_______________________________________________________ | | |______ _____________ _____ ___ _______| \ \ / / | | | | \ \ / / | | | | \ \ / / | | | | F I N A L F A N T A S Y \ \ / / | | | | ___________\ \_/ /_________| |___| |_______ | | |_______________________________________________________| LISTS Neel Shah 0: COPYRIGHT 0.1 version 0.2 copyright 0.3 notes 1: WEAPONS 1.1 cloud 1.2 barret 1.3 tifa 1.4 aeris 1.5 red xiii 1.6 cait sith 1.7 yuffie 1.8 vincent 1.9 cid 2: ARMOR 3: ACCESSORIES 4: MATERIA 4.1 independent (purple) 4.2 support (blue) 4.3 command (yellow) 4.4 magic (green) 4.5 summon (red) 5: ENEMY SKILLS 6: LIMIT BREAKS 6.0 limit advancement 6.1 cloud 6.2 barret 6.3 tifa 6.4 aeris 6.5 red xiii 6.6 cait sith 6.7 yuffie 6.8 vincent 6.9 cid 0: LEGAL JUNK 0.1 version This is version 2.0 of Neel Shah's FFVII Lists. 0.2 copyright This list file was created by and only by Neel Shah. Copying/reproducing of this page in any shape, sort, form, or fashion is strictly prohibited unless given special permission. You may only put this on your own site if and only if you include this copyright paragraph and Neel Shah's name at the beginning. Selling/profiting of this walkthrough is forbidden and will not be tolerated. This walkthrough is for leisure purposes only and may not be use for any kind of retailing. 0.3 notes 4.21.01: v1.0 out. 8.4.01: v2.0 out; just edited the legal junk section. 1: WEAPONS **Sorted in order of ATK power** * - denotes initial equiping ! - denotes Ultimate Weapon NAME SLOTS AP VARIABLE ATK/ATK% 1.1 cloud *Buster Sword O-O single 18/96% - can't sell Mythril Saber O-O O single 23/100% Hardedge O-O O O single 32/98% Force Stealer O O O double 36/100% Butterfly Sword O-O O-O single 39/100% Rune Blade O O O O double 40/108% Enhance Sword O-O O-O O-O O-O single 43/107% Murasame O-O O-O O single 51/100% Yoshiyuki O O single 56/100% - when an ally is dead, power goes up Organics O-O O-O O O single 62/103% Nail Bat none nothing 70/100% Crystal Sword O-O O-O O-O single 76/105% Apocalypse O O O triple 88/110% Heaven's Cloud O O O O O O single 93/100% Ragnarok O-O O-O O-O single 97/105% !Ultima Weapon O-O O-O O-O O-O nothing 100/110% - higher HP = more damage 1.2 barret *Gatling Gun O single 14/97% - can't sell, long range weapon Assault Gun O-O single 17/98% - long range weapon Cannon Ball O-O O single 23/98% W Machine Gun O O O double 30/100% - long range weapon Atomic Scissors O-O O O single 32/99% Enemy Launcher O-O O O O single 35/100% - long range weapon Drill Arm O O O O double 37/97% Heavy Vulcan O-O O-O single 39/100% Chainsaw O-O O-O O single 52/100% Solid Bazooka O-O O-O O-O O-O single 61/100% Rocket Punch none nothing 62/110% Microlaser O-O O-O O O single 63/101% - long range weapon A*M Cannon O-O O-O O-O single 77/103% Pile Banger O-O O-O O-O nothing 90/80% Max Ray O-O O-O O-O single 97/98% !Missing Score O-O O-O O-O O-O nothing 99/108% - higher AP count on materia = more damage 1.3 tifa *Leather Glove O single 13/99% Metal Knuckle O-O single 18/102% Mythril Claw O-O O single 24/106% Motor Drive O O O double 27/106% Powersoul O O O O double 28/106% - power up when 'Near Death' Platinum Fist O O O O double 30/108% Grand Glove O-O O O single 31/110% Master Fist O O O O O O single 38/108% - power up if status ailments Tiger Fang O-O O-O single 38/110% Kaiser Knuckle O-O O O O O O O single 44/110% Diamond Knuckle O-O O-O O single 51/112% Dragon Claw O-O O-O O O single 62/114% Work