Not much here currently. Please contribute
Writings by Brian Bintz:
- Using
CDCs and DIBs - Very
basic so far
Creating
the Base for a DirectX Fullscreen Game
- Part I
The content of this website is copyright (c)
1998 by Mike Purfield (piGuy) and Brian Bintz (tetrabyte)
All rights reserved. Windows IG
is a subdivision of TPU