Aardwolf weapon list

Levels 20->50

String Location Flags Weight Cost Level hr dr Weapon type+damtype dam dices average damage modifiers
flaming claw Descent to hell, Fire Devil auctioned 4 4500 45 _ _ dagger 18d4 45 _
wicked trident weapon glow evil magic anti-good 7 4500 45 _ _ spear/staff 12d6 42 _
plasma rifle huge weapon hum 10 1500 44 2 2 exotic 1d45 23 hit roll by 2, damage roll by 2,
katana blade Pirate Ship, Bucaneer, auctioned 5 450 43 _ 6 sword 1d89 45 damage roll by 6, skill sword by 5,
iron head style Temple of White Lotus auctioned 1 450 43 _ _ mace/club 9d9 45 strength by 2, mana by 20,
whip dragon tail Dragon tower, Ancient green Dragon hum anti-good 14 400 41 2 2 whip 16d4 40 hit roll by 2, damage roll by 2,
stone mace weapon hum 25 390 41 2 _ mace/club 9d7 36 hit roll by 2, strength by 1,
dagger gold Pirate ship, Captain auctioned 3 420 41 _ 5 dagger 6d13 42 damage roll by 5,
Sword of the ages Dominia, Leviathan magic, SHARP 25 ? 40 _ 7 Sword, slash ? 39 damage roll by 7
demon teeth weapon auctioned 1 400 40 _ _ dagger 3d25 39 _
tiger style Temple of White Lotus auctioned 1 390 40 _ _ dagger 4d18 38 mana by 20, hp by 20,
black leather whip weapon hum evil magic anti-good 7 400 40 _ 5 whip 11d6 38 damage roll by 5,
aquamarine sword River of Despair, Aquamarine King glow 5 390 39 _ 5 sword 4d18 38 damage roll by 5,
crane style weapon auctioned 1 380 38 _ _ dagger 9d7 36 dexterity by 2,
sword zelyon Dominia hum invis magic anti-evil 15 1000 37 -3 4 sword 8d7 32 hit roll by -3, damage roll by 4,
knife weapon magic 10 100 36 3 3 dagger 2d29 30 damage roll by 3, hit roll by 3,
Executioner's axe Ancient Greece, Executioner SHARP 45 150 36 - - axe 8d7 32 -
sword longsword generals weapon glow 50 500 36 _ _ sword 9d6 31 hp by 15,
mace immolation Dominia, Kobold Overlord magic 20 2400 35 _ 12 mace/club 15d3 30 damage roll by 12, mana by 50, skill lightning breath by 7,
whirlwind kick Temple of White lotus, Teacher of whirlwind kick auctioned 1 350 35 _ _ axe 1d65 33 skill kick by 9, mana by 40,
chin kang palm Temple of White Lotus auctioned 1 350 35 _ _ whip 3d21 33 armor class by -8,
disrupting scepter Dominia hum magic 12 2400 34 _ _ mace/club 9d6 31 skill displacement by 7,
dagger sacrificial weapon magic anti-good 2 340 34 _ 3 dagger 8d7 32 mana by 10, damage roll by 3,
mop Descent to Hell auctioned 5 360 34 _ _ spear/staff 11d5 33 _
spartan broardsword sword Ancient Greece, spartan Soldier auctioned, SHARP 45 450 34 _ _ sword, Slice 6d9 30 _
dagger weapon auctioned 10 50 33 _ _ dagger 7d7 28 skill barkskin by 8, skill transport via plants by 8, armor class by -16,
whirlwind kick weapon auctioned 1 350 33 _ _ axe 1d65 33 mana by 40, skill kick by 9,
two-handed sword weapon anti-evil 20 350 33 3 3 sword 1d65 33 damage roll by 3, hit roll by 3,
trident weapon bless 10 330 33 _ _ spear/staff 7d7 28 hp by 30,
bow crusader weapon magic anti-evil 10 1000 33 3 _ exotic 9d5 27 mana by 20, hp by -10, dexterity by 1, hit roll by 3,
fork flaming weapon hum 3 2000 33 _ _ dagger 6d9 30 _
dagger weapon auctioned 10 50 31 _ _ dagger 7d7 28 _
the earls sword weapon auctioned 6 0 30 8 -4 sword 14d3 28 hit roll by 8, damage roll by -4, strength by 1,
claw dragon silver weapon glow hum anti-evil 18 300 30 -2 6 exotic 5d7 20 dexterity by -2, damage roll by 6, hit roll by -2,
huge club weapon auctioned 60 200 30 -5 5 mace/club 22d1 22 damage roll by 5, moves by -100, hit roll by -5,
Runesword sword Dominia glow 10 3000 29 _ _ sword 7d5 21 _
star morning weapon glow 11 280 28 _ _ flail 5d7 20 armor class by -3, save vs breath by -5,
pencil weapon glow 5 280 28 _ _ dagger 4d9 20 _
axe weapon anti-evil 12 260 27 _ _ axe 5d6 17 strength by 1,
spider monkey fangs weapon none 7 260 27 2 2 exotic 3d12 19 damage roll by 2, hit roll by 2, save vs spell by -1,
Sword bastard weapon auctioned 30 270 27 _ 3 sword 6d6 21 damage roll by 3, strength by 1, constitution by 1,
boomerang weapon auctioned 4 200 27 _ _ dagger 5d7 20 _
icicle dagger ice weapon glow 1 250 26 _ 2 dagger,freezing bite 5d6 17 strength by -1, damage roll by 2,
serving tray weapon glow 5 280 26 _ _ mace/club 3d13 21 _
whip kahooli revenge weapon magic anti-evil 9 500 25 4 _ whip 4d8 18 dexterity by -1, hit roll by 4,
spear weapon auctioned 35 900 25 _ _ spear/staff 3d11 18 _
flame lance weapon glow 14 250 25 2 _ spear/staff 5d6 17 hit roll by 2, hp by -20,
bow storm seeker Dominia, Elvish Archer auctioned 8 3450 24 6 _ exotic,blast 3d12 19 hit roll by 6,
Hacksaw weapon none 7 250 24 _ 1 axe 5d6 17 damage roll by 1,
pike weapon auctioned 10 500 23 _ 2 spear/staff 2d17 18 damage roll by 2,
slaver whip Underdark, Slave Trader hum 4 230 23 -4 5 whip 12d2 18 skill command by 6, skill charm person by 6, wisdom by -4, constitution by -2, hit roll by -4, damage roll by 5,
Black longsword Drow city, Drow commander magic 16   22 2 2 Sword,slice   19 hr +2 dr +2
vibroblade weapon glow hum invis magic 2 210 21 2 2 dagger 5d5 15 damage roll by 2, hit roll by 2,
sword weapon glow 10 210 21 2 _ sword 4d7 16 hit roll by 2,
spike force Dominia, Flying man auctioned 4 500 20 _ _ dagger 2d15 16 mana by 10,
bow energy strange Purple Sandworm, Sands of Sorrow glow hum magic bless 20 190 20 _ _ exotic 5d5 15 _
weaponry weapon tawnos Dominia magic 10 1000 20 2 _ spear/staff 16d1 16 mana by 5, moves by -5, hp by 5, hit roll by 2,