Glove none nothing 68/114% Crystal Glove O-O O-O O-O single 75/115% God's Hand O-O O-O single 86/255% !Premium Heart O-O O-O O-O O-O nothing 99/112% - 'Miss' on Limit slots = more damage on hits 1.4 aeris *Guard Stick O single 12/99% Mythril Rod O-O single 16/100% Full Metal Staff O-O O single 22/100% Wizard Staff O O O double 28/100% Striking Staff O-O O O single 32/100% Wizer Staff O O O O double 33/100% Fairy Tale O O O O O O O single 37/103% Prism Staff O-O O-O single 40/105% Aurora Rod O-O O-O O single 51/110% !Princess Guard O-O O-O O-O O single 52/111% - when an ally is dead, power goes up Umbrella none nothing 58/110% 1.5 red xiii *Mythril Clip O-O O single 24/100% Diamond Pin O-O O O single 33/102% Magic Comb O O O double 37/100% Plus Barette O O O O double 39/104% Silver Barette O-O O-O single 40/110% Gold Barette O-O O-O O single 56/104% Hairpin none nothing 57/120% Centclip O O O O O O O O single 58/108% Adaman Clip O-O O-O O O single 60/106% Seraph Comb O O O O single 68/110% Crystal Comb O-O O-O O-O single 76/108% Spring Gun Clip O-O O-O O-O single 87/100% Behemoth Horn O O O O O O single 91/75% !Limited Moon O-O O-O O-O O-O nothing 93/114% - higher MP = more damage 1.6 cait sith Silver M-Phone O O O O O O O O single 28/106% Black M-Phone O O O O double 31/104% White M-Phone O O O double 35/102% *Yellow M-Phone O-O O O single 36/100% Green M-Phone O-O O-O single 41/100% Blue M-Phone O-O O-O O single 48/100% Gold M-Phone O-O O-O O-O O-O single 58/103% Red M-Phone O-O O-O O O single 60/100% Trumpet Shell none nothing 68/118% Crystal M-Phone O-O O-O O-O single 74/100% Starlight Phone O-O O-O O-O O-O single 88/102% !HP Shout O-O O-O O-O O-O nothing 95/110% - higher HP = more damage 1.7 yuffie *4-point Shuriken O-O O single 23/100% - long range weapon Boomerang O-O O O single 30/101% - long range weapon Wind Slash O O O double 30/103% - long range weapon Twin Viper O O O O double 36/108% - long range weapon Pinwheel O-O O-O single 37/104% - long range weapon Razor Ring O-O O-O O single 49/105% - long range weapon Hawkeye O-O O-O O O single 61/107% - long range weapon Magic Shuriken O O O single 64/113% - long range weapon Rising Sun O-O O-O double 68/108% - long range weapon Spiral Shuriken O-O O O O O O O single 68/110% - long range weapon Superball none nothing 68/120% - long range weapon Crystal Cross O-O O-O O-O single 74/110% - long range weapon Oritsuru O-O O-O O O O O single 90/116% - long range weapon !Conformer O-O O-O O-O O-O nothing 96/112% - long range weapon 1.8 vincent *Quicksilver O-O O O single 38/110% - long range weapon Peacemaker O-O O double 38/118% - long range weapon Sniper CR O-O O-O single 42/255% - long range weapon Shotgun O-O O-O single 48/112% - long range weapon Buntline O-O O-O double 48/124% - long range weapon Shortbarrel O-O O-O O single 51/118% - long range weapon Silver Rifle none nothing 62/120% - long range weapon Lariat O-O O-O O O single 64/120% - long range weapon Long Barrel R O-O O-O O-O O-O single 66/255% - long range weapon Winchester O-O O-O O-O single 73/120% - long range weapon Outsider O-O O-O O O O O single 80/120% - long range weapon Supershot ST O-O O-O O-O nothing 97/120% - long range weapon !Death Penalty O-O O-O O-O O-O nothing 99/115% - more enemies killed = more damage, long range weapon 1.9 cid *Spear O-O O-O single 44/97% Slash Lance O-O O-O O single 56/98% Viper Halberd O O O O double 58/102% Trident O O O O O O single 60/105% Javelin