Well, here we are with another Uematsu soundtrack, Final Fantasy VIII. This is the OST, Original Sound Track. In this OST, Uematsu goes way futuristic with his compositions, while still retaining his trademark ingenuity. But he smacks you in the head with full-orchestra pieces like Waltz for the Moon and Dance of the Balamb-Fish. He creates some nice, catchy tunes in these, but some of his pieces really fall flat. The card game theme. That's all I have to say for that.
This review takes a look at all the songs. The rating is its stand- alone value, which is probably lower than it should be. A high stand- alone value means it can define and sustain a mood, or really enjoyable to listen to.
DISC I
1 - Liberi Fatali (3:03) 13/10
the bomb! the choir comes in slowly, chanting the ominous, haunting
chant, I don't have to say what it is. Then the timpani and bass come
in and start the pulsing; soon joined by winds and piano. Bass/tenor
choir comes in, and is soon coupled with the alto/soprano choir. When
the choir stops, the orchestra picks up, never leaving you any time to
rest. The de/crescendos blend in beautifully with the mood. And
finally, near the end, all this energy Uematsu builds up explodes into
a frightfully suspenseful mix of choir, bass, snare, orchestra, and
piano. Then back down, and slowly rising with the choir chanting,
higher, higher.... then cut off by the orchestra at the last minute!
And after what seems like an eternity of silence, a lone low piano
note strikes, then strings come in for a bit with a timpani, and die
off.
2 - Balamb Garden (3:30) 6/10
nice, peaceful, relaxed, but boring on its own. Well, you can't really
make a dashing piece for a normal Balamb Garden. It's bearable, even
while played again.
3 - Blue Fields (2:56) 4/10
overworld theme. kinda mysterious, sorta bland, conservative. Given
Uematsu's previous successes with world map tunes, you'd think he'd do
better here. Just some bass, clarinets, and flutes. They all come
together to beautifully bore you.
4 - Don't Be Afraid (2:54) 10/10
kicks ass! great battle music by uematsu. Snares and the pulsing
rhythm set up this piece perfectly to be dominated by brass, then
strings. Brass and strings exchange melody fluidly while the bass line
continues to pulsate in the 5/4 rhythm.
5 - The Winner (1:11) 7/10
traditional ff victory. Better than 7's, which Uematsu totally messed
up, but still doesn't beat the SNES victory music.
6 - Find Your Way (3:48) 5/10
dungeon music. boring as hell, but its bearable when coupled with the
game's mood. I don't think this is used that often, just in the Fire
Cavern. Oh well, who gives a crap. It more or less sucks.
7 - SeeD (3:09) 7/10
once again, sucks stand-alone, but its one of the best military marches
since ff4; goes well with the mission mood. Just the heavy snare and
some winds.
8 - The Landing (4:35) 10/10
hell yeah! Starts out ominous with a heartbeat sounding bass, then
strings, then a lone trumpet, then bam! right up in your face with a
clean transition to the repeating melodies. Do i hear a bit of Liberi
Fatali in there? yes, right in there with the snare and in between the
powerful brass. The percussion does great in keeping the music moving.
9 - Starting Up (1:21) 8/10
worthy follow up to The Landing. Bit too short, though. Nice building
up with the strings, then winds. Very pulsating, you can feel
uematsu's heart beat, that's pretty pulsating.
10 - Force Your Way (3:54) 7/10
Uematsu follows up his main battle theme poorly with this boss theme.
It's a decent boss theme, but it's not pulsating enough, it's too high
pitched to create a sense of suspense. The rhythm changes too
frequently in order to set into a groove, although it does create a
nice variance.
11 - The Loser (1:28) 7/10
uh, i guess this is the game over music... nice transition into...
there's the final fantasy theme, those arpeggios that have captivated
every RPGer. Is that some choir person singing that solitary note?
It's an A, i think... Just for those arpeggios it gets a decent score.
12 - Never Look Back (3:25) 8/10
yeah... this music is a good Run! theme. In fact, it IS played during
various 'running' scenes. The orchestra hits set up the urgency
quickly, then the drums join the bass line for a better suspenseful
effect, and then the strings come with a melody. The pattern repeats
with a slight variation. It repeats pretty quickly, though. Also, the
song itself is kinda thin, there's not a lot of depth. I would think a
suspense song would be louder.
13 - Dead End (1:15) 8/10
the conclusion of what The Landing started, also the ending to the
Dollet mission. Very suspensful when coupled with the game, but i
wouldn't be so sure about it going solo.
14 - Breezy (2:45) 8/10
The town of Balamb. Peaceful, relaxed, and quiet, just like the
Garden. Not that exciting, though, but hey, it's Balamb. It's better
done than the Garden theme, however.
