The Sims


Hints
Sound, Pros and Cons
Stealth is vitally important in Counter-Strike. When a player runs at full tilt (which is the default), their footsteps can be heard. To prevent this, use the walk key when trying to avoid detection. Also be wary of doors, ladders and elevators. These will often emit a sound that may give you or your enemies position away.

Life is Precious
Counter-Strike strives for realism. Running into a firefight all gung-ho will generally get you killed. The player can only sustain a few bullet shots before dying, depending on the type of gun (ammunition actually) being shot with, and the condition and presence of kevlar. There are also one hit kills in CS. Most guns can kill a player in one shot if they connect with the head. Savvy CS players, will take cover as often as possible and use their surroundings to their advantage. Working with your teammates to bring the enemy down is encouraged and necessary to beat the other team. Keep in mind, you only get one life per round in CS. If you die, you will be put into Observer mode until the round is over.

Know Your Gun
Counter-Strike has realistically modeled weaponry. If you run and fire at the same time, your accuracy will be horrible (changes with different guns), Standing still increases accuracy and crouching is even better. Also be aware of the guns recoil, holding down the trigger isn’t as effective as short quick bursts. It is also important to know that all the rifles can shoot through walls to some extent. The Para Machine Gun, and the Desert Eagle Pistol can as well.

Map Voting System (New to beta6.5)
There is now a way for players to vote for maps. Players can type 'listmaps' to see the maps available to vote on, and then they type 'votemap X' where X is the corresponding number of the map. Only after a certain number of players have voted for the map which one player has started a vote on, will the sever change map.
Note: Server admins who want to add new maps must also add an entry into mapcycle.txt, that allows players to vote on any new maps.
Codes
Console Commands
These can be entered during the game by typing them in the console. The default key to bring down the console is <`>(the tilde key ~). The following is a list of all available Counter Strike specific console commands

Server Options
These types of commands are generally called CVARS. The following CVARS are only accessible by the server. To find the status of a CVAR, enter its name. To change it, enter its name, leave a space, and then enter the new value. Note: some of these do not take effect until the round restarts.

mp_limitteams (default 2)
Maximum number of players that one team can have over the other. To entirely disable team limiting, set to 0.

sv_restartround (default 0 sec)
Time until the game restarts fresh, or 0 to not restart. This will reset all frags, scores, weapons and money to default. Use this to coordinate clan matches.

mp_autokick (default 1)
Enable automatic team-killer banning and idle client kicking.

mp_chasecam (default 0)
Limit observers to chase modes.

mp_ghostfrequency (default 0.1 sec)
Ghost update period. How long in seconds until the next update. Increase to reduce lag.

mp_c4timer (default 45 sec)
C4 timer duration. Minimum of 15, maximum of 90.

mp_freezetime (default 6 sec)
The length in seconds of the Freeze period at the beginning of rounds. Set to 0 to disable.

mp_roundtime (default 5 min)
The maximum length a round can last, in minutes. Minimum of 3, maximum of 15.

mp_friendlyfire (default 0)
Set to 1 to enable friendly fire, 0 to disable.

mp_timelimit (default 0 min)
Period between map rotations.

mp_footsteps (default 1)
Set to 1 to enable footsteps, 0 to disable.

mp_flashlight (default 1)
Set to 1 to enable the use of flashlights, 0 to disable.

sv_sendvelocity (default 0)
Set to 1 to enable complex server physics and decals ( for low lag situations), 0 to disable.

mp_tkpunish 0/1 (New to beta6.5)
if set to 1, TK'ers will sit out next round

mp_hostagepenalty X (New to beta6.5)
X = max. number of hostages you can kill before the server boots you out... setting this to 0 will shut off this command

mp_logmessages 0/1 (New to beta6.5)
used for server admins to spit out chat messages in their log files

mp_forcechasecam 0/1 (New to beta6.5)
Setting this to 1 will force chasecam to be teammate only
(useful for LAN games)

Client Options
Anyone can use these to alter their personal settings.

cl_observercrosshair (default 1)
Set to 1 to enable crosshairs in Observer mode, 0 to disable.

cl_hidefrags (default 1)
Set to 1 to hide all frag/death counts on the Scoreboard but your own, 0 to show.

hud_centerid (default 0)
Set to 1 to center auto-ID text on screen, 0 to have auto-ID text in the bottom left corner.

lefthand (default 1)
Set to 1 to use left hand, 0 to use right.

max_shells X (New to beta6.5)
X = maximum number of shells at one time

max_smokepuffs X (New to beta6.5)
X = max. number of smoke puffs at one time

fastsprites X (New to beta6.5)
x = 0 : regular transparent smoke grenade sprites
x = 1 : simple transparent smoke grenade sprites (default)
x = 2 : VERY simple transparent smoke grenade sprites

adjust_crosshair (New to beta6.5)
Each time you type this into the console your crosshair changes colour. There are 5 colours to choose from.

con_color (New to beta6.5)
Change the colour of your HUD. Like con_color "256 256 256" numeric values can be found by looking in most paint packages.

timeleft (New to beta6.6)
Tells you how much time is left on the map

setinfo vgui_menus X (New to beta7)
{X = 0 or 1, 0 disables VGUI menus, 1 enables VGUI menus}
(also available through the "Play CS" > "Customize" menu)

*Note: If the buy weapon system malfunctions, disable the vgui
through the "Play CS" > "Customize" menu

Infokey settings. Type "setinfo" to check the status of all infokey settings. To change one, type "setinfo <keyname> <value>".

InfoKey Keynames

dm (default 1)
Set to 1 to display map briefings after loading new levels, 0 to disable.

ghosts (default 0)
Set to 1 to see ghosts when in Observer mode, 0 to disable. Disabling ghosts can potentially improve lag in high lag situations.

ah (default 1)
Set to 1 to enable auto-help, 0 to disable. Auto-help gives the player hint messages throughout the game.


                                                                                                                                                                                                                                                                                                           
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