Berserker | Click on the name of the unit to | Oil Tanker |
Shortgunner | see description, then click on | Mobile Derrick |
Mekanik | the "arrow" button to come | Mobile Clan Hall |
Pyromaniac | back here!!!!!!!!!!!!!!!!!!!!!!!! | Dire Wolf |
Vandal | Click HERE to go to Index | Bike and Sidecar |
Rioter | Monster Truck | |
Bazooka | Giant Scorpion | |
Crazy Harry | War Mastodon | |
Giant Beetle | ||
Missile Crab | ||
Giant Wasp |
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High accuracy and better damage makes Shortgunner far more better unit then Berserker. Give your powerful units little extra power with these( in early missions) |
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Obviously not a war unit. Their purpose is to fix buildings(including towers). So place them near your towers and fix them when freaks will damage them. Without them in most cases your towers don't have a chance. |
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Crazy damage makes Pyromaniac a good unit for such price. But though it has short range it is dangerous in groups with long- range units. More expensive and less devastating then Flamer(S). |
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Stats are identical to Saboteur(S). Works the same way. Walks in the building and if it yours he adds defenders, if it's not yours takes off defenders. You break the building in that way and you'll get money. |
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Short range,small life but good damage and radius of the damage makes this unit very effective in groups of five. But be careful their bombs can hurt everyone including your units. |
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Identical to RPG launcher(S). Longer range makes this unit better then Rioter(E). |
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Crazy Harry: Cheap and amazing insane guy. Groups of them can destroy anything on their way. The best evolved infantry unit. |
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Obviously identical to Survivors unit. With every powerplant you earn one. Transports oil from Oil derrick to powerplant and you get RUs- money! Can hold only 700 RUs. |
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Built in the Blacksmith. They are mobile Oil derricks. That's your resource of oil. Guess what's identical to this unit. |
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Absolutely identical to you know what. Works the same way: choose the right spot and click on it. |
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The purpose of this one is to scout. He's fast but easy to kill and not damaging a lot. Please don't attack with these!!!!!!! |
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The only missions were you should you these ones are early missions. Can be used as a scout as well. |
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Definitely a running over device: high speed and reasonable hit points. The turret mounted gun can be useful too. |
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The scorpion is a cheap and effective way of acid attack. Worth the money. You'll use them a lot in early missions. |
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Damage is in every single round the mastodon fires. Something serious indeed, but a little easy to kill. Weaker then Anaconda(S). Effective on everything. Worth the money. |
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The Beetle may be the best mutant unit. Powerful thing but has less hit points. Build them, but make sure you have some Crabs(E) for protection. Note that damage is per acid ball. He has probably about 6 of those. |
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Powerful and accurate, but at cost. Use them to protect your beetles and to harass enemy troop concentrations. |
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Identical to Wilbur Bomber and works the same way: with every upgrade made a little airstrike button appears, when you build one, click on any target on the map. It has a radius as every bomb.....In seconds you'll see what I mean. |