15 - Shuffle or Boogie (2:05) 1/10
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHH!!!!!!
The card game theme. AAAAAAAAAAAAAAAAAAAHHHHHHHHH!!!!!!!
16 - Waltz For The Moon (3:02) 9/10
Whoa! This is the Eyes on Me theme, played rather outlandishly by a
full orchestra in 3/4! This is ingenuity at its pinnacle. It's amusing
to hear a rather comical waltz version of the rather sad Eyes on Me.
Hehe...
17 - Tell Me (3:26) 5/10
Hmm.. when is this? Oh yeah, after the waltz. Heh, go figure. Ahh..
there's a familiar theme, the 'reminiscent' theme. It's kinda boring.
I guess it's supposed to be a mood enhancer, but it doesn't stand that
well on it's own.
18 - Fear (2:26) 1/10
Uhh, isn't this the training center music? It's not very fearful, just
sorta bland. Really bland. So bland, I can't write any more.
19 - The Man with the Machine Gun (2:51) 10/10
Yeah!! Laguna's battle theme! This is a great, pulsating piece, with
the drums and the pulsing bass in the background. Although it is kinda
high-pitched, it's still a great piece of battle music by Uematsu. Why
couldn't Uematsu have done better with the boss music?
20 - Julia (1:25) 9/10
a complete piano solo! Uematsu never fails with a solo piano, and
Julia is a nice rendition of Eyes on Me. Just another song that's too
damn short. Still deserves a 10, from a piano player. This is played
when Laguna sees the 'piano girl' in Deling City, Julia.
21 - Roses and Wine (2:20) 5/10
Umm, this is one more of Laguna's flashback themes. Not something
really enjoyable, its too slow. It's probably better as a mood
enhancer.
22 - Junction (1:39) 5/10
grrr... this is okay the first time, but it really gets on your nerves
when you're stuck in the deep sea research lab fighting L100
monsters.... blech... too mysterious and bland for my liking.
23 - Timber Owls (2:51) 2/10
Grr!! This sucks!! It's stupid and it sucks! What is that, some
ticking clock? And what, a jack-in-the-box? All coupled with some
stupid bells and other crap. Ahh!! It's almost as bad as the card game
theme!
DISC II
1 - My Mind (3:14) 4/10
Uhh, Rinoa's theme, I believe. I don't know why it's called My Mind,
and I don't know why it sounds so anticlimactic. Probably because
Uematsu slowed down Eyes on Me slower than is humanly possible.
2 - The Mission (3:38) 9/10
yeah!! Uematsu scores again with a mission theme. This one starts out
in a whole different way than The Landing, with strings and synth
building up into the repeating theme. The transition is much quicker,
though. And, whoa! the second time around it adds some more
synth instruments to build up, then back to normal.
3 - Martial Law (3:48) 3/10
The Timber theme. What is this supposed to sound like? Or have an
effect? It's just notes. Doesn't create any particular feeling. Maybe
boredom?
4 - Cactus Jack (1:32) 5/10
ummm, this sounds like the Galbadian anthem. why is it called Cactus
Jack? whatever... sounds kinda dumb, stereotypical anthem, not much
heart into it, but i'm not a big fan of anthems. Except the former
Soviet Union's... =)
5 - Only a Plank between One and Perdition (2:26) 8/10
The orchestra hit nails you in the face, before settling in an ominous
string melody. Then the guitar takes over as a continuation of the
theme. The bass and drums keep the pulsating rhythm an action piece
deserves. But once again, it seems kinda thin, like Never Look Back.
6 - SUCCESSION OF WITCHES (3:20) 9/10
Ooohh... THE haunting chant followed by THE haunting melody. The
flutes and high chimes strike a piercing feeling; just knowing the
theme and what's coming. The soprano choir also enhances that feeling.
It's even better as a mood enhancer. Better than it being stand-alone.
I guess its just the fact that it seems to have been designed for a
scene rather than alone.
7 - Galbadia Garden (3:39) 5/10
Attempts to sound military in the beginning and ominous at the same
time, but then lapses into a mysterious sort of theme with the maracas?
and the choir? I can't really tell what they are. Blech. It's not
really bad though. Just bad enough.
8 - Unrest (2:38) 4/10
Oh, this is the 'oh my god' theme. Oh my god, did you see what just
happened? Uematsu took a truck and crashed it into a wall while
composing this! But I guess it is, once again, designed for a scene
rather than stand-alone.
