The Flower Girl
The mysterious voice that has haunted Cloud slowly brings him back to consciousness. When he awakens, he finds himself in a bed of flowers located in what appears to be a dilapidated church. The Flower Girl, whom he met earlier, is looking over him. Here, Cloud gets formally introduced to Aeris. He agrees to be her bodyguard-and just in time, too!
Reno of the Turks walks into the church, intent on kidnapping Aeris. As the chase begins, exit through the back of the church and race of the stairs. Aeris will follow Cloud, but is soon cut off by the Shinra soldiers and their trusty machine guns. She falls to the floors below and the soldiers move to intercept. When this occurs, you're given the chance to have Aeris "fight", "run", or "hold on a minute." Choose the have her "wait," and then run up to the next level until you see four barrels, three of which you can use to help Aeris. She will get attacked three times. Push the barrels on the top of the roof, one on each different spots. This will eliminate the treat and Aeris won't be forced to fight alone. When Aeris is finally safe, quickly escape through the hole in the roof. At this point, she explains Shinra's repeated attempts to kidnap her. After clearing the piles of refuse, Aeris will point the way to her house.