O-O O-O O double 62/104% Mast Ax O-O O-O O O single 64/99% Dragoon Lance O O O O O O O O single 66/100% Mop none nothing 68/118% Partisan O-O O-O O-O single 78/100% Grow Lance O-O O-O O-O single 78/102% Scimitar O-O triple 86/102% Spirit Lance O-O O-O single 92/112% !Venus Gospel O-O O-O O-O O-O nothing 97/103% - higher MP = more damage Flayer O O O O O O single 100/100% 2: ARMOR **Sorted in order of DEF power** NAME SLOTS AP VARIABLE DEF/EV%/M.DEF/M.EV% Precious Watch O O O O O O O O single 0/ 0%/ 0/ 0% Wizard Bracelet O-O O-O O-O O-O single 6/ 3%/85/ 3% Bronze Bangle none nothing 8/ 0%/ 0/ 0% Iron Bangle O single 10/ 0%/ 2/ 0% Four Slots O O O O single 12/ 0%/10/ 0% Titan Bangle O O single 14/ 2%/ 4/ 0% Mythril Armlet O-O single 18/ 3%/ 8/ 0% Platinum Bangle O O double 20/ 0%/12/ 0% Carbon Bangle O-O O single 27/ 3%/14/ 0% Shinra Beta O-O O O single 30/ 0%/ 0/ 0% Silver Armlet O-O O O single 34/ 4%/22/ 0% Chocobracelet O O O O single 35/10%/38/10% Rune Armlet O O O O double 43/ 5%/24/ 6% Gold Armlet O-O O-O single 46/ 4%/28/ 0% Edincoat O O O O O O O single 50/ 0%/33/ 0% Aegis Armlet O-O O-O single 55/15%/86/50% Diamond Bangle O-O O-O O single 57/ 6%/37/ 0% Dragon Armlet O-O O-O O-O single 58/ 3%/47/ 6% - halves fire/ice/lightning attacks Gigas Armlet O-O O-O O nothing 59/ 0%/ 0/ 0% Escort Guard O-O O-O O-O single 62/ 5%/55/ 0% - Man's Armlet, Nulls Lightning/Earth/Water/Poison Minerva Band O-O O-O O-O single 60/ 8%/57/ 0% - Woman's Armlet, Nulls Fire/Cold/Gravity/Holy Mystile O-O O-O O-O single 65/50%/72/60% Crystal Bangle O-O O-O O-O single 70/ 8%/45/ 1% Fire Armlet O-O O-O single 72/ 8%/52/ 3% - absorbs fire-based attacks Bolt Armlet O-O O-O single 74/ 8%/55/ 3% - absorbs lightning-based attacks Fourth Bracelet O-O O-O O single 74/ 3%/100/3% Aurora Armlet O-O O-O single 76/ 8%/54/ 3% - absorbs ice-based attacks Shinra Alpha O-O O-O O-O single 77/ 0%/34/ 0% Imperial Guard O-O O-O O-O single 82/ 0%/74/ 0% Adaman Bangle O-O single 93/ 0%/23/ 0% Warrior Bangle O-O O-O nothing 96/ 0%/21/ 0% Ziedrich none nothing 100/15%/98/18% - 1/2 damage from all elements 3: ACCESSORIES **Sorted by alphabetical order** NAME DESCRIPTION Amulet +10 Luck Bolt Ring Nulls Lightning attacks Cat's Bell Restores HP with each step Championship Belt +30 Strength, +30 Spirit Choco Feather +10 Dexterity Circlet +30 Magic, +30 Spirit Curse Ring All Stats +40-50, Condemned during battles Earring +10 Magic Fairy Ring Protects from Poison/Darkness Fire Ring Nulls Fire attacks Fury Ring Auto-Berserks at beginning of battle Headband Protects from Sleepel HypnoCrown Manipulate success rate up Jem Ring Protects from Paralyze/Petrify/Slow-numb Ice Ring Nulls Ice attacks Peace Ring Protects from Berserk/Fury/Sadness Poison Ring Protects from Poison, absorbs Poison attacks Power Wrist +10 Strength Protect Ring Auto-Walls at beginning of battle Protect Vest +10 Vitality Reflect Ring Auto-Reflect at beginning of battle Ribbon Protects from all status ailments Safety Bit Protects from Sudden Death/Petrify/Slow-numb Silver Glasses Protects from Darkness Sneak Glove Steal/Mug success rate up Sprint Shoes Auto-Haste at beginning of battle Star Pendant Protects from Poison Talisman +10 Spirit Tetra Elemental Absorbs Fire/Ice/Lightning/Earth Touph Ring +50 Spirit, +50 Vitality Water Ring Absorbs Water attacks White Cape Protects from Frog/Small 4: MATERIA **Sorted by alphabetical order** 4.1 independent (purple) MATERIA LEVEL ABILITY