9 - Under Her Control (3:32) 8/10
Yeah, the Deling City theme. Jazzy and relaxing with the guitars and
the xylophone as the melody, then the trumpet takes the melody. It
repeats quite a bit, but hey, it's still pretty cool.
10 - The Stage is Set (3:41) 9/10
Yes, the stage is set for a nice mood enhancing piece. Rather
militaristic like SeeD, but also carries a nice melody with it as well.
The second time, brass countermelody joins the string melody, and then
takes over for a while, creating an overall nice effect. Even better
in the game.
11 - A Sacrifice (3:28) 7/10
Another Witch song. Rinoa gets wasted by Edea. Also goes along with a
nice FMV. Still not as good as the next song, which can actually stand
alone. The fake choir and fake instruments don't help. Or is that a
clarinet? Whatever.
12 - FITHOS LUSEC WECOS VINOSEC (4:35) 10/10
Yeah!! This is the best! Along with the parade FMV. Despite the
celebration going on, it still produces a rather eerie melody with the
Witch theme and the thumping drums in the background. Uematsu is
almost ironic here, using percussion that is normally celebratory in
such an ominous piece. THE chant adds to the effect.
13 - Intruders (2:33) 6/10
Ah, the Missile Base theme. Or is it the Deling Sewers? Whatever.
The sewers. Soft bass and a somewhat loud synth. Unfortunately, the
bass is the melody, not the synth. Gets kinda boring after the repeat.
14 - Premonition (4:38) 10/10
Edea's theme, I believe. GASP!! Great use of the organs to build up
suspense. And then, bam, right into the haunting flute melody with the
percussion and bass keeping up the tempo. It builds up some more into
a string melody with a tambourine and timpani adding to the fast
tempo. The melody line is still lilting and slow. Uematsu also
decides to use some de/crescendos here, and it pays off.
15 - Wounded (0:55) 3/10
pretty short. probably goes with an FMV. Ah, yes! This is the ending
of Disc I. Pretty boring, just a high-pitched organ. Uematsu's trying
to sound ominous with a high-pitched organ? Geez, this stinks. Thank
goodness it's short.
16 - Fragments of Memories (3:15) 4/10
another boring Laguna flashback song. It's just too bland, even if it
is meant to sound reminiscent. i don't feel any emotion in this piece.
That high-pitched waltz bass doesn't improve it any.
17 - Jailed (3:51) 5/10
Rather sinister, clever piece. This is in the Galbadian jail theme.
It's not a particularly exciting song, but it goes along well with the
scene.
18 - Rivals (3:32) 5/10
This is a good mood enhancer, usually in scenes with Seifer and Squall.
It's bearable halfway through, but it gets too repetitive after a
while. There isn't any volume difference either, it maintains the same
level throughout and relies on dissonance to produce emotions, which
really isn't too fun.
19 - Ami (4:37) 8/10
Hey, not bad! You'd expect this to be slow, but Uematsu moves it along
at a decent pace for a somewhat slow song. After the piano, strings
and flute add on for a better song overall. Then it goes into a
variation of the Balamb Garden theme with just the piano. I'm sure
it's even better in the game. Only the lack of volume changes holds
this song back.
DISC III
1 - The Spy (3:48) 8/10
Laid back, jazzy music, sounds like spy music. Not bad. Uematsu gives
it a jazzy feel with electric guitars and the high-hat, and then
assigns melody to the synthpiano, and strings. Whoa, and then the
melody goes to some other synth instrument, a synthviolin? Not bad at
all.
2 - Retaliation (0:48) 8/10
fast paced, quality action music. It's just too damn short, though.
Whoa... breaks halfway through, seems like the action settles down.
Yeah, this probably goes with an FMV, probably the one where Galbadian
missiles approach Balamb.
3 - Movin' (5:20) 8/10
pretty ominous in the beginning. oh yeah!! This is one of the Balamb
Garden scenes, maybe the Garden fight scenes. Balamb vs. Galbadia.
Uematsu does a great job. He transitions well from slow to fast about
1/3 in the song. And then back slower. It goes well with the game, as
different sections of this song deal with different scenes; part of
this goes with an FMV. It gets to repeat a bit too much, however.
4 - Blue Sky (0:46) 6/10
odd... starts out carefree, then builds up with brass to become more
grandiose. Goes with the Balamb Garden flying FMV, I believe. Too
short to stand on its own, though.
5 - Drifting (2:58) 6/10
Sounds pretty sad. Also pretty boring. This would go well with some
tragedy in the game, or some painful realization. The drifting of
souls, I presume. Nothing but strings in this song. Which isn't half
bad.
6 - Heresy (4:12) 4/10
The organ. That's all it is. An ominous sounding organ. Heresy to my
ears.
