Walkthrough
Chrono Trigger! Here's
quite a nice walkthrough to help CT players.
Of course it isn't complete: it would make
pages and pages! So if you have a problem
that isn't solved here, feel free to check
the "Questions" page... Note: there
are no frames so you can print this page
without any trouble.
Are you looking for a
special item? Silver
Rock - Black Rock
- White Rock - Blue Rock - Gold Rock - Shiva Edge - Rainbow - Valkerye - WonderShot - Terra Arm - Demon Hit - Masamune 2 - Doom Sickle - Prism Dress - Moon Armor - Gloom Cape - Prism Helm - Gloom Helm.
You start in Crono's home. Go
downstairs and get your allowance from
Crono's mom. Go to the mayor's house and get
the money from the upstairs. Talk to the
people if you want to learn something. Go to
the south continent to the Porre Shop. Buy
whatever defense items you can afford. Don't
buy the sword. Now go to the Fair. Go
directly up. Bump into the girl. This is
Marle. Talk to her, grab her pendant and give
it to her. She will ask to join you. Say yes.
Now go to Guardia Forest and fight the
Hetakes (the mushroom-looking things) and
build your level to at least five. Go to the
lower lower right part of the forest. You'll
see a sparkling object. Press "A"
above it and receive a power tab.Go back to
the fair and earn silver points. However you
like. You can fight Gato, bet on the races,
the hammer challenge or the soda guzzling
contest. Trade the points for gold and when
you have enough, buy a Lode sword from
Melchior. The Sword will help a lot. Four
things to do at the fair. Don't ask Marle to
sell her pendant. Have the cat follow you to
the little girl. Don't take the pink package
near the old man. And when you go to see
Lucca's invention, Marle will want candy.
Wait until she buys something. Don't move
until then. This will help you prove your
innocence later on. You will want to get the
clone by paying 40 silver points at the Tent
of Horrors if you want Crono back later. Get
the cat for 80 points if you want kittens.
Keep paying 80 points for cat food. When you
get enough, your cats will have kittens. When
you are ready, go to north to Lucca's
invention. When Taban finishes talking, talk
to Lucca and use the telepod, then talk to
Marle. She will disappear. Get her pendant
and go into the past. Don't go into the right
telepod or you will die in the hands of Lavos
(only in game+).
You'll find yourself in a
canyon. Go to the upper left and you will be
attacked by imps. They are easy and can't do
more than 10 points of damage each. Kill them
and go though the upper left corner. Continue
moving, fight whatever enemies and exit. Go
to each building and talk to everyone. Now go
through Guardia forest. Tip: when you see
bushes rustling press "A" in front
of them and be attacked or get a shelter. At
the lower right part of the forest you will
see two sparkling objects. Don't go for the
lower one. It will cause two roly riders to
appear. Anyway, go north and go to Guardia
Castle. You will be stopped by soldiers but
Queen Leene will stop them from doing
anything. Go talk to everyone. Don't open any
chests in the castle. You can get better
stuff in 1000 AD. Now head for the Queen's
room which is to the right of the thrones.
Talk to the Queen to discover she is really
Marle. She will disappear. Head downstairs
and meet Lucca. She will tell you that Marle
is actually Princess Nadia in 1000 AD but
history has changed. Now you must rescue the
real Queen to get Marle back. Go to the Truce
store and upgrade whatever you need to. You
will need 2 shelters, about 20 tonics and
maybe a revive or two. Build up Lucca until
she learns flame toss. Go to the cathedral
and talk to the nun near the organ. You will
then see a sparkling object. Pick it up and
you'll be attacked by the nuns, who are
really naga-ettes. Use the fire whirl combo
to kill them easily. When you do, a hidden
naga-ette will appear and strike Lucca. Frog
will come to the rescue. Join him and leave.
Go to Guardia forest and build up Frog until
he gets slurp cut and learn the X-Strike
combo. Play the organ to open up a secret
door. Go to the right and go north. open the
door and open the chests. Equip whatever
upgrades you get. Go to the drawer with the
egg on it and press "A". You will
get the secret naga-ette bromide. You will be
attacked. The bromide will not appear on your
inventory list, but don't worry, you have it.
Above is a door surrounded by spikes. Use the
skull on the wall to lower them. Go inside.
The bucket on the left contains a tab. Take
it. Go to the right into the monsters' dining
hall. The upper room contains three monsters.
