To the Introduction of the Triology:
*To Empire Strikes Back Introduction
*To The Return of the Jedi Introduction
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A combat and transport vehicle, the immense four-legged
Imperial All Terrain Armored Transport is as much a
psychological weapon of terror as an actual weapon of
destruction. More than 15 meters tall and 20 meters long, it
can stride across a flat battlefield at up to 60 kilometers
an hour and lob heavy laser fire from the cannons mounted
beneath its "chin" while providing supporting fire from two
medium blasters on each side of its head. Its armored body
can offload 40 heavily armed troopers and five speeder
bikes. Their thick plating shields them from all but the
heaviest of artillery fire. Their heads can rotate,
providing the commanding officer, pilot and gunner a
sweeping view of any battlefield from the command deck. A
T-ATs are usually among the first vehicles to enter a combat
zone. Their heavy, crushing feet can cause the ground to
shake before they even appear, frightening and demoralizing
the enemy. They are the main weapon that General Veers
employs during the Imperial assault on Hoth. The relatively lightweight and speedy All Terrain Scout
Transport (AT-ST) is used by Imperial forces for
reconnaissance and ground support for both troops and the
larger AT-AT walkers. Although smaller than AT-ATs at about
8.6 meters tall, they are significantly faster: on flat
terrain they can move along at a 90-kilometer-an-hour clip.
The two-legged walker has a small but highly maneuverable
armored command pod that houses a pilot and a gunner. Each
leg has a sharp claw that can slice through natural or
man-made obstacles. With just two legs and a gyro balance
system that is highly susceptible to damage, the AT-ST is
more prone to tipping over than the AT-AT. But its
flexibility and fire power make it a strong addition to the
battlefield. Scout walkers are often used to lay down a
blanket of covering fire for Imperial ground troops and for
defending the flanks and somewhat vulnerable underbelly of
AT-ATs. Its two-man crew enters and exits through a hatch
atop the armor-plated command cabin. From outward appearances "a piece of junk," this
Corellian stock light freighter is one of the fastest and
bst equipped crafts in the galaxy, when some malfunction or
other isn't giving its crew headaches. That crew is
daredevil pilot Han Solo and his Wookiee co-pilot and
engineer, Chewbacca. The Millennium Falcon may look old and
battered, but constant modifications turn it into a ship
capable of going up against the Empire's most fearsome
weapons.The Falcon had a number of owners before it fell
into the hands of rogue gambler Lando Calrissian, who then
lost it in a sabacc game to Solo. The dilapidated exterior
of the ship helps Solo avoid at least some Imperials and
Customs entanglements. Beneath the skin of the 27-meter
long, Corellian Engineering YT-1300 transport is a
hyperdrive nearly twice as fast as any Imperial warship. The
The well-armored Falcon has a top-of-the-line sensor array
to detect distant Imperial ships before they ever notice the
Falcon. There are shielded smuggling compartments throughout
the interior. In combat, the Falcon sports a military-grade
Imperial deflector-shield system, two quad laser cannons and
two concussion missile launchers, along with a retractable
light laser cannon. A dozen of these modified airspeeders become the Rebel
Alliance's last line of defense when Echo Base on Hoth is
assaulted by Imperial walkers. Nicknamed "snowspeeders,"
they delay the Imperial onslaught long enough to let the
Alliance leaders escape. Snowspeeders are powered by a pair
of repulsorlift drive units and high-powered afterburners.
Mechanical braking flaps located above each repulsor engine
housing assist in tight maneuvers. Snowspeeders can go more
than 1,000 kilometers per hour, with an effective combat
speed of about 600 kilometers per hour. While they lack
shields, their compact size and speed make them hard to
target. For combat duty, snowspeeders are fitted with heavy
armor plating and twin laser cannons. A snowspeeder seats a
forward-facing pilot and a gunner who sits with his back to
the pilot. Computerized targeting systems allow the gunner
to target the forward laser cannons. Against the heavy armor
of the lumbering Imperial AT-ATs, the snowspeeder lasers can
cause little damage, and Commander Luke Skywalker must
resort to more innovative tactics to delay the invasion of
Echo Base. A rear-mounted harpoon gun with tow cable serves
the snowspeeder for cargo sled retrieval and hauling. Luke
Skywalker puts this into use against the AT-ATs-or plans to,
until his ship is shot down in battle. It is then up to
fellow Rogue Squadron pilot Wedge Antilles to try for the
first victory of snowspeeder against Imperial walker. Warship construction is a lengthy, complicated business.
The pre-construction phase alone - original inception,
funding, design, creation of production facilities, training
of personnel, and requisition of materials - can, for a
large ship, take years; the actual construction of the
vessel usually isn't much faster. The expenses are
excessive, in both money and labor. As one might expect, the
pressure on the ship designers and architects is enormous;
the bureaucratic infighting and political wheeling, dealing,
and budgetary battling is unbelievable. Once a project is
approved and work on the vessel begun, the Empire is
committing itself to that vessel for the next several
decades. At that point, any changes - even trivial ones - in
the vessel's design can cost literally billions of credits
and thousands of extra man-hours. When Lira Wessex, daughter
of the designer of the Victory-class Star Destroyer,
proposed that the Empire produce the Imperial-class Star
Destroyer, the angry debate between the Navy's military
strategists, the Imperial Military Oversight Commission, and
the Senate Budgetary Committee (since disbanded) almost
destroyed the Empire. Some believe the Imperial too
expensive, some believed it too unwieldily, others quite
simply thought it was an engineering impossibility. The Navy
loved it, of course; and through a combination of bribes,
political pressure, and a rash of mysteriously crushed
tracheas, it slowly brought the others into line. Years
later, when the first Imperial-class ship lumbered out of
drydock (only 50 million credits over budget) and assumed
active duty, the Navy was proven correct in its belief. The
Imperial-class Star Destroyer has enough firepower to reduce
a civilization to slag or take on a fleet of enemy vessels.
Each carries a full stormtrooper division, complete with
assault craft and ablative heat-shield for orbital drops, 20
AT-AT and 30 AT-ST walkers for ground assault, and six TIE
fighter squadrons for escort and patrol. There are whole
star systems whose gross domestic product is less than the
cost of a single Star Destroyer. There are whole nations
which, throughout their entire history, do not use as much
energy as a Star Destroyer expends to make a single
hyperspace jump. The galaxy is huge; even the Empire has
never visited a majority of the stars within it. Controlling
it all is impossible. The best that can be hoped for is to
frighten all into submission with the threat of destruction
- and swiftly and ruthlessly crush any opposition that
appears. The Imperial Star Destroyers are the weapons the
Emperor uses to rule the galaxy. By deploying a Star
Destroyer and support ships to a system, the Empire can
destroy virtually any foe. It would be impossible to
garrison every system in the Empire - but its Star
Destroyers give the Empire the ability to project its power
anywhere it wishes on short notice. Much of the Imperial
Navy is permanently deployed in reserve in the Galactic
Core, ready to swiftly respond to any threats, anywhere. The
Imperial Navy is organized into fleets, which are composed
of one Imperial-class Star Destroyer accompanied by support
and lesser combat ships. Each fleet can operate
independently. In practice, Star Destroyers can be combined
in Task Forces of three, Sector Squadrons of six, or
Regional and Territorial Fleets of 24 - but it is unusual
for more than one to occupy the same star system, except for
ceremonial purposes. Such concentrations of force are rarely
necessary - there are few things which can seriously
challenge even one Star Destroyer. An Imperial Star
Destroyer is more than a weapons platform: because of the
variety of its duties - planetary defense, planetary
assault, and ship-to-ship combat - it must also be something
of a space station, repair dock, and heavy transport as
well. In addition to combat craft, an Imperial Star
Destroyer carries eight Lambda-class shuttlecraft and many
repair and recovery vehicles. Since they are not designed to
enter planetary atmospheres, each Star Destroyer also
carries 12 landing barges for crew and cargo transfer and
for ground assault. Landing barges are shielded and armed,
and carry up to four AT-AT's (or eight AT-STs) and 1,000
troops each. They can also haul the heavy weapons, supplies,
and equipment required for planetary operations. Many Star
Destroyers carry complete pre-fabricated ground bases, which
can be dropped and installed within days. When a base is
deployed, the Star Destroyer dispatches 800 troops, 2,200
support personnel, 10 AT-ATs, 10 AT-STs, and 40 TIE fighters
as a garrison. Of course, space combat is their main duty,
and Star Destroyers are well designed for it. Turbolasers
and ion cannons are mounted in five-gun batteries. Each
battery contains three turrets, two of which are
double-mounted, and one single-mounted. The turrets can
jointly target a single enemy ship to concentrate firepower,
or fire independently to engage multiple targets. However,
the placement of the batteries is a weakness: there were few
overlapping fields of fire at close range. While this is no
great problem in actions against larger capital ship
opponents, it is a drawback when fighting small and highly
maneuverable ships, which can dart under the guns.