7 - Fisherman's Horizon (3:32) 6/10
This is another slow, dreamy, sleepy town theme. I'm not sure if this
is the exact length or not of the song. But I doubt it makes a
difference.
8 - Odeka de Chocobo (1:17) 5/10
Whoa, this is NES quality chocobo music. Or Uematsu's crappy techno
experiment. Only because it's the chocobo theme does it not get a 1.
Phew, it's over. Grrr, I hate this song!! It's catchy in its
simplicity. Grr.. I hate it so much!! Gotta hear it again. AAHH!!!
9 - Where I Belong (3:41) 5/10
Ami with some weird sound defect that makes it sound like it's older.
It's essentially the same song with a weird sound defect thingy that I
don't really know what it is.
10 - The Oath (3:27) 8/10
This is like some valiant, heroic music. I've heard it in Esthar, I
think. It can't be though. It's a nice song, with good strings and
oboe to the melody and harmony.
11 - Slide Show Part 1 (1:24) 3/10
A Slide show? It does sound like a reel in the background. And some
deep piano? What is this used for, dammit? I don't remember any slide
show crap. Whatever. What, it breaks.. oh, I get it. Funny man,
Uematsu. Goes to part 2.
12 - Slide Show Part 2 (1:48) 4/10
Part 1 breaks into Part 2. Cheesy piano music, sounds like the FF6
Colosseum.Yeah, it's gotta be the Colosseum! Grr... Uematsu strikes
out with the piano this time. I have no idea what this is for. I
remember no Slide show or anything.
13 - Love Grows (4:30) 9/10
A nice, slow rendition of Eyes on Me. With a horn, then a flute, then
oboe, then clarinet, all exchanging the melody. All 4 then join to
create a pleasant, relaxing melody. Bleh... why did he repeat it
again? That was dumb. Now it'll seem like it's dragging the second
time.
14 - The Salt Flats (3:38) 9/10
odd use of choir here. creates a nice effect with the piano. sounds
like an exotic, yet desolate place. which is exactly what the Salt
Flats are. Nice and slow; creates an eerie effect.
15 - Trust Me (3:14) 4/10
This is played during Laguna flashbacks. Grr, those xylophones or
whatever are annoying. The wind melody doesn't help any. It's
bearable, though.
16 - Silence and Motion (5:49) 9/10
Whoa, weird stuff here. The percussion adds a real futuristic feel,
just like Esthar is. Yes, this is Esthar's theme. Totally new stuff
Uematsu has here. You can literally picture the bustling city. It's
indescribable. A totally new listening experience.
17 - Dance with the Balamb-Fish (3:41) 10/10
I don't see why it's called this, especially since this is the Space
Station theme. It's a fun song, light, bouncy, no weirdass percussion
either. Complete orchestral instruments, even though its synthesized.
You just can't get enough of this song! It's great.
18 - Tears of the Moon (1:14) 6/10
The Lunar Cry. A heartstopping event, accompanied by heartstopping
music. This is a great mood-enhancer, building, building, building,
then bam! Wait, that's not an explosion, it returns back to normal
volume. Anti-climactic, if I may say so.
19 - Residents (3:10) 2/10
Grrrrrr, this is soo damn familiar, and I can't remember what scene it
accompanies. Yes!! The Ragnarok! When ya gotta bash all the
Propagators! Yeah, I hated that music. It wasn't music, just a bunch
of abstract notes and noises that somehow got onto the OST.
20 - Eyes on Me (5:37) 8/10
Eyes on Me. A nice melody, often sweeping to and from grandness with
aid from brass and percussion. It's a great mood enhancer, and a nice
song. JapanPop hits the US!! I wish I could say more about the song,
but it's quite simple, even with its length. A bit cheesy at times,
though. Sorry, Uematsu.
DISC IV
1 - Mods de Chocobo (2:26) 8/10
yeah! the chocobo theme with guitars! and killer percussion too!
Jazzed up, fun, and carefree. Are there any more ways in which to
screw around with the chocobo theme? Guess we'll have to wait for
FF9....
2 - Ride On (3:04) 8/10
What the hell? Grr, i hate flutes. What is this for... ahhh!!! There
it is, the Ragnarok Theme. ahh, that's better. Geez, the intro sure
sucks though. The airship theme is still kickass as always.
3 - Truth (3:42) 6/10
Ah, Edea's house. This is a good mood-setter for the certain segment
of the game. I wouldn't be too sure about it standing alone. What is
that instrument? Some sort of harpsichord? The melody is nice
however.
