void AddPointAtHead( Tpoint *p );
void TrimTrail( int len );
virtual void Draw( class RenderOTW *renderer, int LOD );
TrailElement* GetHead() { return head; };
protected:
int type;
TrailElement *head;
protected:
void ConstructSegmentEnd( RenderOTW *renderer,
Tpoint *start, Tpoint
*end,
struct ThreeDVertex
*xformLeft, ThreeDVertex *xformRight );
// Handle time of day notifications
static void TimeUpdateCallback(
void *unused );
public:
static void SetupTexturesOnDevice(
DWORD rc );
static void ReleaseTexturesOnDevice(
DWORD rc );