Try to leave and you will be attacked. Go to
the right to find a door. Don't talk to the
monsters. Go up and open the chests. Leave
and go to the center door. There is a save
spot. Save and use a shelter if you need to.
Go to the right and fall down the stairs. Go
up and push the skull. Go around and back to
the save spot. Go to the door above and
you'll be attacked. Destroy them and play the
organ. Now go around and you'll find a new
door. Run through the enemies and to the save
spot. If you need to fight, fight. Use a
shelter and save. Now go through the door to
fight Yakra.
Then, open the chests to find an item and the
real chancellor. At Guardia Castle, Frog will
leave. Go to the queen's room to get back
Marle. Go to the canyon where the gate was.
Lucca will open it with the gate key and you
will return to your own time.
Take Marle home to the
castle. You will be arrested for kidnapping
the princess. Now the trial will start.
Depending on what you did in the fair you
will be pronounced guilty or innocent. Either
way you will be sent to jail and setup to be
executed. When in the prison cell, drink from
the cup and take the pack. Don't bother the
guards. And if you do, don't hit the guard
back. If you do, you'll have to fight every
guard in the prison. Wait for execution.
Lucca will burst in and knock the guards out.
Outside, release the man. He is Fritz, the
Truce merchant's son. He will give you stuff
later. Look at the unconscious guards to get
mid tonics. When you see the supervisor on
the floor, look at him for 5 mid tonics. Read
the top secret document on the floor. Now go
out. You will fight the Dragon Tank.
Then, you'll be joined by Marle again and you
will run into the woods. You'll find a gate.
Open it and escape from the guards.
You find yourself in the
Bangor dome with a sealed door and the gate.
Don't bother going through the gate. The
woods are blocked of. Go south to the Trann
dome and buy whatever you need and talk to
the people. Use the enertron and go north to
lab 16. Caution: if you stay outside too
long, you'll take damage. Pass through the
lab and open any chests you find. They will
contain weapons and useful items. Don't touch
the rats or they'll steal tonics from you.
The shadows can only be hurt by magic, so use
fire whirl to kill all of them at once.
Through the lab, you'll see Arris dome. They
are waiting for food to be delivered from the
basement. Use the enertron and save. Go to
the basement and look at the rat. Keep moving
and fight the Guardian
and the two Bits. Then, when you go into
the food compartment, you'll find a dead man
clutching some seeds. Take it and look at him
to read about the rat. Chase the rat and
press "A" to catch him. He'll tell
the secret code of the info center. Go to the
right console and press "L" and
"R" at the same time press
"A". Go through the maze and find
the central computer. You see the time gate
is in the Proto Dome. Marle presses another
button and you watch in horror as Lavos comes
from the Core and destroys the world. There
you decide to change time to prevent the Day
of Lavos. You give the seeds to Doan for the
Jet Bike key. Go to Lab 32 to the east. You
can go through Sewer Access to meet Belthasar
in the Keeper's Dome, but you won't get
anything from him. In Lab 32, you meet
Johnny, a human-like robot. Race him. Doesn't
matter if he's winning for the beginning but
when the very top meter reads about 20, you
must turbo boost in front of him to win. When
you win, go back into the race course on foot
and get the Race Log. With it, you'll earn
items if you have high scores. Here's a way
to get high scores: when the robot asks which
race mode you wish, choose "without
turbo boost - L & R change view".
Then, when you start the race, press R until
you see them from the back. Now, you must
race and hit Johnny from the front again and
again. We have been able to go all the way
"on his head", getting 2371 pts.
