The Adventurers©

 

Metchlen's Statistics

Alignment: Chaotic Neutral
Class: Fighter/Berserker
Race: Humanoid
Gender: Male
Age: 34
Height: 6’6"
Skin: Olive tan
Eyes: Brown
Hair: Thick Black
Weight: 200#
Level: 4
th
Exps.:14,500 (16k)
Armor: Splint Mail +3
AC: -1
Thac0: 17
Hit points: 56

~Statistics~

Strength: 18-82 Stamina: 18-40 Weight Allowance: 135 Muscle: 18-00 
  Attack Adj.: +3 Damage Adj.: +6 Max. Pres.:480 Open Doors: 16(6)
  Bend Bars/Lift Gates: 40%

Dexterity: 18 Aim: 17 Missile Adj.:+2 Pick Pockets: N/A Open locks: N/A
  Balance: 19 Reaction Adj.: +3 Defensive Adj.: -4 Move Silently: +15%
  Climb Walls: +15%

Constitution: 17 Health: 16 System Shock: 95% Poison Save: 0 Fitness: 18 
  HP Adj.: +4
Resurrection Survival: 100%

Intelligence: 14 Reason: 13 Spell Level: N/A Max # Spells: N/A Spell Immunity: N/A
  Knowledge: 15 Bonus Proficiencies: 4 Learn Spells: N/A

Wisdom: 12 Intuition: 12 Bonus Spells: N/A Spell Failure: 0% Willpower:12
  Magical Def Adj.: 0 Spell Immunity: N/A

Charisma: 9 Leadership:9 Loyalty Base:0 Max Henchmen: 4 Appearance: 9 Reaction Adj.: 0

~Saving Throws~
  PP/DM:13
  RSW:15
  P/P:14
  Breath:16
  Spell:16

~Specialization~
  Long Sword (double)

~Special Items Carried or Worn~
  Long Sword
  Daggers (2)
  Long Bow
  Arrows (20)
  Backpack/Travelers Gear 50#

~Weapon Proficiencies~
  Dagger
  Bow

~Non-Weapon Proficiencies~
  Blind Fighting
  Endurance
  Hunting
  Ambidextrous

~Moneys~
  Cp.: 230
  Sp.: 1620
  Gp.: 1,756
  Pp.: 523

~Weapon~………#Attacks......Damage…Thac0…..Damage Adj.
  Long Sword          3/2         1d8~1d12     8(7)        +3+6(*+3)
  Dagger (melee)     1/1      1d3+1~1d3     14(13)     +6(*+3)
  Dagger (thrown)   2/1      1d3+1~1d3     15(14)
  Arrows                  2/1          1d6~1d6      15

 

*****************************While Berserk******************************

    Reaction Adjustment +3
    Attack Adjustment +1
    Damage Adjustment
*+3
    Hit point Adjustment +5

Immune to Wizards Spells; Charm Person, Friends, Hypnotism, Sleep, Irritation,
 Ray of Enfeeblement, Scare, Gaes
Immune to Priests Spells; Command, Charm Person or Mammal, Enthrall,
 Cloak of Bravery, and Symbol.
+4 to Saving Throws vs. Wizards Spells; Blindness, Tasha's uncontrollable hideous laughter, Hold Person,
  Charm Monster and Confusion, and the Priests Spells; Hold Person and Hold Animal.  

 

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