| |/ /______/ | | eNf ___ / ______/____ ____/ | / // | |__________/_______ | |/ | _// | / . | |. _// | _ |: | / | |: | / :|: / \ | // || / :::_____|______ /_______________/_____________________|_____| _______/ <::-------------/----------------/-------------------------------/--------> :. Proudly Presents : | | | | Game : Slave Zero (C) Infogrames | | Origin : USA - NTSC Filename : KAL-ZERO.001 | | Released : July 25th, 2000 CDs / Rars : 1 CD / 10 RARS | | Platform : Sega Dreamcast (DC) Format : BIN/CUE (CDRWIN) | | | +--|- - - -|--+ | Release Notes ------------------------------------------------- | +--|- - - -|--+ | | | A TOWER OF POWER. | | | | This futuristic battle on Sega Dreamcast takes you higher. At 60-feet | | high, the Slave Zero Robot is an unbeatable adversary. Lucky it's | | been stolen away from its evil creator and is in your hands. In Slave | | Zero, you must wield this towering biomechanical weapon of | | destruction and bring down SovKhan, crooked ruler of the city of | | S1-9. This towering mega-city, reaching 7 miles into the sky, is a | | hideous toxic wasteland of filth that is ruining the surrounding | | fertile area. The Guardians, descendants of an ancient clan of | | warrior priests, have launched a fierce attack to get their sacred | | land back. S1-9 is alive with people running and screaming, hovering | | cars, floating advertisements and heavy traffic. SovKhan won't be | | easy to bring down, even with Slave Zero, as he has a huge | | cyber-army and he is heavily guarded at the top of the city. The | | cyber-guards, however, don't have the iron will and resolve that | | the Guardians have. Enemies attack Slave Zero from all sides, but | | his reactions are lightening quick. Come help the Guardians bring | | the maniacal, evil ruler to his knees! | | | | - Intense, action-packed combat. | | - Slave Zero is alive! He twitches, breathes, and has lightning-quick | | responses. | | - Supreme 3D graphics: from flying vehicles to roving sentinels. | | - Third person point-of-view at over 30fps. | | - Battle enemies of all sizes and shapes, from tanks to 200-foot tall | | behemoths. | | | +--|- - - -|--+ | Greets -------------------------------------------------------- | +--|- - - -|--+ | | | Class - Fairlight - Aggression - Menace - Cife - Paradox | | Static - Accession - Eurasia - Capital - Lightforce - Nil | | Trsi - Mups - Utopia - Myth - Deviance - Risciso - Rns | | | | .____ /__________: ____________________/ | | | |/ / | | _ ___/__ ___/ kalisto psx 1998-2000+ | | | / / |_/ |____ | / | | | || / \ | |. | | \ | / we set the standards | | |___| _/__________/_|_______|___ ____/ we are the benchmark | | / /- eNf .: <------------------------------------------------------------------------::>