Suikoden
PlayStation Hints/Cheats
This is the Genso Suikoden Tip & Tricks Guide. Note that since this is a reference to the japanese version of Suikoden, the names will turn out differently from the US version. This may or may not be of any assistance to those interested. Iwata Shoji [email protected] "Sato" from the Next-Gen Palace Chat Forum Download "The Palace" Chat Software today! ======================================================================== SUBJECT: Genso Suikoden Tips & Tricks Post VERSION: 1.00 EDITOR's NOTE: Here is version 1.00 of the Tips & Tricks Guide for Genso Suikoden. ------------------------------------------------------------------------ ** [CONFIGURING YOUR GROUP ALIGNMENT] ********************************** Each character in the game is given an "alignment status", which determines whether the character can only attack from the front row, the back row, or both. This is represented by the letters: S, M, and L. [S] - Short Range attacker. Usually uses close combat arms such as swords, clubs, etc. You need to have these characters in the front row. [M] - Medium Range attacker. Usually uses medial weapons such as knives, staffs, short swords, etc. These characters can be placed either in the front or back row. Very flexible. [L] - Long Range attacker. Usually uses ranged weapons such as bows, arrows, etc. These characters must be placed on the back row. ** [COMBINATION ATTACKS] *********************************************** During battles sequences in Genso Suikoden, you can combine various characters to form a "combination" attack. Simply recruit the specific characters into your group and you will have an option "Iishonni", whereby the specific characters will attack one enemy (or more depending on the combination) together, resulting in afflicting devasting damage. Here are a list of characters you can combine: [CHARACTERS] [DAMAGE / EFFECTS] ------------------------------------------------------------------------ CLEO & PAN | 2x Damage TAI-HO & YAMUKU | 3x Damage, Paralyzed 1 Round LEBANTO & AILEEN | 2x Damage JUPO & MEGU | 1.5 Damage, Attacks all YOUR CHARACTER & KAI | 2x Damage, Attacks all KILKIS & SILVINA | Attacks all, Paralyzed 1 Round KILKIS & STALION | Attacks all, Paralyzed 1 Round KILKIS & LUBY | Attacks all, Paralyzed 1 Round KUROMIMI & GON | 2x Damage BALCUS & SHIDONIA | 2.5 Damage GEN & KAMANDOORU | 2x Damage GEN & SANSUKE | 2x Damage KURIN & HUMFRY | 2x Damage HICKS & TENGARU | 2x Damage HOOCH & MILIA | 2x Damage KILKIS, SILVINA, STALION | 2x Damage LEBANTO, AILEEN, SHEENA | 2.5 Damage KUROMIMI, GON, FOOSOOROO | 3x Damage ANGIE, KANUK, LEONARDO | 2.5x Damage RYOOKAN, HOOKEN, KAI | 3x Damage, Paralyzed 1 Round KASUMI, KAGE, FUUMA | 2.5x Damage FRICK, ALEN, GLENSHEER | 2x Damage KAMIYU, TENGARU, KASUMI | 2.5x Damage, Paralyzed 1 Round CLEO, AILEEN, BALERIA | 3x Damage, Attacks all CLEO, AILEEN, SONIA | 3x Damage, Attacks all PAN, EIKEI, MORGAN | 3x Damage, Attacks all MEESU, MASSU, MOOSU, MUSSU, MESSU | 3.5x Damage ------------------------------------------------------------------------ (NOTE: Try combining other characters as well. You just might some more combinations attacks.) ** [SPELLS / MAGIC] **************************************************** Although there are tons of magical relics & stones that will produce various spells for your characters, the 7 primary spell categories are: SOUL EATER (your character), FIRE, WATER, WIND, EARTH, LIGHTNING, and UNDEAD. Here is a list of spells categorized in their own genre: [TYPE] [LEVEL] [EFFECTS] ------------------------------------------------------------------------ SOUL EATER | 1 | Casts "Death" on any 1 enemy. SOUL EATER | 2 | Inflicts 300 Damage points on all enemies. SOUL EATER | 3 | Casts "Blackhole" on all enemies. SOUL EATER | 4 | Inflicts 1500 Damage points on 1 enemy. ------------------------------------------------------------------------ FIRE | 1 | Inflicts 100 Damage points on 1 enemy. FIRE | 2 | Inflicts 300 Damage points on all enemies. FIRE | 3 | Inflicts 400 Damage points on all enemies. FIRE | 4 | Inflicts 700 Damage points on all enemies. ----------------------------------------------------------------------- WATER | 1 | Heals 1 of your party members. WATER | 2 | 20% decrease of enemy's attack level. WATER | 3 | Heals 300 Damage points of your entire group. WATER | 4 | Completely heals your entire group. ------------------------------------------------------------------------ WIND | 1 | Casts "Sleep" on all enemies. WIND | 2 | Inflicts 400 Damage points on 1 enemy. WIND | 3 | Heals 1 of your party members. WIND | 4 | Inflicts 500 Damage points on all enemies. ------------------------------------------------------------------------ EARTH | 1 | Increases 1 of your character's defense. EARTH | 2 | Inflicts 300 Damage points to all enemies. EARTH | 3 | Highly increases 1 of your character's defense. EARTH | 4 | Inflicts 700 Damage points on all enemies. ------------------------------------------------------------------------ LIGHTNING | 1 | Inflicts 150 Damage points on 1 enemy. LIGHTNING | 2 | Inflicts 100 Damage points on all enemies. LIGHTNING | 3 | Inflicts 600 Damage points on 1 enemy. LIGHTNING | 4 | Inflicts 1000 Damage points on 1 enemy. ------------------------------------------------------------------------ UNDEAD | 1 | Inflicts 70 Damage points on 1 undead enemy. UNDEAD | 2 | Heals 1 of your character's status. UNDEAD | 3 | Heals 300 Damage points of all your members. UNDEAD | 4 | Inflicts 500 Damage points on all undead enemies. ------------------------------------------------------------------------ [!TIP ALERT!]: If 5 of your venturing characters are equipped with the 5 magical stones - FIRE, WATER, WIND, EARTH, and LIGHTNING - you will be able to combine magical spells to inflict devasting damages to the enemy! But note that the characters must be at levels 3-4 in magic. Potential Damage: 2000+ ------------------------------------------------------------------------ ** [GUARDIAN CHARACTERS] *********************************************** From the 108 characters, various characters will have a special "relationship" or bonding with another character. When one of the character is close to dying (5-20 hps), the other will guard that character and take the hit. Note that you must have both characters in your venturing party in order for them to protect each other. Here are some characters that will have special bondings with each other: [GUARDIAN] [GUARDED] ----------------------------------- GREMEO == Your character PAN == Your character CLEO == Your character PAN == CLEO KAMIYU == GREMEO KASUMI == Your character YAMUKU == TAI-HO TAI-HO == YAMUKU KINBARI == TAI-HO LEBANTO == AILEEN AILEEN == LEBANTO AILEEN == SHEENA KILKIS == SILVINA GON == KUROMIMI HICKS == TENGARU ----------------------------------- ** [BATTLES] *********************************************************** For those of you who cannot read the options, here they are: o Tatakau (Fight) o Nigasu (Flee) o Okane (Bribe the enemy to spare your life) o Omakase (Auto Battle - let the computer fight for you) In choosing to fight, here are the sub options: o Koogeki (Attack) o Boukyo (Defend) o Monshuu (Magic/Special Skills) o Item o Iishonni (Combination Attack) - This option is only available when you have the specific combination characters in your group. ** [ARMY BATTLES] ****************************************************** During Army Battles, you will have 4 Options: o Front Attack o Bow & Arrow Attack o Magic Attack o Other Options [FRONT ATTACK]: Strong against arrow attacks. Use front attack when you learn that the enemy is about to use bows & arrows. [BOW & ARROW ATTACK]: Strong against magic attacks. Use the bow & arrow attack when you learn that the enemy is about to use magic. [MAGIC ATTACK]: Strong against front attack. Use when you learn that the enemy is about to use front attack. [OTHER OPTIONS]: Here you will be given various options such as spying on the enemy, stealing the enemy's money, convincing some enemy troops to join your side, powering up your frontal attack, and a dragon attack. It will be given to you in this order: o Power up your frontal attack o Spy on enemy moves (50% success rate) o Ninja Spy on enemy moves (100% success rate) o Convince enemy troops to join your side o Dragon attack (available once your have the dragon lord on your side) [!TIP ALERT!]: Constantly use the Ninja spy or the regular spying options. This will tell you what the enemy is about to do next. Use this to your advantage. ** [DUEL BATTLES] ****************************************************** There will be 3 duel battle sequences in the game, where you will have to fight your enemy 1-on-1. You will be given 3 options to choose from. o Attack o Defend o Expect (the enemy's move - something like a counter attack) [ATTACK]: Your usual attack. Use this when you think the enemy is about to Defend. [DEFEND]: Raises your defensive skills. Use this when you think the enemy is about to Expect & Counter Attack. [EXPECT & COUNTER]: Use this when you think the enemy is about to Attack. [!TIP ALERT!]: In the duel battle between PAN & TEO, TEO will usually triumph. But, if PAN is powered up at a fairly high level and if you choose the right decisions during the duel battle, you may just come out victorious. If you do win with PAN, you will be able to keep him in your party, rather than losing PAN forever. ** [VARIOUS MISCELLENEOUS ITEMS] *************************************** Throughout your journeys in Genso Suikoden, you will obtain various miscelleneous items from fighting enemies, in treasure chests, and from various characters. These items, such as books 1-8, paint cells 1-7, music cells 1-6, window cells 1-6, clay pots, dishes, pictures, and statues, are more novelty & extra - so you do not need them to finish the game. But, nonetheless, they do have their each & own uses. [PAINT CELLS]: Give these to IWANOFU (after he joins your castle). He will need these to paint an art of you & the rest of the main party members. [BOOKS]: These are basically information guides to Genso Suikoden. Give these to UGO (after he joins your castle). He will place them in the castle library for you. Some books will contain info on the kingdom & its history. Others will contain simply useless info. [WINDOW CELLS]: Give these to WINDOW (after he joins your castle). This will allow you to change the colors & styles of the text window. [MUSIC CELLS]: Give these to MELODY (after she joins your castle). This will allow you to change the sound effects of the game. Some are interesting, while others are outright wacky. [DISHES, POTS, STATUES, PAINTINGS, ETC]: These items are novelty & extra items. You will find tons of these items throughout your journeys. But before they can be sold/used, they must first be identified. When you first obtain one of these novelty items, they will have a "?" mark. Take it to a nearby inspection shop (store with the magnifying glass sign). After identfying the item, you can sell it or you can keep it and place it in your castle bath. [!TIP ALERT!]: Some novelty items are worth a lot more than others. Items worth vary from 100gps to 100,000gps. ** [SECRETS] *********************************************************** [UNACCESSABLE AREA]: In the village of DAISHIRIN, there is a hotel where you will find stairs. The hotel recipient will not let you through. Even after getting all 108 characters, or taking the RYOOKAN with you, or finishing the game in less than 10 hours, he will not let you through....what exactly is up those stairs??? (Unfortunately, I have yet to hear of anyone finding a way to get up the stairs. If anyone does find out, please let me know.) ------------------------------------------------------------------------
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