MEDIATOR CLASS
Job Command: Talk Skill. Talks to enemies and friends to influence their thoughts.
Usable Items: Caps, Light Armor, Knives, Guns.
Difference from Squire |
HP: -25% |
MP: -10% |
Attack Power: -30% |
Magic Power: -10% |
Speed: +10% |
Best Weapon: Blast Gun Location: Deep Dungeon or stolen from Balk. |
Prerequisite: Level 2 Oracle. |
Talk Skill Abilities
Ability |
JP Cost |
Description |
Invitation | 100 | Make enemies become your allies. |
Persuade | 100 | Resets enemy's CT count to 0. |
Praise | 200 | Raise brave level. |
Threaten | 200 | Lower brave level. |
Preach | 200 | Raise faith level. |
Solution | 200 | Lower faith level. |
Death Sentence | 500 | Add: Death Sentence. |
Negotiate | 100 | Negotiate with enemy to recieve gil. |
Insult | 300 | Shout insults at target Add: Berserk. |
Mimic Daravon | 300 | Tell boring stories Add: Sleep. |
Trigger Abilities
Ability |
JP Cost |
Description |
Finger Guard |
300 |
Evade word attacks |
Modifiers
Ability |
JP Cost |
Description |
Equip Gun | 750 | Allows you to equip a gun regardless of job. |
Train | 450 | When an enemy becomes critical, they may become Invited immediately. |
Monster Talk | 100 | Speak with monsters and use "Word Skill" even if not a Mediator. |
Movement Abilities
NONE |