Naturally, most Imperial Star Destroyers carry TIE fighters
to deal with small opponents; this fiscal year's Imperial
budget provides funds to retrofit the remainder with TIE
flight decks. However, in light of the disaster at Yavin,
funding may be diverted to more vital purposes. The TIE fighter is the most recognizable symbol of the
Imperial Navy's control of space. TIE (Twin Ion Engine)
fighters are aboard even the smallest cruisers and are
stationed at starports and garrison bases across the galaxy.
The TIE fighter is a small ship whose distinguishing feature
is the pair of large hexagonal solar array wings on either
side of its small, spherical cockpit pod. The ship presents
a small profile and its great maneuverability makes it
difficult to target in combat.TIEs are short-range fighters
lacking hyperdrives to save weight and increase performance.
They depend on a home base--a nearby planet or Imperial
cruiser. They carry two days' worth of supplies and must
refuel after the first few hours of combat, but their
massive quantities make up for any design deficiencies. The
fighters are used for planetary and cruiser defense and
assault against Rebel, pirate and alien vessels.Each TIE has
a pair of forward-mounted, fire-linked laser cannons.The
powerful laser generators are in the undercarriage of the
command pod and feed off the power generators and batteries.
The fighter draws much of its energy from solar radiation
absorbed by the array wings. One of the Rebel Alliance's most advanced fighters, the
X-wing plays a major role in the assault on the first Death
Star. The one-man T-65 X-wing starfighter, which measures
12.5 meters from nose to engine block, was the final design
of its kind by the Incom Corporation before Incom was
nationalized by the Empire.The X-wing takes its name from
its pair of double-layered wings that are deployed into an
X-formation for combat. During atmospheric and non-combat
space flight, the wings are closed for stability. Each wing
tip carries an oversized long-range laser cannon. A pair of
proton torpedo launchers are mounted midway up the main
space-frame, each holding a magazine of three torpedoes. An
R2 astromech droid housed in a snug droid socket behind the
pilot handles many in-flight operations, such as damage
control, astrogation and flight performance adjustment.The
X-wing is known for its durability, with a reinforced alloy
hull and high-powered shield generators. It can normally
take minor hits without a serious loss of performance, and
has full ejection and life-support systems. X-wings have
hyperdrive systems that add flexibility to their list of
attributes. Despite its age, this ship has been one of the mainstays
of the Rebel Alliance and sees notable duty at the Battle of
Yavin. The twin-engine Y-wing, at 16 meters long, is a
multi-purpose ship designed as a compromise between an
attack fighter and heavier bombers. The well-armed and
durable Y-wing fighter-bombers can give and take a great
deal of punishment, but they do not have the speed and
maneuverability necessary to compete evenly with modern
Imperial attack fighters.The Rebel Alliance has flown more
Y-wings than any other fighter and has used a number of
different configurations for a variety of mission profiles.
It is not uncommon for a Y-wing to be stripped down for
assault runs against Imperial convoys and then be refitted
by Rebel technicians for a heavy bombing run against an
Imperial base. Y-wings also find use on diplomatic escort
missions and for long-range patrols. The Y-wing has three
main components. The forward cockpit nose cone houses the
pilots and weapons systems. A reinforced space-frame central
spar stretches back from the nose cone; the Y-wing's
ionization reactor and hyperdrive/astrogation hardware are
crammed into this narrow frame. A cross wing housing the
main power cells attaches at the back of the spar, with the
two powerful turbine sublight ion drives on either end. The
cockpit module is protected by sturdy armor plating. Hull
plating originally covered the entire Y-wing body, but as
the ship requires maintenance after virtually every flight,
mechanics weary of constantly removing and replacing panels
have finally left the body plating off entirely. The pilot
controls a pair of forward laser cannons and the twin proton
torpedo launchers. A turret-mounted ion cannon is directly
behind the pilot, although the ion cannon is notoriously
delicate and failure-prone. An astromech droid fits into the
droid socket behind the cockpit and monitors all fight,
navigation and power systems.