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Team Menace Airsoft Manual
MIL-SIM. Rules

Object Image, replacement for Object that Trellix was unable to create from RTF.

Eye Protection
Eye protection should remain on at all times until either the game is completed or you are in a Safe Zone.  Certified paintball goggles or polycarbonate safety glasses that meet ANSI Z87.1 safety standards work.

Barrel Blockers
Some type of barrel blocker should be used on the gun when game play is over or removal of magazine from weapon.

Velocity Limits
Max velocity is 350fps for unlimited gun games and 300fps for stock gun games. Velocity is measured at the muzzle with .25 gram bb's. The velocity limit should be established and agreed upon by all players prior to the beginning of a game. Guns should be chronographed before each player enters the game area.

No Explosive Devices
Explosive devices of any type are not allowed. Compressed air/paint delivery devices (a.k.a. Bouncing Betty) may be used freely.  
     *Team Menace will uses incendiary projectiles in none MILSIM operations.

Kill
A hit ANYWHERE on your body or gear counts as an elimination. Gun hits do not count.
There are no disputes over hits.  If an opposing player says that he hit you, than you are eliminated.  No questions asked.  This is the Honor Code.  Players are not allowed to engage an enemy within a 25 foot radius.  This is called the personal safety zone
     *Team Menace has no Safety Zones in none MILSIM operations.  We are the extreme MILSIMERS.

Eliminations
Eliminated player must shout out "Deadman" and raise their weapon above their head.  Move out of the action area as fast as possible.  Other than shouting "Deadman" eliminated players "Tell no tales". This means you cannot talk or communicate in anyway with live players including hand signals or radio communication.
     *An eliminated player must move 20 yards to the back of their team's skirmish line.
     *After 10 minutes you may re-enter the game.

Surrender
You may only call for a surrender if you are BEHIND an opposing player and are within a 20 foot radius. It is mandatory to comply with all calls for surrender.







Roles and Field objectives are TBA according to operation
Object Image, replacement for Object that Trellix was unable to create from RTF.