DESCRIPTION TOTAL AP ChocoboLure L1 Ch.Enc->25% Enables Chocobo encounters 0 L2 Ch.Enc->35% 3000 L3 Ch.Enc->50% 10000 L4 Ch.Enc->80% -=MASTER=- 30000 Counter L1 Counter+20% Counters enemy attack 0 Attack L2 Counter+40% with a single attack 10000 L3 Counter+60% 20000 L4 Counter+80% 50000 L5 Counter+100% -=MASTER=- 100000 Cover L1 Cover+20% Shields allies from 0 L2 Cover+40% physical attacks 2000 L3 Cover+60% 10000 L4 Cover+80% 25000 L5 Cover+100% -=MASTER=- 40000 Enemy Away L1 Enc. -25% Enemy encounter rate down 0 L2 Enc. -50% 10000 L3 Enc. -75% -=MASTER=- 50000 Enemy Lure L1 Enc. +25% Enemy encounter rate up 0 L2 Enc. +50% 10000 L3 Enc. +75% -=MASTER=- 50000 EXP Plus L1 EXP x1.5 Increases EXP obtained 0 L2 EXP x1.75 60000 L3 EXP x2.0 -=MASTER=- 150000 Gil Plus L1 Gil x1.5 Increases gil obtained 0 L2 Gil x1.75 80000 L3 Gil x2.0 -=MASTER=- 150000 HP<->MP L1 HP<->MP Switches MaxHP and MaxMP 0 L2 -=MASTER=- 80000 HP Plus L1 MaxHP+10% Increases maximum HP 0 L2 MaxHP+20% 10000 L3 MaxHP+30% 20000 L4 MaxHP+40% 30000 L5 MaxHP+50% -=MASTER=- 50000 Long Range L1 Long range Back row attacks equally 0 L2 -=MASTER=- damaging as front row 80000 Luck Plus L1 Luck+10% Increases Luck 0 L2 Luck+20% 15000 L3 Luck+30% 30000 L4 Luck+40% 50000 L5 Luck+50% -=MASTER=- 100000 Mega All L1 All x1 Has 'All' effect on all 0 L2 All x2 magic and commands 20000 L3 All x3 Attack->Slash-All 40000 L4 All x4 80000 L5 All x5 -=MASTER=- 160000 Magic Plus L1 Magic+10% Increases Magic 0 L2 Magic+20% 10000 L3 Magic+30% 20000 L4 Magic+40% 30000 L5 Magic+50% -=MASTER=- 50000 MP Plus L1 MaxMP+10% Increases maximum MP 0 L2 MaxMP+20% 10000 L3 MaxMP+30% 20000 L4 MaxMP+40% 30000 L5 MaxMP+50% -=MASTER=- 50000 Pre-Emptive L1 PreEmp+20% Gives character 1st strike 0 L2 PreEmp+40% 8000 L3 PreEmp+60% 20000 L4 PreEmp+80% 40000 L5 PreEmp+100% -=MASTER=- 80000 Speed Plus L1 Speed+10% Increases Dexterity 0 L2 Speed+20% 15000 L3 Speed+30% 30000 L4 Speed+40% 60000 L5 Speed+50% -=MASTER=- 100000 Underwater L1 0 Underwater Removes 20-minute time 0 vs. Emerald 4.2 support (blue) -name, lvl, ability, where, description, ap Added Cut L1 Added Cut Added attack when paired 0 L2 -=MASTER=- materia is used 200000 AddedEffect L1 Added Effect All status of materia 0 L2 -=MASTER=- in weapon or armor 100000 All L1 All x1 Allows single/multiple 0 L2 All x2 targets to be chosen 1500 L3 All x3 6000 L4 All x4 18000 L5 All x5 -=MASTER=- 35000 Counter L1 Counter+20% Counters with paired 0 L2 Counter+40% Command materia when 20000 L3 Counter+60% attacked 40000 L4 Counter+80% 60000 L5 Counter+100% -=MASTER=- 100000 Elemental L1 *1/2 Element of materia in 0 L2 *null weapon, or in armor, 10000 L3 *absorb damage of that element 40000 L4 -=MASTER=- is reduced by (*) 80000 FinalAttack L1 Final x1 Uses paired materia before 0 L2 Final x2 dying up to (x#) times 20000 L3 Final x3 40000 L4 Final x4 80000 L5 Final x5 -=MASTER=- 160000 HP Absorb L1 HP Absorb Absorbs 10% of damage dealt 0 L2 -=MASTER=- by paired materia as HP 100000 Magic L1 Counter+20% Counters with paired Magic 0 Counter L2 Counter+40% or Summon materia when 20000 L3 Counter+60% attacked 40000 L4 Counter+80% 80000 L5 Counter+100% -=MASTER=- 300000 MP Absorb L1 MP Absorb Absorbs 10% of damage dealt 0 L2 -=MASTER=- by paired materia as MP 100000 MP Turbo L1 MP/Dam.+10% Increases MP cost of spell 0 L2 MP/Dam.+20% by x%, damage dealt by x% 10000 L3 MP/Dam.+30% 30000 L4 MP/Dam.+40% 60000 L5 MP/Dam.