

| Rifleman | Click on the name of the unit to | Oil Tanker |
| Swat | see description, then click on | Mobile Derrick |
| Technician | the "arrow" button to come | Mobile Outpost |
| Flamer | back here!!!!!!!!!!!!!!!!!!!!!!!! | Dirt Bike |
| Saboteur | Click HERE to go to Index | 4x4 Pickup truck |
| Sapper | All terrain Vehicle | |
| RPG Launcher | Flame ATV | |
| Sniper | Anaconda Tank | |
| Barrage Craft | ||
| Autocannon Tank | ||
| Wilbur Bomber |
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| A way better unit then infantry. For the same Tech level and little bigger price you get almost twice better unit. Unfortunately being infantry they are afraid of missile and acid attack. |
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| Not an attack unit. They enter your buildings(including towers) and fix them. Keep 'em near your towers to fix them when they need it |
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| Devastating but very short range. This unit by himself can destroy vehicles and building in no time. Can be picked up by other long range units. |
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| Special unit, identical to Vandal(E). He enters the enemy building and blows them up, in seconds you'll get exact cost of the building. He gets one red blob(defenders) off. If non left and he enters-BOOOOM. And you got the money. Adds those defenders to your buildings. |
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| Short ranged and short lived but still they are good additional damage to your army. Their grenades hurt everyone. |
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| Not as devastating as sapper, but with longer range, they are safer and better to use. Short lived. |
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| The ultimate infantry unit. Despite their cost and build time, they make crack support units. Group them for maximum effectiveness. Especially useful for erasing infantry. |
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| They transport oil from oil derricks to power stations and you earn RUs-money. You get one with each powerplant.Can hold only 700 RUs each. |
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| This thing moves to oil spot- transform into Oil Derrick, and that's were your tankers are loading before they go to power plant. |
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| Move to the right spot (near oil , or where the tactical advantage is on your side), click on it. You have an Outpost! Unfortunately you can't build these. |
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| The fastest unit in the game. The best scout you can get in KKnD/KKnDXtreme. If you use for something else you not gonna succeed even in early missions. Please, DO NOT attack with these! |
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| A little stronger than dirt bike, but except for the early missions it's completely useless and is not worth the money. |
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| First vehicle for Survivors that can run over people. Use only in the missions with low Tech level |
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| Powerful and fast- the ideal units for fast hit and run attacks. You will destroy a lot with this ones. No mercy for buildings!!!!!!!!!!! |
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| For the reasonable price you get a very good unit. Stronger than War mastodon(E), but you pay on 50 RUs more for Anaconda. Good thing. |
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| Can be the best Survivors unit. Good additional damage to your army. Showers of missile can make garbage of any unit but especially effective against infantry. |
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| Expensive but with that thing that can make more than three wholes in a second he's very powerful. Loses to Crab(E), but I think he's better anyway. Can be the best unit in the game. |
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| Identical to Giant Wasp(E) and works the same way: with every upgrade made a little airstrike button appears, when you build one, click on any target on the map. Bomb has some radius.................... In seconds you'll see what I mean. |