Ultimate
Weapons/Spells
I
will never attend an auction of an Ultimate Weapon.
If it's truly as good as advertised, the auctioneer
would already be the Evil Overlord.
Any
Ultimate Weapon that requires assembly of five
components scattered to the four corners of the
earth can be made in my private laboratory with
three times the security in probably half the time.
Any
Ultimate Weapon that was disassembled in the distant
past and its components scattered to nearly
inaccessible niches across the globe could not have
been that great in the first place, or else it would
never have been disassembled.
If
my Ultimate Incantation or Supreme Summoning leaves
me weak and vulnerable from the expenditure of
energy, I will only undertake it deep in the center
of my fortress, and get plenty of sleep before
applying the results.
There
is a reason why the spell book of the last Evil
Empress is available to me. If I came into
possession of it through any means that involved
defeat of its power, I will use it as a doorstop
only.
Instead
of going through the trouble and risk of stealing a
200 MT nuclear device and ransoming a city for the
billions of dollars I'll need for my Ultimate
Diabolical Plan, I'll simply open a evangelical tele-ministry.
That way I also get a bonus Fanatic Legion that will
obey my every command, should I ever need such a a
thing.
If
I come into possession of, or manage to assemble the
Ultimate Weapon, I will immediately use it at full
power in direct pursuit of my goal of world
domination. No warning shots across the bow, No
"This is only a fraction of my weapon's
potential!" grandstanding. I will also refrain
from using the Ultimate Weapon for simply offing the
Hero. If it's really the UW, the Hero's efforts will
come to naught anyway.
No
Ultimate Incantation that requires sacrifice of a
Virgin is worth the trouble of a) securing such a
rarity and b) relying on a quality that is so easily
cured by an amorous Hero or Heroine in less than a
minute of stolen time.
If
my superweapon can be controlled by computers or
other electronic/electrical means, then there is no
need for there to be only one set of controls right
next to the main power source. A fake set, directly
connected to a multi-amp circuit, will occupy this
location.
While
it may be tempting to use an Ultmate Weapon or Spell
with a rare, almost impossible to exploit, Tiny Flaw
to accomplish my goals, if many Penultimate Weapons
or Spells with no such flaw can achieve the same
effect, I will employ them instead.
I
will not use area-effect, mind-altering spells as a
long term solution to civil unrest. a) They wear
off, or eventually the subjects gain or breed
immunity, and the population I made to love me will
grow to hate me. b) Outsiders not falling to the
initial spell will quickly become suspicious at my
subjects' mindless happiness and obeisance, and try
to do something about it.
Fortress
Construction
If
I ever have real reason to install any type of
self-destruct mechanism, it will only be triggerable
at the heart of the device/ship/fortress and it will
implode from the outside rather than explode from
the inside.
My
Command Center will have a heavily guarded room at
the bottom of a 100 story subterranean shaft that
will contain a sophisticated bus-sized computer with
a fake encoded plan, no external link, and no real
function whatsoever. The real command center will be
a satellite-linked laptop on a card-table with a
folding chair at the top of the elevator shaft,
behind a door marked 'standpipe valves' accessible
through the unlocked janitor's closet.
If
at all possible, no exhaust ports will lead directly
to the heart of the reactor core. If that is
unavoidable, all such exhaust ports will have
closeable reinforced blast doors every other level
and alternate routes of venting in case of
emergency.
All
my computer systems will have uninterruptible power
supplies. All my circuitry will use breakers or
fuses of the appropriate tolerances.
It
is never necessary to store explosive materials
and/or fuel anywhere near my central control or
commuter complex. If for some reason such a
situation should come about, they will not be in the
same room as the central computer. They will be in a
concrete bunker protected by blast doors and fire
prevention systems. The same goes for the vats of
toxic waste, acids, and super-cold liquids.
All
non-instantaneous deathtraps (drowning pools, trash
compactors, gas chambers, etc.) in my Fortress will
be isolated from the communications and power grids.
I
must assume that deathtrap manufacturers' brochures
base their Estimated Time to Kill (ETK) on tests
using non-heroes (and moreover generally test only
the minimum ETK). Therefore, Heroes trapped in one
of my non-instantaneous deathtraps will remain there
a minimum of several times longer than its ETK, and
even then will be treated as potentially dangerous
until any remains are incinerated.
All
deathtraps will have only one way in or out -any way
out leading to an even more cunning deathtrap that
works faster.
Alliances
of Evil
I
will never enter into an alliance I am not sure I
can betray if I need to. I will always assume my new
allies have this same condition.
When
it is time to unite all the diverse underworld
organizations into a single cohesive crime
syndicate, the meeting with all my fellow
under-bosses will not feature the elimination of the
vociferous objectors and intimidation of the rest.