You can get 1 PowerTab (once) if you have
more than 1500 pts, and (Mid-)Ethers if you
have more than 1300, 2000 or 2300 pts. Go
east then south into the Proto Dome. There is
an enertron inside if you need it, but you
must fight two groups of debuggers. First a
group of three and then a group of four. Keep
going up to find a robot. This is Robo. Lucca
will repair him and he will join you. Since
the door to the gate is unpowered, a party of
three must go to the factory to power the
door and one person must stay to keep it
open. We suggest taking Marle. The Aura Whirl
combo will come in handy. Go to factory and
have Robo deactivate the laser. An acid will
fall and you'll have to fight him. Be
careful. It has about 10 h.p. but it has an
unbelievable high defense. Go to the right
elevator. enter the conveyor belt and touch a
robot. The crane will pick you up and put you
on another conveyor belt. You must fight
through three rooms of debuggers and Proto
3s. When you finish, the conveyor belt drops
you off. Go down and fight the Bugs. Go to
the computer room on the right to learn the
crane control codes. Go to the left to the
crane controls. Press
"B","B" to remove one
barrel and "X","A" to
remove the other barrel. Go to the room you
couldn't access before because of the barrels
and use the computer. It will tell you the
power activation code. Go back up and go to
the left elevator to the lab. You'll fight
alkalines and acids. Destroy the monster that
has only one in its number since they can do
a powerful combo attack. Use the computer to
open the hatch. Continue until you reach
another computer access it, fight the
monsters and go down. Activate the power by
pressing
"X","A","B","Y"
at the last computer. Pull the switch to
power up. Then run out since the security
will go haywire. Run to the exit. You will be
stopped by the R-series.
They will scrap him for being a defect and
come after you. Then, you will take Robo to
Lucca to be fixed. Go through the the door
and into the Gate, which will malfunction and
send you elsewhere.
You end up in a room with
three pillars. Go down to the door and talk
to the old man. You are at the end of time,
where lost time travelers end up. Go up and
the old man will say "Hey". Always
talk to the old man when he says that. It
means he has new info. Now he will tell you
to go behind him. The door will be unlocked
and you will see a furry creature. This is
Spekkio. Answer his question and run around
the room clockwise to learn magic. He is
tough, but gives tabs
when you beat him. The old man says to go to
1000 AD.
You come out of a closet in a
home of imps. They won't fight you. If you
plead with the merchant or innkeeper, you'll
have to fight. Go to the mayor's house. The
lower floor has a tab on the kitchen counter
and another on a desk upstairs. Go west to
Melchior's hut. Buy upgrades and mid tonics
from him. You will need them. About 20 should
do. Go north into the cave. Fight through the
enemies until you reach the save point.
Prepare for a grueling battle with Heckran. Defeat
him to find out about the connection between
Lavos and the Magus. Jump in the pool behind
the chamber and go to Lucca's house. If Taban
isn't near the door, go see Lucca's mom. Wait
till Taban comes up and leaves. Go down and
get the Taban Helm from him. Visit Fritz, if
you saved him, at the market. He will give
you 10 mid-ethers. Go to the Fair and use the
gate to 600 AD.
Go to the bridge and talk to
the knight captain. Then go to the kitchen in
Guardia castle and talk to the chef. When you
leave, he will give you a power tab and a
jerky. Take the jerky and give it to the
captain. A guard will come warning that
Magus' troops are launching an attack. Talk
to the knight captain and say you'll help to
get a gold helm. Go across the bridge and
meet Ozzie. Don't hit him, and use magic on
the skeletons. At the end, you'll fight Zombor. When you
kill him, he will use M.P. Buster to drain
all of one member's M.P. Recover at an inn
and continue. In the house with sparkling
locked drawer, look at the drawer and talk to
the old man. He'll trade you the secret
naga-ette bromide for a tab. Continue south
and head into the Denadoro Mountains. Go
through the mountains. When you meet the
creature that looks like spekkio, keep
talking to him and he will give you a magic
tab. Continue down until you get to the save
point. Go all the way down and to the left,
you'll find a speed tab. Find Masa and Mune's
cave and challenge them for the Masamune.
When you defeat them, you will receive the
broken blade of the Masamune. Masa will send
you down to the base of the mountain. Go to
Tata's house and get the Hero Medal from him.
Go to the Cursed Woods and behind the last
bush push down to enter Frog's secret home.
He'll see the Hero Medal, but not join you.
He will move away from the chest. Open it to
find the hilt of the Masamune. You'll read
Melchior's name from it. Go visit him to find
you need Dreamstone. Go to the end of time
and go to mystic mountain.
You'll be attacked by a group
of 5 reptites. They are weak against
lightning. After that, 7 reptites will attack
you, but Ayla will come to the rescue and
kill 3 of them. You can finish the other 4
easily. Ayla will ask you to go to her
village. Go to Ioka and the chief's hut and
enter the party. To get the Dreamstone, you
must beat Ayla in a soup guzzling contest.
