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Here your tankers get rid of the oil, and eventually you get money-700 per tanker, you shouldn't lose one of these( and you should have several to survive in most of the missions). Not upgradeable and you can have only 4 of these. |
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Here your tanker loads with oil. Obviously you can build it only on the oil spot...... You should protect these. Not upgradeable |
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Blacksmith produces evolved vehicles. Can be upgraded to level 3. |
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Produces all beasts-true nature of evolved. Can be upgraded to level 4. |
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No, it's nothing more then research lab only for mutants. This building makes upgrades on other buildings. Not upgradeable and you can have only one of these. |
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Very slow at low Tech levels, but it cures all beasts and vehicles. How it cures vehicles I don't know but be glad it does. Upgradeable to level 5. |
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The first defensive structure you can build is this one. Requires only one upgrade on Clan Hall. As a building it can be repaired by a mekanik, even in the middle of the fight. Not upgradeable. |
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Requires level 2 Clan Hall. Fires clusters of mumbles at the enemy. Damage stats are for each bomblet. Good for infantry and all troop concentrations. |
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The best tower you can get. As someone said:"This thing only stops to breathe!". Can win any unit in one-on-one fight. Pretty expensive, do not let them break this one!. |