK
Reiko
Weapon: Spiked Club D B HP
Teleport: D U (BL to throw when close)
Throw: BL
Punch (Combo Starter): HP/LP
Kick (Combo Starter): HK/LK
Flip Kick: HCF HK
Shurikens: QBF LP
Circular Teleport: D B F LK
Finishing Moves
Torso Kick: F D F LP + BL + HK + LK Distance: close
Multi-Shurikens: Unknown
Prison Stage Fatality: D D B LP
Goro's Lair Stage Fatality: F F D LK
Sonya
Cartwheel: HCT LK
Rings: QCF LP
Leg Throw: Hold Down LP + BL
Bicycle Kick: B B D HK
Square Wave Punch: F B HP
Air Throw: BL (Done In Air)
Finishing Moves
Kiss Of Death: D D D U RN Distance: Sweep
Fatality Two: Unknown
Prison Stage Fatality: D B B HK
Goro's Lair Stage Fatality: F D F HP
Shinnok
Weapon: Bladed Staff B F LP
Impersonations:
Fujin: F B HK Raiden: D F F HP
Kai: F F F LK Johnny Cage: D D HP
Reptile: B B BL Reiko: B B B BL
Scorpion: F B LP Jax: F D F HK
Liu Kang: B F HK Sonya: FDF HP
Jarek: B B B LK Sub-Zero: D B LP
Quan Chi: B F B F LK Tanya: B F D BL
Finishing Moves:
The Grip: D B F D RN Distance: Close
Two Hand Smash: D U U D BL Distance: Close
Prison Stage Fatality: D D F HK
Goro's Lair Stage Fatality: U D B + HP
Jarek
Weapon: Scimitar F F HP
Cannonball: B F LK
Upward Cannonball: F D F HP
Fallback Bodyslam: B D B HK
Triblade: D B LP
Finishing Moves:
Heart Rip: F B FF LK Distance: Close
Eye Laser: U U F F BL Distance: Sweep
Prison Stage Fatality: D F F HK
Goro's Lair Stage Fatality: B F F LK
Johnny Cage
Shadow Kick: B F LK
Nut Punch: BL + LP
Shadow Uppercut: B D B HP
High Fireball: QCF HP
Low Fireball: QCB LP
Finishing Moves:
Torso: F B D D HK Distance: Close
Decapitaion: D D F D BL Distance: Close
Prison Stage Fatality: D F F HK
Goro's Lair Stage Fatality: B F F LK
Tanya
Weapon: Boomerang F F HK
Fireball: QCF HP
Downward Fireball: QCB LP (in air)
Split Kick: HCB LK
Screw Kick: F F LK
Finishing Moves
Kiss of Death: D D U D HP + BL Distance: Close
Neck Twist: D F D F HK Distance: Close
Prison Stage Fatality: B F D HP
Goro's Lair Stage Fatality: F F F LP
Raiden
Weapon: Mallet F B HP
Torpedo Dive: F F LK (can be done in air)
Lightning Bolt: QCB LP
Teleport: D U
Finishing Moves
Electrocution: Hold BL F B U U HK Distance: Close
Fatality 2: Unknown
Prison Stage Fatality: D F B BL
Goro's Lair Stage Fatality: F F D LP
Fujin
Weapon: Crossbow B B LP
Levitate Opponent: F D F HP
Slam Opponent: B F D LK
Spin Throw: F D LP (hold down LP)
Dive Kick: D + LK
Flying Knee: QCF HK
Finishing Moves
Tornado: RN + BL 5 or 6 times Distance: Sweep
Wind Skinner: D F F U BL Distance: Sweep
Prison Stage Fatality: D D D HK
Goro's Lair Stage Fatality: unknown
Jax
Weapon: Spiked Club D F HP
Ground Wave: F F D LK
Dashing Punch: QCB LP
Back Breaker: BL (done in air) Distance: Close
Missile: QCF LP
Quad Throw: LP Distance: close RN + BL+ HK
HP + LP+ LK
HP + BL+ LK
HP + LP+ HK + LK
Finishing Moves
Arm Rip: Hold LK for 3 sec. F F D F LK Release LK Distance: Close
Head Smash: B F F D BL Distance: Close
Prison Stage Fatality: F F B LK
Goro's Lair Stage Fatality: F F B HP
Kai
Weapon: Dagger QCB LP
Hands Stand: BL + LK
Spin: Hold LP
Kicks: HK or LK
Air Fist: QCF HP
Above Fireball: B B HP
Lunging Boot Kick: HCF + LK
Below Fireball F F LP (can be done in air)
Finishing Moves
Overhead Rip: Hold BL U F U B HK Distance: Close
Fireball Decap: U U U D BL Distance: Sweep
Prison Stage Fatality: F F D BL
Goro's Lair Stage Fatality: B F D HK