ZSNES and Snes 9x Cheat codes:
For FF5
gunslinger code and the Ultimate Team
Codes
Master all jobs instantly codes
MO Money code
MO time code
Level up code
Infinite Item Code
To use codes:
Type in all of them into the ZSNES cheat menu for the PAR menu, one by one. Type
them in then apply for them for the SNES9X. The last two places of the code are the
ones that change, since they are in hexadecimal format, each space holds a value of 0 to
15 for a sixteen total value and with two spaces, it has a total value of 256 going from
address 0 to 255. The space goes from 0 to F in hex and from 0 to 15 in decima. So
to convert from say decimal number 99 to hex, we would go, 99/16 = 6 with a remainder of
three left. This would result in the hex number of 63. A decimal number of 255 would
be FF in hex. Just for you to know if you need to change format because ZSNES puts
it in hex and SNES9x uses the first part of the code and then decimal. Most of this
page uses decimal so be sure you know how to change back and forth to convert to ZSNES
PAR, it's real easy!
How to read codes:
The first six spaces of each code are the same for both emulators. the first code is
the ZSNES PAR, an additional number followed by the hyphen will represent the decimal
number for the last two spaces in SNES9x. Remember, in SNES9x uses a $ in front of
codes, so to use these codes in the SNES9x, type the $ then the first six spaces of the
code then add the decimal number.
To not cause confusion, This is an O <-- letter and this is 0 <--number.
To master a job for all characters instantly:
7E053BFF -255
7E053C0A -10
7E058BFF -255
7E058C0A -10
7E05DBFF -255
7E05CD0A -10
7E062BFF -255
7E062C0A -10
by setting these, you will have some obscene number of ability points. Just set your characters to any class and fight one battle. They will immediately become masters of that class. The change jobs and fight another battle and they master that job. Keep on going till all jobs are mastered, this will allow yo to master suppin and inheret all the otrher classes strengths.
7E0947FF -255
7e0948FF -255
7e0949FF -255
Just use it once, and save the game, now you got maximum amount of money, and Samurai's
GP Throw make the battle much easier, since it can do alot of damage.
LEVEL UP! MORE POWER!
These codes give you any level you want.
7E0502 - Level of char in 1st slot (Usually Butz) ZSNES: 01 to 63 SNES 9x Make it a # 1-99
7E0552 - Level of char in 2nd slot (Usually Lenna) Make it a # 1-99
7E05A2 - Level of char in 3rd slot (Usually Galuf) Make it a # 1-99
7E05F2 - Level of char in 4th slot (Usually Faris) Make it a # 1-99
7E053B - The job points your character has out of his max for the level.
GIVE ME MO TIME!
7E0AFD - This address locks in your time limit for Castle Karnak, you are free to
explore the castle and get all the treasure without the dumb 10 minute limit. However,
time will still run down in battles, if you set the value to say, 200, you will have 14
minutes to finish any battle, and if you kill the monsters in 14 mins (tough eh?) the
timer will go back up to 14:17 or so when you finish, so you may fight as many monsters as
you want without worrying. In other words: just set it to 200, you won't have any
problems. This might work in other areas with time limits if any more exist.
Infinite Items:
7E0740 - The amount of the very top left item in your inventory. So move whatever item you
want an infinite ammount of into that slot, and so long as it stays there, you will always
have 99 of it. If you move it elsewhere, you still have 99, but that # will decrease. If
you try to sell the infinite item in the store, sell 98 of it, then go to sell again, that
way the infinite item will replenish and you can get as much gold as you want, crazy with
Phoenix Downs!
- The HP codes give you 9999 HP(Max).
- The MP codes give you 999 MP(Max).
- The Level code gives you level 99(Max). You need the first two codes with this one because this code will NOT raise your HP or MP, just your stats.
- Semi-constant HP code will give you the max HP for each person at the start of each
battle. Your HP will decrease in battle, but will reset to max for next battle.
If you also use a ABP(ability points) code to master each job along with these codes,
you will be at full power before ever reaching the end of the game.