After you win, you'll wake up and your gate
key will be missing. Go to Ayla's hut and
wake her up. She'll join you. Take Robo
along. You'll need his Heal Beam. Get the
strongest weapons and armors at the trading
shop. If you need more items for trade, fight
Nu's at the hunting range (when it rains): Nu can be at three places. Wait at
the bottom of the hunting range. When it
rains, RUN to the right. Here's a
"homemade" map so you can see what we mean. If
he's in the southeast, run up, climb the
roots and run down. If he's not, see whether
or not he's in the northeast. If not, climb
the roots, go left, climb down the other
roots and go left, through a path hidden by
leaves, to meet him in the northwest.
Sometimes he's not there at all...
After that, go south into the forest maze.
You'll find Kino, who stole the gate key. You
must go through the maze and into the
reptites' lair, because the reptites stole
the key from Kino. In the Lair, you'll meet
Azala and you must fight his champion Nizbel. Then,
Azala will give you back your Gate Key. Leave
and return to Melchior.
Melchior will fix and give
you the Masamune. Take it to Frog.
Give the Masamune to Frog and
he will join you. Take Frog to Spekkio and
learn water magic. Now go to the prehistoric
hunting range and fight Nu's until Frog
learns Water 2 and you learn Delta Storm
triple tech. Now go to the Magic Cave in 600
AD and Frog will equip the Masamune and open
a secret door. A bat will follow you. Go
through the cave and read the soldier's note
by looking at him. Exit the cave and enter
the forest. You'll enter the Magus' castle.
Go through both corridors and get back to the
main hall, step on the save point and Ozzie's
shadow will appear and taunt you. He will
summon two Vamps and four Henchs, so be ready
to fight. After that go to the left corridor.
This is important. Don't touch any monsters
and they won't attack you. At the throne, the
people will turn into skeletons and attack.
Defeat them to fight Slash,
master swordsman. If you defeat him, you
receive the Slasher Sword and a save point.
Go to the right corridor. Talk to the
children to fight four Shadows. Fire Whirl
will get rid of them. Open the chest and get
the treasure. Don't touch any people and go
to the throne. Attack Flea ?? with Lucca
since it will do M.P. Buster and drain all
the M.P. of the member that defeats it. The
real Flea will
then attack. Defeat Flea for a tab. Go back
to Slash's throne and use a shelter to
recover lost M.P. points. Go step on the save
point in the main hall and be transported
into another part of the fortress. The
toughest enemies are the Outlaws and
Jugglers. They can use Fire Whirl combo. The
Jugglers start with physical defense up so
hit them with magic. If they don't die,
they'll shift magic defense on. Then fight
them with weapons. When you meet up with Ozzie. Then, use
the right save point to recover and use the
left one to teleport into Magus' lair. Run
down and enter. Lights will appear and you
will fight Magus.
When you defeat him, you'll be sucked into an
enormous Gate.
You wake up from a dream in
Ayla's hut. She'll leave and after the night,
Kino comes in as the North Woods start to
burn. Go to the Laruba ruins and Ayla will
leave. Get more upgrades for the trading hut.
They have new weapons. Go north into the
Dactyls' nest and go find Ayla at the peak.
She'll join you. Add Robo to your team.
You'll need his Heal Beam. Go to Tyrano Lair.
Go to the basement and rescue the Laruba
villagers and Kino. He'll open up the skull
on floor one and you'll be able to go up.
You'll meet Nizbel
II. Then, you'll fight Azala
and the Black Tyrano. When you defeat
them, you'll fly of on dactyls and Lavos will
crash into the Tyrano Lair and burrow deep
into the ground. A Gate will have formed.
Head into it.
You are in a cave. The earth
is in an ice age. Go east and into the
Skyway. You be transported to the magical
kingdom of Zeal. In Enhasa, find and open the
elemental books in this order: Water Wind and
Fire. A door will open. Go inside and
challenge the Nu. 6 will appear and attack.
Don't worry and fight them. They can't kill
you. After you beat them, you'll receive two
tabs. Go north into the Landway north of
Enhasa and enter it. Go west to another
Skywalk. You are on the other continent (you
can't get to the other continents). Go to
Kajar and find the elemental books and open
them in the same order. A secret door opens.
Take the poyozo doll and get the Black Rock from inside.