+50% -=MASTER=- 120000 QuadraMagic L1 4x x1 Casts paired magic 4 times 0 L2 4x x2 for x casts of the spell 40000 L3 4x x3 80000 L4 4x x4 120000 L5 4x x5 -=MASTER=- 200000 SneakAttack L1 Sneak +20% x% chance that paired 0 L2 Sneak +35% materia will be used at 40000 L3 Sneak +50% beginning of battle 60000 L4 Sneak +70% 100000 L5 Sneak +80% -=MASTER=- 150000 Steal L1 Steal as well Steal when paired materia 0 as well L2 -=MASTER=- is used 200000 4.3 command (yellow) -name, lvl, ability, description, ap, where MATERIA LEVEL COMMAND DESCRIPTION TOTAL AP Deathblow L1 D.Blow Critical Hit or Miss 0 L2 -=MASTER=- MASTERED 40000 Double Cut L1 2x-Cut 2 attacks in one turn 0 L2 4x-Cut 4 attacks in one turn 100000 L3 -=MASTER=- MASTERED 150000 Enemy Skill ** E. Skill See Section 5. ***** Manipulate L1 Manip. Control an enemy's actions 0 L2 -=MASTER=- MASTERED 40000 Master ** ******* Sense, Steal, Morph ***** Command Manip. Mime, D.Blow Throw commands Mime L1 Mime Mime last command 0 L2 -=MASTER=- MASTERED 100000 Morph L1 Morph Enemy becomes an item if 0 enough damage to kill enemy L2 -=MASTER=- MASTERED 100000 Sense L1 Sense Reveal enemy HP/MP/weakness 0 L2 -=MASTER=- MASTERED 40000 Slash All L1 Slash-All Attack all enemies 0 L2 Flash Kill all facing enemies 130000 L3 -=MASTER=- MASTERED 150000 Steal L1 Steal Steal item from enemy 0 L2 Mug Steal + Attack 45000 L3 -=MASTER=- MASTERED 55000 Throw L1 Throw Throw a weapon for damage 0 L2 Coin Throw gil for damage 45000 L3 -=MASTER=- MASTERED 60000 W-Item L1 W-Item Use 2 Items in one turn 0 L2 -=MASTER=- MASTERED 250000 W-Magic L1 W-Magic Use 2 Magics in one turn 0 L2 -=MASTER=- MASTERED 250000 W-Summon L1 W-Summon Use 2 Summons in one turn 0 L2 -=MASTER=- MASTERED 250000 4.4 magic (green) MATERIA LEVEL SPELL - MP DESCRIPTION TOTAL AP UNIQUE LOC. (if any) Barrier L1 Barrier-16 lessens physical attacks 0 L2 MBarrier-24 lessens magic attacks 5000 L3 Reflect-30 all magic reflects off 15000 L4 Wall-58 casts Barrier+MBarrier 30000 L5 -=MASTER=- MASTERED 45000 Comet L1 Comet-70 comet hits enemy 0 L2 Comet2-110 comets hit enemies 12000 L3 -=MASTER=- MASTERED 60000 Contain L1 Freeze-82 heavy ice + random Stop 0 L2 Break-86 heavy earth + random Break 5000 L3 Tornado-90 heavy wind + random Confuse 10000 L4 Flare-100 heavy fire 15000 L5 -=MASTER=- MASTERED 60000 Destruct L1 DeBarrier-12 dispells Barrier magic 0 L2 DeSpell-20 removes all status magic 6000 L3 Death-30 instant kill 10000 L4 -=MASTER=- MASTERED 45000 Earth L1 Quake-6 mild earth attack 0 L2 Quake2-28 medium earth attack 6000 L3 Quake3-68 heavy earth attack 22000 L4 -=MASTER=- MASTERED 40000 Exit L1 Escape-16 escape from battles 0 L2 Remove-99 kills all enemies 10000 L3 -=MASTER=- MASTERED 30000 Fire L1 Fire-4 mild fire attack 0 L2 Fire2-22 medium fire attack 2000 L3 Fire3-52 heavy fire attack 18000 L4 -=MASTER=- MASTERED 35000 Full Cure L1 none none 0 L2 Full Cure-99 heals one person fully 3000 L3 -=MASTER=- MASTERED 100000 Gravity L1 Demi-14 reduces HP to 3/4 0 L2 Demi2-33 reduces HP to 1/2 10000 L3 Demi3-48 reduces HP to 1/4 20000 L4 -=MASTER=- MASTERED 40000 Heal L1 Poisona-3 heals poison status 0 L2 Esuna-15 heals all status 12000 L3 Resist-120 prevents all status 52000 L4 -=MASTER=- MASTERED 60000 Ice L1 Ice-4 mild ice attack 0 L2 Ice2-22 medium ice attack 2000 L3 Ice3-52 heavy ice attack 18000 L4 -=MASTER=- MASTERED 35000 Lightning L1 Bolt-4 mild electric attack 0 L2 Bolt2-22 medium electric attack 2000 L3 Bolt3-52 heavy electric attack 