The number on the left is the code you enter and the number on the right is the value you
must you with this code.
| Butz - Slot #1 HP: MP: Semi-constant HP: 7e0508 - 15 7e050c - 231 7e0506 - 15 Level 99: 7e0509 - 39 7e050d - 3 7e0507 - 39 7e0502 - 99 |
Lenna - Slot #2 HP: MP: Semi-constant HP: 7e0558 - 15 7e055c - 231 7e0556 - 15 Level 99: 7e0559 - 39 7e055d - 3 7e0557 - 39 7e0552 - 99 |
| Galuf/Cara - Slot #3 HP: MP: Semi-constant HP: 7e05a8 - 15 7e05ac - 231 7e05a6 - 15 Level 99: 7e05a9 - 39 7e05ad - 3 7e05a7 - 39 7e05a2 - 99 |
Faris - Slot #4 HP: MP: Semi-constant HP: 7e05f8 - 15 7e05fc - 231 7e05f6 - 15 Level 99: 7e05f9 - 39 7e05fd -
3 7e05f7 - 39
7e05f2 - 99 |
I present the FF5 Gunslinger Code. It's not as "easy" as FFIV's Gunslinger, but you get the same results.
1) First, put something you don't want in the upper-left corner...
2) Then, use the 7E074063 or 99 decimal to get 99 of that item.
3) Now, use the code 7E0640XX where XX = 0 - 255 the # corresponds
the items below.
Please refer to Rast's Item
list for conversion to PAR and a Good description of each item.
This is a list of the items that correspond with the numbers on the Snes 9x=s gunslinger
code for FF5. Convert these numbers to hex for teh ZSNES PAR. The letters after the
name are describing the picture in the irem. K-knife S-sword L-lance A-axe Ka-katana R-rod
St-staff B-bow H-harp W-whip Be-bell Sh-shield He-helm Ar-armor C-clothes R-ring
Bo-bottle.
| 1:Empty 2:Knife K 3:Dagger K 4:Mithril K 5:Kunai K 6:Magemash K 7:Guardian K 8:Kodachi K 9:Orialcon K 10:AirKnife K 11:Assassin K 12:Sasuke K 13:BroadSwd S 14:LongSwd S 15:Mithril S 16:Coral S 17:Ancient S 18:GreatSwd S 19:Slumber S 20:Defender S 21:Excalibur S 22:Ragnarok S 23:Javelin L 24:Spear L 25:Mithril L 26:Trident L 27:Wind L 28:Partisan L 29:Heavy L 30:TwinLance 31:Holy L 32:Hiryuu L 33:Battle A 34:Mithril A 35:Ogre A 36:WarHammr A 37:Poison A 38:Earth A 39:RuneAxe A 40:Thor A 41:Ashura Ka 42:AirBlade Ka 43:Kotetsu Ka 44:Bizen Ka 45:Kiku Ka 46:Murasame Ka 47:Masamune Ka 48:Nimbus Ka 49:Rod R 50:Fire R 51:Ice R 52:Thunder R 53:Poison R 54:Lillith R 55:Wizard R 56:Staff St 57:Mithril St 58:Power St 59:Cure St 60:Light St 61:Sage St 62:Judgment St 63:Flame B 64:Frost B 65:Thunder B 66:Darkness B 67:KillerBow B 68:Elfin B 69:Yoichi B 70:Artemis B 71:Silver H 72:Dream H 73:Lamia H 74:Apollon H 75:Whip W 76:Chain W 77:Blitz W 78:Firebute W 79:Dragon W 80:Giyaman Be 81:Earth Be 82:Rune Be 83:Tinker Be 84:Sabre K 85:BloodSwd S 86:RuneEdge S 87:Flame S 88:IceBrand S 89:Crescent 90:Shuriken 91:Fuuma 92:Excalipur S 93:Beastkill W 94:Flail St 95:MornStar St 96:Wonder R 97:BraveBld S 98:Soot 99:Chicken K |
100:RisingSun 101:Silver B 102:Gust B 103:Mafuuji B 104:Avis B 105:Doomcut A 106:Giant=s A 107:ManEater K 108:Thief K 109:Dancing K 110:Enhancer S 111:L. Hand 112:R. Hand 113-127:Item0000 128:_______ |
200:Genji Ar 201: Genji Ri 202:WallRing Ri 203:Hypno He 204:Thornlet He 205:IceShld Sh 206:Bloodied Sh 207:Rainbow C 208:RedShoes Ri 209-223:Item0000 224:Potion 225:HiPotion 226:Ether 227:Elixir 228:FenixDown 229:MaidnKiss 230:Holy Water 231:TurtlShell 232:Antidote 233:Eyedrop 234:DragnFang 235:DrkMatter 236:Soft 237:LuckMallet 238:Dummy 239:MagicLamp 240:Tent 241:Cottage 242:Giant Bo 243:Power Bo 244:Speed Bo 245:Protect Bo 246:Hero Bo 247:DrgCrest 248:OmegaMedl 249:Ramuh 250:Catoblepa 251:Golem 252:FlameTech 253:WaterTech 254:BoltTech 255:Efuefu Yes I know...what the hell is an efuefu? |
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