CHAOS WARRIOR 2,000 POINT GT '99 WARBAND



WARLORD GENERAL
Master Sorcerer of Slaanesh (240) with Allure of Slaanesh (50), Iron Hard Skin (40), Warpstone Charm (10), flail (1), chaos armor (10) and 2 x Steeds of Slaanesh (30)
381 Points
RETINUE
Chaos Marauder Chariot (80) with scythes (20), light armor (2), shield (1), flail (1) and Banner of Sorcery (25)
129 Points
8 Marauder Horse (248) with flails (16), shields (16) and Standard of Shielding (60) led by Chaos Warrior (50) with chaos armor (16) and flail (1)
408 Points
7 Marauders (84) with flails (7), light armor (14) and shields (7)
112 Points
Subtotal: 649 Points
WARLORD
Sorcerer of Slaanesh (84) with Black Gem of Gnar (25), steed of Slaanesh (15), chaos armor (10) and flail (1)
135 Points
RETINUE
8 Marauder Horse (248) with flails (16), shields (16) and War Banner (60) led by Chaos Warrior (50) with chaos armor (16) and flail (1)
408 Points
WARLORD
Sorcerer of Slaanesh (84) with Dispel Scroll (25), chaos armor (10), chaos steed (4), barding (4) and flail (1)
128 Points
RETINUE
8 Marauder Horse (248) with flails (16) and unit standard (33)
297 Points
TOTAL: 1,998 Points

Notes:
This is a version of a Chaos army using fast, cheap cav and a chariot for heavy punch. It is a dangerous army, and is what I test against for a Chaos Warrior force. Note that this force has both vetos.

Movement: Fast. The army has five maneuver elements: The chariot, the horse unit with the standard of shielding, the horse unit with war banner, the fast cav horse unit and the Sorcerer on a steed with the Black Gem.

Shooting: There isn't any. Chaos just does not shoot that much. Defensively, I have given everyone the best saves I could, and enemy troops can't shoot up the Sorcerers anyway if they are within 12".

Close Combat: The army can generate pretty good combat res with the chariot and any of the horse units working in concert. Likewise, any of the horse units with another horse unit could wreck big damage. This army wins in the HtH phase.

Magic: Defensive magic, since the Slaaneshi spell deck is not that great. If the enemy overextends on magic, then I might be able to cast, but in general if I can limit the amount of damage done by magic, I win.