[B] SCENARIO: "The Battle of Steinlitz" – June 30, 1813 (Tim Oxley)

B.1.0: Ney is ordered to hold the bridge for a possible counter attack by Napoleon’s main force. However due to a shortage of cavalry, and poor reconnaissance Ney accidentally ends up facing three Russian Corps.

B.1.1 The Battlefield of Steinlitz:

steinlitz.gif (10076 bytes)

B.1.0 MAP NOTES:
B.1.1: The river is partially fordable at a 3" wide location marked by the French prior to the start of the game (see 27.4.3.3.3).
B.1.2: Steinlitz is a "+1" town.
B.1.3: For the hedges see 8.26.1.2.3 Page 14 of the rule book.
B.1.4: The French 1B/10/III (behind the hedges) and 37/VI (in Steinlitz) starts the game out of command and control. 3LC/III, Ganier’s cavalry starts off the board at the corner of D4.
B.1.5" The Russian 2B/R/IR starts the game out of command and control. The Russian II Corps and III Cavalry Corps are not on the table top at the start of the game.
B.1.6: The woods are rough terain.
B.1.2 STEINLITZ ORDERS OF BATTLE:
(3) FRENCH III CORPS (III): Ney: 10" E (4) + 3 [9F]
(1) TENTH DIVISION (10/III): Girard: 3" G(7) + 1
1B/10/III: 16 FrPLT [8D] 2B/10/III: 24 FrLN [12D]
3B/10/III: 20 FrLN [10D] 4B/10/III: 20 FrLN [10D]
(1) ELEVENTH DIVISION (11/III): Ricard: 3" G(7) + 1
1B/11/III: 16 FrLT [8D] 2B/11/III: 20 FrPLN [10D]
3B/11/III: 20 FrLN [10D] 4B/11/III: 20 FrLN [10D]
(1) THIRTY-SEVENTH DIVISION (37/VI):*
Hammerstein: 3" A(5) + 0
1B/37/VI: 28 WpLN [11D] 2B/37/VI : 12 WpLC [5D]
(1) THIRD LIGHT CAVALRY BRIGADE (3LC/III):
Ganier 4" A(4) + 0 1B/3LC/III: 16 FrLC [8D]
CORPS ARTILLERY (III): III: Fr12# III: Fr12# III: Fr6#
*(Part of Marmont’s VI corps, now temporarily under
Ney’s command)
(3) RUSSIAN RIGHT WING (RW): Tormasov: 10" G(5)+1
 
(2) RUSSIAN I CORPS (IR): Berg: 7" A(5) + 0 [3F]
(1) FIFTH DIVISION (5/IR): Lukov: 3" G(5) + 0
1B/5/IR: 20 RsLN [10D] 2B/5/IR: 16 RsLN [6D]
(1) FOURTEENTH DIVISION (14/IR): Helfrich: 3" G(6)+0
1B/14/IR: 16 RsLN [6D]
(1) RESERVE DIVISION (R/IR): Kasatchkovsky: 3" A(7)+0
1B/R/IR: 20 RsGN [8D] 2B/R/IR: 16 RsCGN [6D]
CORPS ARTILLERY (I): IR:Rs12# IR:Rs12# IR: Rs6#
 
(2) RUSSIAN I I CORPS (IIR): Eugene: 8" G(7) + 1 [2F]
(1)THIRD DIVISION (3/IIR): Schovskoi: 3" A(5) + 0
1B/3/IIR: 24 RsLN [12D] 2B/3/IIR: 16 RsJG [8D]
(1)FOURTH DIVISION (4/IIR): Puchinzk: 3" A(4) + 0
1B/4/IIR: 16 RsLN [6D] 2B/4/IIR: 16 RsJG [8D]
CORPS ARTILLERY (IIR): IIR: Rs12# IIR: Rs12#
 
(1) RUSSIAN III CAVALRY CORPS (IIICR): Trubetzkoi: 5" G(6) + 0 [1F]
(1) FIRST LIGHT CAVALRY DIVISION (LC/ IIICR): Lanskoi: 3" P(5)+0
1B/LC/ IIICR: 16 RsLC [8D] 2B/LC/ IIICR: 16 RsLC [8D]
(1) COSSACK DIVISION (C/ IIICR): Ilowaisky: 4" G(5)+1
1B/C/ IIICR: 16 RsCLC [8D] IIICR: Rs6#

B1.3 Steinlitz Information Chart:

B.4 SPECAIL RULES FOR STEINLITZ:
B.4.1 Game Length/Sequence: 11:30 – 16:00 hours (10 Turns) The French are the First Side.
B.4.2 Arrival Times:
French: 3LC/III: 1200 hours on road at D4.
Russian :
IIR: 12:30 hours. In march column on the North Road A1.
IIICR: 1300 hours. . In march column on the North Road A1.
B.5 Options:
B.6 VICTORY POINTS: The town of Steinlitz and the hedges are worth 20/15.
The bridge, ford and end of the road at D4 are worth 170/130 Frecnh/Russian victory points.
B.7 Psuedo-Historical Outcome: