NINJA CLASS
Job Command: Throw - Throw various items at the target
Usable Items: Caps, Light Armor, Ninja Swords, Flails, Knives.
Difference from Squire |
HP: -40% |
MP: -50% |
Attack Power: +40% |
Magic Power: -10% |
Speed: +30% |
Best Weapon: Koga Knife Location: Deep Dungeon |
Prerequisite: Level 2 Geomancer, level 3 Archer, level 4 Thief. |
Throw Abilities
Ability |
JP Cost |
Description |
Shuriken | 50 | Allows you to throw shurikens. |
Ball | 70 | Allows you to throw balls. |
Knife | 100 | Allows you to throw knives. |
Sword | 100 | Allows you to throw swords (not knight swords.) |
Hammer | 100 | Allows you to throw flails. |
Katana | 100 | Allows you to throw a katana (Samurai sword.) |
Ninja Sword | 100 | Allows you to throw a ninja sword. |
Axe | 120 | Allows you to throw an axe. |
Spear | 100 | Allows you to throw a spear. |
Stick | 100 | Allows you to throw a rod. |
Knight Sword | 100 | Allows you to throw a knight sword. |
Trigger Abilities
Ability |
JP Cost |
Description |
Sunken State | 900 | Become invisible. Trigger: Damage |
Abandon | 400 | Evade rises. Trigger: Physical damage and some magical damage |
Modifiers
Ability |
JP Cost |
Description |
Two Swords | 900 | Use two swords like a Ninja. |
Movement Abilities
Ability |
JP Cost |
Description |
Move in Water | 420 | Move or stop on water. |