18000 L4 -=MASTER=- MASTERED 35000 Master ** All spells All spells ***** Magic Mystify L1 Confu-18 confuses target 0 L2 Berserk-28 target can only attack 12000 L3 -=MASTER=- MASTERED 25000 Poison L1 Bio-8 mild poison attack 0 L2 Bio2-36 moderate poison attack 5000 L3 Bio3-80 heavy poison attack 20000 L4 -=MASTER=- MASTERED 38000 Restore L1 Cure-5 heals a little HP 0 L2 Cure2-24 heals some HP 2500 L3 Regen-30 gradually heals HP 17000 L4 Cure3-64 heals a lot of HP 25000 L5 -=MASTER=- MASTERED 40000 Revive L1 Life-34 revives dead target 0 L2 Life2-100 revives w/full HP+MP 45000 L3 -=MASTER=- MASTERED 55000 Seal L1 Sleepel-8 target falls asleep 0 L2 Silence-24 target can't cast magic 10000 L3 -=MASTER=- MASTERED 20000 Shield L1 none none 0 L2 Shield-180 ultimate magic defense 10000 L3 -=MASTER=- MASTERED 100000 Time L1 Haste-18 speed goes up 0 L2 Slow-20 speed goes down 8000 L3 Stop-34 speed = 0 for a while 20000 L4 -=MASTER=- MASTERED 42000 Transform L1 Mini-10 minis+lowers targets stats 0 L2 Toad-14 toads+lowers targets stats 8000 L3 -=MASTER=- MASTERED 24000 Ultima L1 none none 0 L2 Ultima-130 ultimate magic attack 5000 L3 -=MASTER=- MASTERED 100000 4.5 summon (red) * - # Summons = materia level (L1 - 1x, L2 - 2x, ....) MATERIA LEVEL WHERE AT DESCRIPTION TOTAL AP # MP Master ** E.Weapon or All summons can be ***** Summon H.Red Materia cast infinite times Alexander L1 Defeat Snow Strong Holy elemental 0 120 MP L2 in Snow attack 25000 L3 Fields 65000 L4 100000 L5 -=MASTER=- 150000 Bahamut L1 On ground Medium-heavy non-elemental 0 100 MP L2 after killing damage 20000 L3 Red Dragon 50000 L4 80000 L5 -=MASTER=- 120000 BahamutZERO L1 Take Bahamut Extremely powerful 0 180 MP L2 + Neo Bahamut non-elemental damage 35000 L3 to Huge Blue 120000 L4 Materia 150000 L5 -=MASTER=- 250000 Choco/Mog L1 Chocobo @ weak Wind Elemental attack 0 14 MP L2 Chocobo farm Randomly casts Stop 2000 L3 talk, choose 14000 L4 1st option 25000 L5 -=MASTER=- 35000 Hades L1 On ground Medium non-elemental damage 0 150 MP L2 inside + inflicts various abnormal 35000 L3 Gelnika status effects 120000 L4 (disc 2-3) 150000 L5 -=MASTER=- 250000 Ifrit L1 On ground medium Fire Elemental 0 34 MP L2 after killing attack 5000 L3 Jenova*Birth 20000 L4 35000 L5 -=MASTER=- 60000 Kjata L1 Moving red Strong Fire+Ice+Lightning 0 110 MP L2 object in elemental attack 22000 L3 Sleeping 60000 L4 Forest 90000 L5 -=MASTER=- 140000 Knights of L1 Round Island Obscenely high amount of 0 Round L2 (accessible non-elemental damage 50000 250 MP L3 only by a 200000 L4 Gold Chocobo) 300000 L5 -=MASTER=- 500000 Leviathan L1 Defeat Godo Medium-heavy Water 0 78 MP L2 on top floor elemental attack 18000 L3 of Pagoda in 38000 L4 Wutai 70000 L5 -=MASTER=- 100000 Neo Bahamut L1 On ground at Heavy non-elemental 0 140 MP L2 Northern damage 30000 L3 Crater-disc 2 80000 L4 140000 L5 -=MASTER=- 200000 Odin L1 Defeat Lost Kills all enemies if 0 80 MP L2 Number in possible, or does 16000 L3 Shinra medium-heavy non-elemental 32000 L4 Mansion damage 65000 L5 -=MASTER=- 90000 Pheonix L1 Received Casts Life2 on all allies 0 180 MP L2 after Fort + Heavy fire damage 28000 L3 Condor battle 70000 L4 (disc 2) 120000 L5 -=MASTER=- 180000 Ramuh L1 On ground in medium Lightning Elemental 0 40 MP L2 Chocobo attack 10000 L3 Jockey Room 25000 L4 @ Gold Saucer 50000 L5 -=MASTER=- 70000 Shiva L1 Given by medium Ice Elemental attack 0 32 MP L2 Priscilla 4000 L3 after saving 15000 L4 her in Junon 30000 L5 -=MASTER=- 50000 Titan L1 At Gongaga medium Earth elemental 0 46 MP L2 reactor, attack 15000 L3 where Scarlet 30000 L4 stood 60000 L5 -=MASTER=- 80000 Typoon L1 Vines of Heavy Wind elemental 0 160 MP L2 Ancient attack 35000 L3 Forest 120000 L4 (item bag) 150000 L5 -=MASTER=- 250000 5: ENEMY SKILLS **Sorted by alphabetical order** NAME MP ENEMY LOCATION MANIPULATE? - DESCRIPTION ???? 