You want to change this: Judicator Aldaris to this: Judicator Turmalis as easily as pointing and clicking well, also renaming, well now you can!

Just follow these simple steps, and you can do the above as easy as pointing, like this: Changing Portrait...wow!!!!dont select this, it will only reload

Here's how you do it:

First, using the MPQ Extractor extract the Portrait\PArbiter files. Then rename them to the Portrait\PAdvisor files.

Now, in your StarCraft directory, create a directory called "portrait", and inside the directory, a directory called "padvisor". Move all the files you extracted to the "padvisor" directory, and then create your maps.

That's a summary of how to do it, and I'm not going to summarize the summary, however, I will tell you this. You only have to change the first three letters of the Smacker Files.

First of all, does anyone know what the NBiker is for, I never saw any type of a biker in StarCraft, besides the Vultures.

The Fid suffix is for the stationary portraits (they aren't talking) and the Tlk suffix is for the Talking portraits. Some portraits you may need to copy to have an equal amount as the original.

For those that would like to avoid reading the below list, P=Protoss, T=Terran, U=Special Units (including Heroes, I say this because the Dark Templar are also included), Z=Zerg, this is for the prefixes, in the Portrait directory in the sc_data file that came with the MPQ extractor.

A list of the portrait names, and their Prefixes (all of the names are base on the beta versions of StarCraft) (the name is for the folder name you have to make, if the name isn't obvious to the reader, I'll include regular name) (this is all but the neutral units, unless somebody requests them):

First Created: 8/18/98