Ranks

In the Paladins of Aetherius, a person can achieve many different ranks, with dutys that accompany each rank. All of the ranks are very important to me, and we need people to fill them very soon. The ranks are listed below.

 

Realm Lord- Me. The leader of the StarCraft portion of the Paladins of Aetherius, and maintainer of this web page. Any quesitons you have about the guild should be directed to either me, or the Archon.

 

Archon- The advisor to me, and will also help with the Ghosts and Guardians when ever needed. The Archon is my right hand man, and will do the jobs that I can't get around to doing.

High Templars- The advisors to the Archon and I. It is the highest point ever attainable by a guild member. Also, the High Templars have to be the best warriors our guild has to offer. The High Templars must not miss a meeting when ever possible. If you are lucky enough to attain the prestegious rank of High Templar, E!Zadeh and I will brief you on your dutys.

Overlord-The leader of the Ghost force who is hand picked by E!Zadeh and I. The second most important postition ever attainable by any player in the guild, untill either the Archon or I decides to leave the guild. It's the Overlord's duty to train the Ghost force and determine who is good, and stays a Ghost, or who is worse, and is moved to a Marine. The Overlord has the choice of handpicking the Ghost force to his demand and must keep them all on top notch effectiveness. It is of the utmost importance that the acting Overlord is at every meeting, and have intel reports on enemy guilds and allied guilds available for me to reference.

Ghost- The Counter-Inteligence officers of the guild are the Ghosts. A Marine that has all the requirements to become a Fire bat may have the choice to become a Ghost. The Ghost's main objective is to join enemy guilds with fake characters and either disrupt thier actions, or gather info on them. Like how many members, how good the guild is, and who the bosses are. Your second objective is to search our guild for traitors and inform E!Zadeh and I of their persence A.S.A.P. All of the ghost must not miss a meeting when ever possible, and it's a must to have ICQ and E!Zadeh and I on it. There can only be 5 Ghosts in out guild at one time, due to the fact that there is only one Overlord.

Ultralisk- The master of all Guardians is the Ultralisk, and this is the most contested job in the whole guild. The Ultralisk will be determined by a play-off of all the Guardians to determine the best one. After the play-off, any guardian that wants to try to take the plave of the Ultralisk has the choice of challenging him to a duel. The job of the Ultralisk is to arrange inter-guild games and keep the Guardians top notch players.

Guardian- You must recruit a total of 5 people at your stay as Master Seargent to be ready to join the elite ranks of the Guardians. The council of Realm Lord, Archon, and the acting High Templars will gather and see if you are worthy to join. If we decide that you have served the guild with pride and honor, you must battle me, and the High Templars to see just how good you are. If you are lucky enough to be nominated to a Guardian, then you will be repersenting the guild on the ladder. We want the best on the ladder, and the Guardians are the cream of the crop. You must be a good player to achieve this rank.

Master Seargent- Requires a recomendation from on of your peers and either me or E!Zadeh must validate it. As Master Seargent, it's your duty to go on the chat channels and recruit for the guild. We don't believe in flooding the chat channels with ads for the guild, and be sure to tell the new recruits who the bosses are, Green_Sun, E!Zadeh, and TheGreenKnight. If I hear of any one flooding the chat channels, you will be relieved of your position as a Master Seargent.

Captin- A Hydralisk that has shown superoity in the recon and base defence fields can be recommened by one of their peers to the captin status. As captin, it's your duty to teach the newer members of the guild the ropes of recon and base management. Probably the best postition in the guild for devoloping strong ties with people, which can be handy later on.

Hydralisk- Requiring only 15 guild wins and recruiting a person to our ranks, a Firebat can ask for a permotion to Hydralisk, the first postion of authority in the guild. The Hydralisk's main job is to direct battles, unless some one of a higher rank is present. The Hydralisk will look out for the base defence in team games and in 2 vs. 2 or 3 vs. 3 guild games he/she will look out for the map intelligence as well as helping out with attacks and the such.

Firebat- A marine that has won 10 guild games and has attended 3 or more guild meetings may ask for a permotion to Firebat. The Firebat is the main player in team guild games and usually a tougher opponent than a Marine.

Marine-Any Zergling that has five or more wins in any guild games may ask for a permotion to Marine. The Marine is the regular player for the guild, and will take orders from any guild members of authority in the games.

Zergling- Inital rank of anyone who has joined the guild. To attain the rank of Zergling, you must only meet all of the requirements listed on the join page.

 

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