Go to the caves and go to the Castle. Tell
the lady near the spring of recovery and tell
her to plant the sapling. Her soul will
reincarnate into Fiona's. Scratch the Nu's
back. Go to the bedrooms and follow Schala
into the middle hall where she'll open a door
with her pendant. Go to the left wing and
charge up Marle's pendant with the Mammon
Machine. Now change you party so you have
Lucca, Crono and Robo. Make sure they all
have fire protection, like ruby vests. Head
into the door and you'll fight the Golem. Then, the
queen will capture you and imprison you.
Schala will release you but the prophet will
catch you. You are sent through the Gate you
came from and it will be sealed by Schala.
Go to the Future and open up
the sealed doors in the Bangor Dome, the
Trann Dome and the basement of the Arris
Dome. Collect the treasures and pick up the
tabs from the floor. Now go to the Keeper's
Dome through the Sewer Access and open the
door there. You have to fight Sir Krawlie.
Then, you find that Belthasar has passed away
and has left messages. Go through the door
and look at the top of the Wings of Time. Try
to leave and Belthasar's robot will come with
the seats to it and you'll name it. Don't use
the Epoch yet. Leave and pick up the magic
tab and then go to the end of time. Visit all
the sealed chests in
600, say "no", take them in 1000 AD
and then open them in 600 AD. You'll get the
item powered up and twice. Don't forget the
chests in the Magic cave and Heckran's Cave.
And go to the Blue pyramid north of Medina.
You can get a swallow sword or a safe helm.
The swallow sword increases your speed while
the safe helm reduces physical damage by 1/3.
Now go back to 12,000 BC.
Go north until you reach the
Terra cave. Buy new equipment but don't sell
you ruby vests. Go save and go into the
beast's nest. Kill them with magic and when
you meet the Mud
Imp and his blue and red beasts. Then, go
up the chain. Attack the rubble with someone
with high strike points, like Ayla to get
1000 exp. points each. This is a great way to
build up levels. You'll need high levels.
Forty is nice. Have Ayla Crono and Robo on
your team. Go through the mountains and save
at the second save point. You'll fight Giga Gaia. The
Guru of Life is Melchior and you'll return to
the Terra cave. Schala will come but will be
captured by Dalton. Talk to Melchior to get
the ruby knife. Go to the skyway to the east
and go to Kajar and talk to the shop keeper
and say "No" and he'll sell you new
stuff. Don't sell your ruby vests. Go to the
laboratory and scratch the Nu's back for a
magic tab. Now go to the Castle and the
throne room. Fight Dalton.
Then, he will flee. Go recover and change
your party to Crono, Lucca and Frog or Marle.
Go to the Dalton's escape and talk to Mune.
Continue in. When fighting scouters, use
lightning. On red scouts use fire and on blue
scouts use water. Don't attack the scouters
with other magic or they'll counterattack.
Against the twins, attack Jinn's brother
first but don't attack when they're near each
other. After Jinn's brother is dead, Jinn's
shield will fall so you can kill him. Go to
the upper right and upper left rooms and step
on the switches. Go down and step on the
switch in the southern room. To get the Demon Hit for Frog, go
to the western wall of the southern room.
Walk down along this wall, right, and you
will find a secret passage in the southern
wall. Go to the door you couldn't go before
and go through to the elevator. After the
elevator, go to the right and left rooms and
flick the switches. Then step on the middle
switch and go in. Equip ruby vests and change
your party to Crono, Robo and Lucca. You'll
fight the Golem
Twins. Then, go to the Mammon machine and
launch the ruby knife at it. The knife will
turn into a Sword and you'll fight Lavos. Die and the
prophet, who is Magus, will challenge but
lose. Crono will attack Lavos and will die.
Schala will warp you to safety. Lavos will
destroy Zeal and wipe out most of the land.
You'll end up in the Last village. Put Robo
in lead and change to whomever you like. Go
to the Commons and be taken by Dalton. You'll
end up in a prison cell with no equipment,
money or items. Go up the ladder to find you
on the Blackbird. You'll find a air duct. Go
to the right and up. look in the grates until
you see a knocked out guard with a treasure
chest. Open it for Robo's stuff back. Go
around and get your items, money, and other
people's equipment. Go onto the wing and
fight the cannons only if you have Ayla or
someone with high strike points. They give
out 1500 exp. points each. Have Marle and
equip everyone with ruby vests.Go to the end
and fight the GolemBoss.
Then, you'll fight Dalton Plus.
