The Adventurers©

 

Mordred's Spellbook

Mordred's Statistics

20th Level Mage

Str: 12 Weight Allowance: 45 lbs Bend Bars/Lift Gates: 4%
  Attack Adj.: +0 Damage Adj.: +0 Max. Press: 140 lbs Open Doors: 7

Dex: 16 Missile Adjustment: +1 Pick Pockets: +0% Open Locks: +5%
  Reaction Adjustment: +1 Armor Class: -2 Move Silently: +0% Climb Walls: +0%

Con: 12 System Shock: 80% Poison Save: +0 Hit Point Adjustment: +0
  Resurrection Chance: 85%

Int: 18 Max. Spell Level: 8th Max. Spells Per Level: 14 Illusion Immunity: None
  Bonus Proficiencies: 6 Chance to Learn New Spell: 75%

Wis: 8 Bonus Clerical Spells: 0, 0, 0, 0, 0, 0, 0 Clerical Spell Failure Chance: 25%
  Magic Defense Adjustment: +0 Spell Immunity: None

Cha: 10 Loyalty Base: +0 Maximum Number of Henchmen: 4
  Initial Reaction Adjustment: +0

HP: 46/46

~Saving Throws~
Paralyzation: 14 Poison: 14 Death Magic: 14 Petrification: 13 Polymorph: 13
Rod: 11 Staff: 11 Wand: 11 Breath Weapon: 15 Spell: 12

 

AC: 1 (magically enhanced)
Thac0: 14 (13 w/bow)

~Weapon Proficiencies~
Quarterstaff, dagger, Bow (specialization)

 

~Non-weapon Proficiencies~
Navigation
Airborne Riding
Swimming
Ancient Language
Seamanship
Tumbling
Read/Write
Spellcraft
Artistic Ability
Fire Building
Ancient History
Rope Use
Animal Handling
Modern Language

~Equipment~
Wand of Animal Location
Wand of Freshness (purifies food and drink)
Staff of Lightning
Bracelet of Protection +2
Ring of Protection +3
Ring of Bladeturning (limited charges)
Ring of Blinking
Ring of Infravision Negation
Dagger +1
Bow

 

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