PRIEST CLASS

 

Job Command: White Magic. Uses the power of God to heal and protect.

Usable Items: Caps, Robes, Light Armor, Staffs

Difference from Squire

HP: -25%
MP: +50%
Attack Power: -0%
Magic Power:  +30%
Speed: +20%
Best Weapon: Mace of Zeus   Location: Deep Dungeon.
Prerequisite: Level 2 Chemist

 

     White Magic Abilities     

Ability JP Cost MP Cost Description
Cure 30 6 Cures HP
Cure 2 180 10 Cures more HP than Cure 1.
Cure 3 400 16 Cures more HP than Cure 2.
Cure 4 700 20 Cures the greatest amount of HP.
Raise 180 10 Revive from death.
Raise 2 500 20 Revive from death with full HP.
Reraise 800 16 When a unit dies, they will automatically be revived upon their next turn..
Regen 300 8 Recover HP after every turn.
Protect 70 6 Added protection from physical attacks.
Protect 2 500 24 Added protection from physical attacks. : Lasts the duration of battle
Shell 70 6 Added protection from magical attacks.
Shell 2 500 20 Added protection from magical attacks. : Lasts the duration of battle
Wall 380 24 Add: Protect, Shell.
Esuna 280 18 Cancel: Petrify, Darkness, Confusion, Silence, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
Holy 600 56 Does great amount of damage with the Holy element..

 

   Trigger Abilities   

Ability

JP Cost

Description

Regenerator 400 Casts Regen. Trigger: Damage

 

   Modifiers   

Ability

JP Cost

Description

Magic DefenseUP 400 Magic Defense increased..

   Movement Abilities   

NONE

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