Junon Harbor
Weapon Shop:
| Item | Cost |
| Mythril Armlet | 350 |
| Potion | 50 |
| Phoenix Down | 300 |
| Grenade | 80 |
| Tent | 500 |
Rest:
Old Woman's House Free
Warning:
Junon Harbor may be difficult to find on your first trip. It is located right against the ocean and behind a small cliff. It's say to find on the map, so just walk around in the area until you see something unusual.
At first, there's not much to do. You can talk to the villagers and perhaps even visit the Weapon Shop. There's also a beach, but instead of taking it easy, take a moment to re-equip your characters.
Battle Tip:
First things first: Put Barret in your party if he isn't already. Give Cloud the "Long Range" Materia and switch Barret to a long-range weapon if he's currently using a short-range one. Also, equip your remaining character with the "Chocobo/Mog" Materia. Now you're ready to hit the beach.
At the beach, you'll meet a little girl named Priscilla. She is good with animals and not very found of Shinra. She asks you to leave, but a monster attacks the party leaving Priscilla in a middle of everything.
Boos Fight: Bottomswell
Bottomswell is a flying boss, so only characters equipped with long-range weapons can hit it with their normal attacks. This is the main reason you need Barret in your party during this battle. Also, this is why Cloud needs to have the "Long Range" Materia equipped. Have Barret and Cloud attack Bottomswell with their normal attacks and magic, but have your third character concentrate on healing the party and using attack spells.
Battle Tip:
Bottomswell has two attacks that you should be aware of. The Water Bubble attack encases one of your characters in a bubble, which prevents that character from participating in the battle. This attack is very similar to Reno's Pyramid; however, you can only pop the bubbles with magic.
Tip:
It's best to use a magic attack that can hit both the Boss and the bubble at the same time. In effect, you're conserving MP without wasting a turn. Act quickly - the bubble slowly suffocates its victim. Also, use an "All" Materia with a Magic Materia; this affects both the Boss and the bubbles.
Also, watch for the Big Waves attack. This hits your entire party and causes around 100 points of damage to each character. Normally this isn't a big deal, but Bottomswell gets to use a Big Wave as a final attack. So basically, when you kill it, it's cast Big Wave in hopes of taking you down with it. Just keep your HP above 150. When you defeat Bottomswell, you're rewarded with a Power Wrist.
This latest threat is out of the way, but Priscilla isn't breathing! Cloud must perform CPR on the little girl to save her life. The trick is to let your lungs fill up as much as possible before exhaling - just don't wait to long or you'll accidentally exhale. This sounds easy, but it may take several tries. Press the O button and Cloud will slowly begin to fill his lungs with air. When the meter reaches the top of the lungs, press the O button a second time and Cloud will breath into her mouth. This should be enough to bring Priscilla around.
The lady who owns the house at the entrance to the town is thankful for your assistance, so she lets you use her home any time you need a rest. Take her up on the offer and spend the night.
Cloud has another visit from the mysterious voice and is prompted to as Tifa about Nibelheim. She's reluctant to answer Clouds inquiries, but there's no time to argue. Pay a visit to Prisilla and investigate what the ruckus is about.
Priscilla gives Cloud the "Shiva" Materia for saving her life, and says that Shinra is throwing a celebration for Rufus. You must get up to that city, but how? Priscilla has the answer.
Mr. Dolphin can launch Cloud up to a safe part of the tower. To do so, find the spot you want to jump from and then call Mr. Dolphin. He's leap high into the air with Cloud on his nose. If you find the right spot, you'll land safely on the bar overhead. The accompanying screenshot shows the best location (center).