Advanced Cheating


Before I start explaining to you how you can 'Hack' the game I need to warn you: (1) You will probably win every time you play without having difficulties. (2) Before modifying any file make a backup. (3) You use this 'guide' at your own risk. Any damage to your system or loss of (game-)data is YOUR responsibility, not mine!

Enabling all Chapters in 'The Settlers I - Veni, Vidi, Vici'

  1. Change to directory SETTLER2\SAVE
  2. Backup the file MISSIONS.DAT
  3. Load the file MISSIONS.DAT into an editor

The topline shows a string of ten (10) digits, change this string to: '1111111111' [without the quotes]

Each digit represents a Chapter. A '1' means that the Chapter is enabled and a '0' means the Chapter is disabled.

TIP: You can disable all Chapters if you want to play them all again from scratch!

Getting more stock, resources and people in the Chapters of 'The Settlers II - Veni, Vidi, Vici'

  1. Change to directory SETTLER2\DATA\MISSIONS
  2. Backup the file you want to edit
  3. Load the file MIS_00xx.RTX into an editor.[ 'xx' refers to the Chapter ]
Filename Chapter #
MIS_0000.RTX Chapter 1
MIS_0001.RTX Chapter 2
MIS_0002.RTX Chapter 3
MIS_0003.RTX Chapter 4
MIS_0004.RTX Chapter 5
MIS_0005.RTX Chapter 6
MIS_0006.RTX Chapter 7
MIS_0007.RTX Chapter 8
MIS_0008.RTX Chapter 9
MIS_0009.RTX Chapter 10

There may be more .RTX files in this directory. These files belong to other maps (free game / unlimited play maps). I do not know which file belongs to which map.

In these files the variables are set for each Chapter. Below is a table with an explanation of these variables:

  Variable Meaning
1 !GLOBAL_SET_MAP <MAP #> Selects the map from the SETTLER2\DATA\MAPS
2 !GLOBAL_SET_BOBS <??> Unknown
3 !GLOBAL_ADD_COMPUTER_PLAYER <Player #> <Character #> Adds a computer player
4 !GLOBAL_SET_COMPUTER_ALLIANCE <Player #> <Alliance with player #> Sets alliances
5 !GLOBAL_SET_COMPUTER_BARRIER <Size> <X co-ordinate> <Y co-ordinate> Unknown
6 !LOAD_MISSION_TEXT <Text #> Loads mission text from SETTLER2\DATA\TXT\MISS_0xx.ENG
7 !SET_ACT_PLAYER <Player #> Start of settings section for player #
8 !SET_HOUSE <Building #,X co-ordinate, Y co-ordinate> Places a building on the map
9 !ADD_WARE <Ware #> <Quantity> Sets initial resources in HQ
10 !ADD_PEOPLE <People #> <Quantity> Sets initial # of people in HQ
11 !ENABLE_HOUSE <Building #> Enables ability to build building #
12 !ADD_ANIMAL <Animal #> <Quantity> <X co-ordinate> <Y co-ordinate> Places animal #
13 !MET_??????? Initiates certain events like the 'New Building' event in Chapters 1-3

Note: For explanation on the # of goods, people and buildings refer to #association list below)

Here are some examples of the settings:

To add more players to the game you will have to add you will have to add a line under the headers:

Then the cycle starts again from !SET_ACT_PLAYER 3

Remember, for each !GLOBAL_ADD_COMPUTER_PLAYER you'll need:to have !SET_ACT_PLAYER. And for each !SET_ACT_PLAYER, you'll need to have sets of !SET_HOUSE, !ADD_WARE, !ADD_PEOPLE, and !ENABLE_HOUSE.

When you are done with this part, you can put in animals on the map for the hunters to hunt. Keep in mind that this line appears only after the last player's settings section:

!ADD_ANIMAL 1 50 57 77 - [Places 50 rabbits on the X,Y position on the map]

# association list

# Goods People Building Animal
0 Wood Helper Woodcutter Rabbit
1 Boards Builder Forester Unknown
2 Stones Planer Quarry Unknown
3 Meat Woodcutter Fishery Unknown
4 Grain Forester Hunter Unknown
5 Flour Stonemason Sawmill Unknown
6 Fish Fisher Unknown Unknown
7 Ham Hunter Unknown Unknown
8 Bread Carpenter Unknown Unknown
9 Water Farmer Unknown Unknown
10 Beer Pigbreeder Unknown Unknown
11 Coal Donkeybreeder Unknown Unknown
12 Iron ore Miller Unknown Unknown
13 Gold Baker Unknown Unknown
14 Iron Butcher Unknown Unknown
15 Coins Brewer Unknown Unknown
16 Tongs Miner Unknown Unknown
17 Axe Iron founder Unknown Unknown
18 Saw Armorer Unknown Unknown
19 Pick axe Minter Unknown Unknown
20 Hammer Metalworker Unknown Unknown
21 Shovel Shipwright Unknown Unknown
22 Crucible Geologist Unknown Unknown
23 Rod & Line Scout Unknown Unknown
24 Scythe Pack donkey Headquarters Unknown
25 Cleaver Private Unknown Unknown
26 Rolling pin Private 1st class Unknown Unknown
27 Bow Sergeant Unknown Unknown
28 Sword Officer Unknown Unknown
29 Shield General Unknown Unknown
30 Boat None Unknown Unknown

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