After that, he will call on GolemBoss but
will be sucked into the void. You'll destroy
the Blackbird and land. Go to the Commons and
talk to to everyone. Go to North Cape and
examine the sparkling object. Magus will appear
and you'll see his past. He is Janus. Fight
him to get an amulet. Don't fight him to make
him join you. Go to the Epoch and fly. The
Black Omen will rise.
If you wish, you can now go
to Laruba Ruins (in 65,000,000 BC), to get
the Silver Rock
from a Nu. Go to the End of Time and talk to
the old man. He is Gaspar and he'll give you
the Chrono Trigger. Go to the Keeper's Dome
and talk to the robot. Go to Crono's house
and get the clone. If you didn't get the
clone before, you cannot get Crono back. Take
the clone to the robot and he'll activate
three robots to help you climb Death's Peak.
Turn the robot off and go to Death's Peak and
have three physically powerful characters
like Robo, Ayla and Frog. Talk to the first
robot. It'll turn into a tree. Hide behind
the tree to keep from being blown of the
mountain. You'll encounter three Lavos Spawns.
The last Spawn, push the shell the under the
ladder and climb up. Then get Crono from the
summit.
The desert in 600 AD should
have a whirl pool there. If not, go to 12,000
AD and tell the lady with the plant to plant
it in the Commons. Go down into the maze. Go
to the bottom floor. You need Crono, Marle
and Ayla. Catch the Retinite and
fight it. Then, the forest should stop
deteriorating. Pick up a power tab near the
exit. Go to Fiona and leave Robo. Go to 1000
AD and get Robo from the shrine. Buy the
powerful vigil hats for everyone. They will
be a reunion and everyone will sleep in the
woods. Lucca wakes up and finds a gate. Go
into it and you'll be in Lucca's house. Go
downstairs. Go into the kitchen and read the
note. It says the password is Lucca's mom's
name. Go into the main room and you'll see
how Lucca's mom lost the ability to walk, but
you can keep that from happening. When she
gets stuck face the sparkling object. It will
say to enter the password. Type in
"L","A","R","A"
to stop the machine. Go back into the portal
and talk to Robo who will give you a green
dream.
Go to the future and go into
the sun palace. Wear red vests/mails and ruby
armors from the Ioka trader and get the
silver rock from the Nu in the Laruba ruins.
Fight the Son
of Sun. When you defeat him, you'll get
the moon stone. Take the moon stone to
prehistoric time and leave it at Sun Keep. Go
to the future and find the stone missing. Go
to 1000 AD and go to the Snail shop in Porre.
Buy the Jerky and go to 600 AD and give the
woman the jerky for free. Go to 1000 AD and
get the moon stone from the mayor. Take it to
the Sun Keep and leave it there. Go to the
future and have Lucca look at the sun stone.
She'll make the WonderShot
gun for herself and Taban will give you Sun
Shades.
Go to 600 AD and talk to Toma
in the Choras cafe. You'll get Toma's Pop. Go
to 1000 AD and his grave. He'll tell you
where the rainbow shell is. Go behind his
grave for a speed tab. Go to the Giant's
Claw. Go get the Blue
Rock inside (in a chest) and fight the Rust Tyrano.
Then, get the Rainbow shell. Go to Guardia
castle and ask the King to keep it for 400
years. Go to1000 AD. Have Marle in your
party. You'll find the king on trial. Go to
him. He'll explain he's being framed. Go to
the new wing in the east part of the castle.
Learn of the chancellor's plans. Go forward
and fight. You get a piece of the shell. Take
it to the court room. Marle will burst
through the stained glass window and prove
her father is innocent. The chancellor will
change into Yakra
XIII and attack you. Defeat him and Marle
will apologize to her father. Go to the court
room again and get the key from the floor.
Open the locked chest to find the real
chancellor. Go to the basement and Melchior
will make you new weapons and armors. You can
get a Rainbow sword, a
Prismspecs and you have a choice between a Prism Dress or three Prism Helms. The Prism
Dress reduces magic damage by 1/3. The Prism
Helms lock your status and ups Mdef.
Go to the middle ages and
talk to the patrons at Choras cafe. Return to
the present and talk to the patrons at the
cafe. One man will offer you tools. Go to his
house which is southwest of the cafe and get
the tools from his wife. Go to the middle
ages and give the tools to the man in the
cafe. Go to the Northern Ruins and defeat all
the monsters in the basement. Go to the
carpenter's house and have him fix the
northern ruins. Take Frog to the basement and
have him put Cyrus' soul to peace and you
will get Masamune 2.
