DFA Rules

Warrior Requirements
General Rules
Trial of Position
Trial of Grievance
Trial of Entry
In-Game Terminology

Any rules under 1 week old will be in this colour.

Warrior Requirements

0-a: All Clan Warriors must be registered with the ISL before the Warrior may battle officially.

0-b: A Warrior must have an individual E-Mail account.

0-c: A Warrior must have an individual ICQ account (www.icq.com).

0-d: Each Warrior must be present for the DFA meeting every Tuesday at 9:00 pm EST.

0-e: A Warrior must be in full uniform at all times while interacting with other ISL members. Full uniform varies from Binary to Binary.

0-f: Profile must include ISL home page (www.isl.uni.cc), Dark Fire Armageddon home page (www.darkfirearmageddon.uni.cc), DFA passport and rank.

0-g: A Warrior's callsign will begin with DFA-. Only the Keshik members' names begin with DFAx. If you are not a member of the Keshik do not have your callsign start with DFAx.

0-h: A Warrior must be in DFA uniform for at least 7 hours per week.

General Rules

10-a: When dropping in a mission, you are forbidden to move before the 'Go' command is issued by the moderator. All other 'Go's are negligible unless specifed otherwise by the moderator. (-1)

10-b: The only action that the MechWarriors are permitted to institute before the 'Go' command is issued is to state that they are 'In' the mission and 'Ready' for combat. (-1)

10-c: One must wait 3 seconds to fire upon a regenerating 'Mech. The three seconds will begin after the voice announces "Enemy Power-Up Detected". (-1)

10-d: Targeting an enemy unit before the 'Go' command is issued is forbidden. (-1)

10-e: One may fire at will on a regenerating 'Mech even before the 3 second count has expired if the enemy 'Mech moves. (-1)

10-f: No verbal conversation is permitted in a game. (-2)

10-g: You must obey your superior's orders in all ligitimate commands. You may ignore the command but must give a viable explination. (-1)

10-h: One found guilty of treason will be expelled from the Clan.

10-i: During a hold you are to shut down your 'Mech. Do not continue to attack. (-1)

10-j: During a hold, if you destroy an enemy 'Mech, you will suffer a punishment. (-3)

Trial of Position

20-a: Khan/SaKhan cannot be ToP'd; a majority vote from the Keshik may remove the Khan/SaKhan.

20-b: The Galaxy Commander may be ToP'd by consent of a majority vote of the Keshik.

20-c: You may only ToP one Rank directly above you.

20-d: You may only issue a ToP once every 5 days.

20-e: Both Warriors must agree upon a time to engage in a ToP; however, this time must also be convenient for the Khan or the SaKhan.

20-f: If the challenger wins the ToP, the defending MechWarrior swaps ranks with the challenging MechWarrior.

20-g: The Khan or the SaKhan must be present to host, monitor and record the ToP.

20-h: The Khan or SaKhan has the final say regarding the settings; they may be bidded upon by the Warriors involved.

20-i: A ToP runs to 7 kills.

Trial of Grievance

30-a: A ToG may be held with any member of a Clan, Periphery House, Noble House, Royal House, or ISL to settle a dispute.

30-b: If the dispute can be settled within the Clan or a settlement can be reached by the parties concerned, a ToG can be avoided.

30-c: The Defender in the ToG chooses the settings for the Trial but the trial presider has a vito on the settings.

30-d: The 'Mechs used in the ToG are whatever the Challenger and Defender can afford.

30-e: The victor will be the combatant that reaches 7 kills first.

30-f: After the seventh kill is reached, "Hold" will be called by the warrior with the kills.

30-g: The presider is not allowed to interfer with the trial at all.

30-h: Intentionally firing upon the presider is warrant for a penalty anywhere from a -1 kill to an automatic forfeit.

30-i: After a 'Mech regeneration the 'Mech can not be fired upon until 3 seconds have passed or the 'Mech has instituted any form of locomotion. Non-Compliance will result in a -kill penalty.

30-j: You must not target a regenerating 'Mech until you hear the voice state, "Enemy Power-Up Detected". Non-compliance will result in a -kill penalty.

30-k: The results of the trial will be given to the commanders of the parties involved.

Trial of Entry

40-a: Only the Khan and SaKhan may have a Warrior ToE'd

40-b: The applicant will drop in a non-cheat 75 ton C4 (ISL) 'Mech. The trial administrator will drop in a specially modified 'Mech. Further information regarding this 'Mech may be requested.

40-c: The trial settings are as follows:

PLANET
RAMSAU
GRAVITY
1.25
TEMPERATURE
COLD
RADAR & AUTO-TARGETING
OFF
TIME OF DAY
NIGHT

Outcome:

Kills
Rank
-1 & -
Not Accepted
0
2nd MechWarrior
1
1st MechWarrior
2
Star Commander
3
Star Captain
4
Star Colonel
5
Nova Commander
6
Nova Captain
7 & +
Nova Colonel

In-Game Terminology

IN
When you have entered the game
READY (rdy)
Acknowledging that you are ready ot engage in combat
GO
You may proceed at your discretion
HOLD
Cease all activity until further notice
QUIT
Inform the other party members to exit the mission as soon as possible

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