4 - Lunatic Pandora (3:29) 5/10
Once again, only good when coupled with the game. It's a bit of a
burden to listen to on its own. Odd use of techno-style instruments.
Uematsu, Uematsu....
5 - Compression of Time (4:35) 11/10
This is a haunting piece. I still remember the beginning sequence with
all the save points... weird. The choir, bass, and techno-something
couple nicely in the beginning. That's better, Uematsu. He does great
work on not speeding up the piece while still making a suspenseful
piece. Excellent, beautiful.
6 - The Castle (5:20) 7/10
yeah! Ultimecia's Castle theme. Starts out rather uplifting with the
flutes, then bam! In come the organs with the demonic, sinister theme.
Whoa, in with the B section, with some odd drum and a gunshot sounding
something, and the organ. Of course, it gets really, really annoying
when you're roaming around the castle searching for the 8 whatevers....
7 - The Legendary Beast (5:51) 7/10
hmm... what is this... ahh! Griever's theme. there are the familiar
flutes. It starts out ominous with the ascending high strings and the
bass into the bass-snare rhythm with the flutes in the minor keys. In
comes Uematsu's odd percussion, creating a nice effect, though. Then
the strings doing better than the flutes. Some synth instruments
follow up with the melody. Ah, here comes the music change...
Shockwave Pulsar... and back to the synth instruments, this time, a
different melody. After a while, it goes back into the repeat. Nice
overall, gets kinda repetitive.
8 - Maybe I'm A Lion (5:37) 6/10
Oooh, ooh, this is the Ultimecia+Griever battle. I remember this one.
The percussion, toll bell, and the electric guitar set up the mood
perfectly. Unfortunately, it spins off into some muted electric guitar
melody which dies out. About 1/3 in the song there's a transition and
you think it'll pick up, but nope. Too repetitive as well.
9 - The Extreme (6:46) 10/10
THE final boss fight. Haunting at the minimum. Starts out with THE
chant, then goes into a piano and harp combination. Very chilling,
especially when the melody and strings come in. Choir takes a nice
back seat here, just adding to the suspenseful mood. Whoa! Bam, he
comes out strong a quarter ways through with a bass guitar and strings.
Tambourine in the background pulsates while the strings carry the
melody. Then he piles on some more percussion, a piano, and synth!
Then he quiets down, just a piano, drums, and choir, and then
builds back up. All while keeping a suspenseful mood. Too bad that
the haunting mood disappears after the first quarter. I would have
loved for Uematsu to keep that going.
10 - The Successor (3:39) 8/10
Hmm, a piano solo? I don't think this was the ending. Ah, there it
is. The first part of the ending, I believe. Non-FMV format. Still a
piano solo? Very haunting. Uematsu always nails it with the piano. He
spins off into Edea's theme here too. It just seems that the piano
itself gets a bit overdrawn and laborious at times.
11 - Ending Theme (13:22) 10/10
Yup, this is the FMV part. This is a perfect mood creator. I can
envision the despair in the first part; just the strings, joined by
winds... Ah, 2:30 of the way in, comes Eyes on Me. I don't really like
this song, but it's a great mood enhancer, contrasting to the despair
in its hope. Then it fades away to the classic Final Fantasy
Overture... ah, I remember FF1. Uematsu goes all orchestral with this
portion while the credits roll, and the 'home video' of Balamb Garden
is in the corner. Then, just when you think it's over... some other
song comes up, a rendition of Liberi Fatali, wow, that's nice. You
would think some fight was still going on in the ending sequence if you
hadn't beaten it yet. And then, on to the final FMV, with the FF
arpeggios in the background, a nice, peaceful melody.
12 - Overture (3:35) 6/10
This is the second part of the credits if I'm not wrong. Yeah. A
military march. Shouldn't be called the Overture though if it's the
closing. No wait, this is played in the beginning too! No wonder I
liked it when I was watching the credits in the beginning of the game,
but its kinda anticlimactic at the end. It would have done SO much
better if it were in the beginning. This is a perfect 'overture', but
at the end, it's too anticlimactic. Not the right way to close an OSV.
And now, for the most painful part:
I chose the top 10 songs of this OSV right here.
10: Dance with the Balamb-Fish
09: Premonition
08: Ending Theme
07: The Extreme
06: The Landing
05: Don't Be Afraid
04: The Man with the Machine Gun
03: FITHOS LUSEC WECOS VINOSEC
02: Compression of Time
01: Liberi Fatali
Well, that's it for my Final Fantasy VIII OSV review. If I had one word to describe it, it would be: dignitude. Just kidding. I wouldn't be able to describe it in one word.
END!
--Copyright 2001 Neel Shah