KNIGHT CLASS
Job Command: Battle Skill. A Knight uses his sword to break his enemy's items.
Usable Items: Helmets, Robes, Armor, Shields, Swords, Knight Swords.
Difference from Squire |
HP: +20% |
MP: +0% |
Attack Power: +40% |
Magic Power: +0% |
Speed: +10% |
Best Weapon: Chaos Blade Location: Thrown by Ninjas in the Deep Dungeon. |
Prerequisite: Level 2 Squire. |
Battle Skill Abilities
Ability |
JP Cost |
Description |
Head Break | 300 | Break an enemy's helmet. |
Armor Break | 400 | Break an enemy's armor. |
Shield Break | 300 | Break an enemy's shield. |
Weapon Break | 400 | Break an enemy's weapon. |
Magic Break | 250 | Does MP damage to enemy. |
Speed Break | 250 | Diminishes enemy's speed by 1. |
Power Break | 250 | Lowers attack power of enemy by 1. |
Mind Break | 250 | Lowers magic power of enemy by 1. |
Trigger Abilities
Ability |
JP Cost |
Description |
Weapon Guard |
200 |
Block attacks with equipped weapon. Trigger: Weapon attack. |
Modifiers
Ability |
JP Cost |
Description |
Equip Armor | 500 | Equip heavy armor even if not a Knight. |
Equip Shield | 250 | Equip shields even if not a Knight. |
Equip Sword | 400 | Equip swords (not Knight swords) even if not a Knight. |
Movement Abilities
NONE |