UAA Issued Personal Gear


UAA Issued Personal Gear

UAA equipment is slightly more advanced than regularly found in any other Algolian Military, save for the Freelancer Guild, Axis, and possibly Murian.  In general, equipment of up to TL 6 is commonly available, and TL 7 for regular military issues, and UAA can pull TL 8 equipment; only because UAA is the first attempt in all Algolian nations pulling together to form one world one nation.   UAA equipment is also are slightly more compact and lighter (80% the size and   50% the weight for 30% more cost.)

Note: Constructed using MZ+ and scaled down to human size.  With a CP worth 100„, (as non-mecha gear is cheaper,) a Hex is worth 5m, and a Kill worth a dynamic value of 1d10 Hits or a static value 5 Hits each.   Weight is the CP value divided by 2 in kg.


Armor & Clothing:

UAA Uniform (TL 8):
The Uniform is bullet resistant cloth, as well as uses an experimental glitter myomer and energy absorption fabric-circuit to resist laser fire.  The uniform's provides the wearer with 5 SP in all locations (Excluding Head) against melee blades, gunfire, and laserfire only.

Damage Protection: 5 SP • Weight: 1.2kg • Cost: 500„

UAA Combat Vacc Suit (CVS) (TL 8):
Like the Uniform, the Vacc Suit is bullet resistant cloth, as well as uses an experimental glitter myomer and energy absorption fabric-circuit to resist laser fire.   The CVS affords the wearer with 10 SP in all locations (including Head) against melee blades, gunfire, and laserfire only. The suit comes with a independent air suppy of 2 hours, and an emmergency supply of 15 minutes.

Damage Protection: 10 SP • Weight: 5.2kg • Cost: 1200„

Communication Gear:

Stony® Head-Baund (TL 7): UAA has these ordered, and won't be available to their shipped in some time in Solotember, 1520 AY.

UAA Padds (TL 8): Works like Star Trek Padds, they give you access to UAA and USA files up to your rank of access. They also work as guides through Dion-V Base, Dion City, and Dion Cavern City. They also work as personal diaries, date books, etc. and are coded to the Id the genetic code of the user, so no one else may use it, which require a thumb press periodically for information access.  Their computer neting range is 500 agmers (725 meters).

UAA Commlink (TL 8): Commlinks work just like Babylon-5's backhand intercomms.  Their range is 500 agmers (725 meters) secured personal channel, and are coded to the Id the genetic code of the user, so no one else may use it.

Special Equipment:

UAA Scancorder (TL 9):   Works like Star Trek Tricorders, however, the system isn't as powerful.  Their range is 50 agmers (72.5 meters) and are coded to the Id genetic code of the user, so no one else may use it.  Scancorders are issued only in emergency situations or special missions, and are required to be return after the assignment is completed.

UAA Flight Survival Gear (TL 9): Provides all the standards for general survival, from space, to ocean, to jungles.   The pack includes a Scancorder, flares, emergency first aid,  etc.  The hole kit fits in a backpack, within a crash-protective breif case.  Requires genetic thumb print to open, and will open only to the one it is issued to.  The survival kit is issued in each flight mission or special mission profiles.

Energy Guns:

UAA 9mm Collaberator (TL 8):
This is the UAA variation on the standard 9mm Laser Gun.  The Accuracy has been increased over the original, but the range has suffered some as a result.   Besides the design of the gun being a little more compact and lighter, it mostly remains the same.

Damage Value: 2d10 dmg • Effective Short Range: 25m • WA: +3 • BV: 1 • Shots/Clip: 10 • Weight: 1.2kg • Cost: 620„


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This Page Last updated: 03/16/00 01:40 PM
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Original Algol Material is copyright © R.Talsorian Games Inc 1999.