The Adventurers©
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The Staff of the Magi This potent staff contains many spell powers and other functions. Some of its powers drain charges; others don't. The following powers do not drain charges: * Detect magic * Enlarge * Hold Portal * Light * Protection from Evil/Good The following powers drain one charge per use: * Invisibility * Fireball * Knock * Lightning bolt * Pyrotechnics * Ice Storm * Web * Wall of fire * Dispel magic * Passwall The following powers drain two charges per use: * Whirlwind * Conjure elemental * Planar travel * Telekinesis The Staff of the Magi adds a +2 bonus to all saving throws vs. spell. It can be used to absorb wizard spell energy directed at its wielder, but if the staff absorbs energy beyond its charge limit, it will explode as if a "retributive strike" had been made. The spell levels of energy absorbed count only as recharging of the staff, but they cannot be redirected immediately, so if absorption is desired that is the only action possible by the staff wielder that round. NOTE: The wielder has no idea how many spell levels are cast at him or her, for the staff does not communicate this knowledge as a rod of absorption does. Absorbing spells is risky, but absorption is the only way the staff can be recharged. NOTE: Retributive strike is a breaking of the staff, it must be done purposefully and declared by the Wizard wielding it. When this is done, all levels of spell energy in the staff are released in a globe of 30' radius. All creatures within 10'of the broken staff suffer points of damage equal to eight times the number of spell levels of energy in the staff(1 to 25), those between 10' and 20' take 6 times, and those 20' to 30' take 4 times the number of levels. A successful save throw vs. spell indicates that ½ damage is sustained. The Wizard breaking the staff has a 50% chance of traveling to another plane of existence, but if not, the explosive release of the spell energy totally destroys the Wizard. This staff and the Staff of Power are the only magical items capable of a retributive strike. To return to Vilkata's main page, go here. To return to the Adventurers main page, go here.
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