Revelations Persona
Frequently Asked Questions
Megami Tensei Persona - Be your true mind A faq by Henry LaPierre [email protected] [email protected] Version 1 Megami tensei persona: be your true mind is an RPG that takes place in current times. A large corporation is dabbling in the art of mind manipulation, through which they open a dimensional portal. You gather a team of characters, who happen to be students from the local high school, and try to solve the mystery of what's going on. A large barrier has encased the city where you live, monsters are walking the streets, your friends and loved ones are missing or being killed. It's up to you and your friends to bring the city back from the dark reaches. Armed with only your wits and fists, you start out on a long and perilous journey. Soon you will aquire better weapons, such as axes, bows, spears, and swords, not to mention each character will unlock their "persona". Later, you will be able to purchase automatic weapons like, pistols, pump shotguns, uzis, and rifles. A whole city is open for you to explore, will you go to the police station to try and enlist help from the police? Or will you go shopping at the mall for new weapons? It's up to you, but you better think fast, life as you know it is depending on you. Starting up: After turning the power on to your Playstation, hit the start button. After the title comes up, press any button, this will bring up two choices: 1. Load a game 2. Start a new game To load a game, press the "O" button("O" is the accept button throughout the game, The "X" button will cancel your selections and return to the previous screen) while load game is highlighted. This will bring up two choices: 1. Slot 1 2. Slot 2 This is which memory card slot on your Playstation you want scanned for game saves. Press the "O" button when the slot you want scanned is highlighted. After a few seconds all the Megami save files on the card will be shown on screen in the saved data menu. Choose the save file you would like to load(highlighted in red), after making your choice you will be asked if this file is OK to load: 1. Yes 2. No Press the "O" button to load the saved game. You will appear at the last Agastya tree or bush you saved at. To start a new game, choose New game from the startup menu. The game will scan for a memory card so that you may save when you need to. It will notify you if there isn't one present. After this the game will begin. Controls(all are using Type 1 controller configure): Here are the main controls for the game, if other uses for the buttons arise, see the individual instructions sections, as extra controls may be listed among them. "O" button: This is the Accept/Inspect button(choosing selections) "X" button: This will cancel your decision, and return you to the previous screen. Holding down this button while walking on the city map makes your character/party travel faster. Triangle button: This brings up a descriptive text box in the battle menus, rotates the city to a 45 degree angle when walking on the city map. Square button: This brings up the menu screen in non battle screens, or cancels directly out of it. L1 button: Sidestep left L2 button: Calls up the automap/city map R1 button: Sidestep right R2 button: Calls up the enemy diary(list, see various enemies) Select button: Holding down this button in a dungeon causes the small corner map and phase of the moon chart to disappear. Start button: Holding down this button causes a text box to appear with your current location while in a dungeon. Directional pad: Moves your party, picks choices, it will also scroll text so be careful of holding it down during text. Options screens: Hitting the Square button outside of battle will cause the options menu to appear, it contains these sub menus and their uses: 1. Item: 1a. Use: Choose an item to use, only highlighted items can be used. 1b. Equip: Equip/Remove items or weapons from characters. Can be done individually(itemwise) or choose maximum/all maximum to equip the best possible items on your characters. Arrows to the right, show the values of the equipped items. 1c. Sort: Yes(sort)/No(don't sort) is asked upon choosing this. When sorting, choose an item you wish to move, it will then highlight in yellow. Now choose a location you want that item to go to(helpful for grouping like items, or items you are familiar with) and press the accept button. 2. Magic: 2a. Cast: Choose the character who you'd like to cast a spell with. Now choose the persona you'd like that character to cast a spell by, then choose the spell itself(only spells listed in white are available). Finally, choose the recipient of the spell. Remember, casting still takes spell points. Spell points are slowly recouporated by walking through dungeons, at a rate of 1 spell point for every 2 steps walked. 2b. Persona: Same as Changing personas in the Velvet room, except for a few differences. Choose the character whose persona you would like to view/inspect, then highlight the appropriate selection, Change/Status. Change is accomplished the same way as in the Velvet room(see Velvet room) accept that you don't have access to the spare persona bank, it is all done using the 3 personas equipped on the current character, you're just shuffling the Main(equipped) and sub personas. Choosing status will allow you to view the persona's statistics. If you press the accept button while viewing the personas statistics, the persona's card will be shown. 2c. Card: View the inventory of all enemy contact cards in your possession. 3. System: 3a. Map: View auto map or city map, depending on location. 