3 Jersey Shinra Mansion No - deals damage equal to caster's Max HP-current HP Angel Whisper 50 Pollensolita Northern Crater Yes - cures all status ailments and restores HP Aqualung 34 Harpy Gold Saucer Desert Yes - moderate water damage Bad Breath 58 Malboro Northern Crater No - casts all harmful status effects Beta 35 Midgar Zolom Swamp Marshes No - moderate fire damage Big Guard 56 Beachplug Gongaga Beaches Yes - casts Wall+Haste Chocobuckle 3 L *4 Chocobo Chocobo Farm Tracks No - deals damage equal to number of flees from battle Death Force 3 Adamantai Wutai Beaches Yes - target immune to instant-death attacks Death Sentence 10 Boundfat Corral Valley Cave Yes - casts 'Condemned' status Dragon Force 19 Dark Dragon Northern Crater Yes - raises Def. + M.Def. Flame Thrower 10 Dragon Nibelheim Mountains Yes - mild fire damage Frog Song 5 Any frog Gongaga Forests Yes - casts 'Toad' + 'Sleep' Goblin Punch 0 Goblin Goblin Island Yes - random non-elemental damage L4 Suicide 10 Mu Icicle Grass Area Yes - casts 'Mini' and inflicts 'Near-Death' status L5 Death 22 Parasite Northern Crater Yes - kills all enemies w/levels multiples of 5 Laser 16 Dark Dragon Northern Crater Yes - halves HP, gravity(lightning?) based Magic Breath 75 Parasite Northern Crater Yes - heavy Fire/Ice/Lightning damage Magic Hammer 3 Razor Weed Wutai Grass Area Yes - target loses 100 MP Matra Magic 8 Custom Sweeper Midgar Plains Area Yes - mild non-elemental damage Pandora's Box 110 Dragon Zombie Northern Crater No - heavy non-elemental damage Roulette 6 Death Dealer Northern Crater Yes - random battle participant killed Shadow Flare 100 Ultimate Weapon In the sky No - heavy non-elemental damage Trine 20 Materia Keeper Mt. Nibel Boss No - moderate lightning damage White Wind 34 Zemzelett Junon Grass Area Yes - restores HP equal to caster's HP to all allies 6: LIMIT BREAKS 6.0 limit advancement L1 1st - you start with this 2nd - Use L1 - 1st 8 times. L2 1st - kill 80 enemies. According to Peter Aldous, the kill counter starts after your L1 - 1st limit is gained, which I thought was wrong at first but seems more plausible now. 2nd - Use L2 - 1st 6 times. L3 1st - kill 80 enemies. Once again, the kill counter starts after you get your L2 - 1st limit break. 2nd - Use L3 - 1st 6 times. I thought it was 4, but changed my mind. L4 Use your L4 Limit Manual. 6.1 cloud L1 Braver - attacks one enemy mildly Cross-Slash - mild attack + paralyze one enemy L2 Blade Beam - attacks one enemy moderately, others mildly Climhazzard - attacks one enemy moderately L3 Meteorain - attacks all enemies continously moderately Finishing Touch - attacks all enemies heavily, random Death L4 Omnislash - attacks all enemies continuously heavily+ - located in Battle Square, for 51200 BP (Disc I), or 32000 BP (Disc II-III) 6.2 barret L1 Big Shot - attacks one enemy mildly Mindblow - enemy loses MP L2 Grenade Bomb - attacks all enemies moderately Hammerblow - instantly kills one enemy L3 Satellite Beam - attacks all enemies heavily Ungarmax - attacks all enemies continously heavily