Activation
|
Visual & Specifications
|
Range
|
Damage
|
LW
|
An energy orb which homes extremely well towards the opponent. Explodes on impact. Slowest recharge rate.
|
Far
|
Medium
|
LT+LW
|
Bowling style energy orb.
|
Far
|
Medium
|
RT+LW
|
Baseball pitcher style energy orb.
|
Far
|
Medium
|
CW
|
Atom smasher from the big core with a little homing ability. Slow recharge rate.
|
Far
|
High (minus 50% of VR's lifebar)
|
LT+CW
|
Hex field which teleports you to another hexfield if available. Good trick if you could get your opponent into it and teleports him/her for a CC.
|
Close
|
None
|
RT+CW
|
Blackboard which reflects any oncoming shots from the opponent, including Tangram's cannon.
|
Far
|
Medium
|
RW
|
Polygon blocks. Available from is the cube and pyramids. fast recharging rate.
|
Far
|
Medium-High
|
LT+RW
|
Fires two disc Ultraman sytle.
|
Far
|
Medium
|
RT+RW
|
The streamer, fast but low in homing.
|
Far
|
Medium-high
|