3b. Analyze: View the enemy diary(all monsters battled so far) 3c. Config: 3c,1. Auto map: Choose between Free(rotates with you), or Fixed(stationary). This refers to the small corner map. 3c,2. Sound: Choose between Monoaural or Stereo 3c,3. Controller configure: Choose between Type 1 or Type 2 3c,4. Window type: Choose from 8 different styles 1. Solid receeding color 2. Plaid 3. Checkered 4. Brick 5. Sand 6. Snowman 7. Metallic 8. Pipe 3c,5. Battle settings: Options available during battle only 3c,5a. Command confirm: On/Off (the OK after all decisions) 3c,5b. Message speed: Normal/Fast/Off(no messages, spell names) 3c,5c. Window anime: On/Off(windows just pop up if off) 3c,5d. Auto battle pre-set options: Character 1: Hand weapon only/Gun only/Free Character 2: Hand weapon only/Gun only/Free Character 3: Hand weapon only/Gun only/Free Character 4: Hand weapon only/Gun only/Free Character 5: Hand weapon only/Gun only/Free These are the pre-set attack commands for battles, that will be used if you choose the third type of auto battle from the battle menu in combat. Free setting shuts auto battle off on the selected character, allowing you to still select their attacks. 4. Form: 4a. Manual: Manually place each party member in a desired location. There are 25 possible locations on the character grid to choose from. By moving the directional pad, pick a character to move(represented by number), then choose a location on the grid to place him/her(represented by a yellow diamond). When all the characters have been placed it will ask you if it's "OK" Yes/No. If you choose Yes, it will ask you if you'd like to save the formation to memory, Yes/No. If you choose to save the formation, you will then need to pick a slot from among 8(labeled A-H) to save it in. Press the accept button when the correct slot has been highlighted. It will ask you if it's "OK" Yes/No once again, choose yes to save the formation. 4b. Load: Use this to load a previously saved character formation. To do this, choose one of the saves from the 8 slots to choose from. After answering "Load OK" Yes/No, your saved character formation will be loaded. 5. Status: Use this to show you a character's current statistics. Select the character you wish to view and you will be able to see the following attributes: 5a. Name of character 5b. Level of character 5c. Experience accumulated 5d. Amount of experience needed for raising to the next level 5e. Persona(main, equipped) level 5f. Persona experience points accumulated 5g. Amount of persona experience needed to raise to the next level 5h. Strength(orange is character, yellow is amount added by persona) 5i. Vitality(orange is character, yellow is amount added by persona) 5j. Technique(orange is character, yellow added by persona) 5k. Agility(orange is character, yellow added by persona) 5l. Luck(orange is character, yellow added by persona) 5m. All equipped weapons and armor 5n. Strength of all equipped weapons and armor 5o. Personas equipped, main and sub 5p. Hit points, current/maximum 5q. Spell points, current/maximum The bar graph of your character's current statistics in the following 5 areas mean the following: 1. Strength(attack power) 2. Vitality(maximum HP) 3. Technique(persona power/maximum SP) 4. Agility(defensive power/speed) 5. Luck(defensive/attacking percentages) The bar graph will be filled in with colors. The orange is what you have raised your characters level in that attribute to(base level). The yellow is what the currently equipped persona has raised your levels in the attributes to. Each persona is different and as such will raise attributes differently. Battle screens: There are 6 choices you can make from the first battle screen menu: 1. Fight: gives you 6 more options 1a. Sword(SWD): Use hand weapon to attack enemy, choose target(s) 1b. Gun(GUN): Use gun to attack enemy, choose target(s) 1c. Persona(PRS): Use characters persona to cast a spell, choose spell to perform, choose target(s) 1d. Persona change(CHG): Switch to one of the selected character's sub personas(now=currently equipped), spells for the currently highlighted persona are shown to the right. 1e. Item(ITM): Use an item from your inventory, select target(s) 1f. Defend(DEF): Your selected character will assume a defensive position upon start of the battle. After all the characters attack selections have been made, you will be asked if these choices are OK, Yes/No. After selecting Yes, the battle turn will commence. 2. Escape: Choosing this will allow your party an attempt to escape 3. Contact: Attempt to gain the enemy's interest, or use an already accumulated contact card to force an enemy type to leave the battle. Highlight the enemy type you wish to contact and hit the accept button, this will begin the contact. 4. Form: Re-align your characters battle formation, takes one full turn. See Form in Options menu for instructions. 5. Auto: Let the computer take over the battle for you, there are 3 choices of attack strategies to choose from: 5a. Normal: hand weapons only 5b. Same: same as last "entered" attack commands 2c. Pre-set: your characters will perform their pre-set attack selections(see System/Battle settings/ auto battle pre-set options in Options menu) In all 3 choices, defense is chosen if character is out of range for the auto attack. Pressing "X" at any time during an auto battle will stop the combat at the end of the current full turn, bringing back up the first battle menu. 6. Analyze: Check the status of any enemy, highlight target. From this you can view the following: 1. Enemy's level 2. Enemy's name 3. Hit points, current/maximum 4. Spell points, current/maximum 5. Strength 6. Vitality 7. Technique 8. Agility 9. Luck 10. Main spell magic types 11. Current condition of enemy 12. All spells known to the enemy While in the first battle menu, pressing any of the top 4 buttons (L1,L2,R1,R2) will bring up one of 4 different options/statistics screens(depending on the button pressed). L1: All character status screen L2: Se
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