It will feature the deputization of the most
powerful that I can control easily and the
elimination of the rest
Gender
Non-specific Evil Miscellany or Good Advice for the
Evil at Heart
My
planned assault on the rebel base will take place
after my assault on the rebel base.
If
my objective is world domination, I will not be
tempted by tantalizing opportunities for absolute
power, which invariably backfire. If my objective is
absolute power, I will consider settling for world
domination.
If
I can't execute the Hero immediately, I can take the
time to completely - and I mean no finger, toe, or
tongue wiggling - immobilize him.
One
of my close advisors will be a prolific hack
novelist. If my plan matches or mimics any of his
plots, it will be summarily rejected.
I've
murdered tens of thousands in cold blood. If I can't
ice the sad-eyed puppy too, I don't deserve the job.
If
a messenger interrupts me during a meal, meeting,
bath, or romantic encounter, I will first assume he
has a real, urgent reason for doing so. He'll be
executed only if the interruption was indeed
pointless.
If
I must fight hand to hand, no matter how I outclass
my opponent in skill and finesse, I will fight dirty
and get the job done as quickly as possible.
Total
commitment is essential: if I discover that I have
not truly and completely gone over to the Dark Side,
I will immediately cease all world-domination
efforts until that last morsel of Goodness can be
expunged.
The
"safety" switch on my personal blaster and
laser sword will in fact be a "reverse" or
"overload" switch.
If
I cannot take the time to create and remember a
nonsensical 12 digit password with numbers, symbols,
and alternate cases, I might well keep my Ultimate
Plan in an ASCII file on my desktop.
Any
captured-and-released or -escaped Hero will have
numerous tracking devices of several levels of
detectibility installed in his effects, vehicles,
and person, at least one of which will have been
ingested with his last food or drink. Even so, I
will never fail to put up a serious effort to track
or intercept him by other means as well.
If
my Evil Offspring is corrupted by the forces of
Good, I will not try to attempt to bring him back to
the Dark Side. I will give him up as a lost cause,
eliminate him if he goes against me, and find a
suitable Evil protégé somewhere else.
I
will exploit my subjects, but not to the point of
destitution, decrepitude, or desperation. I'm Evil,
not Stupid.
If
I need to detain the Hero for more than two minutes,
he will be summarily strip-searched, relieved of all
personal effects and clothing (especially belts,
vests, random jewelry, and shoes) and given the
regulation blaze orange disposable prisoner jumpsuit
to wear. The Hero's effects will be carefully
analyzed and items such as ring-lasers, belt
communicators etc. will be destroyed or deactivated,
booby trapped, or otherwise compromised if they are
to be returned.
If
reputable prophecy dictates I will be
defeated/killed by a certain person or event, I will
not waste time trying to eliminate him or prevent
it. I will enjoy my power for all its worth, as long
as I can, meanwhile devoting reasonable energies in
a search for new prophecies that will get me out of
the first one.
I
will always keep a few Useless but Loyal Advisors on
the payroll and in proximity to both help my enemies
underestimate me and provide a few extra bodies
between the enemy and myself should my defenses be
penetrated.
Mind-controlled
or love-potioned subjects will be left enough free
will that they do not have to be specifically
ordered to perform useful actions such as enabling
my escape, administering medical help, or otherwise
coming to my aid.
My
Secret Police will be instructed to concentrate on
Genuine Threats To My Reign. They do not need to
waste time and resources investigating/persecuting
every last disgruntled peasant, unless it's a slow
day and there's really nothing else for them to do.
Instead
of killing, imprisoning, or brainwiping the
witnesses to my mistakes, I will instead apply
equivalent, if not greater effort toward avoiding
mistakes.
In
the event of failure, I will consider the
possibility that my enemies are proficient and
intelligent before assuming incompetence or betrayal
on the part of my advisors.
If
there is any doubt about whether or not my enemies
know something, I will act on the assumption that
they do know. Unless it is important to my plans
that they know, in which case I will make sure the
information is leaked to them from an unimpeachable
source.
I
will encourage general promiscuity, restrict access
to birth control, and provide the best in STD
research/prevention and pre-and post-natal care. The
resultant population will be more satisfied and
complacent, and will fuel my war machines,
production, dressmaking, and general fun.
Tips
for Evil Geniuses and Scientistsor: How not to be a
Deranged Evil Genius or Mad Scientist
I
will not experiment on myself.
I
will not transplant my mind into the Hero's brain
when my test monkey is still in the laboratory.
None
of my super-weapons will have a "reverse"
switch.
My
secret lab/lair will have excellent ventilation,
automatic sprinklers, and halon extinguishers handy
at every bench.
My
glass flask holders, test tube racks, and bunsen-burner
heated apparati will be anchored to the floor or
wall, not balanced precariously on a wobbly table.
