MONK CLASS
Job Command: Punch Art. Uses the martial arts to inflict damage or heal allies.
Usable Items: Caps, Light Armor.
Difference from Squire |
HP: +50% |
MP: +5% |
Attack Power: +50% |
Magic Power: -0% |
Speed: +20% |
Best Weapon : None |
Prerequisite: Level 2 Knight |
Punch Art Abilities
Ability |
JP Cost |
Description |
Spin Fist | 150 | Punch all enemies adjacent to you. |
Repeating Fist | 300 | Hit an enemy many times, causing massive damage. |
Wave Fist | 300 | Punch enemies a little distance away. |
Earth Slash | 200 | Attack enemies in a straight line. Earth elemental. |
Secret Fist | 300 | Add: Death Sentence. |
Stigma Magic | 200 | Cancel: Petrify, Darkness, Confusion, Silence, Berserk, Frog, Poison, Sleep, Don't Move, and Don't Act. |
Chakra | 350 | Recover HP and MP on character and adjacent tiles. |
Revive | 500 | Raise ally from the dead. |
Trigger Abilities
Ability |
JP Cost |
Description |
HP Restore | 500 | Restore HP when critical. |
Counter | 300 | Counter attack. Trigger: Physical attack. |
Hamedo | 1200 | Attack before being attacked. Trigger: Physical attack. |
Modifiers
Ability |
JP Cost |
Description |
Martial Arts | 200 | Attack well without weapons even if not a Monk. |
Movement Abilities
Ability |
JP Cost |
Description |
Move - HP Up | 300 | Gain 1 HP for each panel you move over. |