Interstate'82

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SYSTEM REQUIREMENTS: P133, 24MB RAM, Win95
SIMILAR TO: Interstate '76
CATEGORY: Car Combat
RELEASE: January 23, 1999

Features   

Built on the pop-culture influences of the '80s Engaging vigilante characters.  Ambitious humor-filled plot 40 minutes of rendered cinematic New Wave music. Intense 3D car combat. Balance of action and simulation elements In-depth car customization. Choose mode of transportation, weapons, shielding, and special items.  A variety of immense 3D environments. LAN and Internet multiplayer connections Hardware-dedicated graphics engine for incredible visuals

If the characters are the spiritua l core of  the series, the car combat is its thumping  pulse. The fast-paced, lead-pumping, flame - tossing action of the original might be hard to top, but the team is doing it. The  group is adding  to the concoction more leaps, rolls, and spectacular  stunts, and sifting in a scorching arsenal of weapons. Before tearing into Las Vegas, though, gamers will  need  to forge a killer set of wheels. The selection process will be tormenting,  since there will be a large selection  of '80s sports cars and other means of transit from which to choose. According to Brian Jennings, who hails from the design team, the car customization model has been stripped and  rebuilt  from  the first bolt to the final spit and polish for the  sequel. Cars are adjusted on a visual grid that represents the space in the auto. Components all take up a specific amount of space, as well as require a certain amount of cash, and add weight to the car. This includes weapons, such as machine guns and industrial cutting lasers, special items like fire extinguishers and car-launching gadgets, and shielding . To lug  the huge, turreted acid thrower, gamers will need to set aside ample space, and expect the car to perform a little sluggishly. When coupled with the combat, this tactical approach wil generate some great customization dilemmas, such as speed versus armor, and the number of weapons against the caliber of the gunfire.