Clear the upstairs of monsters and pay the
carpenter 2000 G to have him go there again.
Say "no" to the sealed chests in
600 AD. Go to 1000 AD and collect the
treasures in the ruins: the
Siren, Kali Blade and Nova Armor will be
powered up, becoming the Valkerye, Shiva Edge
and Moon Armor!
And then collect them again in the
past. Go to the Denadoro Mountains and have
Frog lead your party. Where the Free lancer
throws rocks at you go right next to the
treasure chest. Frog will catch a rock and it
will turn into the Gold
Rock.
Have shadow protection and
head in. Fight Flea, then Slash. Don't go for
the treasure yet. Walk toward the staircase
and an imp will take out the trap. Take the
treasure now. Go to the right
wall and then walk down: you enter a secret
room with Doom Sickle,
Gloom
Helm, Gloom Cape and 1 MagicTab! You must now
fight Super
Slash, Flea
Plus and then both
with the Great Ozzie. Use Ayla's Charm
spell on them to get a Flea Vest, an Ozzie
Pants and a Slasher 2. Then, he'll go
upstairs. Follow and attack Great Ozzie
(you can get a second Ozzie Pants by using
Ayla's charm spell). You'll fall: climb
upstairs. A cat will press the right switch
and Ozzie will be defeated. If you go to the
Medina, the Imps run the town and they are
friendly.
Have Robo lead your team.
Fight the robots on the conveyor belt and
enter. This is a great place to build
experience. Go to the right through the dust
chute if you want to leave or fight the
robots again. You get around 8,000 exp. every
time around. Collect the dolls and go
upstairs. Robo will meet Atropos XR.
Robo must fight her alone. Defeat her so she
remembers and she will give Robo a ribbon
that gives him 3+ speed, 10+ magic defense
and then she dies. Put the two dolls on each
side of the door. Go fight Mother
Brain. Then, the factory will close down
permanently. You get the Terra
Arm and the Crisis Arm.
The person is Queen Zeal,
Magus's mother. You must go through the Black
Omen. Through this "palace", you'll
have to beat lots of guys: so wear GoldStuds
and nail them with magic attacks such as
Flare, Luminaire, Shock and Dark Matter. When
you have to beat Ruminators, use Ayla's Charm
spell on them to get MegaElixirs, and then
finish them with Flare. The first bosses to
beat here are three mutants, Mega Mutant, Giga Mutant
and Terra
Mutant. When you beat the top section,
the bottom one dies. After these mutants,
you'll have to destroy the last of the Lavos Spawns,
the most powerful one. Attack the head only.
After this battle, you can get the White Rock from a
chest. Then, you must fight Zeal. This
boss only weakens you, but doesn't kill you.
You'll then fight the Mammon Machine.
Finally, you will fight Zeal again,
but now she'll have another form. When she
loses, Lavos will attack. Before you fight
it, you can change your party.
a) The
Shell: he will take forms of the Dragon
Tank, Guardian, Heckran, Zombor,
Masa&Mune, Nizbel, Magus, Black Tyrano
and Giga Gaia. Defeat them like you did
before. Attack Lavos repeatedly and heal up
and his head will fall. But you are not done
yet.
b) The
Core 1: you must fight his core. Make a
party that utilizes attack and healing magic.
Try Crono, Lucca and Robo. Use Flare, Shock
and Luminaire until it dies. Make sure to
heal with heal beam. Remember: You need
everyone to have about 99 magic defense.
c) The
Core 2: now you'll attack the Lavos core.
Use Flare, Shock and Luminaire until the
middle bit dies. Then attack the right bit
only with Confuse and DoublevBomb to avoid
counterattack, and only when it shuts off
defense. The right bit will eventually revive
the other bits. Just repeat the process until
the right bit dies. If the right bit dies,
the rest of them die.
If you think you need
experience points, go to Geno
Dome (2300 AD), kill the series of Proto4 on
the conveyor belt, they give lots of
experience points (and then go to the
right through the dust chute to repeat the
process)! And in the Black Omen: all creatures
(except orbs and side kicks) give a bunch of
experience points.
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