L4 Catastrophe - attacks all enemies for 9999 - received from a black woman in North Corel in Disc II-III 6.3 tifa L1 Beat Rush - attacks one enemy mildly Somersault - attacks one enemy mildly L2 Water Kick - single water based attack Meteodrive - attacks one enemy moderately L3 Dolphin Blow - single strong water attack Meteor Strike - heavily attacks one enemy L4 Final Heaven - attacks one enemy for 9999 - Play Tifa's piano with her in your party in Disc II-III 6.4 aeris L1 Healing Wind - heals all allies mildly Seal Evil - Mutes and Stops all allies L2 Breath of the Earth - casts Esuna(removes bad status) on all allies Fury Brand - raises all other allies' Limit bars L3 Planet Protector - casts Shield(Peerless) on all allies Pulse of Life - has effect of Megalixir on all allies L4 Great Gospel - has effect of Shield+Megalixir on all allies - In Disc I (when it's useful) go to the Sleeping Man's Cave near Midgar with your buggy. Have #xx (battles-escapes) in battle, where # = any number and x = odd number. The man wakes up and gives you Mythril (Key Item). Go to the blacksmith's hut, give him Mythril, and take the treasure from the small box. 6.5 red xiii L1 Sled Fang - attacks one enemy mildly Lunatic High - casts Haste and ups Defense % for all allies L2 Blood Fang - drains HP+MP from one enemy Stardust Ray - attacks all enemies continously moderately L3 Howling Moon - casts Haste+Berserk on self Earth Rave - attacks all enemies heavily L4 Cosmo Memory - attacks all enemies for 9999 - In any Disc, open the Nibelheim safe (36->, 10<-, 59->, 97->) Fight Lost Number (refer to FF7 Walkthrough) and receive item after battle. 6.6 cait sith L1 Dice - attacks one enemy as level increases by 10, # of dice do as well face value of dice x100 total damage double, triple etc. x2 x3 the total damage L2 Slots - different slots perform different attacks NO L3 or L4 limits 6.7 yuffie L1 Greased Lightning - attacks one enemy moderately Clear Tranquil - heals all allies mildly L2 Landscaper - moderate earth-based attack to all enemies Bloodfest - attacks all enemies moderately L3 Gauntlet - attacks all heavily Doom of the Living - attacks all continously heavily L4 All Creation - attacks all enemies for 9999 - Defeat Godo in the Wutai Pagoda. 6.8 vincent L1 Galian Beast - Berserk Dance: mild physical damage to one - Beast Flare: moderate fire damage to all L2 Death Gigas - Gigadunk: moderate physical damage to one - Livewire: moderate electric damage to all L3 Hellmasker - Splattercombo: moderate physical damage to all - Nightmare: inflicts various status effects L4 Chaos - Chaos Saber: medium-heavy damage to one - Satan Slam: instant Death or medium-heavy damage - Go to the waterfall between Nibelheim and Corel with a sub or a chocobo. Go in with Vincent, and watch the scenes. Leave, come back later, and get it. 6.9 cid L1 Boost Jump - attacks one enemy moderately Dynamite - attacks all enemies mildly L2 Hyper Jump - attacks all enemies moderately, random Death Dragon - drains HP and MP from an enemy L3 Dragon Dive - attacks all enemies heavily Big Brawl - attacks all enemies heavily L4 Highwind - attacks all enemies heavily+ - In one of the treasure chests of the sunken Gelnika ship. END! CREDITS: Me - the walkthrough Square - the game Nick Gills - he lent me the FF7 OST, which got me back into this superb game. Thanks, man! Peter Aldous - made me rethink the limit break formula. Thanks! Copyright 2001 Neel Shah