Any
ability enhancing formula that has potential
degenerative or addictive effects may be suitable to
use on the Controlled Masses, but not on myself.
My
high-energy sealed test chamber will only be
activatable from the outside by the combination of
my hand and retinal print. If someone has relieved
me of my hand and eye to get them, I'd rather be
dead anyway.
If
I can splice genes to create a 60 meter long killer
cockroach, I can also insert in said creation a
susceptibility to my custom formula of Raid, which I
can carry in a convenient key chain mace canister.
Experimental
monster creations will not only have one immediately
lethal vulnerability only I can exploit, but until
my Diabolical Plan is ready to implement, they will
also have an addiction to a material only I can
supply, without which they will die in a day or two.
I
will always have an open airplane ticket to New
Zealand on hand in case my current project escapes
my laboratory, starts mutating beyond control, or
starts talking back to me in a belligerent fashion.
I
will personally select the brain to be used in my
life-creation experiment.
If
I need one liter of my secret formula to implement
my Diabolical Plan, I will produce ten liters and
store the other nine safely in different caches.
I
will always carry the antidote on my person. But it
will be in a vial marked 'poison reserve.' The
poison reserve will be in the vial marked
'antidote.'
If
I am working on an optical mind control device, I
will remove all extraneous mirrors from the lab and
wear polarized contact lenses at all times.
I
will test the strength, power, and weaknesses of all
monsters I create. Better to pull back and send two
monsters next time than lose one due to simple poor
planning.
Experiments
requiring a human test subject shall be performed on
kidnapped anti-social bums who live alone in large
cities, not someone who people will notice the
disappearance of, like a female student at the local
high school.
If
I really must have a teenage girl to perform my
experiments on for some reason, I will not choose
the buxom cheerleader whose courageous and handsome
boyfriend is captain of the football team. Instead,
I will choose the mousy quiet girl whose only likely
boyfriend is the nervous head of the Dungeons and
Dragons club, who I can probably co-opt if I need
to.
I
will remember that any robot/device/mental power
that can be remotely controlled from ten feet can,
with sufficient preparation, effort, and/or energy,
be remotely controlled from 100 miles or more.
Feeding
of Ravenous Caged Beasts will be taken care of my
reduntant, automatic Beast Feeders or, if the
compound is well sealed by me, extraneous
underlings. No underling (espacially one with a
girlfreind to impress) will ever be given the keys
to the cages.
My
Android Armies will be capable of independent action
not rely on a central brain for coordination.
Further, they will have logic-loop rejection
procedures to prevent paralisis by "Everything
I say is a lie" type statements.
If
I have underlings who follow orders literally (AI or
robotic guardians, brainwashed minions, etc.), I
will make their orders as clear and specific as
possible. I will specify IN ADVANCE that orders such
as "Kill everyone in this room!" or
"Allow no one to enter or leave!"
automatically include the proviso "Except for
me." Also, they will be directed to ignore
orders that would harm me. It would be undignified
to die because I got frustrated and sarcastically
said "Kill me now!"
After
unleashing the computer virus which will inititate
my Diabolic Plan and bring about the downfall of the
free world I will ensure that the original copy of
the virus is deleted from my hard drive, and destroy
all hard copy notes on the construction of said
virus.
Advice
for Aliens and Monsters on the Rampage.
Inoculate
before invasion.
Don't
terrorize around nuclear power stations.
No
matter how pretty the girl, leave her alone. Almost
guaranteed your anatomies, much less your biologies
are not compatible.
If
your planet desperately needs women, chances are you
can get them without invasion by simply offering job
and pay equity.
Don't
route all power through the Mothership.
Don't
climb tall buildings to evade capture unless you can
fly from the top.
Don't
lay your eggs in a major metropolitan subway system
or stadium. Find a nice secluded cave.
If
you can outbreed your enemies, don't go for the
brute force takeover.
Conduct
all planning sessions in your own planet's toungue.
A group of non-humans speaking English are just
asking for intelligence intercepts.
Eat
the prisoners. It solves many later problems before
they crop up. If you CAN'T eat the prisoners, why
are you invading?
The
pre-invasion scouting efforts should include time
spent at a regional office of Greenpeace. Examine
the list of life forms COMPLETELY WIPED OUT by the
locals. If any resemble your forces, especially the
warrior caste, pick another planet.
Invade
a kindergarten first. If you can't handle the
house-apes, you have no business invading the
planet.
A
large enough group of human prisoners will
invariably contain one person willing to sell out
his own mother to survive the invasion. AND/OR one
person willing to sacrifice his mother to trick you
into trusting him until it is too late. If your
technology or internal politics cannot easily deal
with this problem, pick another planet. (Or eat the
prisoners, see above.)