RAMZA'S FF TACTICS TRAINING CENTER

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KNIGHT

JP to master: 3750
Prerequisites: Squire lv. 2
Weapons: Swords, Knight Swords (obviously)
Armor: Helmets, Suits of armor, Shields, Robes

Ok well, knights aren't that good in the beginning, however their Equip Armor ability is quite useful for monks.  If you're going to get a monk, who is a lot better than a knight initially, you should get Equip Armor and maybe grab equip sword just in case and then move on to monk.  Personally, I don't value the Breaking techniques very much as you have about the same odds to steal the equipment instead with a thief!  A knight should be tranisitional only at first.

NOTE: Equipment breaking abilities only work on units with the proper equipment equipped to break (no monsters) and are uneffective against units with the Maintainence ability (See Chemist Job Info)

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